D&D V6 - Edition jokes don't really make sense anymore
5,003 replies, posted
So I'm joining another friend's campaign and made a token on Friday. Went out of town for the weekend, came back and saw two other people's tokens have been made.
[t]https://i.imgur.com/hvontCS.png[/t]
Help, I'm surrounded by some grumpy lads
Those are great though, and that cat pic is too.
Reminds me of what my druid player drew for their different wildshapes:
[T]http://puu.sh/xlMYa/6d3ea0b63b.png[/T] [T]http://puu.sh/xlMYM/afbb44d9d0.png[/T] [T]http://puu.sh/xlMZ6/039b335f85.png[/T]
[T]http://puu.sh/xlMZu/3122a08c02.png[/T] [T]http://puu.sh/xlMZW/f7785897ad.png[/T]
Honestly token creation is probably one of my favorite out of game parts of online tabletop.
From my campaign that ended:
[t]https://i.imgur.com/k2qqfFd.png[/t]
Left to right we've got: Troll Skeleton, Human Skeleton, Living Spell, Peasant, The Mayor, and a Rebel.
As you can tell I mostly just search google and pick the more amusing results. (Not the rebel though, we were on a Pokemon Sun/Moon kick at the time)
My character in a different friend's campaign I did put more effort into:
[img]https://i.imgur.com/iRM6gI0.png[/img]
I just rotate the token whenever she transforms.
[QUOTE=jackattack;52618863]
[t]https://cdn.discordapp.com/attachments/248219332931354624/351321416605630464/image.jpg[/t][/QUOTE]
Whew, had a close call today with this. My brother had a thought about rearing some hobgoblin children they found in a cave, but luckily we were saved by one of my (now evil) players who ran over and clubbed them to death.
But not after being stabbed by a mob of hobgoblin women and nearly going unconcious.
I managed to impliment, for lack of a better term, a "Video Game-ass Boss fight".
The party has been trying to assassinate a changeling posing as the king for some time now, and he's been sending assassins back. Considering the climate splits in the world, and the his castle basically being Olympus he has some storm based shit, and thus some recurring villains have been these guys:
[t]https://pbs.twimg.com/media/C6EyJSRU4AE9vmt.jpg[/t]
They killed Rain while ago in a flooded magical prison, and they fought lightning today. After they had killed the crew of an airship, a storm started and 4 giant iron poles smashed through the deck. Over the course of the fight, whenever Lightning fell below 30HP, he would run to the nearest rod, get absorb a bolt of lightning and return to full HP. The party didn't know this of course, but our paladin immediately began smashing the rods. He then got paralyzed for 10 rounds and the Monk and Bard couldn't figure it out, they assumed stay away from them. They pulled through in the end, it was fucking intense though. Didn't help that the Sorcerer fell off the ship before this.
Now they're arguing over what to name their new Mobile Command center.
[QUOTE=helpiminabox;52623083] character in a different friend's campaign I did put more effort into:
[img]https://i.imgur.com/iRM6gI0.png[/img]
I just rotate the token whenever she transforms.[/QUOTE]
It's possible in roll20 to have flippable tokens, that is what I would have done.
Had another great experience last night after my game wrapped up.
We switched to my friend's pirate-themed D&D game. Because the party was small, and we just came from a huge battle, he decided to throw a small trek into a nearby jungle our way as a way of stocking up on items and gold.
First random encounter he rolls is a large black dragon. The thing is doing a poor job of hurting us, but we have no surefire way of getting through its spell resistance and damage reduction, so we're not doing anything either.
In desperation, I pull out a vial of black lotus extract I found several session back and chuck it at the dragon. I roll a Nat 1, and the entire table erupts and freaks out. Then I reveal I took the "Better Lucky Than Good" feat from the Complete Scoundrel supplement, which lets me flip a Nat 1 into a Nat 20, so I instantly crit instead. The dragon rolls a Nat 1 to resist the poison, and I end up dealing like 100+ points of damage to the thing as its Con melts away. It dies a turn later all to one ridiculous set of circumstances.
Moral of the story: no matter how useless your character may be in combat, there's always room for spectacular fuck-ups or victories, and both will be remembered as a good time.
In my first night of DnD we were looking for missing people, and we suspected the Thieve's Guild of this. We happen to come across the entrance while looking for clues and we meet a fork in the entrances tunnel. My cleric Azrael and our bard decided to go one way and the rest of the group go the other way. Me and the bard come across a storage room with some bandits playing cards on the other side of some crates. Our bard tells me to go back and warn the others and turns himself invisible to keep an eye out on the bandits. I, as a player, get so jazzed about our bard turning invisible that I hold up my hand for a high-five. Needless to say, we alerted the guards with our high-five. Our bard casts illusion on a cup to make it look like a rat and tells me to hurry out. I fudge a stealth roll and knock out some stuff. In a fit of panic, I cast Thaumaturgy to make the ground tremble and hope they think it's an earthquake. They are not fooled and I just bust ass out of the room. All they see is a 6'8 man in full shining golden plate armor shaking the ground with each step as he fucking runs out of the room. I lead them into the rest of my group and we safely subdued them both. I claimed it was all planned, and that I am the best distraction.
[QUOTE=Alxnotorious;52626453]Had another great experience last night after my game wrapped up.
We switched to my friend's pirate-themed D&D game. Because the party was small, and we just came from a huge battle, he decided to throw a small trek into a nearby jungle our way as a way of stocking up on items and gold.
First random encounter he rolls is a large black dragon. The thing is doing a poor job of hurting us, but we have no surefire way of getting through its spell resistance and damage reduction, so we're not doing anything either.
In desperation, I pull out a vial of black lotus extract I found several session back and chuck it at the dragon. I roll a Nat 1, and the entire table erupts and freaks out. Then I reveal I took the "Better Lucky Than Good" feat from the Complete Scoundrel supplement, which lets me flip a Nat 1 into a Nat 20, so I instantly crit instead. The dragon rolls a Nat 1 to resist the poison, and I end up dealing like 100+ points of damage to the thing as its Con melts away. It dies a turn later all to one ridiculous set of circumstances.
Moral of the story: no matter how useless your character may be in combat, there's always room for spectacular fuck-ups or victories, and both will be remembered as a good time.[/QUOTE]
What does your homebrew rule on crits for poisons do?
[QUOTE=plunger435;52626539]What does your homebrew rule on crits for poisons do?[/QUOTE]
Honestly, I don't think he changed anything from critting. Maybe he would've had it take longer to penetrate through the dragon's scales without the crit.
Considering an adult dragon has 19HD, and the poison does 3d6 Con twice, the average total damage it took was (19*10.5)*2=399 HP using the rule where each point of con damage is equal to their HD. Adult dragons have an average of 199 HP, and we had already nicked it a few times with spells.
[editline]29th August 2017[/editline]
If I were running it, I'd maybe make the first resistance check harder or impossible to show that it did its job better than expected.
[editline]29th August 2017[/editline]
Actually, you could conceivably crit with poison according to this text on Ability Damage in the DMG:
[QUOTE]If an attack that causes ability damage scores a critical hit, it deals twice the indicated amount of damage (if the damage is expressed as a die range, roll two dice).[/QUOTE]
[QUOTE=Alxnotorious;52626605]Honestly, I don't think he changed anything from critting. Maybe he would've had it take longer to penetrate through the dragon's scales without the crit.
Considering an adult dragon has 19HD, and the poison does 3d6 Con twice, the average total damage it took was (19*10.5)*2=399 HP using the rule where each point of con damage is equal to their HD. Adult dragons have an average of 199 HP, and we had already nicked it a few times with spells.
[editline]29th August 2017[/editline]
If I were running it, I'd maybe make the first resistance check harder or impossible to show that it did its job better than expected.[/QUOTE]
Think your math is wrong there? HP lost from Con damage is determined by how it effects the modifier not the ability score. So it'd be (19(10.5/2)) = 99.75 average damage. With second time it hits only comes after 10 more rounds, so that probably wouldn't come into play anyways.
Someone else can chime in if I'm wrong.
Hey folks- me and my three roomies are completely new to official classic D&D after doing a very informal homebrewed verbal-only campaign two years ago. We're thinking of starting a campaign in 5e following the official rules and (Digital, hopefully) tabletop.
We know all the books are available online as PDFs which is nice as hell. We're wondering if there are any quick guides to help our newcomer DM to learn how to properly prepare for the task.
More important, though, is that we're looking for an online tabletop simulator and character creator to use. Something where the DM could plug his laptop into the HDMI on the TV and show the map and movement when combat pops up. This Roll20 seems pretty solid but I've heard its expensive, and furthermore looking at the "races" section of the character creation side it's missing some of the races I want to play as (namely my Kobold Barbarian for shits and giggles) so idk how that will impact things.
Thoughts?
Oh i see, it says per point of Con [I]modifier[/I] lost, so it would be as you said. The x2 is for both primary and secondary damage, so the total would be about 200HP, 100HP per tick and in line with you said.
[QUOTE=Clovernoodle;52626677]Hey folks- me and my three roomies are completely new to official classic D&D after doing a very informal homebrewed verbal-only campaign two years ago. We're thinking of starting a campaign in 5e following the official rules and (Digital, hopefully) tabletop.
We know all the books are available online as PDFs which is nice as hell. We're wondering if there are any quick guides to help our newcomer DM to learn how to properly prepare for the task.
More important, though, is that we're looking for an online tabletop simulator and character creator to use. Something where the DM could plug his laptop into the HDMI on the TV and show the map and movement when combat pops up. This Roll20 seems pretty solid but I've heard its expensive, and furthermore looking at the "races" section of the character creation side it's missing some of the races I want to play as (namely my Kobold Barbarian for shits and giggles) so idk how that will impact things.
Thoughts?[/QUOTE]
Have him run Lost Mines of Phandelver. The only other good alternative to Roll20 is Fantasy Grounds, which is more expensive.
Is he trying to buy the official 5e materials from Roll20? If you're only using it for maps and stuff that's probably not needed.
[QUOTE=plunger435;52626700]Have him run Lost Mines of Phandelver. The only other good alternative to Roll20 is Fantasy Grounds, which is more expensive.
Is he trying to buy the official 5e materials from Roll20? If you're only using it for maps and stuff that's probably not needed.[/QUOTE]
Idk what we're looking into yet- I'd say probably just maps and shit. We wanna save as much money as possible while keeping it digital and easy
[QUOTE=jackattack;52624416]-o snop-[/QUOTE]
That reminds me of an encounter i made for Dark Heresy. In it, the PCs had to fight what was essentially a Mega-Servitor on top of a huge suspended platform, and they were fairly inexperienced characters so their mere autoguns had little effect on it. There was, however, a console they could use to hack the Mega-Servitor into doing various things i.e. smashing the cultists that jumped onto the platform to fight them.
The twist, of course, is that all the options on the consoles were specific phrases used by the cult they were tracking. So, rather than them simply roll Tech-Use, the PCs either had to use their Forbidden Lore (to uncover what a specific phrase might do) or look through their notes.
It was overall a very fun and hectic encounter, with a few very close shaves. Might have to revive that idea in a future game ..
[QUOTE=Clovernoodle;52626677]Hey folks- me and my three roomies are completely new to official classic D&D after doing a very informal homebrewed verbal-only campaign two years ago. We're thinking of starting a campaign in 5e following the official rules and (Digital, hopefully) tabletop.
We know all the books are available online as PDFs which is nice as hell. We're wondering if there are any quick guides to help our newcomer DM to learn how to properly prepare for the task.
More important, though, is that we're looking for an online tabletop simulator and character creator to use. Something where the DM could plug his laptop into the HDMI on the TV and show the map and movement when combat pops up. This Roll20 seems pretty solid but I've heard its expensive, and furthermore looking at the "races" section of the character creation side it's missing some of the races I want to play as (namely my Kobold Barbarian for shits and giggles) so idk how that will impact things.
Thoughts?[/QUOTE]
Kobold race is from Volo's Guide, which you can also find in pdf online
[QUOTE=slayer20;52628038]Kobold race is from Volo's Guide, which you can also find in pdf online[/QUOTE]
Oh I know- my problem is Roll20's character creator didn't seem to offer the race as a player race so idk if I can "import" my existing character
[QUOTE=Clovernoodle;52628180]Oh I know- my problem is Roll20's character creator didn't seem to offer the race as a player race so idk if I can "import" my existing character[/QUOTE]
Enter the details manually? Since you're going with Roll20, depending on which character sheet your DM set for the campaign, you should be able to either select "custom" and type in kobold (and manually add your stat/skill modifier stuff) or just straight up type in "Kobold" (and still manually add your stat/skill modifier stuff). If you've basically already got the character made, it should just be an exercise in text entry on the character sheet.
Last session we ventured into a cave filled with hundreds of filthy unwashed goblins
So naturally we [sp]traded rations and a glowing rock for information, discovered their shaman had a cursed ring, befriended (scared the shit out of) the goblins with the power of music, took the shaman on a holy pilgrimage to a nearby town to get the local wizard to uncurse it and generally just had a comfy time[/sp]
10/10 session. I also blew a bandits face off with a crit bomb so that was great too.
[QUOTE=Aezir;52628319]Enter the details manually? Since you're going with Roll20, depending on which character sheet your DM set for the campaign, you should be able to either select "custom" and type in kobold (and manually add your stat/skill modifier stuff) or just straight up type in "Kobold" (and still manually add your stat/skill modifier stuff). If you've basically already got the character made, it should just be an exercise in text entry on the character sheet.[/QUOTE]
Oh awesome. Thank you!
I caved and bought a Wyrmwood dice tray and holder...
Don't know if it's discussed already, but howabout the planned revival of world of darkness?
New white wolf have no fucking clue what they're doing. I could rant for pages, but the gist of it is:
[B]Everything's designed for larp
Pen and paper treated as if it has the limitations of larp.[/B]
Blood system has become much more abstract. Every power uses blood, blood is not a pool but rather a 1-5 hunger system, feeding fixes set amount of hunger. Being hungry can force you to rollplay stupid.
Werewolves have all been given tribal weaknesses.
The ancient, All female, patriarchy hating tribe of furious werewolves based on greek amazons now accept men with working testicles. The Ventrue* might as well embrace communism and the black spirals** can take up therapy.
Cop out Silver fang queen we've never heard of now rules the Garou nation. Not. Interesting.At.All. My friend thinks it should've been a named queen, i think it should've been a shadow lord. Either way, Politics should be interesting, especially amongst shapeshifting rageophiles. Some no-name new character to distance the old continuity is no good.
There's a bunch of minor shit that adds up, like certain merits/flaws are retarded/wrong, and it all looks very pear shaped.
*A vampire lineage that usually encompasses the economic and social elite. Their powers excel at controlling people.
** "they'll rape us to death, eat our flesh, and sew our skins into their clothing. And, if we're very, very lucky, they'll do it in that order." -Tribe of werewolves.
Make [I]world of darkness [/I]great again
Even though it's point is mostly how shit it is. Like anyone getting along is the beginning of the end.
Dragonborn monk eat a flower that halved his height
he is now a 3ft Dragonborn monk who is carried everywhere by his QT3.14 drow waifu
he likes this and does not regret it
he also killed someone with a carrot
the gnome bard is suffering the early stages of werewolf-ness
and was in a wheelchair because he now has gimpy legs
Gaston player sided with the evil nobles of their town and abandoned the party to do evil things like murder and kidnap this one girl (called Rachel)
so he made a NEW character
the new character is a merc hired by Gaston to kidnap Rachel
he is in love with Rachel.
he is now fighting with himself, whether or not to betray himself(?)
wood elf druid rolled a NAT1 on finding flowers in a forest
:why:
So wait, he concocted a plan to blow up the mansion, and then sided with the nobles anyways?
[QUOTE=Alxnotorious;52630983]So wait, he concocted a plan to blow up the mansion, and then sided with the nobles anyways?[/QUOTE]
yep.
Nobody switches sides and betrays his allies like Gaston
me and some friends are setting up for my first ever legit D&D campaign. so far our party includes capitalist Plague Knight, Mega Man, Naruto, a paladin with a fursona, Scott Steiner, and that one guy who's still trying to play things by-the-book by rolling an archetypal elf bard.
So... dumb question, but are there any online DnD sites/groups you guys can reccomend? My bf and I want to get into it (bought ourselves a fifth edition starter kit a while back) but the only people we know who do DnD live an hour away from us and we haven't been able to organise a game night because medical shit keeps popping up.
I have a Canadian friend who is big into it and he almost got me into a Mage: The Awakening game last year, but since then we've been kinda floating solo. It'd be nice to get into an online community or something.
[QUOTE=Ona;52632919]So... dumb question, but are there any online DnD sites/groups you guys can reccomend? My bf and I want to get into it (bought ourselves a fifth edition starter kit a while back) but the only people we know who do DnD live an hour away from us and we haven't been able to organise a game night because medical shit keeps popping up.
I have a Canadian friend who is big into it and he almost got me into a Mage: The Awakening game last year, but since then we've been kinda floating solo. It'd be nice to get into an online community or something.[/QUOTE]
Roll20 is the most commonly used website for playing D&D, finding good groups there.. can be challenging. As for groups, you could go to the big ones like /tg/ but there's also the discord for this thread in the OP which is pretty active and you could probably find a group there if you give it enough time.
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