• Mount and Blade Series V2: Chamber n' Sidestep
    2,131 replies, posted
[QUOTE=cheetahben;46049016]So my friend is absolutely obsessed with Warband and convinced me to give it a shot. Having a lot of fun so far, just did the basic starting quests, did a few quests for wandering parties, and won a tournament and then joined a faction. So...now what? I don't really know how to progress in this game and am going to need a few pointers.[/QUOTE] Your goal in the game is: Whatever the hell you'd like to do! Want to be a merchant, finding all the great deals and buying your way into royalty through marriage? You can do that! Want to be a successful bandit and raid villages for glorius loot? You can do that! Want to guide your favorite faction to conquering all of Calradia? You can do that too! Want to say "FUCK IT ALL" and make your own faction? You can do that too! Pro-tips for being large boss-dog leader dude: 1.Don't try to be a Jack-of-all-trades. Be a leader character in a role-playing sense, and get companions to be the traders, the doctors, the looters, the engineers. Be wary though, some companions conflict personality-wise with each other! 2. Tournaments and bandit lair raids are the way to go for quick money! Tourneys can give you ~4000 in denars, but are damn near impossible at low levels. Make sure you place your bets strategically... Bandit lair raid quests are given by lords of [B]Towns[/B] nearby to the bandit lair you find. Usually lairs are: +Between [B]Suno[/B] and [B]Uxkhal[/B] in the forests (hard, forest bandits are good at archery. Bring Swadian Knights!) +Near [B]Rivacheg[/B] (to the west) (hardest, snipe with ranged weapons. Bring Swadian Knights!) +North of [B]Khudan[/B] (Harder, Bring Knights! Be wary of javelins and jarids!) +Between [B]Veluca[/B] and [B]Yalen[/B] (Medium. Mountain banditos use sledgehammers that knock out troops. Bring S. Knights!) +Between [B]Ichamur[/B] and Ada Kulun. (Medium. Steppe bandits are ranged bowmen. Again, Knights!) +West of [B]Ahmerrad[/B]. (Easy-Medium. Watch for javelins!) These give you 1500 denars and [B][I]3000 experience [U]PER COMPANION AND YOU![/U][/I][/B] 3. When taking over a town or castle, notice how hard/easy it is to take. If it's easy, you bet your ass you'll lose it when the counter attack comes! Take a hard castle, then sit your ass down for a while, because the attacks will keep coming until the faction you took it from becomes busy with matters elsewhere. Then, when that happens, reinforce the castle with a good amount of soldiers. They will hold off enemies until your personal army arrives to take care of what is left. If you are just taking it for a faction, you can safely assure that if you siege it first, you will get the fief for it. Make sure you aren't being greedy though, your reputation determines how many fiefs you can hold in a faction.
[QUOTE=Eonart;46052756]That reminds me, how much honor do I need so that the whole country doesn't fight me in response to taking a castle?[/QUOTE] well i think that has to do with more of Right to Rule than Honor. You gain right to rule when you siege towns with a faction and when wars end and marrying and companions being sent out to spread rumors that you are royal. Do not complete Resolve Dispute quest -2 Companion returns from spreading word +3 Make peace +3 Get married +3 Recruit lord +5 Companion returns with letter, recognized as monarch +10
[QUOTE=Eonart;46052967]Well I'm actually plauing Gekokujo as a female so I don't think I can get married to another babe and I don't know what else would be different.[/QUOTE] Get married to an unmarried lord. [sp]even though japan is home to the yuri.[/sp]
Either this game is really hard or I'm an idiot. I can't get a permanent foothold with anything. I did build up a small band of about 30 guys which I upgraded a bunch but then I fought some battle and became a prisoner for like the tenth time. Does anyone have any tips or guides because I have no idea what I'm doing.
It was on the easiest but I turned it to good.
any news on the apparent DLC?
[QUOTE=G-Strogg;46089180]any news on the apparent DLC?[/QUOTE] I don't think so but we got a new [B]Bannerlord update[/B]! [media]http://www.youtube.com/watch?v=obO5sbziqjM[/media] It looks so awesome!
Well the game certainly looks better! Hopefully we can still have the same (or more) amount of units on screen. Too bad they didn't show off combat or animations (for more than .5 seconds)
Wow, that engine looks like it makes a lot of stuff really easy.
[QUOTE=thrawn2787;46089551]Well the game certainly looks better! Hopefully we can still have the same (or more) amount of units on screen. Too bad they didn't show off combat or animations (for more than .5 seconds)[/QUOTE] End of the video. ah shucks, your ninja edit.
[QUOTE=thrawn2787;46089551]Well the game certainly looks better! Hopefully we can still have the same (or more) amount of units on screen. Too bad they didn't show off combat or animations (for more than .5 seconds)[/QUOTE] I'd be surprised if they didn't have the same amount of units available on screen, given that the game is practically known for it.
I hope its the same great and responsive combat
[QUOTE=thrawn2787;46089551]Well the game certainly looks better! Hopefully we can still have the same (or more) amount of units on screen. Too bad they didn't show off combat or animations (for more than .5 seconds)[/QUOTE] they did in the very end and it was wonderful the entire game looks awesome. So pumped.
looks like modding it will be easy enough for a noob like me to get the hang of it.
Pretty sure one of the main selling points of mount and blade was the large scale battles so I doubt they'd remove that feature
I love how they are going for modding and mapping ease from the start, definitely shows they love their community.
[QUOTE=Sharker;46053343]Either this game is really hard or I'm an idiot. [B]I can't get a permanent foothold with anything. I did build up a small band of about 30 guys [/B]which I upgraded a bunch but then I fought some battle and [B]became a prisoner for like the tenth time. [/B]Does anyone have any tips or guides because I have no idea what I'm doing.[/QUOTE] Schoolboy error Don't attack anything harder to kill than Bandits (maybe Caravans) until you've got at least 60-70 men that are mid-high levels, and yes there is a fair amount of grinding involved unless you get catapulted in terms of wealth by winning a tournament and getting 10k or something, which you should spend on recruits (do circuits of every village), a weapon set up that will let you go rambo on the enemy party and kill a fair number of them (best to go for 2handed and get a cheap axe/two handed axe that can kill most things in 1 or 2 hard swings) and then maybe some Mercs and other shizzle Build renown, become a vassal or mercenary to a king, wait for a campaign or follow a lord like a dog and get in some larger battles to pump your party up and get good loot. Honestly I don't see much point in getting companions early unless they're the free ones, but even then you have a guy that is hugely sub-par for a long time compared to a normal guy that will reach elite ranks before the companion becomes a force to be reckoned with Oh and in character creation make sure to select the nobility and charisma based options, then pump lots of points into leadership, surgery and wound management if you want less of a grind at the start and a stronger party. To be fair you can worsen the grind by going all over calradia for new challenges in terms of bandits because there's quite a few different types. Just don't fuck with sea raiders.
[QUOTE=Dr.Critic;46090140]Schoolboy error Don't attack anything harder to kill than Bandits (maybe Caravans) until you've got at least 60-70 men that are mid-high levels, and yes there is a fair amount of grinding involved unless you get catapulted in terms of wealth by winning a tournament and getting 10k or something, which you should spend on recruits (do circuits of every village), a weapon set up that will let you go rambo on the enemy party and kill a fair number of them (best to go for 2handed and get a cheap axe/two handed axe that can kill most things in 1 or 2 hard swings) and then maybe some Mercs and other shizzle Build renown, become a vassal or mercenary to a king, wait for a campaign or follow a lord like a dog and get in some larger battles to pump your party up and get good loot. Honestly I don't see much point in getting companions early unless they're the free ones, but even then you have a guy that is hugely sub-par for a long time compared to a normal guy that will reach elite ranks before the companion becomes a force to be reckoned with Oh and in character creation make sure to select the nobility and charisma based options, then pump lots of points into leadership, surgery and wound management if you want less of a grind at the start and a stronger party. To be fair you can worsen the grind by going all over calradia for new challenges in terms of bandits because there's quite a few different types. Just don't fuck with sea raiders.[/QUOTE] I hate grinding but the m&b grind is the most enjoyable one I've ever done. It actually doesnt feel stupid and repetitive, and is usually very rewarding.
[QUOTE=Dr.Critic;46090140]Just don't fuck with sea raiders.[/QUOTE] Sea raiders are a joke if you have a horse and know how to not ride directly at somebody. Honestly, most of your advice is incredibly subjective. Couched lance damage is stupidly powerful - sheer clear through heavily armored mount+rider in one shot stupid - and is an easy way to deal with anything you can intercept. Carrying a bow or some throwing weapons beside it for harassing or knocking horse archers out or just off their horses is good idea. If you lose your horse you're at a disadvantage, but if you lose your horse with basically any weapon you're at a massive disadvantage anyway. Cavalry are so ridiculously powerful - rightfully so, they were/are in RL too - that it's pretty easy to take down 30+ sea raiders solo with some decent horsemanship skills and a lance or spear.
[QUOTE=Lijitsu;46090289]Sea raiders are a joke if you have a horse and know how to not ride directly at somebody. Honestly, most of your advice is incredibly subjective. Couched lance damage is stupidly powerful - sheer clear through heavily armored mount+rider in one shot stupid - and is an easy way to deal with anything you can intercept. Carrying a bow or some throwing weapons beside it for harassing or knocking horse archers out or just off their horses is good idea. If you lose your horse you're at a disadvantage, but if you lose your horse with basically any weapon you're at a massive disadvantage anyway. Cavalry are so ridiculously powerful - rightfully so, they were/are in RL too - that it's pretty easy to take down 30+ sea raiders solo with some decent horsemanship skills and a lance or spear.[/QUOTE] Yes, you're right, forgive for my blindness, next time I will assume that he has the patience and skill to kill 20-30~ Sea Raiders by himself one by one with a couched lance. Even if the skill part is mostly irrelevant to a fairly experienced player. If you've got a party of recruits and militia, even with maybe the odd mid infantry Sea Raiders can be a struggle cause of all that medium armour and shit. I could relatively easily handle a Sea Raider party solo if I was trying to, but I generally don't wander around with no party. Early in the game Sea Raiders are not to be trifled with unless you've got the appropriate gear or party, to a considerable extent compared to other types of bandit. Low tier bows and arrows that he'd likely have are no surprise, pretty shit against armour and you'll need to do 2-3 hits or a solid headshot (and Sea Raiders have mid-level helmets, so possibly even two headshots) to kill Sea Raiders, disregarding the fact that most of them carry round shields. Against even Steppe Bandits, you'll need to probably hit the chest twice and with low archery skill that's going to be a bit of a bitch. I've never liked throwing weapons, even at higher skill levels they're too inaccurate and are best when used up close, but then the AI is using its shields and about to hit you unless you're on horseback, and then you've still got accuracy issues from being on a horse. True enough, that's subjective, I don't claim to be the absolute authority on M&B but that's what I think.
[QUOTE=thrawn2787;46089551]Well the game certainly looks better! Hopefully we can still have the same (or more) amount of units on screen. [/QUOTE] They do mention battles with "hundreds of agents acting independently" and the native upper limit was 150 so I think they are going to increase unit counts. [QUOTE=Dr.Critic;46090140]Schoolboy error Don't attack anything harder to kill than Bandits (maybe Caravans) until you've got at least 60-70 men that are mid-high levels, and yes there is a fair amount of grinding involved unless you get catapulted in terms of wealth by winning a tournament and getting 10k or something, which you should spend on recruits (do circuits of every village), a weapon set up that will let you go rambo on the enemy party and kill a fair number of them (best to go for 2handed and get a cheap axe/two handed axe that can kill most things in 1 or 2 hard swings) and then maybe some Mercs and other shizzle Build renown, become a vassal or mercenary to a king, wait for a campaign or follow a lord like a dog and get in some larger battles to pump your party up and get good loot. Honestly I don't see much point in getting companions early unless they're the free ones, but even then you have a guy that is hugely sub-par for a long time compared to a normal guy that will reach elite ranks before the companion becomes a force to be reckoned with Oh and in character creation make sure to select the nobility and charisma based options, then pump lots of points into leadership, surgery and wound management if you want less of a grind at the start and a stronger party. To be fair you can worsen the grind by going all over calradia for new challenges in terms of bandits because there's quite a few different types. Just don't fuck with sea raiders.[/QUOTE] I don't bother with bandits anymore. First you gotta win some tournaments to get renown and cash. Then invest that cash into enterprises and troops second. Sending a group comprised entirely of raw recruits to fight leads to a lot of wasted dudes so having a few mercs to back them up or sparring with them at the training grounds until some of them are a tad higher tier is good. Companions never die and you can use them as utility dudes so that you can invest in leadership and combat skills. Once you have a ton of enterprises you can basically hold feasts 24/7 and lords will love you. Also village quests are sometimes pretty bad but having good relationships with a village leads to a lot more recruits
How do you determine which enterprise to back? Is there a guide which lists which cities are best for which enterprise? I've played quite a lot of M&B but never really dabbled with enterprises
Silverstag at least will tell you how much each makes. You can check the prices of goods to see which goods are needed and which are in surplus. Otherwise it's pretty much random each game. You get some that are generally the same like silk(?) in Rivecheg apparently gets good prices.
So it looks like the engine we'll get will be Overkill for Bannerlord because it's built for the purposes of a future, even more ambitious game. Imo it looks like that new game is gonna be open world, but what do I know. That is excellent news.
[QUOTE=proch;46096301]So it looks like the engine we'll get will be Overkill for Bannerlord because it's built for the purposes of a future, even more ambitious game. Imo it looks like that new game is gonna be open world, but what do I know. That is excellent news.[/QUOTE] Where do you get the implication for that?
[QUOTE=G-Strogg;46096315]Where do you get the implication for that?[/QUOTE] The devblog
The text one? need to read up on that then, the video certainly doesn't imply anything like that.
[QUOTE=G-Strogg;46096500]The text one? need to read up on that then, the video certainly doesn't imply anything like that.[/QUOTE] I think his implication is from the fact that the game now looks as good as Crysis. Why would TalesWorld spend the money making their in-house engine amazing unless if they made loads of money on Warband(which I hope they did)? There could be many reasons. One of the only ones I can tell from here is that they plan on licensing the engine or they are really just dedicated to their fans.
[QUOTE=ClarkWasHere;46096859]I think his implication is from the fact that the game now looks as good as Crysis. Why would TalesWorld spend the money making their in-house engine amazing unless if they made loads of money on Warband(which I hope they did)? There could be many reasons. One of the only ones I can tell from here is that they plan on licensing the engine or they are really just dedicated to their fans.[/QUOTE] Crysis is a stretch. It looks very good and definitely has next-gen features, but you could literally see the pixels in the snow on the mountains... It's just a reworked engine fit for the same purpose (if not more) than what the original m&b was. If you ask me, anything additional seems to be for modders rather than new games.
[QUOTE=G-Strogg;46096906]Crysis is a stretch. It looks very good and definitely has next-gen features, but you could literally see the pixels in the snow on the mountains... It's just a reworked engine fit for the same purpose (if not more) than what the original m&b was. If you ask me, anything additional seems to be for modders rather than new games.[/QUOTE] Ease of usability for modders is the same as ease of usability for developers. They're very similar. I'm guessing their putting in the work on the engine to license it.
Sorry, you need to Log In to post a reply to this thread.