VRChat Thread v1 - "How do you make custom avatar?"
826 replies, posted
There aren't really that many restrictions overall when it comes to worlds, other then the usual "No scripts" and such.
Usually the only problem you'll start facing is that your world could get pretty laggy eventually, which some tricky optimization can help quite a bit.
Oh
nvm then
There is a "trigger" system that you can use to set up interactivity in worlds, but it is ofcourse not nearly as advanced as proper scripting would be.
A long awaited "Playmaker scripting" update is rumored to be releasing in the upcoming weeks, which should finally open up for some degree of scripting in worlds.
Yeah I'll hold off until then, thanks for the heads-up.
Giving world creators C# scripting is dangerous to the end user, not creator of the world. You could easily make a world that installs a virus to anyone who loads it with C# scripting. They used to have C# scripting allowed on worlds and avatars in the very early days of VRChat, but that was removed long ago.
I honestly wouldn't bother messing with interactive worlds until playmaker comes out. You can do some pretty cool things with just VRC triggers and animation state machines, but getting those to do anything but the simplest things is extremely convoluted, janky, and prone to memory leaks and bugs.
Yeah I know, that's what I meant. I guess I wasn't clear enough or phrased it wrong, I meant an opt-in where you could load into custom scripted worlds.
https://files.facepunch.com/forum/upload/89/7a11124f-e801-4901-9cc4-f1f778ab7bc4/20180423052643_1.jpg
Afromana dancing with his new love
https://files.facepunch.com/forum/upload/89/134ceb75-b674-4077-a88a-b01e6a30c401/20180423051109_1.jpg
https://files.facepunch.com/forum/upload/89/a6c0157f-2708-417d-b5dc-2317088d97e3/20180423051044_1.jpg
https://files.facepunch.com/forum/upload/89/aa4e9b64-ece4-4169-8ecf-f1d4fae4b3bd/20180423051311_1.jpg
Yeah okay. But where's the bathtub?
I am the most fabulous lizard around.
New patch is out, including some new camera features'n such, changes to particle systems, setting your own spawn world and so on.
Hello and welcome to VRChat 2018.1.1! Restart Steam to ensure you have the latest update. The latest build is Build 553, which you can check on the bottom left of your quick menu.
CLIENT
FEATURES
- Cameras
- Photo Camera (VR Only) - Access in the “Camera” menu. Take pictures with a handheld camera! Detach the lens for easy group shots, use a timer for easy setup, and use an arm extension for easy selfies! Images are saved in UserProfile/Pictures/VRChat.
- Timer - Sets a five second timer to count down before taking an image.
- Detach Lens - Lets the lens float in space, which allows you to move around while the camera remains stationary
- Extender - Extends the grab/hold range of the camera to two meters
- Stream Camera (VR Only) - Access in the “Camera” menu. While using a VR headset, use the Stream Camera to mirror the camera’s view to your desktop. Ideal for recording or streaming in third person!
- See Active Cameras - You can see all active cameras around you by opening your Quick Menu. All cameras by any user will be highlighted with a bright red column of light, and their viewpoint will be indicated by a red triangle.
- Home
- VRChat Home - You will now spawn in the new VRChat Home when you launch. Explore the Help videos, some nice music, the latest Developer Update, and a few other fun toys. You can invite your friends to your Home!
- Set Home - You can set a custom Home world by accessing the World entry for a world, and selecting “Make Home”. Reset it back to the VRChat Home by selecting “Reset Home”
- Go Home - You now have a “Go Home” button on your quick menu which transports you to your set home world (default is VRChat Home)
- Vive Movement Toggle - You can now swap between the Advanced and Classic Vive movement system by choosing “Advanced Vive Movement” in the System menu. You will default to the Classic system on first login.
- High-Resolution Screenshot - Press Ctrl-F12 in Desktop mode to take a 4K screenshot. It will be saved to UserProfile/Pictures/VRChat. This may cause a little bit of lag, so be careful!
- You can now toggle the HUD and nameplates in your quick menu
- New audio slider in settings for audio sources on avatars
- General security improvements
- General server stability improvements
FIXES
- Fixed issue where logging out and then in again in-app resulted in infinite loop
- “Fist” gesture now releases in an analogue-like manner
- Particle systems are limited to reasonable levels
CHANGES
- Personal avatars are now shown above default avatars
KNOWN ISSUES
- Buttons on the camera can be difficult to select (hold the camera while you select buttons)
- Camera extender is difficult to grab (point your hand towards the camera to grab more easily)
- Nameplates above cameras are not toggleable
- If you have a camera held in your hand and disable the camera, it will prevent you from grabbing things with that hand. Disable the camera while it is not being held.
- If you have your "Mic Defaults On" setting unchecked, your microphone will be muted when you enter a new world.
SDK
The new SDK will be available at our site!
https://vrchat.com/home
FEATURES
- Enable VRC_Pickup.Drop() to the SendRPC event type
- New VRC_IKFollower component for use with world space particles on avatars
- WorldID is removed from VRC_PipelineManager when the world is deleted from ContentManager
FIXES
- Removed pre-attached world ids from example scenes
- AddDamage and AddHealth event types now work with players when VRC_CombatManager component is present in a world
CHANGES
- Removed popup when toggling privacy status on avatars in SDK
Is there anywhere to disable head relative movement and make it hand relative instead?
I've just figured out how to import avatars from things like MMD and holy shit is it addictive. It's cool as I'm sort of learning blender and unity too as each needs something to fix
Oh cool is that for body tracking? iirc you can do that with a kinect too, though it's not as good, I want to try it though
For standing around kinect works good, dancing is ok, but anything more complex like sitting/laying on the floor, spinning around or kicking or breakdancing is bad.
I really was in for the Vive pucks for a while, but there was such a huge delay in the shipments that I dunno if I want it anymore, especially since I am not on VRChat as much anymore.
Does anybody know how to fix this? I've imported a model which for a mouth uses textures that hide inside the face, when the blend shape reaches 93% ish it emerges out the front and appears as the correct mouth, if it goes over 100% it actually sticks out away from the model.
The problem with this is that in vrchat I have to talk unnaturally loud to get any of the blend shapes to appear. Would there be any way to sort of get that 93% to be something much lower like 10%, but then not have it go far forward? I dont know much about blender.
https://files.facepunch.com/forum/upload/218870/d9f04c1b-ad1b-413d-ba89-1180cf32a40d/image.png
Met some VRchat friends in London and gave one of them this beautiful framed picture of my avatar's ass.
https://i.imgur.com/7b0oTyy.jpg
Evil grin and horror.
Anybody know where I might be able to locate VR demos in my area? I wanna try these things out before I consider buying them, because my glasses are really wide and might not fit.
We found a map with automatic dancing plaforms
https://files.facepunch.com/forum/upload/89/a4cc21da-3a87-4044-b5b6-7593d709cd24/VRChat_1920x1080_2018-05-04_01-00-36.261.png
https://files.facepunch.com/forum/upload/89/e9f8f16b-ccfd-4277-bc86-28b76497ff4f/VRChat_1920x1080_2018-05-04_01-00-10.928.png
That looks like the stage for Custom Maid 3D 2
The floating head convention
https://files.facepunch.com/forum/upload/89/390ca7bf-b11d-4dce-aa29-5e4d3405e3c4/VRChat_1920x1080_2018-05-09_20-43-31.354.png
Praising the Lord
https://files.facepunch.com/forum/upload/89/ec7ac4ee-faf2-4ef4-9147-5bc162b90538/VRChat_1920x1080_2018-05-09_20-47-45.835.png
Version 2018.1.2 is out, probably easier to just link to it rather then post all the notes here.
https://docs.vrchat.com/docs/vrchat-201812
tl;dr
more camera stuff, menu's should now render ontop of everything, blocking should work better, mirrors should work better, chairs are gone.
I was on last night and there was this annoying asshole who just kept bullying and messing with people. He had an invisible avatar and no nameplate, two other guys are just yucking it up saying shit like "YOU'RE LITERALLY AMAZING" for making people leave and making an ass out of himself. It just made me really angry, some poor kid was getting bullied online and people were just laughing at it.
If they have no nameplate, go check the output_log in AppData\LocalLow\VRChat and either send the log to @Afromana or check the log and report the names.
Learning how to get custom avatars into the game is the best thing
https://i.imgur.com/C41IwjV.jpg
You need to get the gesture for "A bomb!" in there.
Learning how to make a new world is turning out to be pretty fun too:
https://i.imgur.com/CsbCqgF.jpg
https://youtu.be/ECvEjzkOgGI?t=43
You son of a bitch I just got this game and I am waiting for avatar permissions and I made my own JC too (with OG hands & glasses instead tho)
https://i.imgur.com/MWjLbTB.png
I was ruining people's childhoods last night. Pika pika
https://files.facepunch.com/forum/upload/89/807e80ce-ef73-421c-ab1f-c256aba195b0/VRChat_1920x1080_2018-05-19_04-43-44.142.png
https://files.facepunch.com/forum/upload/89/dc7cc983-63fe-4836-80a1-5758a8446fcb/20180520_005255.png