Overwatch - Ver Fast Sombra Hacking at Incredible Hihg Speed
5,000 replies, posted
[QUOTE=phygon;51326085]If you were to dump a zarya plus any two other ults that play nice with zaryas you'd have the same effect (Zarya, mei, pharah, for example)[/QUOTE]
Transcendence, Sound Barrier, and barriers/Defense Matrix counter Zarya combos. Trans is the only one of those that isn't completely stopped by EMP, but [i]only[/i] if he uses it before EMP, which is going to require godlike timing and reflexes and is almost never going to happen reliably.
[QUOTE=Captain;51326109]Transcendence, Sound Barrier, and barriers/Defense Matrix counter Zarya combos. Trans is the only one of those that isn't completely stopped by EMP, but [i]only[/i] if he uses it before EMP, which is going to require godlike timing and reflexes and is almost never going to happen reliably.[/QUOTE]
As Zen you'll either have to pop it before the fight starts and hope they continue to initiate, or you'll have to pop it in the .1 second you get before the combo, and if you actually manage to pop your ult just as the fight starts or they're pushing, a competent team will understand the Zen's plan now and play against it by pushing up to bait out his ult and then fall back until it's over, then re-initiate.
Numbani isn't a very good example of this though, because you'll pretty much always have a 4/2 split with 4 on the top right and 2 on the top left, usually the top left is like McCree + Ana, then the top right is Mei, Another tank/DPS, Reinhardt, and then another healer.
I still haven't played enough to actually understand Sombra's effectiveness in full though, so I'm just stating based on what I've read and there seems to be quite a mixed opinion currently.
[QUOTE=Altimor;51326048]Winston duels actually aren't that bad, it's all about jump packing and reload timing.[/QUOTE]
I've had three duels where they opponent was literally left with 1hp.
[QUOTE=Captain;51326109]Transcendence, Sound Barrier, and barriers/Defense Matrix counter Zarya combos. Trans is the only one of those that isn't completely stopped by EMP, but [i]only[/i] if he uses it before EMP, which is going to require godlike timing and reflexes and is almost never going to happen reliably.[/QUOTE]
It honestly just sounds like you don't understand the concept of strong counters.
Zenyatta, reinhardt, mei (well placed ice wall), and second zarya are all counters to Zarya's ult.
Don't want to get fucked up too hard? Stand further apart. Or have a Mercy hanging back. Or, as you said, zenyatta can ult before she EMPs.
If a team is constructed well, an ult combo SHOULD annihilate anyone unfortunate enough to get caught in it's blast-wave. How is this concept hard?
[QUOTE=Radical_ed;51326135]It honestly just sounds like you don't understand the concept of strong counters.
Zenyatta, reinhardt, mei (well placed ice wall), and second zarya are all counters to Zarya's ult.
Don't want to get fucked up too hard? Stand further apart. Or have a Mercy hanging back. Or, as you said, zenyatta can ult before she EMPs.
If a team is constructed well, an ult combo SHOULD annihilate anyone unfortunate enough to get caught in it's blast-wave. How is this concept hard?[/QUOTE]
Good positioning counters all ultimates, but it seems as though it's the [i]only[/i] counter to EMP, seeing as it goes through everything but map geometry.
[QUOTE=Captain;51326151]Good positioning counters all ultimates, but it seems as though it's the [i]only[/i] counter to EMP, seeing as it goes through everything but map geometry.[/QUOTE]
Well if good positioning is the only counter to EMP then I suppose you had better position yourself better and not clump on the point
Other ultimates that are near-instant and that you can't counter unless you react quickly:
Earthshatter
Graviton Surge
Other ultimate combos that have the same threat ability as zarya + EMP:
Graviton surge + nano booster pharah ultimate
Graviton surge + mei ult
Both can be countered by positioning and otherwise have no counters
If the only counter to the ult is positioning, then position better.
[editline]s[/editline]
Thanks for these boxes, captain. I think I'll make a fort, to keep me safe from EMP because it doesn't go through walls.
a dva vs dva is like the most aggressive staring contest ever
so many rage quitters in 3v3
[QUOTE=phygon;51326182]Well if good positioning is the only counter to EMP then I suppose you had better position yourself better and not clump on the point[/QUOTE]
There is always going to be situations where you have to be close to your team and any competent team will save EMP for Support and Tanks are close to each other when they set up for combos. So again, what is the counter to EMP besides good positioning and the minuscule window where you can get a Transcendence off?
Every ultimate in the game has some kind of counter that isn't just "good positioning" in the form of barriers, telegraphs, and/or reliable counter ulting. Infra-Sight and Resurrection are the only ultimates I can think of that aren't countered by those, but Infra-Sight isn't nearly as game changing as EMP and Res is more of a necessary evil because of how strong ultimates are in the first place.
[QUOTE=Captain;51326223]There is always going to be situations where you have to be close to your team and any competent team will save EMP for Support and Tanks are close to each other when they set up for combos. So again, what is the counter to EMP besides good positioning and the minuscule window where you can get a Transcendence off?
Every ultimate in the game has some kind of counter that isn't just "good positioning" in the form of barriers, telegraphs, and/or reliable counter ulting. Infra-Sight and Resurrection are the only ultimates I can think of that aren't countered by those, but Infra-Sight isn't nearly as game changing as EMP and Res is more of a necessary evil because of how strong ultimates are in the first place.[/QUOTE]
Sombra's counter is Sombra. Hack the sombra and that will make her unable to hack.
Will I get banned from Battle.net if I play Sombra?
Fucking Genji's that refuse to use Mic Chat (Xbox) until you call them out on constantly picking Genji.
Little did I know I was playing with a "top 10% for accuracy" Genji, pretty funny considering we were in rank 2200s-2300s
Genjis will say anything god damnit
[IMG]http://i.imgur.com/wIWYlcv.jpg[/IMG]
The perfect team
I'm guessing the Widowmaker didn't do anything?
jesus christ i had a 40min comp game on volskya
it was so close on both games. we won and I got 40cp from it, but jesus christ that long fucking round makes me exhausted of comp for atleast 2 days
[t]http://images.akamai.steamusercontent.com/ugc/365183629915120925/C0D313A65290620CA1C6B2F82261E15BA9927E11/[/t]
1v1 is so stupid but I love it.
Zenyatta rounds are so tense because the fucker has no footsteps.
[QUOTE=Arc Nova;51326350]Fucking Genji's that refuse to use Mic Chat (Xbox) until you call them out on constantly picking Genji.
Little did I know I was playing with a "top 10% for accuracy" Genji, pretty funny considering we were in rank 2200s-2300s
Genjis will say anything god damnit[/QUOTE]
Accuracy means nothing when you can fire at shit like shields and it will count towards your accuracy stat.
[QUOTE=Nightfury;51326353][IMG]http://i.imgur.com/wIWYlcv.jpg[/IMG]
The perfect team[/QUOTE]
Ana/Winston/76
[QUOTE=Captain;51326223]There is always going to be situations where you have to be close to your team and any competent team will save EMP for Support and Tanks are close to each other when they set up for combos. So again, what is the counter to EMP besides good positioning and the minuscule window where you can get a Transcendence off?
Every ultimate in the game has some kind of counter that isn't just "good positioning" in the form of barriers, telegraphs, and/or reliable counter ulting. Infra-Sight and Resurrection are the only ultimates I can think of that aren't countered by those, but Infra-Sight isn't nearly as game changing as EMP and Res is more of a necessary evil because of how strong ultimates are in the first place.[/QUOTE]
Ways to counter:
Activate high noon or [I]any other ult that isn't lucio's[/I] beforehand to mitigate the attack and disperse the enemy force from wiping you. They won't turn off.
Kill her as she's getting it off- it burns instantly, and if you kill her before it triggers she's back to 0 charge.
Resurrect after the fact
Don't be clumpy
It's like any other ult. Yeah, it's strong, but it has counters.
[QUOTE=Steel & Iron;51323634][url=http://archive.is/6kYzE]Kotaku[/url] says Blizz wants to redo Play of the Game to allow for co-op plays (Zarya sets Graviton Surge, Genji uses Dragonblade to kill everyone was the example).[/QUOTE]
[URL="https://facepunch.com/showthread.php?t=1528335&p=50857532&viewfull=1#post50857532"]YOOOOOOO[/URL]
[QUOTE=phygon;51326433]Ways to counter:
Activate high noon or [I]any other ult that isn't lucio's[/I] beforehand to mitigate the attack and disperse the enemy force from wiping you. They won't turn off.
Resurrect after the fact
Don't be clumpy
[/QUOTE]
It does disable ults though, they even showed hack doing it in her gameplay trailer. Saying resurrection is a counter for an ult is maybe the dumbest thing I've ever heard, yes in theory rezzing your team after getting 5-man wiped would "counter" any ult but no one would claim that. And the aoe is too large to require "clumping" to hit multiple people, it's significantly bigger than Zarya's and hers regularly team wipes as is.
[quote]
Kill her as she's getting it off- it burns instantly, and if you kill her before it triggers she's back to 0 [/quote]I actually don't know if it has a wind up time, the one time I personally used it it seemed like the effect was instant but expanded over like a second to its full radius, I'm skeptical that this would actually be effective.
edit: Also I'm not saying its necessarily too strong, I haven't played a full match with or against her yet, I just think that everything you said was bs
I had a sombra spend time trying to hack me as D.Va out of the mech
this wasn't very productive
[QUOTE=laharlsblade;51326480]It does disable ults though, they even showed hack doing it in her gameplay trailer. Saying resurrection is a counter for an ult is maybe the dumbest thing I've ever heard, yes in theory rezzing your team after getting 5-man wiped would "counter" any ult but no one would claim that. And the aoe is too large to require "clumping" to hit multiple people, it's significantly bigger than Zarya's and hers regularly team wipes as is.
[/QUOTE]
I was using Tactical Visor and it didn't cancel it.
Also, how is it dumb to say that res counters a triple ult stack? When you're spending that many ults at once, MOST of the time you're going to have to pick up the limbs of your team after the fact. Whether you see it that way or not, res is a counter to wombo combos, because it's an ult that saves you from the results. Just because it counters other combos as well doesn't make it not a counter to this one.
[quote]
I actually don't know if it has a wind up time, the one time I personally used it it seemed like the effect was instant but expanded over like a second to its full radius, I'm skeptical that this would actually be effective.[/quote]
It does have a wind-up time. I have no idea how long it is, but I've had mine canceled and I've seen someone else had theirs canceled.
[editline]s[/editline]
I mean, really. Other ult combos have the [I]exact same devastating power, and some have even more[/I] as long as you're clumped together. mei + zarya + [dps ult] is just as "non counterable" because even if a genji or a tracer can escape the majority of your team is still going to end up dead and then you're going to completely wipe once the rest of the team punches in and it becomes 6v1-2.
[QUOTE=phygon;51326433]Ways to counter:
Activate high noon or [I]any other ult that isn't lucio's[/I] beforehand to mitigate the attack and disperse the enemy force from wiping you. They won't turn off.
Kill her as she's getting it off- it burns instantly, and if you kill her before it triggers she's back to 0 charge.
Resurrect after the fact
Don't be clumpy
It's like any other ult. Yeah, it's strong, but it has counters.[/QUOTE]
I haven't tested it with Deadeye, but if Barrage and Whole Hog are anything to go by, any "channel" ultimate (Death Blossom, Barrage, Whole Hog, Deadeye) that is canceled by a stun will be canceled by a silence. Any "state changing" ultimates (Tactical Visor, Tank, Molten Core, etc) will not be canceled. Still need to test on those though.
The ability is near instant with no audio cues. You are 99% of the time not going to kill her in that extremely small window of time. That's like trying to kill Zarya or Tracer in the small windows before they launch their ults.
Again, Res is more like good positioning, where it "counters" every ult and is needed because ults are so strong in the first place. It's the exception, not the rule.
Also again, there are times where you will have to be near your team. With how big her ultimate is (as big as most control points), there's a good chance you will hit at least 3 people with it and the good players will always use EMP on the Tanks and Supports. Also, I'm not always saying that she's going to be ulting all 6 players, but if you can manage to kill 3 people with an EMP combo, that's still a win since Tanks and Supports should be your main targets and are the back bones of a team.
I should yap at my friend group to download ptr, so we can all get a chance at sombra in actual normal team comps. so I can really weigh my opinion on sombra
[QUOTE=phygon;51326529] I mean, really. Other ult combos have the [I]exact same devastating power, and some have even more[/I] as long as you're clumped together. mei + zarya + [dps ult] is just as "non counterable" because even if a genji or a tracer can escape the majority of your team is still going to end up dead and then you're going to completely wipe once the rest of the team punches in and it becomes 6v1-2.[/QUOTE]
But those combos [i]are[/i] counterable through the use of barriers and defensive ultimates. None of those work against EMP because it destroys all barriers and silences to prevent counter ults.
[editline]7th November 2016[/editline]
The only problem I have with EMP is that it's instant cast. If it had the same kind of audio cues and warm ups like Sound Barrier or Self-Destruct (It doesn't have to have the exact timing, but you get what I mean), I would be perfectly fine with it doing everything else it does. Because then there's some kind of way of stopping it through the use of stuns or focus fire.
Never really figured this out. If you start a match as one hero and switch to another and win or lose, does the win/loss count for both heroes or only the one you ended the match with?
I have a strong feeling that hacking healthkits is going to be done as much as Pyro's extinguishing teammates in TF2.
[QUOTE=Captain;51326548]I haven't tested it with Deadeye, but if Barrage and Whole Hog are anything to go by, any "channel" ultimate (Death Blossom, Barrage, Whole Hog, Deadeye) that is canceled by a stun will be canceled by a silence. Any "state changing" ultimates (Tactical Visor, Tank, Molten Core, etc) will not be canceled. Still need to test on those though.
The ability is near instant with no audio cues. You are 99% of the time not going to kill her in that extremely small window of time. That's like trying to kill Zarya or Tracer in the small windows before they launch their ults.
Again, Res is more like good positioning, where it "counters" every ult and is needed because ults are so strong in the first place. It's the exception, not the rule.
Also again, there are times where you will have to be near your team. With how big her ultimate is (as big as most control points), there's a good chance you will hit at least 3 people with it and the good players will always use EMP on the Tanks and Supports. Also, I'm not always saying that she's going to be ulting all 6 players, but if you can manage to kill 3 people with an EMP combo, that's still a win since Tanks and Supports should be your main targets and are the back bones of a team.[/QUOTE]
When you're in the realm of burning 3 ults, if you don't get at least 3 kills then you messed up.
Again, this is equally as non-counterable as any other zarya + dps + support ult combination. The only way to counter that is with positioning, whether it's sombra or mei.
[QUOTE=Oizen;51326612]I have a strong feeling that hacking healthkits is going to be done as much as Pyro's extinguishing teammates in TF2.[/QUOTE]
Its one of the strongest parts of her kit, so I doubt it
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