Since none of us have any real friends, we should probably play this when it comes out.
[QUOTE=69105;41002699]don't hope for it on PC, guys
remember ghost recon: future warrior?
yeah. it hardly works on PC, period, yet ghost recon online works okay
what the shit[/QUOTE]
it was shit?
what the shit
it was okay for me, and i have a shit rig.
Some good news regarding pc release:
[url=http://www.gameshampoo.com/magazine/articles/1786/tom-clancys-the-division-not-ruled-out-for-pc.html]Tom Clancy's The Division Not Ruled Out For PC[/url]
Pretty hyped for this and I haven't been hyped for a game in a long time (except GTA V). Have this strange feeling it's going to flop hard tho, seems like it's relying on the online aspect a bit too much.
I want it on PC, because I can't stand shooting with gamepad.
I just hope the new consoles will have some anti-aliasing for once.
Gonna have such a great time with this, fucking with your team is always the best part of online shooters.
I want this, Watch_Dogs and Titanfall.
This the most though.
Major gamer boner.
[QUOTE=EcksDee;41005748]I want this, Watch_Dogs and Titanfall.
This the most though.
Major gamer boner.[/QUOTE]
Don't you mean #gamerwood?
For people getting the PS4, get InFamous as well, its a launch title. (or Killzone, dutch glory etc etc)
What's with the 100% social?
Is there no singleplayer? or is this like DayZ
[QUOTE=MoarFunz;41006081]What's with the 100% social?
Is there no singleplayer? or is this like DayZ[/QUOTE]
Sounds like dayz to me.
I'm completely fine with what they seem to be doing.
[QUOTE=MoarFunz;41006081]What's with the 100% social?
Is there no singleplayer? or is this like DayZ[/QUOTE]
It's a persistent open world MMO thing so yeah I doubt there's singleplayer.
Fucking Amazing Visceral Combat
[QUOTE=matreox;41006593]Fucking Amazing Visceral Combat[/QUOTE]
From what they showed so far I am not too hot on the combat. It's a little early to say, but the shooting looks kinda inaccurate and messy to me.
[QUOTE=Novangel;41006449]It's a persistent open world MMO thing so yeah I doubt there's singleplayer.[/QUOTE]
...shit
[QUOTE=MoarFunz;41006715]...shit[/QUOTE]
nah
It sounds to me like you can opt in or out of co-op, similar to the saints row 3 co-op but with more people
[QUOTE=iFail;41006641]From what they showed so far I am not too hot on the combat. It's a little early to say, but the shooting looks kinda inaccurate and messy to me.[/QUOTE]
Well they were using controllers.
Unless you meant the accuracy bloom.
I wonder how fun it would be to just be alone the whole time to make the experience even more real for me.
This looks boss.
But I wonder how scripted the whole will be.
[QUOTE=Super_Poo;41007000]This looks boss.
But I wonder how scripted the whole will be.[/QUOTE]
It's an MMOFPS. The only scripted parts will be the missions/events probably.
I want this game so badly.
[QUOTE=iFail;41006641]From what they showed so far I am not too hot on the combat. It's a little early to say, but the shooting looks kinda inaccurate and messy to me.[/QUOTE]
Well it's an rpg not a simulator, so that explains that.
I only hope people are all some kind of vulnerable, and that stats don't dictate everything.
I really hope they don't go free to play with this. That would ruin everything.
[QUOTE=GunFox;41014658]I really hope they don't go free to play with this. That would ruin everything.[/QUOTE]
This oh my god this jesus christ.
The $60 buffer becomes very apparent when comparing F2P communities to normal game communities.
[editline]12th June 2013[/editline]
Then micro transactions would weasel their way in and "dedicated" players will be expected to pay more than double a normal game would cost over time.
[QUOTE=MoarFunz;41006715]...shit[/QUOTE]
Instead of "singleplayer" there's just "playing alone".
Probably won't be a big deal.
[media]http://www.youtube.com/watch?v=Pb6W-SZkjC0[/media]
Adam Sessler does an interview, their goal for release is sadly Winter 2014 (November / Decemberish)
Plenty of time for them to fit a PC version in then. (I hope)
[QUOTE=Pandamox;41015704][media]http://www.youtube.com/watch?v=Pb6W-SZkjC0[/media]
Adam Sessler does an interview, their goal for release is sadly Winter 2014 (November / Decemberish)[/QUOTE]
oh dear god...
well at least it won't be rushed! They're taking on a big project; the big dev time makes sense in this case. That's actually a relief to hear really. I'll just need to put myself into a sort of emotional stasis about it, where I "forget" about the game so the 18 months feels less long.
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