• The Wii U Megathread V2 - Nintendoomed Edition
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[QUOTE=Magikoopa24;47375192]So, in other news, [URL="http://t.co/1xoDqm5d7H"]look what just popped up for wii u preorders[/URL] Now, this may not mean anything, cause listings can be faked all the time- but it's interesting that it popped up.[/QUOTE] I really wish they didn't announce it when they did. I would much rather have had them do it when they had [B]anything[/B] to show, instead of givning us 2 years of pure speculation.
[QUOTE=The Duke;47374899]I'd prefer the cape to return over the wing cap, to be honest. They'd just need to add a mechanic to it so that you can't constantly fly up to invisible walls, which was a problem in Super Mario 64.[/QUOTE] Do what it does in Star Fox 64 and just automatically do a U-turn if you leave the boundary
[QUOTE=Flyingman356;47375532]Do what it does in Star Fox 64 and just automatically do a U-turn if you leave the boundary[/QUOTE] Now I want a Mario rail shooter. [sp]yes another one[/sp]
[QUOTE=Magikoopa24;47375192]So, in other news, [URL="http://t.co/1xoDqm5d7H"]look what just popped up for wii u preorders[/URL] Now, this may not mean anything, cause listings can be faked all the time- but it's interesting that it popped up.[/QUOTE] oh nice it may rise from the dead afterall
Ive seen that on the preorder list for awhile now.
so i have gotten 850 coins for club nintendo. what do y'all recommend i should i get? i have all of the old 3ds ambassador games listed.
[QUOTE=mphayes97;47376742]so i have gotten 850 coins for club nintendo. what do y'all recommend i should i get? i have all of the old 3ds ambassador games listed.[/QUOTE] What games do you enjoy? Platformers? Action games?
[QUOTE=EditOutJ;47375629]Now I want a Mario rail shooter. [sp]yes another one[/sp][/QUOTE] Yoshi's Safari is so underrated, it deserves a VC port with VC Duck Hunt's wiimote control emulation so that more people can try it out in all of it's quirky glory. [sp]Please bring back the Koopalings (and even regular mooks) getting gigantic battle contraptions in a future game instead of giving them all forts and airships, Nintendo.[/sp]
Oh, that reminds me of what was my biggest problem with the direction of the recent Mario games: a strong focus on familiarity. 3D World's art style is vibrant and well-executed, it looks great, and it's not bland like NSMB. However, everything is too familiar. Everything about the environments is exactly how you would expect said environment to be in the context of a Mario game. It doesn't try anything new with its art style and presentation. I know there's only so many ways you can portray ice level, fire level, swamp level, grassy plains, but rather than take a different portrayal it follows the player's expectations too closely. The reason why I said that I thought that 64 had a more interesting art style was due to this. Shifting Sand Land with its structures like the part with the blocks and the towers besides the pyramid being a standard pyramid were distinct, Lethal Lava Land has a much hotter and slightly grungier feel with its focus on dark reds and bricks, Jolly Roger's Lagoon has a unique atmosphere to it,, Big Boo's Haunt takes its haunted mansion design in a different direction to the Super Mario World style that most of the recent games follow, I could go on. I guess some people would just see it as generic colourful N64 platformer but I think it executed itself quite well. 64 looks like 64. Sunshine looks like Sunshine. Galaxy looks like Galaxy. 3D World looks like... a Mario game. The point is the recent games have a bit too much "hey remember the other mario games" in their art styles. The next 3d game needs to take more risks. Imagine if we had a 3d Mario game that took on the Mario and Luigi RPG series art style.
[QUOTE=Reds;47378130]Oh, that reminds me of what was my biggest problem with the direction of the recent Mario games: a strong focus on familiarity. 3D World's art style is vibrant and well-executed, it looks great, and it's not bland like NSMB. However, everything is too familiar. Everything about the environments is exactly how you would expect said environment to be in the context of a Mario game. It doesn't try anything new with its art style and presentation. I know there's only so many ways you can portray ice level, fire level, swamp level, grassy plains, but rather than take a different portrayal it follows the player's expectations too closely. The reason why I said that I thought that 64 had a more interesting art style was due to this. Shifting Sand Land with its structures like the part with the blocks and the towers besides the pyramid being a standard pyramid were distinct, Lethal Lava Land has a much hotter and slightly grungier feel with its focus on dark reds and bricks, Jolly Roger's Lagoon has a unique atmosphere to it,, Big Boo's Haunt takes its haunted mansion design in a different direction to the Super Mario World style that most of the recent games follow, I could go on. I guess some people would just see it as generic colourful N64 platformer but I think it executed itself quite well. 64 looks like 64. Sunshine looks like Sunshine. Galaxy looks like Galaxy. 3D World looks like... a Mario game. The point is the recent games have a bit too much "hey remember the other mario games" in their art styles. The next 3d game needs to take more risks. Imagine if we had a 3d Mario game that took on the Mario and Luigi RPG series art style.[/QUOTE] not just in appearance, in mechanics too. galaxy had a unique powerup system where level segments were specifically designed around powerups. instead of just being objective upgrades that double as a health system, they had more of an impact on the level progression, which i loved. 3D world just returned to the old powerup system where powerups were objective offensive upgrades and the only role they played in level design was granting you access to secret areas occasionally. which is OK i guess, it's just been done before. i still think galaxy is my favourite mario game. mario 3D world has better level design than 3D land/the NSMB's, and has a beautiful soundtrack, but galaxy doesn't stay true to franchise staples for the sake of it, and i think it has a better camera system, better controls, more variety in level design and powerups, and an even better soundtrack/artstyle, and one of the coolest hub worlds ever.
One hand I agree how Galaxy handled powerups was smart, other hand I hated the fire flower being timed and it felt kinda clunky to use in general. That and the sweet ass ice mario power didn't get nearly enough use.
The two best powerups, in order of fun, were the ice powerup, and the barely-used last-minute flight powerup.
[QUOTE=Reds;47378130]Oh, that reminds me of what was my biggest problem with the direction of the recent Mario games: a strong focus on familiarity. 3D World's art style is vibrant and well-executed, it looks great, and it's not bland like NSMB. However, everything is too familiar. Everything about the environments is exactly how you would expect said environment to be in the context of a Mario game. It doesn't try anything new with its art style and presentation. I know there's only so many ways you can portray ice level, fire level, swamp level, grassy plains, but rather than take a different portrayal it follows the player's expectations too closely. The reason why I said that I thought that 64 had a more interesting art style was due to this. Shifting Sand Land with its structures like the part with the blocks and the towers besides the pyramid being a standard pyramid were distinct, Lethal Lava Land has a much hotter and slightly grungier feel with its focus on dark reds and bricks, Jolly Roger's Lagoon has a unique atmosphere to it,, Big Boo's Haunt takes its haunted mansion design in a different direction to the Super Mario World style that most of the recent games follow, I could go on. I guess some people would just see it as generic colourful N64 platformer but I think it executed itself quite well. 64 looks like 64. Sunshine looks like Sunshine. Galaxy looks like Galaxy. 3D World looks like... a Mario game. The point is the recent games have a bit too much "hey remember the other mario games" in their art styles. The next 3d game needs to take more risks. Imagine if we had a 3d Mario game that took on the Mario and Luigi RPG series art style.[/QUOTE] I'm pretty sure that was the point with Super Mario 3D World though. As strange as it sounds, before it, we only had one 3D Mario game that contained traditional Mario features (Super Mario 3D Land), and Super Mario 3D World's art style is designed to be even more similar to that of the artwork for the earlier games (albeit in 3D). You could probably replace the characters in Mario 64, Mario Sunshine and Mario Galaxy with different ones and people would legitimately have had a hard time connecting them to the Mario series (especially Super Mario 64), but Super Mario 3D Land and World try to not have this by being more traditional to the point where the gameplay actually is recognizably Mario, especially in a time where people lament that they keep slapping Mario into new ideas instead of making new IPs.
According to IGN a "Major" Nintendo game is going to be announced soon.
I really wish there was a hub-world exploration Mario game like 64 and Sunshine, I prefer those way more...
Probably a sequel to Animal Crossing New Leaf...being multiplatform in the effort of avoiding giving it a black eye like how Lets go to the City/Wild World gave (former was unusual, and latter was compared to GC due to lack of NES games) to the series before getting a console-like Animal Crossing on the 3DS that made use of the features pretty nicely. Or maybe just Pokemon Rumble World with Greninja's/Jigglypuff's amiibos being announced for late may/early july...its probably will be close to revealing that wireless amiibo accessory. Amiibos might be more successful than Rumble U's NFC figures and will presumably supplant them. [sp]And the Boy/Girl Splatoon Amiibos[/sp] EDIT: Didn't IGN also say that Game Freak was revealing a brand new mysterious game, but then it turned out to be some Solitaire horse game called SoltyHorse?
Eh, I hope if it's a new Animal Crossing it keeps Isabelle and the Mayor thing and works on upgrading everything else and isn't multiplat*. I'd hate if it was heldback for any reason. *Not multiplayer, I messed up.
So... people got their hands on Splatoon. A quick run of what they showed the guests: [video=youtube;24y6bZNHzP8]http://www.youtube.com/watch?v=24y6bZNHzP8[/video] And a full match of a King of the Hill like match or Splat-Zone. [video=youtube;OZehXrZV8II]http://www.youtube.com/watch?v=OZehXrZV8II[/video] I'm actually getting excited to get my hands on this game in about 2 months.
i'm splatting everywhere
i need splatoon in my life may 2015 isn't enough, I need a date and an amiibo bundle
[QUOTE=Sift;47380327]Eh, I hope if it's a new Animal Crossing it keeps Isabelle and the Mayor thing and works on upgrading everything else and isn't multiplayer. I'd hate if it was heldback for any reason.[/QUOTE] I want more multiplayer options. It was really visiting other peoples towns but you couldnt do much. They just should just make all the greatness of New Leaf but make it bigger and more fleshed out.
Does anyone know if Splatoon is going to be a budget game or full price? If it's the former I'm interested; if it's the latter not so much.
You should be interested regardless, unless you outright cannot afford the latter. I don't see it not being worth the money either way. It's garnered a monumental amount of hype and praise already, people are probably going to be playing it for a while. Some are going so far as to call it "Nintendo's Team Fortress 2" in regards to both how solid the gameplay is and how long they expect it to last.
[QUOTE=Wiggles;47381611]Does anyone know if Splatoon is going to be a budget game or full price? If it's the former I'm interested; if it's the latter not so much.[/QUOTE] I don't believe it's known yet but I'm willing to bet full price since it's not multiplayer only.
[QUOTE=Everything;47381640]You should be interested regardless, unless you outright cannot afford the latter. I don't see it not being worth the money either way. It's garnered a monumental amount of hype and praise already, people are probably going to be playing it for a while. Some are going so far as to call it "Nintendo's Team Fortress 2" in regards to both how solid the gameplay is and how long they expect it to last.[/QUOTE] I played it at EGX last year, and while I enjoyed my time with it I'm not entirely convinced it has enough to keep me interested for a long time. You say people are "probably" going to keep playing it, but there really is no way to tell. This is a new, original game from a company that doesn't make competitive online shooters, so there are a ton of unknowns. Don't get me wrong, I want to play it, but if the point of entry is too high then I might reconsider.
It's also not going to be replaced in a year by a full-price sequel, ala some shooter franchises we know, so there's that.
I'm trying to desperately get into Splatoon. I keep looking at it and just feeling like it would get boring fast. It's style I dig, character design is charming as all hell but something just kinda looks off and I really don't know what exactly it is.
[QUOTE=Wiggles;47381750]I played it at EGX last year, and while I enjoyed my time with it I'm not entirely convinced it has enough to keep me interested for a long time. You say people are "probably" going to keep playing it, but there really is no way to tell. This is a new, original game from a company that doesn't make competitive online shooters, so there are a ton of unknowns. Don't get me wrong, I want to play it, but if the point of entry is too high then I might reconsider.[/QUOTE] you played an early build last year though how does that have you convinced there won't be enough content to keep you playing?
This is all academic anyway since I'll just end up waiting for the inevitable HD remaster on the NX. :v:
I posted this last week that for the UK at least Splatoon isn't gonna be completely full price in some places. [url=http://www.gameseek.co.uk/pd/videogames0t91cpr51s/nintendowiiu-splatoon]Gameseek has it for £25 currently.[/url]
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