• Star Citizen Megathread - Star Marine isn't doomed after all!
    5,001 replies, posted
I do have to agree with Derek Smart (or a user on his forum?) that their method of game design is completely back-asswards in that they spend huge amounts of time designing ships and other high-effort assets before they can even implement them in the game. Or the ship's entire gameplay gimmick - like mining or the Herald - having no more fleshing out than a couple "that'd be cool" ideas floating around. It results in a huge amount of wasted time when they have to go back and redesign entire sections of the game code, like the whole fiasco with having redo all their motion capture crap for the FPS last year, and the latter gimmick ships are setting up the users for disappoint if the mechanics aren't as fleshed out as RSI implied or the userbase hyped up.
I swear if Derek put as much effort into his own company as he does shit talking others he might actually produce something worthwhile.
[QUOTE=Saber15;50436084]I do have to agree with Derek Smart (or a user on his forum?) that their method of game design is completely back-asswards in that they spend huge amounts of time designing ships and other high-effort assets before they can even implement them in the game. Or the ship's entire gameplay gimmick - like mining or the Herald - having no more fleshing out than a couple "that'd be cool" ideas floating around. It results in a huge amount of wasted time when they have to go back and redesign entire sections of the game code, like the whole fiasco with having redo all their motion capture crap for the FPS last year, and the latter gimmick ships are setting up the users for disappoint if the mechanics aren't as fleshed out as RSI implied or the userbase hyped up.[/QUOTE] I don't really think that's the case, the ships and pretty assets are whats most visible to the community, but you have to realize that just because you don't see it in the PTU doesn't mean it just exists on a design document. I mean think about it, the game has already made leaps and bounds towards its goal, the PU used to be a pipe-dream people thought wouldn't even be a thing till 2017, and now we suddenly have a mini-PU crusader and the surrounding space to play in, not to mention its getting updated and patched at breakneck pace. Maybe mining hasn't even been started yet, or maybe they're mid-development and have no way to fit it into the PU in a way that would make sense right now, but to simply say that they released a neat design document about a feature then just laid it to rest to work on more models doesn't seem right to me. They are a LARGE studio now, and to say that they're simply working on starships and mocap is disingenuous imo. I mean even talking about the mocap work, I remember them talking about how they got several months worth of mocap work done in about a week or two.
[QUOTE=krail9;50435114]'regular f7c' doesn't mean shit... actual hornet is 4xS2 2xS1, all gimballed. the 2xs1 on the bucc is near useless with a typical gimballed loadout, and the ship is probably made of cardboard[/QUOTE] both (bucc/f7c) are $110 right now, that's the entire point of the comparison
I'd expect Buc-F7c comparability to be akin to Sabre-SuperHornet in practice. those huge engines are just screaming boom-and-zoom tactics, though I do have to wonder how agile it may end up being given it's so dinky, and it's supposed to take up the reins of Cut's old description that included "unparalleled maneuverability" loving the idea that if you set all fixed weapons, you can have 2xS1, 2xS3, and 1xS4 on the bugger, definitely the highest power loadout for its size/eventual in-universe costs
This game is melting my old 560ti's, so I'll be ecstatic to play this with my hotas at a tolerable framerate once I upgrade my GPU's. It's also been interesting to see all the changes that have been made over the last few months. I wasn't able to get into the first PTU, but I was able to get into the 2nd one, which really blew my mind walking and flying around. The game already has fantastic potential, CIG just needs to stay focused on filling the game with actual content now so it doesn't end up like Elite Dangerous did on its release. Considering most AAA games do with far larger budgets and teams, I think things are going par for the course. [QUOTE=archival;50436366]I swear if Derek put as much effort into his own company as he does shit talking others he might actually produce something worthwhile.[/QUOTE] Hang on, this is the same Derek Smart everyone is talking about right? [media]https://www.youtube.com/watch?v=ibCpjQRSSTs[/media] [img]http://cdn.mos.cms.futurecdn.net/76754a8ca745ecf8896c26fa39bf53e0-650-80.jpg[/img][img]https://www.rockpapershotgun.com/images/12/mar/lod1.jpg[/img] [img]http://guardfrequency.com/wp-content/uploads/2015/08/A-response-from-Derek-Smart-1.jpg[/img] I've never looked into this guys background before, dude can't make a game to save his life. You really weren't kidding, if he spent half as much time working on his games or his skills as a developer as he did shitting on other developers he'd probably make something worth playing. [url=https://groups.google.com/forum/#!topic/comp.sys.ibm.pc.games.strategic/E7q27JJGvJ4]My career is being a failed game developer that starts flame wars on the internet because I can't bother to figure out how to make a good game.[/url]
[QUOTE=Visorak06;50436026]Derek Smart's done literally everything in his power to convince people that he's a hack that's just trying to rack up views and controversy over something he admittedly only cares about because it's fun to troll. From what I've seen of your posts you've done pretty much everything to associate yourself with his agenda up to and including speaking with him directly on twitter, immersing yourself in the SA circlejerks, and posting his rhetoric and arguments multiple times here. In what world do you consider yourself -not- a DS fanboy based on that? You'll have to excuse people if based upon the standing evidence if they don't buy that you aren't parroting him at this point near verbatim. As for the whole matter of SC not showing up at E3 I do happen to agree that something CIG desperately needs to work on is communication. Time and again they've poorly related their intentions and justifications for things for one reason or another, and it's something they really can't afford to not fix going forward if they want to secure the bulk of the more moderate followers of the game (Cynics will be cynics, and fanboys will be fanboys). If they'd release even a short statement confirming why they're not going to E3 this year I'd be content. Do I think this spells doom and gloom for the game though? Not really. I mean, it's pretty obvious they've ramped up the work on SQ42 a shitload given the fact they hired on a whole studio to design the Vanduul fleet (Which from the pictures I caught looked rather ridiculously complete at least from an exterior model viewpoint). Is there going to be issues for a 2016 release? Maybe. It's one of those things that's hard to say from a glass half empty perspective. They could've pulled out of major commitments to put more focus on hammering out SQ42 by their self-imposed deadline. Or they might be taking a collective sigh and pushing back the date however long to make sure it's done right and picking their battles. Either way it's not something that inherently worries me. Anyway, I'm not interested in getting into some huge bout of shitflinging or argumentation like more avid participants of the thread here. Just lending my perspective since I tend to talk less and listen more.[/QUOTE] Why does it always have to be a case of picking sides with you lot? Why can't a fan of Star Citizen have valid criticisms about the way the game is developed? Why am I automatically a Derek Smart fanboy simply because I have tweeted him on twitter less than a handful of times in the last 2 months and share some of his views? How exactly am I "immersing" myself in the SA circle jerk? You're making all these slanderous claims with no evidence or substance to back it up. Not only that, you're using this so called evidence as an excuse to disregard any criticism I make of the game. I think we can all agree that this E3 blunder is indicative of poor organisation and by extension, bad management. Anything else is up for debate, but in my opinion those two elements are blatantly clear to everybody, even the most dedicated and diehard fans of Star Citizen.
[QUOTE=Hezzy;50438566]Why does it always have to be a case of picking sides with you lot? Why can't a fan of Star Citizen have valid criticisms about the way the game is developed? Why am I automatically a Derek Smart fanboy simply because I have tweeted him on twitter less than a handful of times in the last 2 months and share some of his views? How exactly am I "immersing" myself in the SA circle jerk? You're making all these slanderous claims with no evidence or substance to back it up. Not only that, you're using this so called evidence as an excuse to disregard any criticism I make of the game. I think we can all agree that this E3 blunder is indicative of poor organisation and by extension, bad management. Anything else is up for debate, but in my opinion those two elements are blatantly clear to everybody, even the most dedicated and diehard fans of Star Citizen.[/QUOTE] Another way to interpret CIG not going to E3, could be that they simply don't want to waste any time creating an E3 build, where most of it might not even get put into the real game, and instead they are going to put that time into the game instead. They don't really need all that much marketing, there's plenty of talk about Star Citizen, some good some bad. They might also be a little bit behind with SQ42, and don't want to go to E3 because they've already delayed SQ42 plenty. I can imagine that either way, they'd lose in that situation. If they go, and SQ42 is delayed, some will probably use their waste of time against them. If they don't, then your argument comes to play, but they haven't wasted money on going to these events. You could also interpret it as them being low on funds, and thus not wanting to waste resources on E3. Or they have plenty of money to complete the project, and simply don't need more backers right now. In the end, I would have liked them to go to E3, especially since CR said he'd be there, but it's definitely not the end of the world for me, it just means that they won't hold back content updates in order to show off some awesome new stuff at a gaming convention, which seems much better to me. So while not going to E3 could be considered as CR breaking a promise/bad management, there are also other explanations that could be plausible. TL;DR: We're all speculating on the reasoning behind CIG not going to E3 this year.
[quote]this E3 blunder[/quote] let's summarize this week's valid and concerning topic: [quote]CLOUD IMPERIUM GAMES Last year, developer Chris Roberts promised to show up in person at the 2016 PC Gaming Show to talk about Star Citizen. However, Polygon has learned that Roberts will not be on hand. Cloud Imperium will not be participating in the PC Gaming Show despite agreeing several months ago to do so. A representative for Cloud Imperium tells us that Roberts sent PC Gamer his regrets just a few weeks ago, saying that his schedule won't allow for a trip to Los Angeles. In fact, the studio is skipping E3 entirely. Instead, the spokesperson tells us that Roberts will be devoting all his efforts to work on Squadron 42 at his studio in England. The rep added that the studio will have something to show at Gamescom in August.[/quote] - they're not going to an event 2 weeks from now, which one guy expressed interest in going to a year ago but didn't follow through, and was asked about it weeks ago and said he's got better things to do. Still haven't seen a source on where he agreed to participate 'months ago', let alone any public declaration they'd be attending criticism presented: this is an embarrassing farce and prevents them from being able to complete or report on anything, single player definitely won't come out by the end of this year, if at all "The rep added that the studio will have something to show at Gamescom in August." This is literally what they did last year, save for letting someone at E3 run a 2 minute tl;dr on actors doing mocap work. It's not broken promises, people are just getting mad like there was some hyped up announcement being hinted at before calling a delay. The single player doesn't have a set release date of any sort, though the latest rough estimates placed it by end of the year, yeah. Hopefuls expect major strides and even release before end of year, but most people seem to be pretty level with the fact news on it is going to stay in the dark for a while. I said this to you a while ago but I'd expect at most some public/invite beta by end of the year, but with no bearing on how development is going there's nothing to make judgements by outside of our ability to test how ships/weapons handle in the sandbox environments This is a dry bread article and any freakout surrounding it is really grasping at straws, but then again the other week you were really concerned about a painted wood door on a rail potentially costing over $20,000
[QUOTE=Hezzy;50438566]Why does it always have to be a case of picking sides with you lot? Why can't a fan of Star Citizen have valid criticisms about the way the game is developed? Why am I automatically a Derek Smart fanboy simply because I have tweeted him on twitter less than a handful of times in the last 2 months and share some of his views? How exactly am I "immersing" myself in the SA circle jerk? You're making all these slanderous claims with no evidence or substance to back it up. Not only that, you're using this so called evidence as an excuse to disregard any criticism I make of the game. I think we can all agree that this E3 blunder is indicative of poor organisation and by extension, bad management. Anything else is up for debate, but in my opinion those two elements are blatantly clear to everybody, even the most dedicated and diehard fans of Star Citizen.[/QUOTE] It's a case of picking sides because Derek Smart himself polarizes the whole thing into a "you're either with me or against me" attitude. He's offered zero ground for compromise and I've never seen him congratulate the SC devs on their achievements. It's always been immediately jumping on every situation regarding the game's development and spinning it in the most negative light possible. You might argue that taking an inherently negative attitude towards something makes a good critic, but I expressly disagree. As for valid criticisms, I directly said that the E3 debacle was a valid point of criticism and agreed with you there so way to blow that up. There are other issues with the development and direction of the game that I, and most likely a fair few others, have. However, they are things that have largely already been debated to hell and back about in one place or another and thus doesn't bear repeating unless something changes. Perhaps fanboy wasn't the right word, but when you seem so eager to repost his talking points very quickly after he makes note of them on his own channels of communication it begs the question if you are just parroting for the sake of trolling some of the more diehard fans or legitimately going "This is a good point that Derek made let's discuss it". Lack of evidence towards your habits is because I cannot be bothered to spend two hours of my day digging through a couple dozen pages of the SC thread to dredge up Dai's and Elix's arguments among others that called you out before. They argued it better than I ever could articulate it, and if that makes my opinions invalid then whatever. As I've said I don't inherently disagree with your issues with the game, you just contribute to Derek's polarizing argumentation and tactics by directly conveying them here which seems distasteful at best. Ironically, by you lumping me in with the most diehard pro-SC backers for not agreeing with you 100% you're just fulfilling his wishes by proxy.
you guys actually defend scam citizen? yo where's that fps mode at? [highlight](User was banned for this post ("Why reply?" - Novangel))[/highlight]
[QUOTE=suppertime;50439592]you guys actually defend scam citizen? yo where's that fps mode at?[/QUOTE] You mean the FPS module thats already ingame and playable in a test state/environment?
[QUOTE=suppertime;50439592]you guys actually defend scam citizen? yo where's that fps mode at?[/QUOTE] You mean the entire playable game at this point?
[QUOTE=suppertime;50439592]you guys actually defend scam citizen? yo where's that fps mode at?[/QUOTE] If you're [I]just now[/I] learning of the gameplay features already implemented into Star Citizen, boy, I've got some property at the bottom of the ocean to sell you.
[QUOTE=Hezzy;50438566]Why does it always have to be a case of picking sides with you lot? Why can't a fan of Star Citizen have valid criticisms about the way the game is developed? Why am I automatically a Derek Smart fanboy simply because I have tweeted him on twitter less than a handful of times in the last 2 months and share some of his views? How exactly am I "immersing" myself in the SA circle jerk? You're making all these slanderous claims with no evidence or substance to back it up. Not only that, you're using this so called evidence as an excuse to disregard any criticism I make of the game.[/QUOTE] thing is, no one is going to believe you're a fan when you've posted nothing but criticism in this thread. you literally just pop in every now and then to drop the latest ~scandal~, which always corresponds directly to whatever is currently on DS's twitter. there are other backers/fans in this thread who are highly critical of CIG and there's an immediate and obvious difference in the posting/argumentative style I'll take your word for it that you're not just parroting everything DS says and that these are your own independent assessments, but people associate you with him because your posts have this same hallmark of claiming to be a fan and (that he wants the game to succeed), but lavishing over conspiracy-theory tier 'evidence' that cig is down the shitter, such as: [QUOTE=Hezzy;50438566]I think we can all agree that this E3 blunder is indicative of poor organisation and by extension, bad management[/QUOTE] no? it certainly could be. but all we know for certain is that cig isn't going to e3. afaik there's no source on the fact that they were planning to go or that they pulled out so the first derek-ism is assuming that it's some kind of blunder, and not just a strategic choice (they still have gamescom and citcon before sq42 deadline) as other posters have explained. the next assumption is that the blunder is due to sq42 being behind, and not just other technical issues, like problems with the demo build. personally it wouldn't surprise me if sq42 was late, but it's non constructive to make these dumb assumptions about it when nothing I say will change that on it's own, it is what it is, but in derek's agenda it means: sq42 delays -> bad management -> game is going to implode. which in itself is another big assumption. it is possible to take time you know? the ability to set/reach deadlines is important for its own reasons, but it's only a small part of the process and not necessarily indicative of the overall competency of management or the studio at whole
It's just more concern trolling. They're doing it all over the web with renewed vigor today as it's another of Derp's D-Days. Disregard. :)
Can't wait for DSmart to sign up and do "[url=https://facepunch.com/showthread.php?t=1495979]Death to Facepunch and Star Citizen[/url]" thread
[QUOTE=Intoxicated Spy;50440517]Can't wait for DSmart to sign up and do "[url=https://facepunch.com/showthread.php?t=1495979]Death to Facepunch and Star Citizen[/url]" thread[/QUOTE] I've got an idea. DEREK SMART DEREK SMART DEREK SMART
Am back idiotz, am back broh i am ganna rek dis fuckin site for interrupting twitter.com/dsmart and causin choas on our community. I will be fuckin spammin 127 on facepunch becuz i caught u guyz supportin scam shitizen. U bunch of fuckin scum bags. i will invade dis website just like how i did with Star s. U dirty pieace of mother fuckerzzz. Scam shitizen u fuckin next bros i will be cummin for u and take off ur fuckkn reddit and discord shit down.. am ganna make dis this site into fuckin line of defense community and not fuckkin scam shitizen. U hear me face punch? I am ganna fuck dis site up bro and next i will fuck up discord chat and scam shitizen reddit. Bro u fukking dare step into our twitter.com/dsmart i will fuck dis site and give dis shit bad reputation. How dare u guyz supportin scam shitizen and not fuking line of defense!
I read that in the voice of a Ork for some reason Again, still not getting this E3 thing. They've never been a significant presence at E3 ever. The one time where they did something at E3 was last year which was just a few minute video of some mocap and Chris Roberts doing his SC spew, they always save stuff for their own conventions or gamescom/pax. Anyone that says otherwise makes me think they don't know what they're talking about.
[url]http://facepunchforum.azurewebsites.net/spacesim[/url] How does this sound? Space sim section
I haven't kept up on this for a long while, is the Freelancer flyable yet? More importantly did they ever figure out delta patching?
for like 6 months already, and no sadly
Awesome, I might even brave the massive download just to fly my space pickup truck waifu. Damn shame about the patching though, that's a level of downloading I just cannot sustain.
2.4 is progressing through PTU iterations really quickly now and live might come soon™, might wanna hold off on that for a bit
[QUOTE=dai;50438711]let's summarize this week's valid and concerning topic: - they're not going to an event 2 weeks from now, which one guy expressed interest in going to a year ago but didn't follow through, and was asked about it weeks ago and said he's got better things to do. Still haven't seen a source on where he agreed to participate 'months ago', let alone any public declaration they'd be attending criticism presented: this is an embarrassing farce and prevents them from being able to complete or report on anything, single player definitely won't come out by the end of this year, if at all "The rep added that the studio will have something to show at Gamescom in August." This is literally what they did last year, save for letting someone at E3 run a 2 minute tl;dr on actors doing mocap work. It's not broken promises, people are just getting mad like there was some hyped up announcement being hinted at before calling a delay. The single player doesn't have a set release date of any sort, though the latest rough estimates placed it by end of the year, yeah. Hopefuls expect major strides and even release before end of year, but most people seem to be pretty level with the fact news on it is going to stay in the dark for a while. I said this to you a while ago but I'd expect at most some public/invite beta by end of the year, but with no bearing on how development is going there's nothing to make judgements by outside of our ability to test how ships/weapons handle in the sandbox environments This is a dry bread article and any freakout surrounding it is really grasping at straws, but then again the other week you were really concerned about a painted wood door on a rail potentially costing over $20,000[/QUOTE] CIG agreed to attend at some point, as evidenced by the announcement put out by the event organisers; [url]http://www.prnewswire.com/news-releases/pc-gaming-show-adds-cloud-imperium-studio-wildcard-taleworlds-entertainment-and-torn-banner-studios-to-its-2016-lineup-300263742.html[/url] [url]http://www.futureplc.com.au/tag/pc-gamer/[/url] (FuturePLC is the trading company / publisher of PCGamer, who is organising the event alongside AMD) [url]http://www.pcgamer.com/amd-and-pc-gamer-bring-the-pc-gaming-show-to-e3/[/url] You're wrong about it having a release date, the Squadron 42 website clearly states 2016 at the bottom. [url]https://robertsspaceindustries.com/squadron42[/url] It's not really grasping at straws but feel free to bury your head in the sand, that's your prerogative. And yes, I was concerned that they spent backer money on a frivolous expense. They blatantly lied about how much money they spent too; IIRC the head of support answered a ticket and made it sound like it was made in somebody's house for a few quid. Then details emerged that they likely spent a significant amount of money, seeing as the mounting / drive system is the same that you see in supermarkets. And that this mounting / drive system was embedded in the wall, likely requiring some masonry work to put it there. But again if you want to minimise something as serious as that then feel free to do so. Don't expect anybody with a rational mind to agree with you though. [QUOTE=Visorak06;50438800]It's a case of picking sides because Derek Smart himself polarizes the whole thing into a "you're either with me or against me" attitude. He's offered zero ground for compromise and I've never seen him congratulate the SC devs on their achievements. It's always been immediately jumping on every situation regarding the game's development and spinning it in the most negative light possible. You might argue that taking an inherently negative attitude towards something makes a good critic, but I expressly disagree. As for valid criticisms, I directly said that the E3 debacle was a valid point of criticism and agreed with you there so way to blow that up. There are other issues with the development and direction of the game that I, and most likely a fair few others, have. However, they are things that have largely already been debated to hell and back about in one place or another and thus doesn't bear repeating unless something changes. Perhaps fanboy wasn't the right word, but when you seem so eager to repost his talking points very quickly after he makes note of them on his own channels of communication it begs the question if you are just parroting for the sake of trolling some of the more diehard fans or legitimately going "This is a good point that Derek made let's discuss it". Lack of evidence towards your habits is because I cannot be bothered to spend two hours of my day digging through a couple dozen pages of the SC thread to dredge up Dai's and Elix's arguments among others that called you out before. They argued it better than I ever could articulate it, and if that makes my opinions invalid then whatever. As I've said I don't inherently disagree with your issues with the game, you just contribute to Derek's polarizing argumentation and tactics by directly conveying them here which seems distasteful at best. Ironically, by you lumping me in with the most diehard pro-SC backers for not agreeing with you 100% you're just fulfilling his wishes by proxy.[/QUOTE] He doesn't polarise anything at all. You do that. Don't try and shift blame onto somebody else, take responsibility for your actions. I don't see why you get so bent out of shape about Derek. Just ignore him? I don't think you understand how people can have the same "talking points". When news about a game is limited (let's face it, they release very little these days), there are limited things to talk about. The news about them pulling out of E3 is something that came up and nobody had mentioned it in the thread, so I decided to bring it up. I don't tend to post unless I have something to say, so that is why it seems all my posts are overly negative. I read this thread regularly, looking at the concept ships and other things that crop up and think "That's cool" and similar thoughts. I don't post it though; it doesn't add anything of value. [QUOTE=archival;50439827]You mean the FPS module thats already ingame and playable in a test state/environment?[/QUOTE] Have a watch of this video and compare it to what you have at the moment; [video=youtube;LywcdIu2IKk]http://www.youtube.com/watch?v=LywcdIu2IKk[/video] Where are all the maps? Game modes? Weapons? [QUOTE=krail9;50440165]thing is, no one is going to believe you're a fan when you've posted nothing but criticism in this thread. you literally just pop in every now and then to drop the latest ~scandal~, which always corresponds directly to whatever is currently on DS's twitter. there are other backers/fans in this thread who are highly critical of CIG and there's an immediate and obvious difference in the posting/argumentative style I'll take your word for it that you're not just parroting everything DS says and that these are your own independent assessments, but people associate you with him because your posts have this same hallmark of claiming to be a fan and (that he wants the game to succeed), but lavishing over conspiracy-theory tier 'evidence' that cig is down the shitter, such as: no? it certainly could be. but all we know for certain is that cig isn't going to e3. afaik there's no source on the fact that they were planning to go or that they pulled out so the first derek-ism is assuming that it's some kind of blunder, and not just a strategic choice (they still have gamescom and citcon before sq42 deadline) as other posters have explained. the next assumption is that the blunder is due to sq42 being behind, and not just other technical issues, like problems with the demo build. personally it wouldn't surprise me if sq42 was late, but it's non constructive to make these dumb assumptions about it when nothing I say will change that on it's own, it is what it is, but in derek's agenda it means: sq42 delays -> bad management -> game is going to implode. which in itself is another big assumption. it is possible to take time you know? the ability to set/reach deadlines is important for its own reasons, but it's only a small part of the process and not necessarily indicative of the overall competency of management or the studio at whole[/QUOTE] I think I've covered all your points in my other replies in this post. Feel free to send me a message if you think I've missed anything
Hezzy please leave, literally no one cares. A lot of people, including me, have already got a lot out of Star Citizen so even if they announce that the game's fucked because they blew it all on automated doors in their private jets that they fly off to their islands in the south pacific to hang out with 2Pac, a fair chunk of people will still go "yeah I got my money's worth out of it." People that spend upwards of thousands of dollars on this game are a little out there. All I want is to be able to come into this thread and check on what's happening with the game I spent a whopping 50 dollars on without having to see this bullshit argument back and forth between you and Elix every time. Will the game be exactly the thing they promised 3 years back? Fuck no, and that's a good thing because hopefully that means that they were able to adapt the extra time and money into something more sensible, time will tell. Surely you have something better to do with your time than to sit here and argue.
I get your point, however there are probably many people (like me) who backed this because of what it will become. The game runs like ass and has no optimization (or at least didn't), so I have yet to be really able to play it or get anything out of it. So if the project were to go belly up (which I highly doubt it would), then I'd be pissed
My post is a little dismissive, I'll give it that. Yeah, Star Citizen currently has a lot of issues, but we're seeing this process through from start to finish. How many great games are out there that spent upwards of 5-6 years (or longer) in pre-production or in various stages of prototyping before they were confident in showing it off to the public at large? The major problem Star Citizen has with PR is that the backers are now along for the entire ride and a very vocal section of them have no idea how game development works. What a game aims to be isn't static, they will change during development, some aspects are prioritized over others and sometimes there are radical changes that come in at the last minute and somehow it still comes out as a good title. I'm not counting my chickens before they hatch, but I'm not gonna cut my losses at the first sign of trouble either. And I'm sure as shit not gonna take advice from a guy who has failed to deliver a single solid title since the late '90s. Chris Roberts is not some genius that can do no wrong, but his track record for ambitious space games is good. As for optimization and the like, that's definitely a problem. It runs pretty terribly for me in the baby PU module as well, but the same was true for Arena Commander a year back and that runs like a dream now so given a little more time I imagine it will improve. Moreover, optimization at this stage in development isn't as much of a priority, although given that they're advertising early alpha testing as a perk for pledging support for the project that's probably something they should focus more on.
[QUOTE=FlyingDog;50444328]Hezzy please leave, literally no one cares.[/QUOTE]I do. Can someone please explain to me why they contracted a studio to produce a tactical space shooter and when its finished, drop the studio and [i]not[/i] release it. Plodding about in the station looking for the assault rifle with the same janky movement as always is hardly Star Marine.
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