• Project Zomboid v. 7
    1,856 replies, posted
[QUOTE=StrawberryClock;43650146]Wait, wait, wait, what? When the fuck did they switch to 3D models for the characters? [editline]23rd January 2014[/editline] I've been out of the loop for too long.[/QUOTE] It's not just characters, it's the entire game. They did it because sprites-on-sprites is terribly unoptimized. And I gotta agree with them. Besides, I think the little 3D touch looks nice!
[QUOTE=Coyoteze;43650773]It's not just characters, it's the entire game. They did it because sprites-on-sprites is terribly unoptimized. And I gotta agree with them. Besides, I think the little 3D touch looks nice![/QUOTE] since it's 3D, what are the chances of rotating and more free camera control?
[QUOTE=Coyoteze;43650773]It's not just characters, it's the entire game. They did it because sprites-on-sprites is terribly unoptimized. And I gotta agree with them. Besides, I think the little 3D touch looks nice![/QUOTE] Boy, that must have taken a fuckload of time to rework the engine like that.
[QUOTE=HybridTheroy;43650866]since it's 3D, what are the chances of rotating and more free camera control?[/QUOTE] Probably about the same as getting first person perspective.
[QUOTE=Leintharien;43651512]Probably about the same as getting first person perspective.[/QUOTE] To be fair, if the entire game is turning 3D it might work. But I've no idea how it would look. Probably awful.
[QUOTE=Coyoteze;43677686]To be fair, if the entire game is turning 3D it might work. But I've no idea how it would look. Probably awful.[/QUOTE] [IMG]http://theindiestone.com/binky/wp-content/uploads/2012/11/Enshrink_source.png[/IMG] I don't know, maybe with a better texture it would make a nice Low Poly game, we haven't seen many of them around. Also on topic of it all becoming 3D I hope that means they can add dynamic lighting, I just broke down a wall but I still couldn't see into the room so it was pointless.
[QUOTE=vladnag;43679072] Also on topic of it all becoming 3D I hope that means they can add dynamic lighting, I just broke down a wall but I still couldn't see into the room so it was pointless.[/QUOTE] Pretty sure they already confirmed that?
[QUOTE=manian112;43680110]Pretty sure they already confirmed that?[/QUOTE] Hooray!
[url]http://projectzomboid.com/blog/2014/02/tales-from-mp/[/url] "We’re so close we can taste it, and after fixing the black border bug up, were hoping there was a chance we could have been releasing a public test today until this issue popped up. As soon as we have the server solid as a rock, it’s more or less time though, so trust us that it IS close. " We're pretty damn close guys.
I seriously cannot way. I'll play the shit out of this with my buddies
And there's now a modder, trying to recreate Chernarus in PZ! [t]http://i.imgur.com/JydBJEX.gif[/t] [url]http://theindiestone.com/forums/index.php/topic/5225-project-cherno-buildings-etc/[/url]
[QUOTE=lekkimsm;43835183]And there's now a modder, trying to recreate Chernarus in PZ! [t]http://i.imgur.com/JydBJEX.gif[/t] [url]http://theindiestone.com/forums/index.php/topic/5225-project-cherno-buildings-etc/[/url][/QUOTE] Facepunch needs to start making a map, we should do it like one of those grids, we build the base map then someone chooses their square on the grid and builds whatever they want.
Can anyone link me to a site with the two current maps in-game, thanks <3
I'm reinstalling this now, eeee.
Man when this next update hits us I'm gonna play the everloving shit out of this, haven't played it in such a long time.
IT'S HAPPENING [url]http://theindiestone.com/forums/index.php/topic/4391-released-release-23-iwillbackupmysave-branch/[/url]
[QUOTE=Wealth + Taste;43837170]IT'S HAPPENING [url]http://theindiestone.com/forums/index.php/topic/4391-released-release-23-iwillbackupmysave-branch/[/url][/QUOTE] [quote]Posted 23 December 2013 - 09:01 AM[/quote] It [b]happened.[/b]
[QUOTE=ZakkShock;43840519]It [b]happened.[/b][/QUOTE] That's when the build plans were initially posted , it was only released recently.
[QUOTE=Wealth + Taste;43840893]That's when the build plans were initially posted , it was only released recently.[/QUOTE] Well technically you were still late by one day.
[QUOTE=Leintharien;43841621]Well technically you were still late by one day.[/QUOTE] scuse me for posting the latest build after reading a page worth of "can't wait till the next build"
Does anyone know if there's a torrent or mirror for the map making tools? I can't seem to ever complete the download from their forum, so I'd appreciate it.
[QUOTE=SoUl_ReApEr2;43835380]Can anyone link me to a site with the two current maps in-game, thanks <3[/QUOTE] The best map I've used so far would have to be this one [url]http://pzmap.crash-override.net/[/url]
[QUOTE=JerichoX;43865670]The best map I've used so far would have to be this one [url]http://pzmap.crash-override.net/[/url][/QUOTE] Oh man the map looks huge! I hope they just keep expanding on it and you just choose the round about area you spawn, would make Multiplayer pretty intense if everyone started miles away from each other.
[QUOTE=lekkimsm;43835183]And there's now a modder, trying to recreate Chernarus in PZ! [t]http://i.imgur.com/JydBJEX.gif[/t] [url]http://theindiestone.com/forums/index.php/topic/5225-project-cherno-buildings-etc/[/url][/QUOTE] I just realized this isn't a map containing the region surrounding Chernobyl NPP and Pripyat. Kind of disappointing. I mean, I know it reads Chernarus, yet something about the image made me think Ukraine.
[IMG]https://pbs.twimg.com/media/Bf-XVe8CQAAYu8k.png[/IMG] Bunnies! [url]http://projectzomboid.com/blog/2014/02/bring-out-your-zeds/[/url]
mp mp mp mp mpm pmpmpmpmpmpmp :D (Under betas, onlinetest-) It is a little buggy, no sleep yet either.
[QUOTE=Gnomical;43925476]mp mp mp mp mpm pmpmpmpmpmpmp :D (Under betas, onlinetest-) It is a little buggy, no sleep yet either.[/QUOTE] What? It's released? Oh it is! Anyone want to work this out and jump into a server?
[QUOTE=vladnag;43926745]What? It's released? Oh it is! Anyone want to work this out and jump into a server?[/QUOTE] I'll host a server as soon as I figure how to do so wait found the launcher, just gonna port forward and then I'll start it up aaaaand it's up 173.63.116.134
Should we set up a Facepunch Zomboid Steam group with a server?
[QUOTE=vladnag;43926984]Should we set up a Facepunch Zomboid Steam group with a server?[/QUOTE] I'd join if you did it Yeah MP is definitely weird for me, I try to join my own server and I get a very long loading screen meanwhile the server console is saying I've connected... Weird.
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