• D&D V6 - Edition jokes don't really make sense anymore
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[QUOTE=JeSuisIkea;52763549]Started making our campaign map in 3d [t]https://i.imgur.com/jeibqTV.png[/t][/QUOTE] What software you using?
Made the map and the heightmap in Gimp, used Wilbur for some erosion and to get a temp color scheme, 3d model itself is in Blender
"we needed him ALIVE." "Oh... DM, can the beheading be non-lethal?" :why:
[QUOTE=_Maverick_;52769497]"we needed him ALIVE." "Oh... DM, can the beheading be non-lethal?" :why:[/QUOTE] "Listen man, it's magic, I ain't gotta explain this shit!"
[QUOTE=_Maverick_;52769497]"we needed him ALIVE." "Oh... DM, can the beheading be non-lethal?" :why:[/QUOTE] tis but a flesh wound, let the cleric plop er right back on top cast cure wounds and presto for flavor every now and then just have random bouts of quadriplegia
So I'm ending up with a aasimar divine origin sorcerer. [sp] I'll call him Jesus[/sp] [sp]It's too serious of a game for that[/sp] [sp] But now I've given it some thought I could really try to put it in there. Like Yaesus or heesis[/sp] But anyhow, want him to be born in a prison so he could be edgy'n shit without being that fucking edgelord variant (cause admittedly Saint McSaint'd get a little dull). Storyteller's got some idea that in his chronicle, aasimar are venerated heroes, but there's a billion reasons why a good guy'd be in prison and it shouldn't be hard to justify it. I mean, he says he's fine with it but'll have to think about justifying it, but I can think of a billion reasons, A BILLION. (alright, not a billion) Edit: But now i gotta learn the Cleric spell list to work out what works with sorcerer. any recommendations?
Do you ever notice your use of WoD nomenclature when you aren't playing WoD.
Yeh. I like storyteller better than dungeon/game master. Sounds better/less intense I do the same thing with English and my accent really. Between Brit and Aussie, I'll use whatever's [del]lazier[/del] better.
[QUOTE=UzumakaiPatch;52772924]Do you ever notice your use of WoD nomenclature when you aren't playing WoD.[/QUOTE] Better question: Do you really care, given that you still understood exactly what he was saying?
[QUOTE=Oliolio;52773095]Better question: Do you really care, given that you still understood exactly what he was saying?[/QUOTE] Yes?
[QUOTE=UzumakaiPatch;52773109]Yes?[/QUOTE] My only suggestion is to not be a sperg lord, as his decision to use different words shouldn't bother you.
[QUOTE=Oliolio;52773132]My only suggestion is to not be a sperg lord, as his decision to use different words shouldn't bother you.[/QUOTE] You're so right. I'll deign to not ask questions about whether someone is aware they're doing something or if it's just an unconscious automatic thing in the future.
[QUOTE=Oliolio;52773132]My only suggestion is to not be a sperg lord, as his decision to use different words shouldn't bother you.[/QUOTE] I bequeath this same advice unto you, O lord of the sperg, for thine overreaction is by far the "spergiest" thing on this page.
Dude is Lord of the Sperg like, higher than a Sperg Lord? Do I get some sort of command bonus for my Sperg Army? [editline]12th October 2017[/editline] [QUOTE=UzumakaiPatch;52773239]You're so right. I'll deign to not ask questions about whether someone is aware they're doing something or if it's just an unconscious automatic thing in the future.[/QUOTE] Because it's just... So unusual to use alternate words for things when they are synonyms. :v:
[QUOTE=Oliolio;52773304]Because it's just... So unusual to use alternate words for things when they are synonyms. :v:[/QUOTE] It's not unusual but it's noticeable and perfectly viable to be questioned. If I called Drain in SR mana burn or Vitae in VtR MP you can be assured someone will ask why.
Except those are system specific terms that have mechanical values in game. Calling a game master a story teller doesn't change anything or cause confusion.
[QUOTE=Oliolio;52773345]Except those are system specific terms that have mechanical values in game. Calling a game master a story teller doesn't change anything or cause confusion.[/QUOTE] Storyteller's a system specific term though? I don't understand your issues with my question.
[QUOTE=The Jack;52772593]So I'm ending up with a aasimar divine origin sorcerer. [sp] I'll call him Jesus[/sp] [sp]It's too serious of a game for that[/sp] [sp] But now I've given it some thought I could really try to put it in there. Like Yaesus or heesis[/sp] But anyhow, want him to be born in a prison so he could be edgy'n shit without being that fucking edgelord variant (cause admittedly Saint McSaint'd get a little dull). Storyteller's got some idea that in his chronicle, aasimar are venerated heroes, but there's a billion reasons why a good guy'd be in prison and it shouldn't be hard to justify it. I mean, he says he's fine with it but'll have to think about justifying it, but I can think of a billion reasons, A BILLION. (alright, not a billion) Edit: But now i gotta learn the Cleric spell list to work out what works with sorcerer. any recommendations?[/QUOTE] Wait, is he born in prison or ends up in prison? You seem to switch half way through?
[QUOTE=plunger435;52773414]Wait, is he born in prison or ends up in prison? You seem to switch half way through?[/QUOTE] Life is the real prison
I wanna go with born in prison, but I think I could take ends up in prison. Idea which I think works in the setting is that Mother got boned by an angel (it's a racial [I]necessity[/I]). She began to think very highly of herself and decried the local ruler for his less than stellar performance. Who promptly had her imprisoned far off (because killing her'd upset a few other influentual people, or perhaps earn the wrath of an angel) Thus, raised in a prison, converted from some declined coastal fort (game's in an archipelago so many forts are probably coastal, but I think the possibility of choosing storm sorc influenced it, and also that shit's just more dramatic) a storm collapses part of the fort when he's conveninetly of age (character'll insist it was the work of celestial will) and the character's unconscious body drifts wherever the storyteller finds convenient for the start of the story (or like, a fishing boat gets him and he spends a couple of years struggling to fit in till adventurers show up, i really don't mind past nature letting me out) Like they've suggested stuff that really fits fighters/paladins IE mercenary work or whatever got me into jail at an appropriate age, But I think "I never realised I had darkvision till I saw the light (beyond 60 foot) " and other humorous -but serious enough- issues. But I think a character who's innately good, forced to do bad, and who recovers is a more interesting arc than "I fell to badness even though every other option was available to me, despite my racial leanings and a voice in my head, and I'm now compelled to be good around the PCs. Also maybe I've been playing prisoner architect too much lately. (Fer real, I don't think I'd hold out long on a thinks good, acts good, does good character. It's one note, I don't think it's realistic, and the players will have a debate on whether the character is secretly evil or if I've been replaced by aliens)
So in other beheading related news, our DM started laughing hard when we beheaded a corpse of an important seeming dude we fought to try and get any information out of later via magic because we had no idea who he was and why he was leading an army to set a city on fire. We couldn't straight up carry the body because of encumbrance and we wanted to make sure we could make a fast escape if this building caught fire as well. After the session: "Fun fact, did you know that you just killed a minor villain?" "Well, yeah..." "No no, I mean, he wasn't actually dead up until you decapped him. He was going to be a recurring thing." "Everything we did registered him as dead and we didn't have other methods of interrogating him." "He was a [url=http://www.d20pfsrd.com/classes/base-classes/vigilante/]vigilante[/url] with the Another Day talent. He was supposed to sneak off an hour later and eventually you'd meet him in his social identity where he'd seem helpful, but secretly set you up to fail. And I actually planned for a lot of what you guys might try after the fight. I just didn't expect you to liberate his head from his body, so now he's ACTUALLY dead."
[QUOTE=RearAdmiral;52773503]Life is the real prison[/QUOTE] how can prison be real if toblerone isn't real?
[QUOTE=The Jack;52773612] (Fer real, I don't think I'd hold out long on a thinks good, acts good, does good character. It's one note, I don't think it's realistic, and the players will have a debate on whether the character is secretly evil or if I've been replaced by aliens)[/QUOTE] Good people exist. Good people have depth. Good people fuck up sometimes. A Good person can have just as many notes as some variety of restrained evil douchebag may have.
[QUOTE=The Jack;52773612]I wanna go with born in prison, but I think I could take ends up in prison. Idea which I think works in the setting is that Mother got boned by an angel (it's a racial [I]necessity[/I]). She began to think very highly of herself and decried the local ruler for his less than stellar performance. Who promptly had her imprisoned far off (because killing her'd upset a few other influentual people, or perhaps earn the wrath of an angel) Thus, raised in a prison, converted from some declined coastal fort (game's in an archipelago so many forts are probably coastal, but I think the possibility of choosing storm sorc influenced it, and also that shit's just more dramatic) a storm collapses part of the fort when he's conveninetly of age (character'll insist it was the work of celestial will) and the character's unconscious body drifts wherever the storyteller finds convenient for the start of the story (or like, a fishing boat gets him and he spends a couple of years struggling to fit in till adventurers show up, i really don't mind past nature letting me out) Like they've suggested stuff that really fits fighters/paladins IE mercenary work or whatever got me into jail at an appropriate age, But I think "I never realised I had darkvision till I saw the light (beyond 60 foot) " and other humorous -but serious enough- issues. But I think a character who's innately good, forced to do bad, and who recovers is a more interesting arc than "I fell to badness even though every other option was available to me, despite my racial leanings and a voice in my head, and I'm now compelled to be good around the PCs. Also maybe I've been playing prisoner architect too much lately. (Fer real, I don't think I'd hold out long on a thinks good, acts good, does good character. It's one note, I don't think it's realistic, and the players will have a debate on whether the character is secretly evil or if I've been replaced by aliens)[/QUOTE] Aren't most of your character concepts fucked up evil dudes? Wouldn't playing a good character be an actual change of pace this time?
Yeah, too much, they'd not trust it. In seriousness, if we wanna go over it. DnD wise, I've had one sadistic/strict LE guy (who never betrayed the party or anything, he was just an ass), One guy who was true nuetral but was a fucked up outlander who used corpses to terrify/intimidate opponents, and a couple of normal guys in one-shots. The first guy sticks out an awful lot because we had two good-stupid players in the party and the clash was real. I'd planned a Warlock that'd be a real nice guy but wants to bring people to hell) WoD (which is admitedly about being a monster even if you try being the good guy) In group games, a ventrue who wanted to kill sex offenders, an elitist lasombra who was hovering between 4 and 5 and at one point had to diablerize because meglomania told him too In private, a malk that abused blood bonds, a path of sin character (which did do some evil shit), Brujavnos the glorious Indian criminal biker, former porn star, and master of illusions!, A good Get of fenrir, a Spiral ronin seeking to flee from the evil werewolves who were his family... I play a spectrum of things really, from "trying to do the right thing" to "utter psycho" and "about as psycho as the average self made millionaire but I'm otherwise perfectly normal" to "Totally what the normal person'd do if they had powers they could abuse" and "You might think I'm a psycho but I'm a hundred percent sure that I'm in the right" and I've played both ridiculous charisma to -my character is a social disaster and everyone'll hate him even if he doesn't actually make a conscious move against them" Like, I have experimented with utterly evil characters, but for the most part I just play mixed bags because I don't wanna marry sue (but I sorta love [I]magnificent bastard[/I] a little more than the average person) I think the colour of my characters set them apart from the characters of other players, and I like that. They're a lot more memorable, and they get brought up... I've honestly only been playing these types of games for a couple of years, but one's been the talk of the table a year after the game stopped, (probably thanks to the GM's character being opposed to mine in most decisions, but still. I declined the invitation to play at that table cause I thought he'd be shit, honestly). Time'll test the memory of some characters, and i've got some bias cause I'm gonna remember my own shit mroe, but I do think in 5 years I could enjoy a talk with the same people about Dwarf-Dwarf and Jacobs, even though Dwarf-Dwarf was a bad dude and Jacobs was basically a power hungry leader, with the charisma of professor Snape who, after failing to lead an assassination on Bernie sanders at the Princes' bequest, made more powerful enemies and ,recruiting the players, killed masses of his own faction's side during a city wide siege just to protect himself from the sub-faction (the KKK) of the sheriff. [I]The City of Atlanta is forever a tarnished city thanks to that wildly inaccurate game. [/I]
What about that one D&D character you had that only didn't rape people because no-one was good enough for the character, or that other one that blackmailed an entire village into indulging your sex fantasies in exchange for a cure for lycanthropy you didn't actually have?
I just remembered I never dropped a full storytime of Session #1 of my Exalted 3e game in here. [quote]The game started with Nero, the former leader of a raiding party, being sold as a slave to Nellens Karaz, the man who already owned the other 3 PCs(technically 4, but one of them disappeared 5 minutes into the session, and he has a track record of disappearing, so I'm counting him as effectively not existing). After being brought back to Karaz's home(basically [url=http://vignette2.wikia.nocookie.net/spartacus/images/b/b3/Batiatus%27_ludus.jpg/revision/latest?cb=20130520001916]this[/url] except in the mouth of a cave), he was branded by Flowing Ink, another PC, and then sent to duel with Braxus, a third PC, so Karaz could get a sense of his combat skill. Meanwhile, the 4th PC, Servus(a mute slave who doesn't actually have a name), watched from the balcony with Karaz's wife, Eleza. Eleza started to feel boredom encroaching, so she tossed an apple at Nero's head. Karaz walked onto the balcony and got super mad about it(limit break happened), started yelling at her, then threw another apple at Nero. That was about all it took for Nero, Braxus, and Ink to start planning an escape; Ink recalled that Karaz and his wife would be hosting a fellow noble in a couple of days, which would be enough distraction for them to attack the guards and get weapons. so they waited. A couple of days later, Lady Henua, a friend of the Nellens, showed up, and wanted to see a duel between the gladiators; Braxus and Nero had another fight, which Braxus intentionally lost, and then...they gave their real, sharpened weapons back to the guards, because Nero wanted to try and wait to launch their escape plan until they were in an arena, because there would be more armed slaves and people to kill, or something like that. Ink snuck inside and grabbed some things, meanwhile Servus snagged herself a knife, and Braxus convinced Nero to go ahead and start their rebellion now, instead of waiting. [b]If the rest was tl;dr, this is where it actually gets interesting[/b] Back outside, Nero picks up a training sword and rallies the rest of the slaves to action, then attacks the guards. Servus walks out, and tackles one of the other guards by jumping down from the balcony. Braxus charges the guard who didn't get killed by the other slaves, and beats the shit out of him. They head inside, and start to leave, but then Karaz comes half-way down the stairs, stops, and realizes they're all glowing gold, marking them as Solar Anathema. He calls out a warning to his wife and Lady Henua, then draws his sword to defend himself, and starts backing up. Nero charges over and practically becomes a beyblade, reducing Karaz to a pile of bloody meat, and then they all head upstairs and knock out Eleza and Henua, then toss them in the back of Henua's carriage and ride away.[/quote] TL;DR A group of slaves exalt as Solars while rebelling against their master, one of them blends their master into a fine pulp, and then they kidnap his wife and a friend of theirs. Also Nero implied that he was going to rape Eleza. :wow: The group had a chat afterwards and talked him down from being such a creep in the future, though.
[QUOTE=UzumakaiPatch;52773894]What about that one D&D character you had that only didn't rape people because no-one was good enough for the character, or that other one that blackmailed an entire village into indulging your sex fantasies in exchange for a cure for lycanthropy you didn't actually have?[/QUOTE] The first doesn't exist. Like I don't think that even makes sense. The second was that some other group had occupied a town with a werewolf problem, and were doing a cure-or-death situation to bitten people, 10gp a person and thus overly expensive. The Character took advantage of this (since adventurers have money) and proposed to families who couldn't pay to cure their loved ones that he'd happily pay for them, should the family prostitute themselves to him, with all the cuckery that he could get away with. As sick as that is, the character did pay them, and they did get cured, and they did have the option to preserve honour / integrity and say no. Perfect LE stuff. I remember getting really pissed when my companion saw me do that and then started to give his money away to said families to stop me doing that. Maybe if he was truly a good character, he'd have been doing that from the start (or murdered me and took my gold?)
[QUOTE=The Jack;52773958]The first doesn't exist. Like I don't think that even makes sense. The second was that some other group had occupied a town with a werewolf problem, and were doing a cure-or-death situation to bitten people, 10gp a person and thus overly expensive. The Character took advantage of this (since adventurers have money) and proposed to families who couldn't pay to cure their loved ones that he'd happily pay for them, should the family prostitute themselves to him, with all the cuckery that he could get away with. As sick as that is, the character did pay them, and they did get cured, and they did have the option to preserve honour / integrity and say no. Perfect LE stuff. I remember getting really pissed when my companion saw me do that and then started to give his money away to said families to stop me doing that. Maybe if he was truly a good character, he'd have been doing that from the start (or murdered me and took my gold?)[/QUOTE] You might be low balling it just a bit. [QUOTE=The Jack;51908843]I disagree. Imagine you got serial killer urges, you're really sadistic, and you hate other races. The only reason you're not a rapist is because you've got vows and a standard, not because you care about consent. You'd find evil cultists, and delight in how righteous it is to torture them, even when you've got the information you need. Maybe, on a bad day, you might be looking for an excuse to brand someone a heretic, an apostate, or a sinner. You'll squem when you find an elf who passes all scrutiny, but will condemn a half orc on account of being part orc and thus clearly a servant of Gruumsh. Anyone who criticises your methods is technically aiding evil in your worldview, and they might be next on the rack. You travel with an excellent array of torture equipment, even though you're more than suffecient with your hands. Torture is an artform. An exquisite joy. So long as you're doing it to evil (or whatever passes as such) you're good. You're a lawful zealot, and a toe out of line fills you with delight. All it takes is the right seducer, with the right methods, to tip the character over the edge. Granted, you'll probably root out many before you fall, but the fall is inevitable, and you constantly fear failing your own ideals. I think that's pretty evil, even when 90% of the time you're trying to root out evil and uphold good.[/QUOTE] [QUOTE=The Jack;50085391]DnD Reminded all the player's I'm playing an evil character. A town was suffering from a plague of werewolves. A spell is being cast to create a full moon each night. Each morning the bitten are rounded up and either fork over 30 gold for a cure or get executed. (yeah, there's a plot here, the city has had some new paladins from an order with a dodgey name come in to fix the problem, and there's a very public conman, but we're down a player so no actual plot advancement was attempted) Anyhow, My character went over to certain families and made offers to pay the 30 gold cure cost if he could fuck all their women. (Almost regardless of age, and Ideally with the rest of the family either watching or at least listening to him do it, The character is also deliberately trying to get them pregnant) Now the first time he tried to do this he got stopped by a party member (well, that member payed the cost so mine couldn't take advantage. It's hard playing with morally good characters; they've got no sense on how to spend gold. This character also didn't pay for everyone's cure, just this family my character wanted) Anyhow. I did eventually get a family to agree to my proposal. I saved a life and made another. /I'm a good person really.[/QUOTE] Point is, if you're willing to go essentially the most CE possible I don't see why playing a good character would be trite.
[QUOTE=The Jack;52773958]The first doesn't exist. Like I don't think that even makes sense.[/QUOTE] He's referring to when you wanted to play a LG Anti-Paladin or w/e and you at one point said the only reason he didn't rape people was 'his standards are too high for that', or something along those lines.
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