• D&D V6 - Edition jokes don't really make sense anymore
    5,003 replies, posted
What kind of Lich uses his own skull as his phylactery?
[QUOTE=Oliolio;52081704]What kind of Lich uses his own skull as his phylactery?[/QUOTE] One who isn't using his head.
[QUOTE=Oliolio;52081704]What kind of Lich uses his own skull as his phylactery?[/QUOTE] 2003 Fullmetal Alchemist spoilers [sp]Fuhrer King Bradley kinda did that.[/sp]
[QUOTE=Rudevinny;52083747]Oh yeah, and speaking of the boons, mine was retiring from the guard company we were part of and becoming a court arcanist. I had planned for the former since the beginning of the mini-series, but my abysmal rolls made my character's reasons for retirement far more believable ("I'm too washed up, my glory days are over etc etc.") The way how my character talked about retirement to others was depressing in a way, but it ended up being a little bit funny in the end. Being the idgaf-wizard I am, I just walked up to the marshal of the guard and said "Hey just so you know I'm retiring". He told me not to retire until I find the barbarian. I asked the king for retirement anyway and an audible grunt was heard in the back. Yeah get fucked, Krul, find someone younger and less washed-up to do your jobs.[/QUOTE] Hold on there dude, now you're at court with him for the rest of your life. There's a reason I compared Krul to Mike Tyson. Sleep with one ear open.
Recently my girlfriend and me joined a new group for a 5e campaign, and the DM just seems to be really against her. For example he'll just ignore her or skip over her character and has even outright accusing her of cheating (because rolling an 18 is impossible and she must of just placed the dice like that...). I don't know if it's sexism or what but I've played with a lot of different people in the past but the gender of a player has never been an issue before. Has anyone else experienced this and if so how did you resolve the issue?
I've dealt with other people ignoring me and being assholes, you basically just have to leave and find a different group. You can try to talk about it but sometimes they'll get salty
The key to not being ignored is to make great endearing characters. I don't know why they pay attention to me, given that my characters suck. Maybe it's being devilishly handsome?
[QUOTE=HazzaHardie;52089862]Recently my girlfriend and me joined a new group for a 5e campaign, and the DM just seems to be really against her. For example he'll just ignore her or skip over her character and has even outright accusing her of cheating (because rolling an 18 is impossible and she must of just placed the dice like that...). I don't know if it's sexism or what but I've played with a lot of different people in the past but the gender of a player has never been an issue before. Has anyone else experienced this and if so how did you resolve the issue?[/QUOTE] Yeah, sounds like something bad enough that you can't really resolve it via talking. Just find another group, there's always one out there!
[QUOTE=Chronische;52089898]Yeah, sounds like something bad enough that you can't really resolve it via talking. Just find another group, there's always one out there![/QUOTE] [QUOTE=Saxon;52089875]I've dealt with other people ignoring me and being assholes, you basically just have to leave and find a different group. You can try to talk about it but sometimes they'll get salty[/QUOTE] Thanks, I thought as much, unfortunately it's not that easy to find groups where I am and I haven't had much luck finding a group online, however it's not too bad as this was only a temporary group anyway while the main one we're in is on temporary break due to assignments and exams, so once those are over we can go back to having fun again.
So, when I DM my 3.5 campaign I only really come up with fleshed out plot points the day before at most, usually more like 3 hours before. While this is definitely not the best idea since I write myself into corners that have really difficult ways of getting out of without straight DM fiat (which I loathe doing for even small things), when I finally manage to tie things together in a justifiable way it does lead to unique stuff that I feel is worth it. Like the "villain" of the mini-arc at first appearing to be the body of the head technician of a project that blew a hole in the sky being taken over by the local sentient/malevolent magic force/fallout, but instead it was a group of ghosts who were using their telekinesis to move the body QWOP style because an important computer console was keyed to his prints. Unfortunately they wanted to make sure this project never saw the light again by the tim taylor method and were feeding energy into an apparatus that amongst other things contained a sphere of annihilation, but minor details. Also they looked like this because my search for ghost images to make tokens of immediately lead me to Scooby-Doo: [media]https://www.youtube.com/watch?v=b2kyy9L1EJI[/media]
[QUOTE=Rudevinny;52100344]Why the fuck is Roll20's compendium so godawful Some of the content, mostly related to class features like the Fighter's archetypes are all missing spare for the first ones. For example, the page for Warlocks shows only the Fiend pact and its options, nothing else.[/QUOTE] It's because it's only what they can show due to D&D 5e's OGL having some parts of the game not be OGL, and all but one archetype to each class are non-OGL, so they're showing only what they legally can... Which happens to be some of the worst/more boring archetypes.
DM handed me the Sword of Kas tonight, with the major detriment being that I have to kill a character of my PCs alignment (Lawful Good) to attune to it. Stepped outside for some fresh air and was greeted with a massive looming blood moon. It's a sign.
[QUOTE=Archimedes;52106900]DM handed me the Sword of Kas tonight, with the major detriment being that I have to kill a character of my PCs alignment (Lawful Good) to attune to it. Stepped outside for some fresh air and was greeted with a massive looming blood moon. It's a sign.[/QUOTE] Are there any particular stipulations to that or do you just have to kill [i]someone[/i] of your alignment? Because you could like, find someone on their death bed that's like days from dying and just like straight up ask if you can kill them to become the coolest guy or whatever you're doing.
[QUOTE=elowin;52106936]Are there any particular stipulations to that or do you just have to kill [i]someone[/i] of your alignment? Because you could like, find someone on their death bed that's like days from dying and just like straight up ask if you can kill them to become the coolest guy or whatever you're doing.[/QUOTE] It was rolled straight from the chart in the DMG and is very straightforward. Just 'you gotta kill someone of your alignment'. I would presume since the sword is sentient and also very evil it would require you to make a kill that it would deem satisfactory.
[QUOTE=Archimedes;52106900]DM handed me the Sword of Kas tonight, with the major detriment being that I have to kill a character of my PCs alignment (Lawful Good) to attune to it. Stepped outside for some fresh air and was greeted with a massive looming blood moon. It's a sign.[/QUOTE] Kill yourself with it
Today on Only War... [IMG]https://pbs.twimg.com/media/Cfp3TK4W8AA2k00.jpg[/IMG]
[QUOTE=RearAdmiral;52107983]Kill yourself with it[/QUOTE] is it cheating if you just get resurrected an hour later
What is an acceptable time to finally get to writing the campaign stuff your players are going to be doing? ...Is a few hours before acceptable? :hammered:
[QUOTE=NateDude;52109134]What is an acceptable time to finally get to writing the campaign stuff your players are going to be doing? ...Is a few hours before acceptable? :hammered:[/QUOTE] Honestly speaking, depends on the style of campaign and how well you can pull it off. At the extreme end I set up all of the planned session stuff 2 hours before (maps, tokens, plot). But my campaign is fairly freeform so I'm also doing improv during the session so that style works, and the players tend to enjoy it because I can come up with reasonable responses for unplanned events right then and there.
I remember we had this douchey DM that had this notebook with all of his ~stuff~, he said no one should look at it when he was away because it had the outline for the campaign and notes (he left it with our bin of DnD shit). We looked at it when he left and it was totally blank front to back
[QUOTE=Saxon;52109175]I remember we had this douchey DM that had this notebook with all of his ~stuff~, he said no one should look at it when he was away because it had the outline for the campaign and notes (he left it with our bin of DnD shit). We looked at it when he left and it was totally blank front to back[/QUOTE] Illusory Script dude.
[QUOTE=Saxon;52109175]I remember we had this douchey DM that had this notebook with all of his ~stuff~, he said no one should look at it when he was away because it had the outline for the campaign and notes (he left it with our bin of DnD shit). We looked at it when he left and it was totally blank front to back[/QUOTE] Probably for the best. Until you looked, it gave you guys the illusion that he had everything planned out, which I'm sure most people would prefer to knowing that their GM is improvising everything.
maybe he switcherood the real notebook or maybe he was wearing super special glasses that let him see the truth of the notebook
[QUOTE=Saxon;52109175]I remember we had this douchey DM that had this notebook with all of his ~stuff~, he said no one should look at it when he was away because it had the outline for the campaign and notes (he left it with our bin of DnD shit). We looked at it when he left and it was totally blank front to back[/QUOTE] It could have been a trust exercise to see if you WOULD look in his notebook.
I'm trying to make a full sector map with notable planets for my 40k groups. You guys mind giving subsector names & reasons why they're named such, along with maybe warp storms and planet ideas? [IMG]http://orig06.deviantart.net/a1d6/f/2017/105/7/0/the_stalwart_crusade_map_by_chaysterjest-db5z6zc.jpg[/IMG]
[QUOTE=Drunken Moose;52110758]It could have been a trust exercise to see if you WOULD look in his notebook.[/QUOTE] Nah he was just a pompous douche bag, we elected a player in our group to start a new campaign after he started power tripping hard because his rules where better than pathfinders. We weren't trying to cheat, we where curious to see how much of it was just hot air from him :v:
[QUOTE=Saxon;52110951]Nah he was just a pompous douche bag, we elected a player in our group to start a new campaign after he started power tripping hard because his rules where better than pathfinders.[/QUOTE] To be fair, any rules are better than Pathfinders'.
[QUOTE=Chronische;52110965]To be fair, any rules are better than Pathfinders'.[/QUOTE] After playing it for 5 or so years I would probably agree, I want to switch to 5e but everyone else it too stubborn in my regular group :s: This guy was just adding stupid house rules like percentile dice to hit your allie if you shoot through their square instead of the cover bonus your target is suppose to get, just making the game even more complicated.
Girlfriend is starting to play Pathfinder. The group is all new (So I'm confused as to why they didn't start with 5e). She wants to play someone that can "kick butt on the front lines" but also has access to healing spells. What class/race should she take? It's been a while since I played Pathfinder.
[QUOTE=Saxon;52110998]After playing it for 5 or so years I would probably agree, I want to switch to 5e but everyone else it too stubborn in my regular group :s: This guy was just adding stupid house rules like percentile dice to hit your allie if you shoot through their square instead of the cover bonus your target is suppose to get, just making the game even more complicated.[/QUOTE] Doesn't missing by the amount the cover bonus provides make you hit them already or some shit? The easiest way to get people to switch editions is to run a session or two for them. A one off or something. That gets them into the rules, and unless they LIKE the crunch, it's MUCH MUCH simpler to play than pf. Less looking up ten billion minutae modifiers to shit, more getting things actually done. [editline]16th April 2017[/editline] [QUOTE=GastricTank;52111023]Girlfriend is starting to play Pathfinder. The group is all new (So I'm confused as to why they didn't start with 5e) She wants to play someone that can "kick butt on the front lines" but also has access to healing spells. What class/race should she take? It's been a while since I played Pathfinder.[/QUOTE] Cleric. Cleric cleric cleric. Clerics in 3.pf are solid in every way, keeping decent pace with fighters as far as melee and having plenty of spellcasting (healing included). Really SHOULD start with 5e, though! Starting with PF is like taking a baby and throwing them in the deep end.
Sorry, you need to Log In to post a reply to this thread.