• D&D V6 - Edition jokes don't really make sense anymore
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[QUOTE=LiquidNazgul;51009157]Lucky, a lot of groups I've been in recently can't stop making stupid fucking meme jokes or takes literally nothing seriously, and characterization of PCs has been near zero. Like, there's cracking jokes and having a sense of humor, which I partake in myself, and then there's making a shitty and forced Harambe reference when you come across a mass grave full of rotting corpses, or continually interrupting a PC when he's trying to interact with an NPC with "le funny joke i garrote the NPC :^)".[/QUOTE] I'm pretty lucky since our group is fairly mature aside from one player and we typically understand when levity is and isn't required. Our DM recently introduced 'Magic Sniffers' as a concept, which were shackled Elven prisoners broken to the point where all they could do was cast 'detect magic' and screech when they found it. Our single exchange was 'You're home is fucked, dude' in order to bring a little levity to a pretty grim sight before moving on. I count myself lucky that despite our flaws as players we still have fairly healthy dynamic. Our main issue at this point is some players just never give others a chance to do anything.
So one player in our pathfinder group keeps trying to push himself to the front of every conversation, make big decisions and shit, he's basically trying to be the main character. Now instead of telling him to fuck off with this, we've decided to have some fun with this. So now our party has this really strange dynamic where about half of the people in it think they're the most important person in the group. This character that "mr main guy" plays is the sorta cliche rogue "I was in the big score but they left me with the bag when the guards came, so now I'm trying to mend my wrongdoings" and he plays him like the protagonist of an RPG, asking questions and shit and generally trying to push the plot further. Another character is a former mercenary who's trying to promote his business by handing out business cards (which he can't read because literally everyone but one person in the party is illiterate) and thus he thinks he's the most important person in the group .The priest is on a holy quest from her god (the sun) to find some artefact in "the land where the sun rises" and therefore she thinks she's the most important person because she's on a mission from God. My character is a nomad who thinks that settled peoples are inferior and casually calls them "cattle" so my character thinks he's the most important because everyone else is literally subhuman to him. I honestly think that the party is a bigger threat to itself than anything else, its great.
Turns out the reason FFG stopped making 40k RPG's is because Games Workshop is, for whatever ridiculous reason, revoking all their licenses. They're the worst managed company I've ever seen.
[QUOTE=Funktastic Dog;51012332]Turns out the reason FFG stopped making 40k RPG's is because Games Workshop is, for whatever ridiculous reason, revoking all their licenses. They're the worst managed company I've ever seen.[/QUOTE] FFG or Games Workshop? I'm guessing both
[QUOTE=LiquidNazgul;51009157]or continually interrupting a PC when he's trying to interact with an NPC with "le funny joke i garrote the NPC :^)".[/QUOTE] Yeah I've had similar experiences, very annoying In the the sesh before last we found a lone kid in a ravaged town. While most PC's were being super dicks to him about his dead family or what not, I decide to reconcile and give him hope in life etc, and through some dialogue I manage to get him to want to train under me to become a whoop-ass protege monk. Then in the following session, DM lets three other people join our group out of the blue in what I would call a pity sesh (they hadan't had one in a while). A tiefling named John Cena shows up out of nowhere, The kid then recognizes John Cena because this whoooole time he was his biggest fan (fuck you DM). John Cena later throws the kid into hundreds of ravenous sahuagin so that he can outrun them. The rest of the sesh was ok and had some fun moments, although I was a little disappointed later on that the first gelatinous cube in the campaign didn't kill any of us. Ah well :/
I think biggest "that guy" moment I've seen is an incident in SR with a cargo ship that you've probably heard about before :v: All in the past though. Plenty of games when everyone thinks they're the main character though, several games where there's nothing holding the party together and everyone tries to do completely different stuff at the same time and the GM railroads or gives up, and a game marred by one guy being butt buddies with the GM and getting more magic items and rules bent in his favour to the point where he soloed combat encounters and other solutions got cock blocked.
The biggest That Guy in my group is a fellow we've been playing with for a few years. He's a great guy, will help you out any time, but god damn is he just consistently That Guy. The most recent example is we were starting a new superhero game. The concept was to be new members to a X-Men-like superhero team, to effectively be Jubilee in the 90's X-Men cartoon, though we didn't have to be young, just unexperienced. I decided to go classic, making a 16-year old girl named Lauren Chase. That was posted on our game's conversation thread for 2 days before That Guy comes back with his character - a 16-year old girl named Lana Hunt. The most infamous example in our group is in yet another superhero game, That Guy is the only one who is in position to arrange a meeting with an important NPC, and it is decided and pointed out in a team meeting that he is to go do so. Instead, he gets caught up in a weird personal dispute with another NPC involving a dead cat and decides he just has to go get this cat stuffed (to mend his "friendship" (that he doesn't even really want) with a certified lunatic, of course). So he asks the GM where the nearest taxidermist is. The GM, not wanting the game to go off the rails, tells him that no, there are no taxidermists within the entire city. Not getting the hint, That Guy insists on driving hours away into the next population center to get the freaking cat stuffed. There's a time skip, there's a gradual unhinging of the entire game ending in a TPK (our first ever, as a group). After the dust has settled, we analyze what went wrong, and decide that the information that NPC he was supposed to arrange a meeting with would've changed and saved everything. A campaign brought low, by That Guy and a stuffed cat. It's okay, we get back at him on occasion. We keep a tally of everyone's deaths and their cause throughout the year, and That Guy routinely tops the charts. He's the only one whose list of causes of death includes "Eaten by party members."
i don't really understand how trying to be the protagonist would even work tbh
[QUOTE=elowin;51014175]i don't really understand how trying to be the protagonist would even work tbh[/QUOTE] ego tripping
[QUOTE=ThatSprite;51014327]ego tripping[/QUOTE] but i do that compulsively
It's usually by trying to be the sole decision-maker for the group (in a way that does not factor in delegation and/or the general opinion of the group, ESPECIALLY if said decision maker hadn't been granted that power by in-character vote or other agreement like 'okay, he's the sensible and generally level-headed one, he'll be the leader when we need a snap decision'), and/or generally being the focus of as much playtime as possible Granted it sometimes happens by accident, by the simple fact that some people like to be the center of attention and like pushing things forwards and generally ending up like that because they're just the ones whom have the most to say about stuff (I know I've ended up like that in a couple games) but generally if one player is hogging all the attention and all the responsibility, especially without the other player's input being considered, they're protagonisting, and that's not a good thing
[QUOTE=Nerts;51013607]I think biggest "that guy" moment I've seen is an incident in SR with a cargo ship that you've probably heard about before :v: All in the past though. Plenty of games when everyone thinks they're the main character though, several games where there's nothing holding the party together and everyone tries to do completely different stuff at the same time and the GM railroads or gives up, and a game marred by one guy being butt buddies with the GM and getting more magic items and rules bent in his favour to the point where he soloed combat encounters and other solutions got cock blocked.[/QUOTE] How about about that one Black Crusade game someone GMed where they killed some 4 year old child's entire family in front of their eyes, and then drugged the kid into having sex with a sheep. A sheep they gave AIDS.
[QUOTE=elowin;51014519]How about about that one Black Crusade game someone GMed where they killed some 4 year old child's entire family in front of their eyes, and then drugged the kid into having sex with a sheep. A sheep they gave AIDS.[/QUOTE] I've never played a 40k game?
[QUOTE=elowin;51014519]How about about that one Black Crusade game someone GMed where they killed some 4 year old child's entire family in front of their eyes, and then drugged the kid into having sex with a sheep. A sheep they gave AIDS.[/QUOTE] I think he meant "that I've seen, first hand" That was Funk's game, I think.
[QUOTE=elowin;51014519]How about about that one Black Crusade game someone GMed where they killed some 4 year old child's entire family in front of their eyes, and then drugged the kid into having sex with a sheep. A sheep they gave AIDS.[/QUOTE] Uhhhh what?
[QUOTE=Alsojames;51016656]Uhhhh what?[/QUOTE] I ran an IRL Black Crusade game a while ago where I let my players fuck around in an old world planet and they chose to be as intentionally weird and fucked around with the locals as much as possible. It was hilarious, honestly, and more lighthearted than the events would lead you to believe. My only mistake was sharing it with the world.
[QUOTE=Pax;51013949]The biggest That Guy in my group is a fellow we've been playing with for a few years. He's a great guy, will help you out any time, but god damn is he just consistently That Guy.[/QUOTE] Same. I regularly post session highlights here and typically if there's a player being exceedingly awkward or dumb it's prolly him. The three worst examples of things he's done were: - Got us kicked out of a military fort within 5 minutes of us arriving by insisting on dueling one of the commanding officers he had beef with and then just generally insulting the entire faction. - Killing several important NPCs because he thought they were bandits, including the one innocent girl he thought he'd be saving (off-session). - Metagaming and generally being extremely stubborn and hard to work with in-character. In an earlier session he commandeered a situation and murdered a girl who was going to be burned at the stake to 'save her from suffering', rather than attempting to untie her or allow one of the magic users to douse the flame. When the above scenario (NPCS) happened the table was very quiet as the DM explained all the travelers were dead. The person to break the silence was somebody commenting "I'm just gonna say man... we're less than an hour in, and you've already killed another innocent girl." He's getting better, slowly. Very slowly.
hey guys, im new to to dming and thus far it's alright. i'm doing some only war 40k rp and have 2 individual groups going on, both with the same premise but going on different lines due to the way the characters are being made if any of you know some parts of 40k splatbooks it states that some regiments combine together out of desperate times? well i just decided "fuck it let's bring this up to 11" and now we have the "motley bunch". it's intended to be a collection of different regiments or battalions, either from decimated origins or just the runt of the rest. this allows (i hope) for more disparities between members of the regiments and some interesting narrative concerning their interactions as of current this is what i'm doing for the one that has people i'm more familiar with: [IMG]https://i.gyazo.com/302ab34884645703ab066b854cf4e3f2.png[/IMG] (full pic [url]http://i.imgur.com/CiQBTtG.jpg[/url]) i'unno if it's really okay though wip and awaiting criticism from people that aren't as into the campaigns as most of my friendos are. the top right is intended to have been affected by recent ork influences whilst the bottom is plagued by imperial industries. seeing how above is a more "that guy" discussion, i'd like to know what to do about one of my more cocky and flinch-inducing members. his character, a catachan named Nicolai and nicknamed 'Camouflage', is a heavy gunner that appears to have been all over the galaxy. he uses this to explain that he knows the intricacies of quite a few space marine chapters, namely blood angels and salamanders. i'm quite new to gming, so i'd like to see what advice you guys have concerning this issue. thanks
[QUOTE=Chayste;51017840]i'm quite new to gming, so i'd like to see what advice you guys have concerning this issue. thanks[/QUOTE] Easy. Bring in the Inquisition. There is no good reason why a Guardsman would know that much.
Here's the backstory for one of my player characters, as promised: [QUOTE]Venator once belonged to the village of Olmark, one of the war-forager clans of the Chained Lakes. As a war-forager, Venator learned at an early age the terrible dangers of the Merülian jungle, as well as the alchemical fortune to be had there. Under the thick canopy of indigo barked trees, with only bioluminescence to guide his footfalls, Venator cut down flora and fauna alike. The unnaturally fierce predators of Merül were his foe, and the myriad of exotic vegetation, his spoils of war. He spent most of his early life in luxury, occasionally venturing out into those violet woods to once again skirt the line between life and death in search of coin. One night, however, at 23 years of age, Venator slipped from that razor's edge. His footing, a mere millimeter off-balance. A dagger's sheath, unexpectedly sticky from the sap of a night's harvest. One vicious talon, piercing just a tad too deep. His blood, just a couple of liters too few. -- Venator questioned what he had done to deserve hell, as he felt his soul being slowly drawn down into the earth. It was not the abyss, however, that called him downwards, but some vile ritual being conducted deep underground. Suddenly, the tranquility of death dissipated, as his spirit was thrust into the lifeless body of a monstrously large man. Chaos and confusion wracked Venator's mind as he realized he was not the only soul inhabiting this body. Another's vital essence threatened to dominate and destroy his. A battle of wills took place, with the giant's mind as it's battlefield. A battle of two minds inside one is something far beyond comprehension, even for those who are fighting it. After what seemed like days, the tide of chaos withdrew. Venator's sanity returned to him, shaken, yet unbroken. He had won. As he began to become aware of his surroundings, he found himself back in the Merülian woods. "Was that all a dream?" he questioned. He looked down and realized he was holding a man's severed arm, and that he was drenched in blood. "Nope, guess not." He knew he couldn't return to his family like this; a 300 pound man drenched in blood, claiming to be their son. Besides, whoever attempted that perverse ritual would soon search for him, and he didn't want to endanger his people by involving them. And so he fashioned a raft and sailed down Chain's End, living off the land the way he had learned throughout his life. He found the plant life rather boring, albeit far less lethal, and the animals remarkably peaceful. He gained a lasting respect for the noble animals he encountered on his journey South-East, crafting what he needed, and trading pelts for what he couldn't. Eventually he arrived in the city of Talgrove, where he lived for a time. The simple life of a hunter soon grew tiresome for him, however. He craved the thrill he oft experienced in his young life. He yearned to once again feel the pounding of his heart in his chest, and his coinpurse weighing down heavily upon his belt. He set out in pursuit of danger and glory, and thus began the story of Venator, the monolithic ranger.[/QUOTE] Basically some warlocks were taking the souls of expert martial artists and binding them to massive 6 foot 7 behemoth bodies in order to create killing machines. The transfer process requires killing the expert fighter and drawing their untethered soul into the new body. Venator died nearby at the same time, on a fluke, and his spirit was also drawn into the host body.
[QUOTE=gufu;51017863]Easy. Bring in the Inquisition. There is no good reason why a Guardsman would know that much.[/QUOTE] Basically yeah, knowing that much makes him extremely suspicious, even if he's telling the truth about going to all those places he might have been subverted somewhere along the way. If he says he actually fought in all those places then he's either a liar, a deserter, or working with the enemy.
[QUOTE=gufu;51017863]Easy. Bring in the Inquisition. There is no good reason why a Guardsman would know that much.[/QUOTE] This. don't be afraid to run your party through the gauntlet, 40k ain't 40k without it being hell
[QUOTE=No Party Hats;51019322]This. don't be afraid to run your party through the gauntlet, 40k ain't 40k without it being hell[/QUOTE] Of course, never expect them to make it through any gauntlet of any variety without becoming obscenely powerful and nicking everything of value on the way
I'd like to note that he tried to make me lessen the amount of grots surrounding them in the first combat situation because he thought there were never that many outside of ork camp. [IMG]https://i.gyazo.com/3ac9b4ab107375dbfab631b9b4e6b07c.png[/IMG] There were like, 20-30 with a ork runtherder they shot down within 3 rounds of his appearance.
[QUOTE=Chayste;51019753]I'd like to note that he tried to make me lessen the amount of grots surrounding them in the first combat situation because he thought there were never that many outside of ork camp. [IMG]https://i.gyazo.com/3ac9b4ab107375dbfab631b9b4e6b07c.png[/IMG] There were like, 20-30 with a ork runtherder they shot down within 3 rounds of his appearance.[/QUOTE] Tell him he's boring. And a heretic.
Also a player complaining about a thing mid-session is grounds for twice as many of them to appear Like how any time you say 'this is going well' in a shadowrun is right when the SWAT gunship arrives And besides, its your game. If he wants to wank off the setting he can run his own, not tell you how to run yours
[QUOTE=Chayste;51019753]I'd like to note that he tried to make me lessen the amount of grots surrounding them in the first combat situation because he thought there were never that many outside of ork camp. [IMG]https://i.gyazo.com/3ac9b4ab107375dbfab631b9b4e6b07c.png[/IMG] There were like, 20-30 with a ork runtherder they shot down within 3 rounds of his appearance.[/QUOTE] I'd tell the cunt to fuck right off tbh, I can't stand when people try to commandeer games like that
I've had a player that'd pull the same shit on me, citing a bunch of bullshit from the book to rain on your parade. He was pissy about a floating sky fortress that had Anti-Living Barriers acting as cell doors in one of my self-made D&D campaigns. "How is this thing flying when there are clearly no sky giants involved" and "how come these barriers can be turned on and off, magic doesn't work like" It's times like that that you deliver the famous "In my world, it does" line. Don't let one try hard, special snowflake that thinks he knows better than you tell you what to do.
[QUOTE=Eva-1337;51021855]I've had a player that'd pull the same shit on me, citing a bunch of bullshit from the book to rain on your parade. He was pissy about a floating sky fortress that had Anti-Living Barriers acting as cell doors in one of my self-made D&D campaigns. "How is this thing flying when there are clearly no sky giants involved" and "how come these barriers can be turned on and off, magic doesn't work like" [/QUOTE] i'd make their characters penis shrink magically [editline]8th September 2016[/editline] quick doodle for sundays sesh. [img]https://66.media.tumblr.com/90cda092446ec6f8c5533c8d801d166f/tumblr_od78jqbGGi1snm6fco1_540.png[/img]
If I didn't already know you were doing CoS I'd ask if you were, since I know just where they are from that image.
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