Star Citizen Megathread - Star Marine isn't doomed after all!
5,001 replies, posted
[QUOTE=Squeegy Mackoy;50444642]I do. Can someone please explain to me why they contracted a studio to produce a tactical space shooter and when its finished, drop the studio and [i]not[/i] release it. Plodding about in the station looking for the assault rifle with the same janky movement as always is hardly Star Marine.[/QUOTE]
Um, they dropped them a year ago, and I'm p. sure it wasn't finished at that time at all.
[QUOTE=Intoxicated Spy;50444849]Um, they dropped them a year ago, and I'm p. sure it wasn't finished at that time at all.[/QUOTE]I'm still sore about it. If something is 3 weeks from release, you'd better hope its finished. I do of course mean [i]finished[/i] in the same sense that arena commander is [i]finished[/i].
[QUOTE=Squeegy Mackoy;50444884]I'm still sore about it. If something is 3 weeks from release, you'd better hope its finished. I do of course mean [i]finished[/i] in the same sense that arena commander is [i]finished[/i].[/QUOTE]
It's fine to be sore about it.
Really, the only thing I think gets a lot of us riled up is when a person takes these occasional inconveniences and blows them out of proportion with phrases like
[I]"A sign that Star Citizen is [U]CLEARLY DOOMED.[/U]"[/I]
or
[I]"PROOF that CR is a [B]Laundering money[/B] because Star Citizen is impossible."[/I]
Essentially anything that sounds like something from Derek Smart, like the stuff Hezzy's been posting constantly.
[QUOTE=DasFroggy;50445212]It's fine to be sore about it.
Really, the only thing I think gets a lot of us riled up is when a person takes these occasional inconveniences and blows them out of proportion with phrases like
[I]"A sign that Star Citizen is [U]CLEARLY DOOMED.[/U]"[/I]
or
[I]"PROOF that CR is a [B]Laundering money[/B] because Star Citizen is impossible."[/I]
Essentially anything that sounds like something from Derek Smart, like the stuff Hezzy's been posting constantly.[/QUOTE]
You mean stuff I've been posting, like the frivolous expenditure of funds on furniture that would be better directed towards game development? The mystery around how Star Marine was [I]3 weeks[/I] away from being released and disappeared, to be replaced with a barebones FPS experience? The fact that they confirmed last year that they would attend E3, confirmed to the organisers that they would be attending as recently as 30th April, before dropping out?
But yeah of course these are just occasional inconveniences and aren't indicative of something wrong with the development and management of this game.
[QUOTE=FlyingDog;50444328]Hezzy please leave, literally no one cares. A lot of people, including me, have already got a lot out of Star Citizen so even if they announce that the game's fucked because they blew it all on automated doors in their private jets that they fly off to their islands in the south pacific to hang out with 2Pac, a fair chunk of people will still go "yeah I got my money's worth out of it." People that spend upwards of thousands of dollars on this game are a little out there. All I want is to be able to come into this thread and check on what's happening with the game I spent a whopping 50 dollars on without having to see this bullshit argument back and forth between you and Elix every time. Will the game be exactly the thing they promised 3 years back? Fuck no, and that's a good thing because hopefully that means that they were able to adapt the extra time and money into something more sensible, time will tell. Surely you have something better to do with your time than to sit here and argue.[/QUOTE]
People do care though. I've had many messages of support through Steam as well as private message. People who feel they'll be ganged up on if they post anything remotely negative. Basically exactly what happens to me every time I post. I feel that I reply to an average of 3 different people per post.
You say that people that spend upwards of a thousand dollars on this game "are a little out there". There are at least three who regularly post in this thread.
Ah yes, the old "Surely you have something better to do" argument. I don't, so you should probably just get used to it. I'll be dropping into this thread every now and again, drawing attention to things and debating in a polite and civil tone despite being treated with open hostility.
Till next time chaps!
[QUOTE=Hezzy;50445259]The mystery around how Star Marine was [I]3 weeks[/I] away from being released and disappeared, to be replaced with a barebones FPS experience?[/QUOTE]SC's development smelled odd prior to this. There's questionable decisions I can only really justify with what might be a Chris's meddling middle-management and insistence that stuff be done his way even though the people working for him know better. We all remember [i]Damage States[/i], right? That's forgivable. Chris is a dinosaur and possibly an idiot but that doesn't explain the Star Marine fiasco. Something fucked up big and I still don't have satisfactory answers.
[QUOTE=Hezzy;50445259]You mean stuff I've been posting, like the frivolous expenditure of funds on furniture that would be better directed towards game development? The mystery around how Star Marine was [I]3 weeks[/I] away from being released and disappeared, to be replaced with a barebones FPS experience? The fact that they confirmed last year that they would attend E3, confirmed to the organisers that they would be attending as recently as 30th April, before dropping out?
But yeah of course these are just occasional inconveniences and aren't indicative of something wrong with the development and management of this game.
People do care though. I've had many messages of support through Steam as well as private message. People who feel they'll be ganged up on if they post anything remotely negative. Basically exactly what happens to me every time I post. I feel that I reply to an average of 3 different people per post.
You say that people that spend upwards of a thousand dollars on this game "are a little out there". There are at least three who regularly post in this thread.
Ah yes, the old "Surely you have something better to do" argument. I don't, so you should probably just get used to it. I'll be dropping into this thread every now and again, drawing attention to things and debating in a polite and civil tone despite being treated with open hostility.
Till next time chaps![/QUOTE]
...and yet another exemplary demonstration of his dependence on the Smart narrative.
From the outlandish connection between a mild inconvenience and paranoid delusions of mismanagement or deliberate criminality, to the mention of an immeasurably great force of ambiguous and unnamed "people who agree with me".
I rest my case.
[B]EDIT:[/B] Thanks for the dumb, Hezzy. When you can't fight with logic, fight with mildly inconveniencing forum mechanics.
[QUOTE=Squeegy Mackoy;50445530]SC's development smelled odd prior to this. There's questionable decisions I can only really justify with what might be a Chris's meddling middle-management and insistence that stuff be done his way even though the people working for him know better. We all remember [i]Damage States[/i], right? That's forgivable. Chris is a dinosaur and possibly an idiot but that doesn't explain the Star Marine fiasco. Something fucked up big and I still don't have satisfactory answers.[/QUOTE]
It's not some crazy conspiracy theory, it's just a bunch of mistakes and mismanagement in game development headed by a man who is notorious for blowing through budgets and deadlines. I don't know why that's so hard to believe. Development of the game has stabilized over the past 6-8 months, with a lot of the long term plans and boring behind the scenes stuff (like re-writing low level CE code to support large worlds) now starting to pay off.
"Never attribute to malice that which is adequately explained by stupidity."
There is no smoking gun conspiracy theory. There is no laundered money. There is no private jet with golden automated doors on a private island. Star Citizen has made a lot of missteps due to its bizarre and unprecedented funding circumstances, but the game's development has continued to chug along. Maybe in 6 years the game will be "finished" but, yeah. There's nothing else to it.
[QUOTE=Why485;50445776]It's not some crazy conspiracy theory[/QUOTE]Don't cloud my fantasies with reality. If you mine specific quotes like [QUOTE=Chris]When we’ve got that basic set together we will sort of turn on the map for Star Marine because all Star Marine is, is a game mode.[/QUOTE] and [QUOTE=Illfonic]We had some massive setbacks after our unexpected departure from our work on Star Citizen[/QUOTE] It makes for a fun exercise in wild speculation.
the mystery of star marine seems obvious to me; they're currently going full steam ahead on the PU stuff and sq42, there's simply no manpower to spend on it. it could be a question of spend x months to complete it vs completing a major PU patch ie persistence
I am curious about the behind the scenes aspect of it though, was illfonic incompetent? was there communication problems between illfonic and other studios/CR? seems like they redid some shit 3-4 times.
at least now it seems the SM features and content are gradually trickling into the PU
[QUOTE=Squeegy Mackoy;50445916]Don't cloud my fantasies with reality. If you mine specific quotes like and It makes for a fun exercise in wild speculation.[/QUOTE]
If you're just having a laugh, and there's plenty to joke about when it comes to SC, then it's all's good. Poe's law is getting out of hand in this thread and with anything surrounding Star Citizen in general, so I tend to not pay too close attention when "drama" comes up.
[QUOTE=krail9;50445978]I am curious about the behind the scenes aspect of it though, was illfonic incompetent? was there communication problems between illfonic and other studios/CR? seems like they redid some shit 3-4 times. [/QUOTE]
the behind the scenes happenings with that is all under standard employment NDA, so it's all speculation. The best we know is they were contracted to handle extra work when CIG was short on manpower, and the contract was not renewed after the year was up, as CIG's employee count and studio arrangements had vastly changed.
It's easy to guess there was a lot of outsourcing-esque miscommunication with them given all the re-dos they did, especially when CR is such a notorious overperfectionist about some things
[QUOTE=Why485;50445988]If you're just having a laugh, and there's plenty to joke about when it comes to SC, then it's all's good. Poe's law is getting out of hand in this thread and with anything surrounding Star Citizen in general, so I tend to not pay too close attention when "drama" comes up.[/QUOTE]I am still salty that there isn't a "fuck shit up" on foot mode like there is for ships. Also slightly bewildered as to why there's only one (now two?) of what should be quite a collection of guns. We saw them all working during the various Star Marine demos, and as far as I'm aware a gun is just a different set of entries in a table so why wouldn't they all be lumped in with the one assault rifle? We can change clothes now too so what about the armour suits? Star Marine was [i]supposed[/i] to have a light/med/heavy class so you'd think the ability for clothes to alter damage exists in some form too.
Also where's my face hud?
[QUOTE=Squeegy Mackoy;50446106]I am still salty that there isn't a "fuck shit up" on foot mode like there is for ships. Also slightly bewildered as to why there's only one (now two?) of what should be quite a collection of guns. We saw them all working during the various Star Marine demos, and as far as I'm aware a gun is just a different set of entries in a table so why wouldn't they all be lumped in with the one assault rifle? We can change clothes now too so what about the armour suits? Star Marine was [i]supposed[/i] to have a light/med/heavy class so you'd think the ability for clothes to alter damage exists in some form too.
Also where's my face hud?[/QUOTE]
you can already get most of the guns through various sources in crusader (crime system rewards, yela salvage) but can buy them in the next update: 2 pistols, 2 rifles, shotgun, sniper
and you can buy armour in light/med/heavy, it has different movement and resistance stats
[QUOTE=krail9;50446221]you can already get most of the guns through various sources in crusader (crime system rewards, yela salvage) but can buy them in the next update: 2 pistols, 2 rifles, shotgun, sniper
and you can buy armour in light/med/heavy, it has different movement and resistance stats[/QUOTE]I might be a bit behind on the complaining. Last time I launched SC I closed it summarily because it wanted to patch again.
It's funny how the Shart and the goons are still beating the dead horse of Star Marine from a year ago, despite the fact that the CIG team has been adding content and functionality to the game at a steady rate since November last year and have obviously already sorted out their organizational problems. Something of a drowning man's desperation to grasp at straws, since they can't come up with any arguments that hold water this year. Even funnier because we've got the early stages of the PU now, and can already do far more than we ever could've with SM.
E3? Don't make me laugh. They haven't once this year said they'd go to E3, only Gamescom. Hezzy, you and the rest of his lapdogs aren't fooling anyone. For someone who claims to have been out of touch with Derek, you sure seem strangely acquainted with his latest tantrums.
I only wonder why you guys deign to take a man who has been such a colossal failure in life seriously, and so obviously has a chip on his shoulder because he couldn't make a good game if his life depended on it.
[QUOTE=Hezzy;50445259]You mean stuff I've been posting, like the frivolous expenditure of funds on furniture that would be better directed towards game development? The mystery around how Star Marine was [I]3 weeks[/I] away from being released and disappeared, to be replaced with a barebones FPS experience? The fact that they confirmed last year that they would attend E3, confirmed to the organisers that they would be attending as recently as 30th April, before dropping out?
But yeah of course these are just occasional inconveniences and aren't indicative of something wrong with the development and management of this game.
[/QUOTE]
When the first point you make is once again going back to the door/furniture argument that has been explained by multiple people, it's pretty clear you're just hating on the game for no reason and just spouting baseless accusations. People have already explained why those "frivolous expenditure of funds on furniture" are not that at all and they are a normal thing for games developers. As already said before games development isn't just throwing money at problems and then getting a game out of other side after you shove enough money at it. Assuming you're talking about the door, there are lots of benefits of it and plenty of companies have similar things for their lobby/building. For example:
[t]https://upload.wikimedia.org/wikipedia/commons/2/27/Valve_Lobby_2016.jpg[/t]
[img]http://static.gamesradar.com/images/mb/GamesRadar/us/Daily/2011/05-May/31/Blizzard%20Photo%20Tour/IMG_1675--article_image.jpg[/img]
[img]http://5343-presscdn-0-91.pagely.netdna-cdn.com/wp-content/uploads/2012/07/rhino.jpg[/img] - I'm fairly sure this one is an actual working tank.
I doubt something along the lines of "Look at this! They could have put all that money towards working on games but instead they wasted it all on pointless decoration!" was something you'd have said for those at the time they got them. Plenty of companies get things like that to increase employee morale, create good first impressions of visitors, generate more exposure for their business and lots of other reasons. So why when Star Citizen does it do you think it's not acceptable and indicates " something wrong"?
Guys you all need to come to grips with reality, CRoberts is a scam artist, only a blind fool would follow that losers game. Now Derek Smart? [I]That[/I] guy knows how to make a fucking game, let me tell you! Here, just take a look at his new game Line of Defense that's been in the works
[media]http://www.youtube.com/watch?v=mH0fJ8IVyH8[/media]
The child playing the game clearly doesn't know what he's doing or talking about, I'm glad Derek was there to set him straight and give him all the facts.
[quote]"Public opinion is meaningless to me because opinions are things you can't change and wasting your time trying to convince people otherwise is just that. A waste of time. If I wanted to waste my time, I know a lot of more meaningful ways to do it." - Derek Smart[/quote]
Derek has also faced constant harassment from people on the internet too which isn't fair, in fact he had to [URL="http://massivelyop.com/2016/04/11/derek-smart-is-pulling-line-of-defense-from-steam-over-review-bombing/"]pull Line of Defense off Steam[/URL] because of review bombing.
[quote]“My reasons for moving the game are very simple. [B]I am tired of the noise, the attacks, the harassment, the distractions [/B]here on Steam.”[/quote]
What kind of petulant child spends all their time talking shit about such an excellent and completed game such as Line of Defense? Seriously it's not as bad as that fucking ponzi scheme Scam Citizen which is being made by a bunch of incompetent hacks without a gram of talent in their bodies. They aren't perfect like Derek, and we should let them know who the [I]real[/I] game developer is!
Ok we get it DS is a hack and hezzy likes to come in here to stir the pot of sort-of fanboys
And CIG is not coming to E3 big whoop
Can we talk about spaceships please
[QUOTE=nightlord;50450260]
I doubt something along the lines of "Look at this! They could have put all that money towards working on games but instead they wasted it all on pointless decoration!" was something you'd have said for those at the time they got them. Plenty of companies get things like that to increase employee morale, create good first impressions of visitors, generate more exposure for their business and lots of other reasons. So why when Star Citizen does it do you think it's not acceptable and indicates " something wrong"?[/QUOTE]
Unless Chris Roberts and his what, 200-something man team spread all over the world, don't all live in partially flooded basements and housing projects funneling every single dollar that ever came into their possession on the GAME, then its clear they're just [B]WASTING OUR MONEY[/B] and should be [I][B]DISMANTLED[/B][/I], because its better for the company to be revealed for the fraud that they are and have this horrible project shut down, than for it to maybe succeed.
[QUOTE=MendozaMan;50450426]
Can we talk about spaceships please[/QUOTE]
Ok
I once spent 8 hours downloading an update, walked out of Olisar, promptly crashed, and then had to spend another 8 hours updating because they forgot to add the HUD to the 300i. :vs:
is getting flagged by your ISP for 'torrenting' due to the p2p thing and consistently re-updating the PTU still something that happens or did that get sorted out
[QUOTE=dai;50450565]is getting flagged by your ISP for 'torrenting' due to the p2p thing and consistently re-updating the PTU still something that happens or did that get sorted out[/QUOTE]
Isn't that something your ISP would need to take care of and not CIG? I'm not quite sure how that works.
[QUOTE=Saber15;50450533]Ok
I once spent 8 hours downloading an update, walked out of Olisar, promptly crashed, and then had to spend another 8 hours updating because they forgot to add the HUD to the 300i. :vs:[/QUOTE]
CiG really need to get the new update system in.
There are some things I think the CIG team need to focus on pronto, and not just the update system. Two factor authentication needs to be a thing yesterday, and the entire bug tracker needs a rework badly. It's dumb that bug reports need ten confirmations to even be considered valid, it's dumb that they expire after 30 days if they're not voted on, it's dumb that there's no proper search system, and it's dumb that reports marked as duplicates don't get autolinked in the original they're marked as a duplicate of. People won't feel like reporting bugs if they're concerned their reports will be swept under the rug.
I just noticed I missed the confirmation for my shipping address for the poster.
*shrugs* oh well
[QUOTE=MendozaMan;50450426]Can we talk about spaceships please[/QUOTE]Park a 300i inside another ship such that it wont fit when its doors are opened. Open the doors.
[QUOTE=Squeegy Mackoy;50453401]Park a 300i inside another ship such that it wont fit when its doors are opened. Open the doors.[/QUOTE]
I'm pretty confident that the same bug I saw in 2.1 still works: park an Aurora (or any ship, probably) with its nose pretty much stuck up the Freelancer's ass. Door closed, specifically.
Then the 'lancer pilot opens the back hatch. Instant Aurorasplosion.
I'm still waiting for CIG to come up with some way cataloging their massive back catalog of info so people don't have to read four years of Comm-Links or endure a giant textwall info dump from someone like me. Not everyone has the time and there's a lot of important info in the archives that a lot of people don't know.
For example, CIG has not yet ever implemented official TrackIR support; no effort at all. That players got to work was basically a cross between user hacks and vanilla CryEngine sort of knowing how to handle it albeit with very limited and retarded control scheme bindings. Then a change CIG made working on something else broke the half-working functionality.
I actually saw a backer try and tell a dev that, no, CIG had actually added TrackIR support and then stopped supporting it. Unfortunately, the dev he was talking down to was [I]one of the devs responsible for VD/etc.[/i] and he got told.
Okay I really don't know much about the whole star citizen derek smart debacle, or star citizen as a whole, I just pop in occasionally to skim through the thread for pictures of space ships, but that video of him arguing with the streamer about loading screens for half an hour is fascinating. Does he do that kind of thing often, and are there more videos?
All I really know about the man is that he throws tizzies and he apparently designed a really broken game I bought from a closeout store bargain bin as a kid.
[QUOTE=echo78;50458122]Okay I really don't know much about the whole star citizen derek smart debacle, or star citizen as a whole, I just pop in occasionally to skim through the thread for pictures of space ships, but that video of him arguing with the streamer about loading screens for half an hour is fascinating. Does he do that kind of thing often, and are there more videos?
All I really know about the man is that he throws tizzies and he apparently designed a really broken game I bought from a closeout store bargain bin as a kid.[/QUOTE]
As far as I know, Derek spends very little actual time working on his own game, but instead devotes a truly ridiculous amount of time and effort to stalking and doxxing anyone who dares criticise him or his work on the internet, and mouthing off about Star Citizen. He's not exactly... well.
All you need to do is Google his name and you'll find more than you ever wanted to know about him. And if that isn't enough for you, search Google's Usenet archives for his name. He's spent most of the past 30 years shitposting.
[URL="https://robertsspaceindustries.com/comm-link/transmission/15364-Monthly-Studio-Report"]The monthly report is out.[/URL] It's 21 printed pages long not counting the RSI nav footer.
[t]https://robertsspaceindustries.com/media/23tu8opxap1c2r/source/Levksi_Header_BHVR2.jpg[/t]
Levski (Nyx) is really starting to come together.
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