Grand Theft Auto Series Megathread V12 - GTA Online: We Have a Hacking Problem
3,128 replies, posted
Cops DLC when
You know what I hate about sell missions in the hangar? the fact that I get the cops one with the mogul too damn much
I swear that mission's purpose is to piss off solo players and pubbies as much as possible
every time I even dare to make a sale with a large amount of cargo, I get that mission. every time I get the mission I get fucked over one way or another, wanna know what I gained this time? NOTHING, cause the damn plane got stuck, and that was 100k down the drain
now im poor again
sorry for the whole rant, I just needed to vent
Hangar stuff seems impossible to do solo.
I want to be able to manage a nightclub and kick out troublemakers and hire dancers.
[QUOTE=The Gaben;52731171]wanna know what I gained this time? NOTHING, cause the damn plane got stuck, and that was 100k down the drain[/QUOTE]
If you can't complete a sale if you get stuck, the mission breaks, or any other reason, and the game hasn't told you the sale fails and ends the mission, you can find a new session and it will only remove a small amount of cargo from what you had before starting the sale.
Not 100% sure if this is the case with Hangar sales, but it is how CEO Crates and Bunker sales work. If you hop to a new session while selling stuff from either of those, you lose 3 crates (18k) or one stock unit (7k) respectively. So I would assume you only lose one Hangar Crate if you abort session.
I'm not really familiar with hangar sell missions, I've only sold a full hangar twice during the double money week, and twice I got the cargo helicopter mission where you simply fly 2 cargo choppers to a destination and fly back to the hangar.
[QUOTE=MightyLOLZOR;52731245]I want to be able to manage a nightclub and kick out troublemakers and hire dancers.[/QUOTE]
I'm baffled that we jumped straight to CEO
[QUOTE=Zeos;52732059]I'm baffled that we jumped straight to CEO[/QUOTE]
Dream big, make it big
At this point if the next GTA isn't about super villains I will be really confused, considering the GTA:O protag is, by 2017, a fucking terrorist with a personal army at their disposal more or less. Though having an off-hand line about Trevor cleaning up is so weird and makes me wonder where the GTA:V story was supposed to go with the DLC
[QUOTE=Zeos;52732281]At this point if the next GTA isn't about super villains I will be really confused, considering the GTA:O protag is, by 2017, a fucking terrorist with a personal army at their disposal more or less. Though having an off-hand line about Trevor cleaning up is so weird and makes me wonder where the GTA:V story was supposed to go with the DLC[/QUOTE]
Its mentioned that Trevor is a lifestyle guru or something :v:
At this point Los Santos is literally a warzone in Online i'm surprised how the US government doesnt send in the national guard with this amount of traffickers, terrorists, outlaw gangs and criminal corporates.
Like, Trevor being a regular person is almost like something we need in a future game. Like, it would be such a radical departure that I'm almost guaranteeing that he could be a side character in GTA VI
[QUOTE=RzDat;52732653]Its mentioned that Trevor is a lifestyle guru or something :v:
At this point Los Santos is literally a warzone in Online i'm surprised how the US government doesnt send in the national guard with this amount of traffickers, terrorists, outlaw gangs and criminal corporates.[/QUOTE]
Agent 14 keeps the National Guard away from us
[QUOTE=Exploders;52732804]Agent 14 keeps the National Guard away from us[/QUOTE]
*5000 dead cops later*
"They're valuable assets to us, I promise."
The bunker modes are okay-ish, but the whole spam-strafe and spam-roll just honestly makes me want to not play them at all, even for the money. It's not a contest of who can actually aim better and shoot first, but it's a contest of who can start screaming SHUFFLE SHUFFLE SHUFFLE SHUFFLE while throwing fucking cards at the TV and being impossible to hit before everyone else catches on and starts screeching at the top of their lungs doing the exact same thing.
Oh, and the one hit melee is even more bullshit here because of the inherent CQC nature of the bunker making it near impossible to kill them before they mash their instakill button that invalidates any and all attempts at actually shooting. At least they added a few that aren't entirely focusing on murdering everyone with the exact same weapons everyone else has like Slasher. Which should actually be quite interesting.
E: Nope. Slasher is still a bum-rush against an armed gunman and magically winning by stun-locking and killing in three hits, and not anything that requires you to actually think about hiding positions.
I have been too scared to fight people Online because I fear being killed, but I still want to grief and start shit.
I have developed the habit of getting inside my Luxor and flying over the city looking for people having fights. Once I come across the casual group of people having fights, I fly above the area in circles, watching the fight from a safe distance (high enough so I can't get hit by sniper rifles and such but still low enough to see), then I focus on whoever is winning the fight and give them rewards for their performance.
If they manage to get two kills in a row, I send a mugger after a nearby enemy.
If they get three kills without dying I set a bounty of $5,000 on their next kill.
If they get four kills I send in a team of mercenaries after a nearby enemy.
If they get five kills in a row I set a $9,000 bounty on their next kill.
When one of the players disconnects or goes passive, I call it a victory/defeat and fly away from the area.
Is it possible to call in Ballistic Equipment and have a random player pick it up for you?
I kind of wish I could reward people by sending them Ammo Crates, Ballistic Equipment and even armored vehicles.
[QUOTE=Sgt. Nikolai;52736059]I have been too scared to fight people Online because I fear being killed, but I still want to grief and start shit.
I have developed the habit of getting inside my Luxor and flying over the city looking for people having fights. Once I come across the casual group of people having fights, I fly above the area in circles, watching the fight from a safe distance (high enough so I can't get hit by sniper rifles and such but still low enough to see), then I focus on whoever is winning the fight and give them rewards for their performance.
If they manage to get two kills in a row, I send a mugger after a nearby enemy.
If they get three kills without dying I set a bounty of $5,000 on their next kill.
If they get four kills I send in a team of mercenaries after a nearby enemy.
If they get five kills in a row I set a $9,000 bounty on their next kill.
When one of the players disconnects or goes passive, I call it a victory/defeat and fly away from the area.
Is it possible to call in Ballistic Equipment and have a random player pick it up for you?
I kind of wish I could reward people by sending them Ammo Crates, Ballistic Equipment and even armored vehicles.[/QUOTE]
We get it, you love to make people miserable in GTA Online. Stop feeding the assholes please.
Just do what I did and put him on your ignore list. I've determined that any post in this thread made by him generally isn't worth reading because they're all just the same post that can be summarized into "I'm a dick in GTAO and I think you care"
[QUOTE=gk99;52736126]Just do what I did and put him on your ignore list. I've determined that any post in this thread made by him generally isn't worth reading because they're all just the same post that can be summarized into "I'm a dick in GTAO and I think you care"[/QUOTE]
Don't forget "I'm afraid someone might be spying on me through their TV when im walking around in my ingame apartment in leggings"
So what is everyone in this thread currently saving up for, if anything in particular? The office garage holds 20 vehicles, and Benny's website has exactly 20 stock vehicles on there, so that's my current project. Currently the efforts have extended to a Tornado, Minivan, Banshee, and Itali GTB. If anyone is interested I can get a side-by-side picture of the four dysfunctional messes.
[QUOTE=JerryAnderson;52736422]So what is everyone in this thread currently saving up for, if anything in particular? The office garage holds 20 vehicles, and Benny's website has exactly 20 stock vehicles on there, so that's my current project. Currently the efforts have extended to a Tornado, Minivan, Banshee, and Itali GTB. If anyone is interested I can get a side-by-side picture of the four dysfunctional messes.[/QUOTE]
Right now? Waiting, biding my time for the Hunter helicopter, whenever it finally comes out.
[QUOTE=JerryAnderson;52736422]So what is everyone in this thread currently saving up for, if anything in particular? The office garage holds 20 vehicles, and Benny's website has exactly 20 stock vehicles on there, so that's my current project. Currently the efforts have extended to a Tornado, Minivan, Banshee, and Itali GTB. If anyone is interested I can get a side-by-side picture of the four dysfunctional messes.[/QUOTE]
I've set a goal for myself to own every super car and every car with a racing-style livery. So, right now I still need the XA-21 and the Visione. I also still need to unlock the rockets for my Opressor.
With how little I've been playing lately, if there aren't any new vehicles that fit that criteria by the time I get those, I might work on getting some of the new planes. Some of them are pretty fun to fly, based on what I've seen from the hangar missions.
Research is going to be basically abandoned right?
[QUOTE=JerryAnderson;52736422]So what is everyone in this thread currently saving up for, if anything in particular? The office garage holds 20 vehicles, and Benny's website has exactly 20 stock vehicles on there, so that's my current project. Currently the efforts have extended to a Tornado, Minivan, Banshee, and Itali GTB. If anyone is interested I can get a side-by-side picture of the four dysfunctional messes.[/QUOTE]
I've got a long term goal of buying a lot of cars when they are discounted, I've got a list of them totalling at around 9 million full price at the moment. 2.5 million of that being the Tyrus alone, really hoping I get a targeted sale of 50% off for that one at some point. Also, eventually going to get most of the Lowriders if Benny's has another upgrade discount that's more than 25%.
Halloween is coming up and I don't own the Lurcher, Franken Stange or the Sanctus motorbike, and that totals out at about 3.2 million for those three.
I've got some garages I'm not currently using, so I may try to go after some rarer vehicles like the Romero Hearse and Dubsta 2 if I have the time.
I wonder if we'll see an actual decent event tomorrow since it's just a little bit after the four year anniversary of GTAO. I can't say I'm really optimistic about getting anything other than one of the three remaining adversary modes and the Mogul or Cyclone, but it'd be nice to have a good event for once.
I think I've saving up at this point to see if there's anything good in the next update, in January or whatever. Not impressed with Smuggler's Run.
If the next update is more cargo stuff, that's the final nail in the coffin for me. I enjoyed it at first as something to do while listening to podcasts, but now I'm just fed up with it. I have all of the businesses and its exhausting trying to keep up with them all.
[QUOTE=MightyLOLZOR;52739441]If the next update is more cargo stuff, that's the final nail in the coffin for me. I enjoyed it at first as something to do while listening to podcasts, but now I'm just fed up with it. I have all of the businesses and its exhausting trying to keep up with them all.[/QUOTE]
to be honest I'd rather own ones that make the most profit rather than every single business ever
Unless the next update gives me shit I actually want, I've pretty much already sworn off the game after I waited for everything to build up in my bunker, and then some bullshit in the game caused Merryweather to steal my supplies, and then the chopper took off before I even got into the area, and then I wasn't able to blow it up cause I was trying to see if I could just shoot the pilot out to get my supplies back.
The Mogul is now available for $3,125,500 or $2,350,000. Sales on APC and T20. New adversary mode called Stockpile with double cash and RP.
Next dripfeed vehicle will either by the Pyro or Cyclone. If you're waiting for all the content in this update to drop or for the next update, you're going to have to wait seven weeks or so by the way.
[editline]d[/editline]
Double cash and RP on Ron contact missions. [del]It's only speculative at this point, but we might see the double cash and RP for missions change every day like it has before. If this is the case, you'd see some shit like double cash and RP on Lamar or Martin(just two examples, could see any others) missions tomorrow.[/del]
[t]https://steamuserimages-a.akamaihd.net/ugc/906770848477991650/101FA23F7CDDD500541825B74F454774EF6AAAD1/[/t]
good stuff
[QUOTE=Araknid;52741345][t]https://steamuserimages-a.akamaihd.net/ugc/906770848477991650/101FA23F7CDDD500541825B74F454774EF6AAAD1/[/t]
good stuff[/QUOTE]
Niko and Packie's banters were one of the best fucking things about this series for me.
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