• Overwatch - Ver Fast Sombra Hacking at Incredible Hihg Speed
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[QUOTE=HappyHead;51412853]how old is that screenshot[/QUOTE] very But it's just to show that the range has always been like that.
[QUOTE=Annoyed Grunt;51412955]If the generator has big range and does not need los, what prevents you from just placing it in spawn on Temple of Anubis?[/QUOTE] imagine sym + torb combo... maybe we'll reach 300 hp tracer and genji with the shield, or 250 hp tracer!
No limits is so broken atm, everyone is picking Symmetra and since the generators stack all of them have like 600+ hp.
[QUOTE=Annoyed Grunt;51412955]If the generator has big range and does not need los, what prevents you from just placing it in spawn on Temple of Anubis?[/QUOTE] Absolutely nothing, its going to become a good defense meta I think. Throw it up in the spawn entrance in the corner closer to the point and you've got a constant 75 shield buff for everyone on the point. Only thing I'm not keen on is her moving barrier, it doesn't last long at all, if it moved a bit slower I might like it more but will have to see how it works out.
Do generators permanently apply shields until you die, or do they go away when you leave radius or when the shield breaks?
[vid]https://a.pomf.cat/spfmpq.webm[/vid]
[QUOTE=Steel & Iron;51412992][vid]https://a.pomf.cat/spfmpq.webm[/vid][/QUOTE] Holee fuck that range.
Also it appears theres a bug with the generator, if you use a teleport which is within its range and you teleported from outside of it, it wont apply shield. Looks like they're only running a check when you enter/exit on its range border.
[QUOTE=Reagy;51413012]Also it appears theres a bug with the generator, if you use a teleport which is within its range and you teleported from outside of it, it wont apply shield. Looks like they're only running a check when you enter/exit on its range border.[/QUOTE] Same thing happens when you spawn in its radius. It's dumb. The shields 'fall off' 5 seconds after exiting its range too, so you might get a nasty surprise in that gray area of wondering if you're still in the radius or not. Wonder if they'll add any indicators of where it starts/ends for allies.
[quote] Zarya: Barrier/Projected Barrier "Attacks that deal damage to both barrier and the target of the Barrier (like Reinhardt's fire strike or Hanzo's Dragonstrike) no longer deal damage to the Barrier twice" [/quote] Zarya got another nerf I guess.
[QUOTE=Oizen;51413082]Zarya got another nerf I guess.[/QUOTE] I feel like you're saying it negatively? Every Zarya nerf is a good one, and a good one for D.Va too. It's annoying to not be able to spam fire strike on chokepoint because zarya can and will turn on her shield to immediately get charged. Then you get melted. Also it's more of a fix than a real nerf.
im a rein main now and i hit 1000 SO AGREE FOR: [img]http://shotzpotz.xyz/ss/sLfu2D.png[/img] DISAGREE FOR: [img]http://shotzpotz.xyz/ss/jn4om0.png[/img]
[QUOTE=ApertureXS200;51413127]I feel like you're saying it negatively? Every Zarya nerf is a good one, and a good one for D.Va too. It's annoying to not be able to spam fire strike on chokepoint because zarya can and will turn on her shield to immediately get charged. Then you get melted.[/QUOTE] Its more of a bug fix if anything. Just thought I'd bring it up.
[QUOTE=Shotz;51413135]im a rein main now and i hit 1000 SO AGREE FOR: [img]http://shotzpotz.xyz/ss/sLfu2D.png[/img] DISAGREE FOR: [img]http://shotzpotz.xyz/ss/jn4om0.png[/img][/QUOTE] imagine if we could use balderich bare fist as a weapon for rein
[QUOTE=Shotz;51413135]im a rein main now and i hit 1000 SO AGREE FOR: [img]http://shotzpotz.xyz/ss/sLfu2D.png[/img] DISAGREE FOR: [img]http://shotzpotz.xyz/ss/jn4om0.png[/img][/QUOTE] get the one that makes him look like a pirate
[QUOTE=Shotz;51413135]im a rein main now and i hit 1000 SO[/QUOTE] Both. Get working on those coins.
Does Photon Barrier have collision? That could make for some interesting gameplay.
[QUOTE=Totenkreuz;51413201]Does Photon Barrier have collision? That could make for some interesting gameplay.[/QUOTE] Its just like Rein's shield, though if it hits something solid at anything less than a 30 degree angle it'll break. Stuff like Mei's ice and world geometry.
[QUOTE=Totenkreuz;51413201]Does Photon Barrier have collision? That could make for some interesting gameplay.[/QUOTE] Its a really wonky abilitiy. It follows slopes and hills, but destroys itself on walls. Players pass through it just fine. It also moves so fast that you pretty much need a lucio for it to actually protect you. It also tends to get stuck a lot, which arguably makes it more useful
Woop 3001SR. Hit diamond finally.
[QUOTE=psyke;51412915][t]http://puu.sh/sr63r/fa563ce227.png[/t] "Hey enemy team. please shoot at this big obvious glowing orb as soon as it's placed."[/QUOTE] Can't you just place it in your own spawn? It ignores LOS and has an ungodly range [editline]22nd November 2016[/editline] on maps like Hanamura and Temple of Anubis it's a no brainer for the defensive team
symmetra and torb are now the new meta 2 healer, 2 tanks, one symmetra and one torb so you can get both armor and shield
[vid]https://clips-media-assets.twitch.tv/23729722800-offset-13184-1280x720.mp4[/vid]
[QUOTE=ApertureXS200;51413376]symmetra and torb are now the new meta 2 healer, 2 tanks, one symmetra and one torb so you can get both armor and shield[/QUOTE] You might even be able to get away with 1 tank and 1 Offense since Reaper would have like 500 hp with this setup
[QUOTE=unlimi_Ted;51413363]Can't you just place it in your own spawn? It ignores LOS and has an ungodly range [editline]22nd November 2016[/editline] on maps like Hanamura and Temple of Anubis it's a no brainer for the defensive team[/QUOTE] probably blocked in spawn area.
[img]http://i.imgur.com/pgLSkGi.png[/img] Don't you lie to me.
[QUOTE=Shotz;51413135]im a rein main now and i hit 1000 SO AGREE FOR: [img]http://shotzpotz.xyz/ss/sLfu2D.png[/img] DISAGREE FOR: [img]http://shotzpotz.xyz/ss/jn4om0.png[/img][/QUOTE] Moss armor or bust.
[QUOTE=unlimi_Ted;51413390]You might even be able to get away with 1 tank and 1 Offense since Reaper would have like 500 hp with this setup[/QUOTE] oh god nanoboosted - shielded - armored - reaper/reinhardt/zarya
[QUOTE=ApertureXS200;51413451]oh god nanoboosted - shielded - armored - reaper/reinhardt/zarya[/QUOTE] nanoboost + shield generator + armor pack on an ulting Winston for enough health to survive a point blank D.Va ult [editline]22nd November 2016[/editline] imagine throwing out your meka and a glowing red juggernaut with 1200 hp just swats it away with no fear
[QUOTE=unlimi_Ted;51413506]nanoboost + shield generator + armor pack on an ulting Winston for enough health to survive a point blank D.Va ult [editline]22nd November 2016[/editline] imagine throwing out your meka and a glowing red juggernaut with 1200 hp just swats it away with no fear[/QUOTE] I can judge imagine a coordinated team doing that exactly to taunt the enemy D.Va imagine being a D.va and taunting behind your mech going to explode.. and then you see an angry,nanoboosted monkey. Nothing, compared to the damage of your explosion right? Oh boy. The surprise she will feel when, coming out of the smoke, the monkey survived and is angrier than ever!
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