D&D V6 - Edition jokes don't really make sense anymore
5,003 replies, posted
Thanks for the responses and not throwing me under the proverbial bus.
I understand the amount of prep involved. I suppose it was under the assumption that there'd be someone with a world they'd set up and wanted a group to throw into it. I assume that's quite rare though.
One of ours did want to start DMing, but wanted to use one of the sort of 'starter kits' to do it, just so he'd get a feel for it.
That's the best way to start. Tell them to go for it!
Might have a go myself to be honest.
I take it wizards of the coast has some stuff on their website to get you started?
I've never had a problem with prep. Anything longer than 10 minutes was just me going overboard with uneccessary things or long term (more than a few sessions) preparation.
DM'd my first D&D5e Adventurer's League game. Luckily had another DM as a player who backed me up a few times. I wouldn't say everything went smoothly, but it all went pretty well.
Ran two 3.5 games this weekend. One of them was a party of 6 that wanted to try out the game. I ran an abridged version of Sunless Citadel on Saturday (9 hours), and the next adventure in a custom game I've been running for the better party of a year (12 hours). I am exhausted, but it is incredibly rewarding.
The party in the second game found themselves on a boat with a Tsochar (body snatcher) on board. This was meant to test how well the party can trust each other and work as a group. Needless to say, it was a completely delightful failure. Two of them caused a scene that almost caused a mutiny, and the captain of the ship had to yell at them like children. It was something that started to get ugly out of character, but I had them argue in character and it ended up being a highlight of the night.
[QUOTE=Snood_1990;51950351]Might have a go myself to be honest.
I take it wizards of the coast has some stuff on their website to get you started?[/QUOTE]
There's the starter set, Lost Mines of Phandelvir. That's online for free on their site I think? There's also the DMG, which has tons of tips on setting up and running campaigns, designing NPCs and villains, designing dungeons and their purposes, and generally is a useful read for new GMs.
We were down two players this last session, including one of our tanks. We finished last session exiting a hellscape portal and found that our 5 days in this other plane was about 30 days in the overworld. We found that a group led by a "fearsome barbarian" had taken a displaced group of 20-25 citizens we were traveling with and captured them, and had holed up at a manor in the rich part of this town. We were given intel that there are only 15 people and we figured we could make a dent in their forces this week, so we ventured over. We failed our initial stealth checks and so on our surprise round all unloaded our loudest attacks on a single guard causing the rest of the enemies to start pouring out. A few of them got out and we set the doorway on fire which helped a lot because it forced the rest of them to find another route, giving us more than ample time to deal with the few who'd come out. We dealt with them and then ran around the corner, killing a few more (I ran down four archers and deflected every single attack), only one enemy survived from that group and he ran inside to alert the boss and whoever was left.
We follow his trail of blood to the biggest room in the house and find the last 7 people, holding 3 of our villagers hostage. One of the enemies holding a villager was traveling with us and ergo the villagers. He was a bigot who hated mages and kept trying to goad the villagers into killing us so I seared half his face off in a very similar situation to the one we're in now, causing him to run away and tell us we'd rue the day.
I'm just happy that I get to do it again.
[QUOTE=Snood_1990;51949906]Thanks for the responses and not throwing me under the proverbial bus.
[/QUOTE]
No problem, if you have any specific questions feel free to ask in the thread or the discord, people are usually willing to help even if some of them have bad opinions.
Very strong wrong opinions.
Our discord provides the best opinions. They're just the best. TREMENDOUS opinions. Especially about alignments.
[img]http://i.imgur.com/XA8vKsk.png[/img]
[QUOTE=Snood_1990;51949171]Four of us are looking for a new weekend Roll20 D&D 5E session, we're all GMT timezone. Any DMs on here interested?[/QUOTE]
I had an idea I wanted to run that needed a group, but it's very homebrew-oriented. I replaced the stock races with 3 crustaceans (crabs, shrimp, lobsters) and 3 mollusks (octopuses, cuttlefish, sea snails) which are all sapient and the setting is in the sea, in the benthic zone between the shore and the continental shelf. There's still magic and standard classes though.
Given that it's homebrew and a little weird, I wouldn't blame you guys if you turned it down, but the offer stands.
[QUOTE=Alsojames;51949151]Gurps? The Generic Universal Roleplaying System? Has a million and one sourcebooks for everything?[/QUOTE]
Yeah, I know what GURPS is but I'd hardly recommend it for a beginner.
Invite link is [url]https://discord.gg/kB8EzMY[/url] it needs to be updated in the op.
[QUOTE=ElectricSquid;51952799]I had an idea I wanted to run that needed a group, but it's very homebrew-oriented. I replaced the stock races with 3 crustaceans (crabs, shrimp, lobsters) and 3 mollusks (octopuses, cuttlefish, sea snails) which are all sapient and the setting is in the sea, in the benthic zone between the shore and the continental shelf. There's still magic and standard classes though.
Given that it's homebrew and a little weird, I wouldn't blame you guys if you turned it down, but the offer stands.[/QUOTE]
whatabout standard fish races?
Let me guess. The Eels are mind flayers, the sharks and rays are goblinoids, and you're a fucking fishist with no sensitivity to real world issues. I hope you end up on a fish hook, you scumbag.
[QUOTE=The Jack;51953091]whatabout standard fish races?
Let me guess. The Eels are mind flayers, the sharks and rays are goblinoids, and you're a fucking fishist with no sensitivity to real world issues. I hope you end up on a fish hook, you scumbag.[/QUOTE]
I picked those six because they have appendages that can grab things. Except sea snails, I guess, who are either shit out of luck or get Mage Hand as a permanent spell or something. Also, because I like cephalopods and arthropods are pretty cool guys too.
Fish are either wildlife or livestock (people herd them like sheep), sharks (more likely the "smaller" kinds, since great whites and the like would be insanely huge compared to a crab) would be comparable to dragons, whales and sea turtles are used as transportation, and large/medium-sized predatory fish like barracudas and lionfish would be enemies as well. Not sure what they'd be analogous to. I'd definitely have some deep-sea creatures take on the roles of some of the classic monsters, though. A journey to an abyssal vent city lit by bioluminescent algae, or a scavenger town that's cropped up around a fallen whale carcass, or a deep-water shipwreck fortress could all be pretty neat; you'd have to do a lot of prep like setting up pressure wards and stuff. Likewise, tide pool colonies would be interesting and exploring the "great dry void" beyond where the water stops could be an adventure all on its own.
I could probably go on at moderate length about this but I don't want to take up too much space here.
party travel to city
party took the prince hostage.
their demands?
bard: "I cast [I]SUGGESTION[/I] on the king and order him to [I]give me his crown[/I]. then leave"
me: "Okay, he is bewitched and promptly hands you his crown then goes to sit down on the palace steps
Bard: "[B]Cool, so i'm king now?[/B]"
me: "No."
Bard: "why not? I HAVE THE CROWN!"
never mind the prince, the nobles, the council, the other cities, the standing army, the generals, the merchant guilds, the neighboring countries, the gods themselves TELLING YOU, TO NOT DO THIS, FUCK, SHIT JUST STOP.
yeah, go ahead you're king.
Your players seem to be very... interesting
How many of them have died so far?
[QUOTE=_Maverick_;51953422]party travel to city
party took the prince hostage.
their demands?
bard: "I cast [I]SUGGESTION[/I] on the king and order him to [I]give me his crown[/I]. then leave"
me: "Okay, he is bewitched and promptly hands you his crown then goes to sit down on the palace steps
Bard: "[B]Cool, so i'm king now?[/B]"
me: "No."
Bard: "why not? I HAVE THE CROWN!"
never mind the prince, the nobles, the council, the other cities, the standing army, the generals, the merchant guilds, the neighboring countries, the gods themselves TELLING YOU, TO NOT DO THIS, FUCK, SHIT JUST STOP.
yeah, go ahead you're king.[/QUOTE]
You should have let him believe he was king right up until the guards arrested him for stealing the king's crown(and all his other crimes).
[QUOTE=SiberysTranq;51953435]Your players seem to be very... interesting
How many of them have died so far?[/QUOTE]
none so far, i've been to easy on them.
[QUOTE=Rats808;51953624]You should have let him believe he was king right up until the guards arrested him for stealing the king's crown(and all his other crimes).[/QUOTE]
he was convinced he [B]WAS[/B]
i tried to explain that 5 people convincing an old man to hand over a lovely golden hat, does not a king make.
as his first """"""[I]Royal[/I]"""""" order, he had the prince beheaded on the palace walls
bard: "i drag the prince up onto the walls and let beth (barbarian dwarf) do what she is best at."
me: "no.."
barbarian: "i can we just kill him now?"
me: "NO."
bard: "OH YEAH! i wanna say something poetic, like.. shouting about how they are free now, yeah something like that."
*the barbarian brings down her axe on the prince as people watch on in abject horror*
Bard: "PEOPLE YOU ARE FREE! WE HAVE COME TO SAVE YOU!"
me: "The entire city guard is now gathering ready to besiege the palace."
Druid: "where we not meant to do that?"
:why:
Sounds like they're having fun at least.
[QUOTE=ElectricSquid;51952799]I had an idea I wanted to run that needed a group, but it's very homebrew-oriented. I replaced the stock races with 3 crustaceans (crabs, shrimp, lobsters) and 3 mollusks (octopuses, cuttlefish, sea snails) which are all sapient and the setting is in the sea, in the benthic zone between the shore and the continental shelf. There's still magic and standard classes though.
Given that it's homebrew and a little weird, I wouldn't blame you guys if you turned it down, but the offer stands.[/QUOTE]
Oh fuck yeah, sign me up. What are your opinions on Blood Hunter lobsters?
[QUOTE=ElectricSquid;51952799]I had an idea I wanted to run that needed a group, but it's very homebrew-oriented. I replaced the stock races with 3 crustaceans (crabs, shrimp, lobsters) and 3 mollusks (octopuses, cuttlefish, sea snails) which are all sapient and the setting is in the sea, in the benthic zone between the shore and the continental shelf. There's still magic and standard classes though.
Given that it's homebrew and a little weird, I wouldn't blame you guys if you turned it down, but the offer stands.[/QUOTE]
That sounds pretty interesting I have to say, and I wouldn't mind joining a game of that.
[QUOTE]In Dark Heresy, my party is investigating an abandoned underground complex, it's presence our only lead on person our Inquisitor wants us to find. True to form, the place is falling apart and full of various mutated creatures.
So we find a room full of mysterious buzzing, around an area full of tech that's full of holes. My character tries to sneak in to get a better look, as my warp perception power can only vaguely see a swarm of some kind.
My character rolls an 84 for his stealth roll, with the swarm thing rolling an 11, and 8 metal bee things fly into the walls and start burrowing through the walls and out the other side. Me and the Sororitas botch our awareness checks (despite the fact I can see through walls and she's the only person with the awareness skill :v:) but the tech priest passes it, and gets a round to prepare... which he spends going into frenzy.
The metal bees go for him, taking him down to half his wounds in one attack. I get to go first, thankfully having my long-las to hand, and boosting my aim with a fate point, I take a shot. Despite a -30 to hit such a small target, I ace the roll and shoot five of them down (Or as the GM points out, 'you just sniped BEES out of the air). The Sororitas goes next, flailing her chain blades around (after narrowly deciding not to just hit the bees and the techpriest with a handflamer and hope for the best), but to no avail. The tech priest then goes berserk and swats the remaining bees down, thankfully managing to calm down afterwards.
Afterwards, we can still hear (less) buzzing, and decide on what to do next.
Me: Send the Sororitas first with her hand flamer, let her hit them with that, then the rest of us move in.
Sororitas: Uh, nope... (She's freaked out by things like toads and millipedes which we'd recently encountered, didn't really fancy her character getting attacked by bees as well)
Me: Okay... Ah, you have a stun grenade, we can chuck that in, stun the bees and then me and the tech priest can charge in and finish them.
Everyone agrees, and with the highest BS the Tech Priest makes the throw, rolling a 2, and is so precise he lands it in the shell of the machine that they were using as a nest.
GM: Okay, so the bees take a toughness test at -30 to avoid being stunned... and pass.
All of the party: ...what.
GM: The grenade collapses the rusted shell of the machinery, and the buzzing grows loud and angry
At which point we decided to leg it :v: (and I discovered my character is less tough than metal bees...)[/QUOTE]
[QUOTE=ElectricSquid;51952799]I had an idea I wanted to run that needed a group, but it's very homebrew-oriented. I replaced the stock races with 3 crustaceans (crabs, shrimp, lobsters) and 3 mollusks (octopuses, cuttlefish, sea snails) which are all sapient and the setting is in the sea, in the benthic zone between the shore and the continental shelf. There's still magic and standard classes though.
Given that it's homebrew and a little weird, I wouldn't blame you guys if you turned it down, but the offer stands.[/QUOTE]
Sounds like an amazing opportunity to make a mantis shrimp monk.
[QUOTE=MenteR;51934086]hey fellas. you might remember my last week's story: the barbarian, named SMURGA, raged because he lost his beard by a mild magic surge, so he proceeded to beat the sorcerer up. the party could not stop him non-lethally because he rolled really well on his saving throws, so they eventually put him down for good.
well, this saturday's session will start with them looting the barbarian's corpse. so i figured i'll throw in a folded up parchment, which when opened will reveal the following children's drawing:
[t]http://i.imgur.com/ydNlLYQ.png[/t]
i expect remorse[/QUOTE]
it worked lmao
they all felt bad as a group and immediately frowned at me and i was like "it was a cheap blow i know". it was great.
[QUOTE=_Maverick_;51953749]none so far, i've been to easy on them.
he was convinced he [B]WAS[/B]
i tried to explain that 5 people convincing an old man to hand over a lovely golden hat, does not a king make.
as his first """"""[I]Royal[/I]"""""" order, he had the prince beheaded on the palace walls
bard: "i drag the prince up onto the walls and let beth (barbarian dwarf) do what she is best at."
me: "no.."
barbarian: "i can we just kill him now?"
me: "NO."
bard: "OH YEAH! i wanna say something poetic, like.. shouting about how they are free now, yeah something like that."
*the barbarian brings down her axe on the prince as people watch on in abject horror*
Bard: "PEOPLE YOU ARE FREE! WE HAVE COME TO SAVE YOU!"
me: "The entire city guard is now gathering ready to besiege the palace."
Druid: "where we not meant to do that?"
:why:[/QUOTE]
If you wana fuck with 'em you should have them dragged off to the Dungeon where it's revealed that the King was a Doppleganger who'd long ago disposed of the king. He then makes a point to thank them for creating such a convenient scapegoat in getting rid of the Prince before shifting back and having the lot of them tossed into some Undermountain rip off naked and unarmed.
Have 'em spend a few weeks traversing some labyrinthine dungeonscape where they can murderhobo everything until they finally get out and find the Doppleking has basically gone full tyrant. For extra flavor maybe they encounter the real King down there, whose not only alive and kicking ass but also REALLY wants to hear about how his beloved son is doing.
I realized my character has a relationship with another party member like Deadpool and his old crack whore roomie.
The other party member in question nearly killed my female Tiefling arcanist when we first met, bragged about it then wanted to sleep together weeks later. That's too weird for me to rp with another dude bro player so we usually just mock each other or find subtle ways to throw one another off. We live in the same house (cause we're broke as shit) and have this weird platonic relationship where we are friends, confide and hate each other at the same time.
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