• Grand Theft Auto Series Megathread V12 - GTA Online: We Have a Hacking Problem
    3,128 replies, posted
First impression of Air Quota, not great. Mostly because our team had to carry someone who just kept feeding to the other team getting 0 kills. Still won tho.
[QUOTE=RobyYe;53071776]First impression of Air Quota, not great. Mostly because our team had to carry someone who just kept feeding to the other team getting 0 kills. Still won tho.[/QUOTE] I have no idea why they made suicides detract a point, considering how there's always at least one level 3 on your team deciding to crash into the hill over and over again, and die 25 times with 1 kill
[QUOTE=Maadz;53071854]I have no idea why they made suicides detract a point, considering how there's always at least one level 3 on your team deciding to crash into the hill over and over again, and die 25 times with 1 kill[/QUOTE]This was a level 180 or so. He knew damn well what he did and that was super annoying. Especially with the suicide thing you said. Luckily we could get through the tiers with that going on.
I'm sure it has been discussed before, but a lot of specific modes in GTA could do with rank separation or tiering. Especially the on-foot run-and-gun modes that rely on you having full health (Rank 100). Attempting these as any rank lower than this is an exercise in futility when you can be cut down in less than a second at practically any range with a semi-accurate weapon. Gunplay in GTA is atrocious and there's no real getting around it, but there are certain modes that aren't imbalanced abominations that could actually be fun with a little tweaking and perhaps some proper support for matchmaking through level and 'skill' matching, and y'know, some decent payouts to ensure a consistent playerbase. I would not at all be surprised if GTA 6 has a battle royale mode at launch if the genre hasn't hit critical mass by the time the next game rolls around. It could really be something special if they take the next Online in a different direction: server hosting, decent netcode, more of an on-foot combat focus and less half-baked ideas just thrown at a wall. I realise this is a very naive dream, they're probably going to meet the bare minimum requirements for GTA 6, releasing it as a skeleton game at launch with drip-fed content from day one and ridiculous prices for the overpowered toys.
[QUOTE=Maadz;53071854]I have no idea why they made suicides detract a point, considering how there's always at least one level 3 on your team deciding to crash into the hill over and over again, and die 25 times with 1 kill[/QUOTE] It's to prevent people from intentionally suiciding to stop their K/D ratio going down when they're about to die. It's pretty sad but people actually do that.
[QUOTE=WJS;zz53072116]It's to prevent people from intentionally suiciding to stop their K/D ratio going down when they're about to die. It's pretty sad but people actually do that.[/QUOTE] the people who pull that jazz usually aren't the type to care about their team.
Not sure if any of you are familiar with Sonny Evans, but lately he's been doing National Geographic style videos about the different types of players in GTA :v: [media]https://youtu.be/lm53RCOSoGk[/media]
I finally saved up enough money to buy an office! time to do CEO money makin ah, w-wait, I need to buy two more warehouses? ah back when this game was up to the heists update I didn’t really understand the complaints about needing money, since you could generally only spend it on a nice supercar or a jet, yknow? but holy FUCK I am in this grind and I understand the suffering now. upgrade your office with a garage! it costs as much as the office itself. palette swaps? throw a little on top would you
[QUOTE=ForgotPassword;53073945]Same with the bunker that cost me 2mil. I still need another 2 and a half mil for an MOC 1.7mil for bunker upgrades and then I have to sit around for like 200 hours so I can get the research for stuff that I want that I also have to buy.[/QUOTE] And those upgrades are also stupid expensive. You have to upgrade the weapon first, which is over $100k per weapon, and then things like those new optics are $20k each.
Ubermacht Revolter is out now for $1,610,000 on Legendary Motorsport. APC and Turreted Limo are on sale. Double cash and RP on Rockstar Stunt Races(does not include transform/special vehicle races), Rockstar Land Races, and Air Quota. [editline]d[/editline] I'm fairly certain we will see the Neon, 190Z, and Hustler in the next three weeks. The Hustler seems like a perfect vehicle to release around Valentine's Day.
[QUOTE=Gatekeeper828;53074321]I'm fairly certain we will see the Neon, 190Z, and Hustler in the next three weeks. The Hustler seems like a perfect vehicle to release around Valentine's Day.[/QUOTE] That lines up with this: [t]https://pbs.twimg.com/media/DRCbo0pWAAALfAO.jpg[/t] So you're probably right, unless they decide to release the Kamacho (only remaining car on the SSASA site) between now and then, instead.
[QUOTE=Gatekeeper828;53074321]The Hustler seems like a perfect vehicle to release around Valentine's Day.[/QUOTE] I wonder if the Penetrator will also be given a discount like last year.
[QUOTE=Chaotic Lord;53074362]That lines up with this: [t]https://pbs.twimg.com/media/DRCbo0pWAAALfAO.jpg[/t] So you're probably right, unless they decide to release the Kamacho (only remaining car on the SSASA site) between now and then, instead.[/QUOTE]Oh my god I need that 190Z and the Comet SR,
This drip feeding can fuck off tho.
Was GTA San Andreas PC that badly optimized before the controversial Steam update R* did a few years ago ? Controls are wonky, I sometimes get collision bugs that instantly kill me, entering in and out of buildings has a high chance of the game getting stuck forever on a black loading screen, forcing me to quit, and why bother give an option to disable the 30fps cap if the game becomes literally unplayable if you do so ? Any fixes known or am I screwed since I played more than 2 hours to request a refund ?
Aww man, I was hoping for the Kamacho this week.
The GT500 is pure sex!
[vid]https://streamable.com/bu1v2[/vid] The racing gods have spared me imminent death. [editline]23rd January 2018[/editline] I'm going to assume it doesn't like Streamable videos
As a huge fan of the old Datsun Zs, I really want the 190Z, and I also want that Kamacho.
[QUOTE=StoneRabbit;53074887]Was GTA San Andreas PC that badly optimized before the controversial Steam update R* did a few years ago ? Controls are wonky, I sometimes get collision bugs that instantly kill me, entering in and out of buildings has a high chance of the game getting stuck forever on a black loading screen, forcing me to quit, and why bother give an option to disable the 30fps cap if the game becomes literally unplayable if you do so ? Any fixes known or am I screwed since I played more than 2 hours to request a refund ?[/QUOTE] [url]http://gtaforums.com/topic/669045-silentpatch/[/url]
I have a question - when you purchase properties with garages, what order do they appear in on the mechanic menu? Is it in chronological order of when you bought them, or do certain types of properties appear above others? For example, if you owned as many properties as there are available, would it show up like: Apartments/houses/garages Biker clubhouse Office garages Facility Or do they just come up in the order you bought them in? I'm asking because I want to plan my purchases and ideally have the Facility full of weaponised vehicles near the top, for convenience.
GTA5 has some of the most Kafkaesque UI in a game I've ever seen. [editline]24th January 2018[/editline] Just the fact that all the options are randomly spread out between the escape menu, the interaction menu, the cell phone and the browser is just absurd. [editline]24th January 2018[/editline] Not to mention the inconsistencies between how different vehicles spawned. Some need an airport, others don't. Some can be freely spawned as CEO, others don't. Some are special vehicles or others can be your personal vehicles, others can't. You need to call Lester for certain abilities but CEO abilities use the interaction menu.
the amount of steps required to get to something as essential as snacks and body armor mid-shootout in a heist is absurd
[QUOTE=StrawberryClock;53077866]GTA5 has some of the most Kafkaesque UI in a game I've ever seen. [editline]24th January 2018[/editline] Just the fact that all the options are randomly spread out between the escape menu, the interaction menu, the cell phone and the browser is just absurd. [editline]24th January 2018[/editline] Not to mention the inconsistencies between how different vehicles spawned. Some need an airport, others don't. Some can be freely spawned as CEO, others don't. Some are special vehicles or others can be your personal vehicles, others can't. You need to call Lester for certain abilities but CEO abilities use the interaction menu.[/QUOTE] The game still has probably the worst lobby system in a game that I've ever seen. Why does it have to load like three fucking times to play a deathmatch?
Well shit, if funmw2's release schedule is right, then I'm wrong about the Hustler being released before Valentine's Day. [media]https://twitter.com/TezFunz2/status/956378370178240513[/media]
[QUOTE=Zethiwag;53077759]I have a question - when you purchase properties with garages, what order do they appear in on the mechanic menu? Is it in chronological order of when you bought them, or do certain types of properties appear above others? For example, if you owned as many properties as there are available, would it show up like: Apartments/houses/garages Biker clubhouse Office garages Facility Or do they just come up in the order you bought them in? I'm asking because I want to plan my purchases and ideally have the Facility full of weaponised vehicles near the top, for convenience.[/QUOTE] The Facility is always the bottom of the list, with Office Garage 1, 2 and 3 being immediately above it. All the other 10-car garages I own and the MC Clubhouse seem to be above the Office Garages in a non-ordered list, it certainly isn't alphanumeric or chronologically sorted and doesn't appear to based on location. Cost doesn't appear to affect the placement on the list either, from highest to lowest etc. Who knows what kind of system they have in place, it may just be the order they were created and implemented into the properties system. More importantly, we should really be given the option to customise these menus, but Rockstar would probably break something if they tinkered with it at this stage. The only good thing to take away from this is that you just need to press up once to scroll to the Facility at the bottom of the list, rather than have it be right in the middle.
They're just slots for the standard properties. So if you buy a new one and have to replace an old, it'll go in that exact spot and never shift.
I don't understand why some people insist on using mics during heists. I join someone's Pac Standard, and the host is like "yo, you got a mic?" then kicks me out when I don't say anything. I've been playing this game for 4 years dude, I think I know what I'm doing by now, it's not brain surgery.
[QUOTE=MightyLOLZOR;53081253]I don't understand why some people insist on using mics during heists. I join someone's Pac Standard, and the host is like "yo, you got a mic?" then kicks me out when I don't say anything. I've been playing this game for 4 years dude, I think I know what I'm doing by now, it's not brain surgery.[/QUOTE] It makes sense if you were low level (<60) so that he could communicate the strategy, but I know your level is above 300. If you're kicking someone who is obviously experienced out that's just a douche move
[QUOTE=Scattergun;53081013]The Facility is always the bottom of the list, with Office Garage 1, 2 and 3 being immediately above it. All the other 10-car garages I own and the MC Clubhouse seem to be above the Office Garages in a non-ordered list, it certainly isn't alphanumeric or chronologically sorted and doesn't appear to based on location. Cost doesn't appear to affect the placement on the list either, from highest to lowest etc. Who knows what kind of system they have in place, it may just be the order they were created and implemented into the properties system. More importantly, we should really be given the option to customise these menus, but Rockstar would probably break something if they tinkered with it at this stage. The only good thing to take away from this is that you just need to press up once to scroll to the Facility at the bottom of the list, rather than have it be right in the middle.[/QUOTE] Thank you! Navigating the menus is where 60% of the skill in this game comes from.
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