• Grand Theft Auto Series Megathread V12 - GTA Online: We Have a Hacking Problem
    3,128 replies, posted
Someone found a way to replicate that infinite missile barrage I was talking about earlier. Enjoy it while it lasts. [quote] [b]Requirements[/b] *Ultralight *Stay in third person *(PC only) use xb 360 controller *Hangar and Hunter [b]Steps[/b] 1. Get in the ultralight and drive out of the hangar. 2. Drive 10 meters out of the hangar and do a U turn. 3. While facing the hangar, drive at full speed towards the blip. Spam D-pad right to enter the hangar. 4. Exit the Ultralight. Get in the Hunter and drive out of the hangar. If done correctly the Hunter should now have unlimited rocket barrage. The glitch usually sticks across new sessions and after calling MMI. Going first person at any time will reset the glitch.[/quote]
So at what point is Rockstar going to start disabling passive mode with a high mental state and making all deaths count against your K/D? The game would be so much better if you could actually have a fight without seeing "XxXWEEDGANJAKILLERxXx has taken the Easy Way Out" every five seconds and their half-baked excuses as to why they're going into passive after gunning down ten people with a jet, only to get shot down.
[video=youtube;oCZgVGFwKo0]https://www.youtube.com/watch?v=oCZgVGFwKo0[/video] [QUOTE]A billionaire tech mogul, an idealistic intelligence agent, a socially awkward conspiracy theorist and a neurotic supercomputer have been forced into an unlikely alliance to save San Andreas from total annihilation. As apocalyptic threats mount from enemies unknown, you and your criminal crew are enlisted to un-tangle mysteries and eradicate threats spanning from the bustling streets of downtown Los Santos to the ocean floor and all the way to the inner depths of Mount Chiliad in an epic new online adventure.[/QUOTE]
I dont know how this will turn out and how many millions we need to pay for this, but damn the trailer is really good
Welp time to install GTA next week and wait for script hook.
*audible groan* It's the same ridiculous over the top shit over and over.
Fuck an actual Osprey, this might be the only thing I'm excited about
That Helicopter looks Chinese, but has Russian lettering. [editline]7th December 2017[/editline] So, railgun maybe? [t]https://cdn.discordapp.com/attachments/188015782716899328/388363676526182420/image.png[/t]
Mk2 variants of the Revolver, Pump Shotgun, Special Carbine, and Bullpup Rifle. I imagine we'll probably see more research that needs to be done to customize those weapons and probably will need research for most ground vehicles too.
I never thought we'd get jetpacks in GTA V. After all the clickbait videos over the years, we're finally getting them.
I can't wait to never be able to finish this heist due to how terribly the game handles them.
this drip feed will probably last till may or so
holy fucking shit osprey yes
I don't care, I want that PL tank concept and the flying car
I should see if I can find a friendly hackerbux distributor to stock up for that update [editline]7th December 2017[/editline] Lord only knows how expensive everything will be
Guess I'll have to hit the grind again to prep. Times like this I wish I could get hackerbux on the PS4. Still haven't even bought a hangar with my peasant money
looks like we'll be getting deluxo after all
[QUOTE=Exploders;52954641]I should see if I can find a friendly hackerbux distributor to stock up for that update [editline]7th December 2017[/editline] Lord only knows how expensive everything will be[/QUOTE] At this point I genuinely don't know why trainers aren't used by every single PC player
I guess this somewhat answers the question of what happened to the content of the SP DLC: [media]https://twitter.com/TezFunz2/status/938821729513811970[/media]
Well, colour me surprised, I didn't think we'd ever see another heist in the game's lifetime. I don't expect every update from here on out to be unique, but it does show that they can put something together that people have actually been asking for. However, this update is likely to stretch out even longer than Smuggler's Run, probably until mid-March or April 2018. I'm really not sure what to think of how Rockstar are organising themselves with Online. They have multiple studios in the UK and at least one in NYC, and probably a few more I'm not familiar with, so do they all share the update workload between them, or are most updates authored by just one studio and maybe a few hands outsourced? This would explain why many glaring mistakes go unchanged, if each studio keeps to their own material and won't tread on the toes of someone else's work, even if it would be beneficial to how the game works. Also, I hope we get a basic non-weaponised Deluxo for racing/leisure purposes, much like what the Ruiner is to the Ruiner 2000 (both also made by Imponte). Kills me that the Ocelot Ardent can't be used in standard races and didn't get a neutered version for that purpose. [B]Edit:[/B] As seen in the post above, perhaps there is a good amount of scrapped or unused content that studios are building updates around, and use existing ideas that didn't make it to singleplayer. Wonder how long we'll actually see this game supported.
[QUOTE=Zeos;52954746]At this point I genuinely don't know why trainers aren't used by every single PC player[/QUOTE] Because not everyone knows what's safe to use. [editline]7th December 2017[/editline] Like it's not common knowledge what trainer you can and can't use and not get banned almost straight away, I barely even play the game anymore because it's just shallow, online is full of dick heads so online free-roam is out of the question, it's boring, the grindy content is just that and even if you have the money to get the cool shit, it's a novelty that wears off and collects dust.
I'm just glad I have a reason to come back to the game for a while. Right now my Christmas is stacked with stuff to play, and this just makes it even better.
oh boy oh boy more overpowered bullshit meant to render the older, still overpowered gear obsolete featuring: a literal flying car that is literally a bigger oppressor capable of entering controlled flight and a tank that will render the apc obsolete entirely New content is nice and all, but why do they suddenly feel the need to add bullshit that will be as much of a financial war as a physical one against the level sevens who don't have the flying Fuck-Your-Face bike? I could understand if it was something like an XM-25 or the Mark Two weapons minus explosive rounds, since those are at least somewhat plausible. But with things like a flying car and a batmobile with Ruiner rockets, at what point do we just go full throttle and add Psionic Powers that'll let you force people to wire their entire bank account to you after driving their full crate shipment into the water?
I'm gonna have to jump between public sessions now in hopes of 'Total Legal Investment' that help me fund my preparations for the hot new heist. oh and buy some stuff from previous update, I stopped playing at Gunrunning release.
I have a feeling in my guts that this is it. I just so over the top, like going out with a bang over the top.
[QUOTE=iAvalon;52956473]I have a feeling in my guts that this is it. I just so over the top, like going out with a bang over the top.[/QUOTE] I was wondering that too. If it's the last ride, who care how it's balanced that nothing could ever top it?
I still want a mission creator. I could've sworn I saw a video a long time ago where someone accessed a very unfinished creator that did that.
[QUOTE=JerryAnderson;52955136]oh boy oh boy more overpowered bullshit meant to render the older, still overpowered gear obsolete featuring: a literal flying car that is literally a bigger oppressor capable of entering controlled flight and a tank that will render the apc obsolete entirely New content is nice and all, but why do they suddenly feel the need to add bullshit that will be as much of a financial war as a physical one against the level sevens who don't have the flying Fuck-Your-Face bike? I could understand if it was something like an XM-25 or the Mark Two weapons minus explosive rounds, since those are at least somewhat plausible. But with things like a flying car and a batmobile with Ruiner rockets, at what point do we just go full throttle and add Psionic Powers that'll let you force people to wire their entire bank account to you after driving their full crate shipment into the water?[/QUOTE] The endless supercars stopped making money, so it’s endless military gear now.
Just imagine a newly arrived GTAO player who played SP all of his life and suddenly dropped into a lobby with all of this futurisic shit :v
I'm not convinced this is the last update, or even close to last. Just this year everyone's favourite CEO, Strauss Zelnick basically said the only reason GTA updates kept coming was microtransaction turnover that was consistently higher than expected. They aren't going to stop right now while the going is good, the game will only start to go unsupported when the profits aren't good enough to maintain the cost of resources to develop updates. Given how most updates centre around vehicles, most staff in charge of churning them out seem to be very able and experienced at doing so, I can't imagine their wages make much of a dent in the ultimate profit across three platforms.
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