[QUOTE=Valiantttt;45562712]Floris is a nice mod but.....
So I freed a lord out of a castle as a mission. I succeed, get tons of money and become a mercenary(1000 gold for 400 upkeep party!!!)
I go to the Swadian Empire and raid a village......
50 butter. 3 of them worth 2.1K each, I become rich suddenly and I hire alot of tier 4,5 and 6 mercs. I feel a bit dirty about this but it does kickstart my party with high level mercs and I can buy alot of good things for my companions(Going to have about 8 without complaints since I hated that).[/QUOTE]
Raiding a village richer than poor usually results in a lot of loot even in vanilla, as a succesful lord or as king you will need copious amount of money to hold feasts, raise armies and improve fiefs though.
If you really want a sustainable fortune then talk to the guild masters to buy businesses in every city possible. They are rather expensive but if you choose the right business they will pay off handsomely (You will need the money if you want to take on everyone).
Also Floris is pretty great but the bandit lords are fucking terrifying. They become ridiculously powerful if you leave them unattended and you can never get rid of them for good.
[QUOTE=Falchion;45563638]They become ridiculously powerful if you leave them unattended and you can never get rid of them for good.[/QUOTE]
They become a fantastic enemy, personally.
[QUOTE=Whiplash~;45562928]During my quest to vanquish Khergit heathens, I came across my brothers Count Stamar, Count Rimusk and Count Reichsin and we laid siege to the coastal city of Tihr.
(I had to cut the video to keep within the 50MB upload limit).
[vid]http://a.pomf.se/nzfyqw.webm[/vid][/QUOTE]
Dat Gladiator music
Sieges, especially big ones like that, are always so fun and intense. Nothing like charging head first into a rain of arrows with your allies.
god damnit i was just about to marry a lady but her father just got exiled. Is there a way to get them back? Im playing in the Diplomacy mod so pardoning of lords is possible.
[QUOTE=coyote93;45565133]I tought all exiled lords would come back... AFter a month or so.[/QUOTE]
If a lord is exiled they will look for a new banner to serve under. There, they will take their daughters and wife to their new castle, once they have been granted a fief.
Been going through the game for the first time playing as a relentless power hungry noble
Nothing feels better than helping the Rhodoks take literally half of Calradia, getting in good with King Graveth prompting him to cover me in fiefs (including several cities), then taking a small shitty castle that he won't let me have and then hoodwinking his shit and splitting his entire country in half while it's at war with two different countries, forcing him to immediately ask for peace and reducing him to the power of a normal country
I can taste it Graveth
I can taste your salt
Oh yeah and also I've started trying the Floris mod. Any tips for getting started? So far this is really really hard and complex (fuck you forest bandits fuck you SO MUCH)
Been playing the demo for Mount and Blade: Warband, this game is fucking awesome. The gameplay took a little while to get used to but I think I've gotten the hang of it now.
[QUOTE=Linkuya;45576702]Been playing the demo for Mount and Blade: Warband, this game is fucking awesome. The gameplay took a little while to get used to but I think I've gotten the hang of it now.[/QUOTE]
in my opinion if you get some grassy plains or hills as the battlefield leave your archers up on a highground with some infantry down below guarding them, then take your cavalry and move to flank the enemy.
your archers will cover the enemy with arrows as they focus on you and you can order your infantry to slowly advance towards them.
The perfect unit mix is Nord Infantry/Vaegir Archers/Swadian Knights. Late-game just fill all your city and castle garrisons with Nord Huscarls and keep your mobile army filled with swadian heavy cavalry.
Keep good relations with villages because the higher it is the more recruits they can give and with high enough relation they can give you upgraded units like veterans for no extra cost.
So, after years of not playing in Calradia, I decided to use Floris mod and join the kingdom Swadia. I become a merc and raid every single enemy village, selling and killing everything I can get my hands on and laugh like a manic thinking I am unstoppable. 120 or so days in I quickly realize Swadia's been reduced to 3 castles.
What. The. Fuck? Does Floris mod always lead to this or did Harlaus fuck up big time?
[QUOTE=GrizzlyBear;45580544]
What. The. Fuck? Does Floris mod always lead to this or did Harlaus fuck up big time?[/QUOTE]
Sometimes Swadia just flat out goes full idiot mode and ignores enemy sieges, attacking only armies.
Swadia starts out with 3 wars going on usually, and Harlaus is a moron who will call feasts in the middle of them.
[QUOTE=GrizzlyBear;45580544]So, after years of not playing in Calradia, I decided to use Floris mod and join the kingdom Swadia. I become a merc and raid every single enemy village, selling and killing everything I can get my hands on and laugh like a manic thinking I am unstoppable. 120 or so days in I quickly realize Swadia's been reduced to 3 castles.
What. The. Fuck? Does Floris mod always lead to this or did Harlaus fuck up big time?[/QUOTE]
Swadia is geographically in a Calradian sandvich.
They're located right in middle of the map, so enemies can always raid their territory very fast, no matter where they come from.
As opposed to Rhodoks for example, who are a coastal faction that can defend itself very easily, because it's very out of the way, but also because there's only one clear route to their territory which leads to their cities,
which is the road through Uxkhal to Jelkala that the AI almost exclusively uses, despite the fact that there are couple of mountain passages available and a coastal path near Shariz, but again, it's too long of a detour and not as convenient.
Jelkala and Yalen are probably some of the least sieged cities in the entire game, as opposed to Dhirim, which, like someone said earlier changes colors like the seasons. Also, Harlaus is a pompous cunt, which doesn't help either.
[QUOTE=Tureis;45580719]Swadia starts out with 3 wars going on usually, and Harlaus is a moron who will call feasts in the middle of them.[/QUOTE]
Hence the moniker "Fat Harlaus".
Yeah I forgot Harlaus was basicly Mount & Blade's Robert Baratheon.
They seem to be holding out pretty well with what little they have, but the fucking Nords hold the biggest Swadia cities. I swapped sides to Sarranid anyway since they have equally good heavy cav.
[QUOTE=Tureis;45580719]Swadia starts out with 3 wars going on usually, and Harlaus is a moron who will call feasts in the middle of them.[/QUOTE]
Harlaus = Robert Baratheon
Despite all that logistical/geographical mumbo jumbo, every game I have played I have seen the Swadians thrive, and the Rhodoks decimated along with the Vaegirs and Khergits. Those factions don't have any decent melee units to defend themselves in sieges against Knights/Mamlukes and Huscarls.
[QUOTE=cdr248;45581088]Despite all that logistical/geographical mumbo jumbo, every game I have played I have seen the Swadians thrive, and the Rhodoks decimated along with the Vaegirs and Khergits. Those factions don't have any decent melee units to defend themselves in sieges against Knights/Mamlukes and Huscarls.[/QUOTE]
The Rhodoks flourished when I worked for them as a merc, then I joined the Vaegirs and raped Swadia.
I've never even see the Swadians take 1 castle. The best they do is retaking old shit or keeping their old territory. The longest game I had, the Nords absorded all of Veagir. I was a nobleman but I didnt help them that much.
I always see the swadians get rekt. In about 90% of games they get absorbed by nords rhodoks and vaegirs
i hope they remove "Order your troops to attack without you." in Bannerlord and add in something else.
14 against 21, yes numerical superioirty against us but I have 4 Swadian Men-At-Arms, 2 Nord Footmen and 4 Swadian Footmen and some recruits. I keep the infantry in a line slowly advancing and drawing fire from bandits while my cavalry and I ride up around them and charge from the rear.
I get knocked out after one of them get a lucky shot and my forces are utterly decimated so I delete my third save in a row where I try to go "Live off of bandit ransom and selling bandit loot" playthrough.
ugh. get rid of the shitty terrain generation too.
[QUOTE=RenegadeCop;45582910]I never order my troops to attack without me because I get too many casualties for no good reason.
I do better just going to battle and just sitting there.[/QUOTE]
i just read a guide and apparently it's based off of how many troops you have.
so 400 recruits could decimate 100 huscarls.
[QUOTE=LtKyle2;45582920]i just read a guide and apparently it's based off of how many troops you have.
so 400 recruits could decimate 100 huscarls.[/QUOTE]
Ha shit I forgot about that.
Oh, what's that Mr. Faarn? You have 40 of the highest trained fighters the Nords have to offer?
Get yo ass whooped by 100 swadian recruits. Easy XP for the troops.
[QUOTE=cathal6606;45582736]I always see the swadians get rekt. In about 90% of games they get absorbed by nords rhodoks and vaegirs[/QUOTE]
and I was about to ally with the swadians for this floris run, fuck that
I like Swadians because I'm a sucker for charging around with a lance looking like a knight.
[QUOTE=RearAdmiral;45584325]I like Swadians because I'm a sucker for charging around with a lance looking like a knight.[/QUOTE]
Agreed, there's plenty of great units, but once you see a proper knight in full plate and lance in hand it just inspires awe.
Not to mention couched lance damage to the face is a great way to end any fight quickly.
[QUOTE=RearAdmiral;45584325]I like Swadians because I'm a sucker for charging around with a lance looking like a knight.[/QUOTE]
I prefer Rhodoks because there is no better fuck you than to shoot out the horses from under Swadian pig dogs and then absorb the charge with a shield wall and then proceed to murder the fuck out of them.
Apparently its possible to kill allied troops with throwing weapons without any repercussions, what happens if you knock out a friendly noble?
[QUOTE=cdr248;45581088]Despite all that logistical/geographical mumbo jumbo, every game I have played I have seen the Swadians thrive, and the Rhodoks decimated along with the Vaegirs and Khergits. Those factions don't have any decent melee units to defend themselves in sieges against Knights/Mamlukes and Huscarls.[/QUOTE]
The Vaegirs always steamroll the nords, every time I play the Vaegir army always seem to pull like 400~ vaegir guards out of their ass and show up and just endlessly mob nord castles
Then you have the rhodoks, who by late game will be sporting something like 200 Rhodok Sharpshooters per castle and every siege will be a complete and total ordeal
should i feel like a cheater for getting the Strange Chest piece and Strange Short Sword after reading where their location is?
maybe ill just lock them away at the bottom of my inventory and when I start my kingdom I'll use it.
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