• Grand Theft Auto Series Megathread V12 - GTA Online: We Have a Hacking Problem
    3,128 replies, posted
The scummiest thing of all is when they go into passive mode right before a rocket hits them.
[QUOTE=JerryAnderson;52703434]The Bombushka Run mode is pretty good money, but the pilots are driving me up the wall. Maybe if you held still for two seconds and let me shoot the helicopters instead of pulling a MINECRAFT VAPE FIDGET SPINNER ANIME HIGHSCHOOL maneuver and acting like a fucking ballerina we wouldn't have died in the first fifty seconds. It's not making it any harder to be shot because you pulling away is showing as much of this fat monstrosity of a bomber as possible for the miniguns to spray down. Just fly semi-straight until you NEED to turn while occasionally shifting altitude and you'll be fine. And HOLY FUCKING SHIT PULL UP YOUR LANDING GEAR YOU STUPID FUCKS WE NEED TO GO FAST TO NOT DIE AND STALL ALSO USE THE JATO THAT IS MAPPED TO THE VERY SAME GOD-DAMNED BUTTON SO WE CAN MAYBE SURVIVE FOR TEN MORE SECONDS WHILE THEY TRY TO GAIN ALTITUDE [highlight]AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA[/highlight][/QUOTE] the average GTA Online player isn't really intelligent, so this isn't a surprise
Clearly, I have a problem: [t]https://i.imgur.com/1EQbWFK.png[/t]
The downforce sports cars have been retested by Broughy: [media]https://www.youtube.com/watch?v=u4CQWW8HrZs[/media] The changes aren't too significant if you just use the top cars of each class, but it's nice to see cars like the Omnis and Specter Custom being a bit faster now.
[video]https://twitter.com/RockstarGames/status/911228595644837888[/video]
[QUOTE=Tuskin;52707484][video]https://twitter.com/RockstarGames/status/911228595644837888[/video][/QUOTE] Pretty sure this is red dead content But thanks anyway
I can't wait till Red Dead Online comes out and is also a trashfire with an abysmal lobby system. Seriously who okayed three lobbies to get into a deathmatch with like, three separate loading times.
[QUOTE=Scratch.;52707656]Pretty sure this is red dead content But thanks anyway[/QUOTE] I know, but people talk about in here as well.
So is there any GOOD hot rods in GTA? I just want a fancy-looking heavily modifiable vehicle that I can use for general purpose
[QUOTE=The Gaben;52708953]So is there any GOOD hot rods in GTA? I just want a fancy-looking heavily modifiable vehicle that I can use for general purpose[/QUOTE] franken stange but you gotta wait til halloween
It seems like people are respawning while under fire in Bombushka Run to protect their K/D ratio. Leave it to people to find a way to abuse a mechanic to protect their bruised ego. Stupidity aside, I have an Oppressor now and I want to know how the hell people are able to touch down on rooftops for a split second to recharge the boost. It seems like there's a 50/50 chance the roof is going to be completely smooth and let me drive off of it, or if there's a sudden obstruction like a satellite dish that will almost always send me flying off the building with the Oppressor mounted firmly in-between the steel frame of the dish.
[QUOTE=JerryAnderson;52709544]It seems like people are respawning while under fire in Bombushka Run to protect their K/D ratio. Leave it to people to find a way to abuse a mechanic to protect their bruised ego. Stupidity aside, I have an Oppressor now and I want to know how the hell people are able to touch down on rooftops for a split second to recharge the boost. It seems like there's a 50/50 chance the roof is going to be completely smooth and let me drive off of it, or if there's a sudden obstruction like a satellite dish that will almost always send me flying off the building with the Oppressor mounted firmly in-between the steel frame of the dish.[/QUOTE] people will go to extreme lengths to protect their K/D(ego), so this isn't a surprise honestly as for the oppressor recharge, just find a flat field/roof/whatever with almost no obstructions
[QUOTE=JerryAnderson;52709544]It seems like people are respawning while under fire in Bombushka Run to protect their K/D ratio. Leave it to people to find a way to abuse a mechanic to protect their bruised ego. Stupidity aside, I have an Oppressor now and I want to know how the hell people are able to touch down on rooftops for a split second to recharge the boost. It seems like there's a 50/50 chance the roof is going to be completely smooth and let me drive off of it, or if there's a sudden obstruction like a satellite dish that will almost always send me flying off the building with the Oppressor mounted firmly in-between the steel frame of the dish.[/QUOTE] If you are touching down with wings extended it makes you less likely to fall off if you have a rough landing. Try not to swoop down at an angle to a roof, as this will give you more momentum. You want to try and stay level with the surface you're landing on in most cases, and you'll only need the back tyre to graze a surface for the boost to start filling again. It's mostly practice and feeling out the controls. A neat little trick is to boost on the ground without wings extended, and as soon as your next boost has started, extend the wings and take off at full speed, and you'll have another boost ready in mid-air. An interesting thing about the Oppressor is that it doesn't try to self-right while upside-down in midair like other bikes (wings will need to be off). If you manage to have a boost ready while midair, turn wings off, flip upside-down and hit the boost to change direction, and when you engage the wings again it will self-right. You can also pull all the way back and forward with wings extended (as if you were doing a backflip or frontflip) to change your direction midair, which is the best way to escape a homing missile. Your only natural predator on an Oppressor is another Oppressor user with the homing missile upgrade. Or the explosive heavy sniper (but that is an omnipresent threat anyway). If you don't have a Motorcycle Club already, get one, because you can summon the Oppressor right by your side through the Interaction Menu while registered as MC President. Just buy the cheapest clubhouse to gain access to this. It is invaluable if you fly off the Oppressor, just summon it you instead of running to it. If the Oppressor gets destroyed, quickly phone Mors, then spawn it back by your side. It's really, really broken how quick you can be back in the skies after being shot down.
[QUOTE=Scattergun;52710477]If you are touching down with wings extended it makes you less likely to fall off if you have a rough landing. Try not to swoop down at an angle to a roof, as this will give you more momentum. You want to try and stay level with the surface you're landing on in most cases, and you'll only need the back tyre to graze a surface for the boost to start filling again. It's mostly practice and feeling out the controls. A neat little trick is to boost on the ground without wings extended, and as soon as your next boost has started, extend the wings and take off at full speed, and you'll have another boost ready in mid-air. An interesting thing about the Oppressor is that it doesn't try to self-right while upside-down in midair like other bikes (wings will need to be off). If you manage to have a boost ready while midair, turn wings off, flip upside-down and hit the boost to change direction, and when you engage the wings again it will self-right. You can also pull all the way back and forward with wings extended (as if you were doing a backflip or frontflip) to change your direction midair, which is the best way to escape a homing missile. Your only natural predator on an Oppressor is another Oppressor user with the homing missile upgrade. Or the explosive heavy sniper (but that is an omnipresent threat anyway). If you don't have a Motorcycle Club already, get one, because you can summon the Oppressor right by your side through the Interaction Menu while registered as MC President. Just buy the cheapest clubhouse to gain access to this. It is invaluable if you fly off the Oppressor, just summon it you instead of running to it. If the Oppressor gets destroyed, quickly phone Mors, then spawn it back by your side. It's really, really broken how quick you can be back in the skies after being shot down.[/QUOTE] You can also do it as a VIP/CEO, probobly as a associate too. I want to say that it's a lifesaver as there's little reason to not be a VIP/CEO/MC President in a session, although I don't have an oppressor myself yet. Decided to spend the money on both an armored Kuruma and a upgraded Banshee. Pretty sure the Banshee when upgraded at Bennys is the cheapest Supercar. Seeing as how it's a vehicle I liked in San Andreas, it's totally worth it. Other supers apparently outstrip it in acceleration, but you get what you pay for and what you get is pretty impressive.
[QUOTE=Biohazard99;52710607]Pretty sure the Banshee when upgraded at Bennys is the cheapest Supercar. Seeing as how it's a vehicle I liked in San Andreas, it's totally worth it. Other supers apparently outstrip it in acceleration, but you get what you pay for and what you get is pretty impressive.[/QUOTE] The Banshee 900R is a beast on the straights (only being beat in top speed by the Pfister 811), but as you say, acceleration isn't great, and it takes a while to get to that top speed. It is pretty cheap, at [B]$670,000[/B] cost including buying the regular one and upgrading into the 900R, but it is terrible in the corners, where other supers will easily pass you. The Zentorno at [B]$725,000[/B] is currently the best bang-for-buck super if you're going to be doing city and old-style races or just for freeroam, great acceleration, decent (but by no means best) handling, but top speed is an issue for it these days. If you're into stunt races, the best choices are very expensive by that standard; Vagner (best handling) will run you [B]$1,535,000[/B] X80 Proto (best acceleration) is [B]$2,700,000[/B] (also most expensive) Nero Custom (best all-rounder) $1,080,000 for base Nero + $605,000 Benny's upgrade = [B]$1,685,000[/B] So the Vagner is your current go-to price-wise, but is nearly [B]1 million more[/B] than the Banshee. I still like the 900R though, and will use it in races if it's the stunt ones that practically straight lines (of which there are many).
The Vagner is pretty overpowered at the moment and will probably work well in most types of races. The only place where it might have issues is in races where it is purely based on top speed or if you're going in stunt tubes. It is possible that they could nerf the Vagner though, so you might want to keep that in mind before spending 1.5 million.
[QUOTE=Scattergun;52710646]The Banshee 900R is a beast on the straights (only being beat in top speed by the Pfister 811), but as you say, acceleration isn't great, and it takes a while to get to that top speed. It is pretty cheap, at [B]$670,000[/B] cost including buying the regular one and upgrading into the 900R, but it is terrible in the corners, where other supers will easily pass you. The Zentorno at [B]$725,000[/B] is currently the best bang-for-buck super if you're going to be doing city and old-style races or just for freeroam, great acceleration, decent (but by no means best) handling, but top speed is an issue for it these days. If you're into stunt races, the best choices are very expensive by that standard; Vagner (best handling) will run you [B]$1,535,000[/B] X80 Proto (best acceleration) is [B]$2,700,000[/B] (also most expensive) Nero Custom (best all-rounder) $1,080,000 for base Nero + $605,000 Benny's upgrade = [B]$1,685,000[/B] So the Vagner is your current go-to price-wise, but is nearly [B]1 million more[/B] than the Banshee. I still like the 900R though, and will use it in races if it's the stunt ones that practically straight lines (of which there are many).[/QUOTE] The Zentorno also can't be upgraded at Bennys. At a certain point, a lot of cars tend to blur inbetween each other with stats to the point where saying that the Vagner or X80 is the fastest may be true but at the same time you'd be splitting hairs. If I was going out to get one of them now though, It'd probobly still be the Nero simply because I like having a lot of car customization options. With that said, I'm slowly trying to save up for a Buzzard right now. Wish I knew that the double-cash from smugglers run cargo ended on the 18th because I thought it would go through to this week. Shucks.
[QUOTE=Biohazard99;52710707]The Zentorno also can't be upgraded at Bennys. At a certain point, a lot of cars tend to blur inbetween each other with stats to the point where saying that the Vagner or X80 is the fastest may be true but at the same time you'd be splitting hairs. If I was going out to get one of them now though, It'd probobly still be the Nero simply because I like having a lot of car customization options. With that said, I'm slowly trying to save up for a Buzzard right now. Wish I knew that the double-cash from smugglers run cargo ended on the 18th because I thought it would go through to this week. Shucks.[/QUOTE] I understand the Zentorno is starting to look quite old now that we have better customisation on a lot of newer cars, but you'd be surprised at how some cars can perform in their own little niche. The Zentorno for example is AWD and has great acceleration for its price and can still hold its own against the top supers if you drive it to its limits, but you'd have to be really into your racing to be pushing it. The 'tyres can clip' attribute also has a lot of impact on where you are racing, offroad tyres on a Zentorno are the clear-cut best choice due to them being the thickest tyre, and absorbing more bumps that would otherwise upset one of the lowest cars we have. They are an eyesore on any vehicle that isn't military or rally, but they have a clear advantage on some cars. Ultimately it's about having fun while making this game feel productive, using outlandish vehilces outside the current meta is always a challenge against tryhards who won't stray from their Vagner or X80, and if you prize customisation over the top choices, then more power to you, the Sultan RS is the ultimate underdog super that you can deck out. I'd also say investing in a Buzzard is probably the best decision you can make in freemode, kills the CEO commute for crates and cars, and is overall just the workhorse of your business, I probably have more hours in that thing than any other vehicle due to crate grinding when I was starting out.
[QUOTE=Scattergun;52710774]I understand the Zentorno is starting to look quite old now that we have better customisation on a lot of newer cars, but you'd be surprised at how some cars can perform in their own little niche. The Zentorno for example is AWD and has great acceleration for its price and can still hold its own against the top supers if you drive it to its limits, but you'd have to be really into your racing to be pushing it. The 'tyres can clip' attribute also has a lot of impact on where you are racing, offroad tyres on a Zentorno are the clear-cut best choice due to them being the thickest tyre, and absorbing more bumps that would otherwise upset one of the lowest cars we have. They are an eyesore on any vehicle that isn't military or rally, but they have a clear advantage on some cars. Ultimately it's about having fun while making this game feel productive, using outlandish vehilces outside the current meta is always a challenge against tryhards who won't stray from their Vagner or X80, and if you prize customisation over the top choices, then more power to you, the Sultan RS is the ultimate underdog super that you can deck out. I'd also say investing in a Buzzard is probably the best decision you can make in freemode, kills the CEO commute for crates and cars, and is overall just the workhorse of your business, I probably have more hours in that thing than any other vehicle due to crate grinding when I was starting out.[/QUOTE] Better to get it late then never I guess
[QUOTE=Biohazard99;52710855]Better to get it late then never I guess[/QUOTE] and if you have a hangar w/ the workshop, you can convert your buzzard to a personal aircraft
[QUOTE=The Gaben;52710975]and if you have a hangar w/ the workshop, you can convert your buzzard to a personal aircraft[/QUOTE] Oh, well that actually changes things. Does it have any fun customization options, and would I be able to do this with more meatier combat helicopters like the Hunter (assumably, when its out)?
[QUOTE=Biohazard99;52711048]Oh, well that actually changes things. Does it have any fun customization options, and would I be able to do this with more meatier combat helicopters like the Hunter (assumably, when its out)?[/QUOTE] Aircraft that were in the game prior to this update can only have their colours and *sometimes* their liveries changed. Only new aircraft have proper customisation.
[QUOTE=WJS;52711110]Aircraft that were in the game prior to this update can only have their colours and *sometimes* their liveries changed. Only new aircraft have proper customisation.[/QUOTE] In addition, the Cuban 800 gets the option to have bombs.
I find it questionable to not allow us the option to give the Savage, Armour, especially with the little rocket bike being fast enough to just fuck everyone's shit up. That thing needs to have it's rockets removed and just left with the Machine gun, because that'd ACTUALLY take some skill to use, if I got killed by that I wouldn't be 100% wanting to kill them, I'd be like like 50% instead, cuz it's still a futuristic E.T. Bike.
[QUOTE=Bicko Blicko;52711391]In addition, the Cuban 800 gets the option to have bombs.[/QUOTE] Wait, are you serious? You mean my decision to blow 300K at rank 20 wasn't a bad one?
[QUOTE=JerryAnderson;52712817]Wait, are you serious? You mean my decision to blow 300K at rank 20 wasn't a bad one?[/QUOTE] Nah, it still is a bad decision because you get a free Cuban 800 when you buy a hangar.
Surprising no one, the Bomber mission where you hunt one down is fucking terrible
I really hate how sometimes I can drive through a chain link fence gate doing little to no damage, but other times, the mirror gets caught on the edge and the car slams into a wall doing $15,000 worth of damage.
[QUOTE=MightyLOLZOR;52714215]I really hate how sometimes I can drive through a chain link fence gate doing little to no damage, but other times, the mirror gets caught on the edge and the car slams into a wall doing $15,000 worth of damage.[/QUOTE] I've slammed a car headfirst at top speed into other cars and or walls and I get off with a measly $500-$1000 penalty, but god forbid I accidentally scratch a wall with the side mirrors at the slowest speed possible.
Oh my god even with a bunker and hangar the game still fucking spams you with texts and phone calls -every- time you join a session
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