• D&D V6 - Edition jokes don't really make sense anymore
    5,003 replies, posted
[QUOTE=slayer20;51427714]Recently got into Magic the Gathering. I'm still really new and I don't have a solid deck yet, but I had a question about the different eras of cards. I bought a deck builder's toolkit that was primarily Kaladesh, but had a couple boosters from Eldritch Moon and some others. I don't really know the differences between all the different versions that come out, but I was told that previous versions (like Eldritch Moon) would soon be unplayable or something? I picked up an Eldritch Moon booster when I got the deck builder's kit because I like eldritch things so why not (got a foil out of it though). I just wanted to know, is there a place I can check to see what cards are playable and aren't playable?[/QUOTE] Depends on what format you aim to get into, if that's what you mean Standard is usually super competitive and pretty expensive to keep up with, which I honestly wouldn't recommend. Honestly, it depends upon what sort of people you play with locally and what format they play, though in general building for modern is safest, since you won't end up with the worst stuff from Vintage which is dominated by 'I win on turn 2 no contest' decks while staying out of the zone of Standard where you're racing against blocks cycling out then again I'm not really one to talk since the only format I regularly play with my friends is EDH which is kind of a massive clusterfuck to learn if you're just starting out but really, I'd say just figure out what the people you're playing with do, and go with that.
[QUOTE=SiberysTranq;51428124]Depends on what format you aim to get into, if that's what you mean Standard is usually super competitive and pretty expensive to keep up with, which I honestly wouldn't recommend. Honestly, it depends upon what sort of people you play with locally and what format they play, though in general building for modern is safest, since you won't end up with the worst stuff from Vintage which is dominated by 'I win on turn 2 no contest' decks while staying out of the zone of Standard where you're racing against blocks cycling out then again I'm not really one to talk since the only format I regularly play with my friends is EDH which is kind of a massive clusterfuck to learn if you're just starting out but really, I'd say just figure out what the people you're playing with do, and go with that.[/QUOTE] One of my friends learned to play through EDH and I think as a result he has a much better understanding of the rules and how different things interact with each other. It just needs a bit more of an initial investment of time to get your head wrapped around it properly. But yeah, there is a MtG thread already so you might wanna head that way. [url]https://facepunch.com/showthread.php?t=1468746[/url]
are we talking about children's card games now i'll beat every single one of your at yu-gi-oh, my deck is invincible and im the master of the heart of the cards
[QUOTE=elowin;51428811]i'll beat every single one of your at yu-gi-oh, my deck is invincible and im the master of the heart of the cards[/QUOTE] I bet you still play on 2000 Life Points level and don't even use duel disks, scrub.
[QUOTE=gufu;51424671]*[I]Asshole-GM Story[/I]* ... Again, dude isn't a bad person - he's just spergy as fuck.[/QUOTE] It sounds like he is WAY to into combat and mechanics rather than roleplaying, fun, and player freedom. The fact he fails get that doesn't necessarily mean he's a shitty [I]person[/I] - only a shitty GM. I would get a new one. [QUOTE=Chayste;51427396]Speaking of communication and bad GMing: I have a player in my 40k Only War campaign... *[I]Psychobitch player[/I]* I don't want to be a scumbag GM, but I'm extremely suspicious of their accusations and actions during the time they've been in the campaign. I feel as if my own control of the group's cohesion is being threatened by them brazenly blaming me for everything and making me out to be the bad guy. What do I do?[/QUOTE] Playing two brokenly-OP characters is not fair on you OR the other players. Her threatening not to play if she doesn't get her way is fucking childish - don't let her get her way or she and maybe the others will walk over you the entire campaign. If she doesn't like it, she can find another game where she can have her little power trip against another poor GM. For the GM, they have a responsibility to create a FUN, FAIR, and IDEAL game. If the GM is too lenient and favors one player over the others, it sucks. If they run the game in a way that stifles freedom, it sucks. Finding the ideal balance is the hardest and most important part of any campaign.
Just beat tyranny yesterday and now I'm hankering for a globetrotting high fantasy game of that kind of variety, damn good crpg btw, if you like pillars of eternity it's right up your alley for sure
[QUOTE=Chayste;51427396]Speaking of communication and bad GMing: I have a player in my 40k Only War campaign who plays an Architectus Magna with a Shadowsword, also known as a Titan-Killer that destroys everything with its inert volcano death cannon in its front. She wanted to put Multi-Lasers on it, saying that Heavy Bolters are the same thing mechanically. We argued alot about the hole in the lore about it, with me ultimately saying no. After I said I had worries about the Shadowsword's power imbalance compared to the rest of the team especially due to her resilience towards allowing the others to control parts of it besides as transport, she decided to call it off and make me the one who said to throw away the Shadowsword. She then made a Sanctioned Psyker with the initial background being a Adepta Sororitas turned Interrogator Party member turned Imperial Guard person, blaming me for telling her to throw out the Shadowsword. After I said I never told her to throw out the character, she brings it back and proposes this: During deployments where the Shadowsword is capable of being around, she will play as two characters, the Psyker and the Magna. I feel like she's trying to pull a fast one on me and use emotion and accusations to make me allow her to have alot more firepower then the rest of the group with a tank and the ability to conjure the Warp. I don't know what to do without appearing as the bad guy for restricting her ability to do things, as she has already said she'll leave if I keep "harassing" her over the potential imbalance. I don't want to be a scumbag GM, but I'm extremely suspicious of their accusations and actions during the time they've been in the campaign. I feel as if my own control of the group's cohesion is being threatened by them brazenly blaming me for everything and making me out to be the bad guy. What do I do?[/QUOTE] Kicking people out for being a dick to you doesn't make you a scumbag GM, at the end of the day not everyone is going to get along and sometimes it's a matter of someone leaving, in your situation it's kicking someone out or stop running the game entirely.
[QUOTE=Nitrowing;51429532]For the GM, they have a responsibility to create a FUN, FAIR, and IDEAL game. If the GM is too lenient and favors one player over the others, it sucks. If they run the game in a way that stifles freedom, it sucks. Finding the ideal balance is the hardest and most important part of any campaign.[/QUOTE] Just to add on to this, leniency in allowing one player more power or favoring them without a legitimate reason for the particular case (mainly RP stuff) can also result in stifling the freedom of the rest of the party. The adventure becomes less the party's and more the hero's and his/her/their sidekicks.
So our group played again, and this time, unlike last time, no one died. I don't mean no one in our party died, I mean no one we interacted with died. We managed to go the entire evening rolling through various checks and bluffs, avoiding several combat encounters. Yay diplomacy and not being murder-hobos.
I feel slightly bad because I accidentally broke one of the GM's traps in advance. We were in a room with leaky coolant pipes. We manage to stop most of the leak so we could see the floor, but then forget to actually, ya know, check the floor. Two of us fail our perception checks, and as I fail hardest I get to be the one that sets off a pressure plate. The coolant valves all open full bore and start flooding the room with gas, rapidly displacing the oxygen, and the doors lock (someone had rigged the trap to set off the fire containment systems in the room). The GM's plan was for us to find an emergency respirator on the wall, and then take turns breathing through it whilst we force the doors open and turn off the coolant. However, back on the planet where we got the mission from the Inquisitor, I suggested buying Voidsuits because we had no idea what the conditions on the ship would be like. So we put the voidsuits on and happily ignore the lack of oxygen, removing any sense of danger. I suppose the GM got the last laugh though, as we had to take a test either on intelligence or agility to put the suits on quickly, taking a level of fatigue for each degree of failure. My character fucks up and I take three levels of fatigue, leaving me sat on the floor trying to not fall unconscious.
So are people getting any Christmas Specials ready? My group's final game before we split up for the year is in about a week but we agreed that we want to keep following the campaign they're on so I'm not sure if I'll be spicing it up at all, much to my sadness. But I've convinced a friend to GM a game of Maid RPG with a Christmas theme, so we should have a hilarious December close-out of anime maids attempting to put together the perfect Christmas party. What kinds of things work as an easy festive theme in normal, medieval D&D though? I think at least I'll let them return to a Winter feast celebration, but that's about it if I'm not deviating from the story too much.
a bunch of goblins make an evil goblin snowman and its alive
[QUOTE=BarnacleDrive;51436935]So are people getting any Christmas Specials ready? My group's final game before we split up for the year is in about a week but we agreed that we want to keep following the campaign they're on so I'm not sure if I'll be spicing it up at all, much to my sadness. But I've convinced a friend to GM a game of Maid RPG with a Christmas theme, so we should have a hilarious December close-out of anime maids attempting to put together the perfect Christmas party. What kinds of things work as an easy festive theme in normal, medieval D&D though? I think at least I'll let them return to a Winter feast celebration, but that's about it if I'm not deviating from the story too much.[/QUOTE] I'm kind of considering doing a seasonal run in my Shadowrun game, but I don't really know where I could go with it. I'll probably just have Christmas-y shit going on around the actual run itself, if anything.
[QUOTE=Rats808;51437126]I'm kind of considering doing a seasonal run in my Shadowrun game, but I don't really know where I could go with it. I'll probably just have Christmas-y shit going on around the actual run itself, if anything.[/QUOTE] in the run up to christmas, people have been noticing the quality and variety of toys in shops increasing tenfold, with a subtle 3d printed sheen to them, despite the use of metals and other polymers in their construction. the sheer quantity of toys being produced is enough to give pause to many mr. johnsons. one particular johnson manages to track down the factory to a location in the far north. you are tasked with going to the factory and finding the source of all the toys. after all, think of all the weapons you could fabricate with technology like that? and think of how much money the highest bidder would be willing to pay for it of course, not everything goes to plan as you traverse the enormous factory you wonder how a mass production facility like this was built without anyone noticing, as snow rapidly starts to blanket the ground outside and that's when you're attacked by a seething horde of toys
[QUOTE=Rats808;51437126]I'm kind of considering doing a seasonal run in my Shadowrun game, but I don't really know where I could go with it. I'll probably just have Christmas-y shit going on around the actual run itself, if anything.[/QUOTE] The runners have to break into a shopping mall on Christmas Eve, said mall is littered with traps galore and an evil robotic mall Santa.
I probably should have mentioned that all of my players read this thread. :v:
well take ideas and change them up it's not like you have to follow any one person 1-1
a shadowrun christmas run? well, in the spirit of the season you should obviously give your players a generous gift of karma no im not just saying that because i want more karma
clearly it involves a raid on Red Sleigh One, a massive jetliner that orbits the planet, monitoring all the information on the planet and using it to generate targeted advertising and monitor holiday purchasing habits It's run by a collection of stunted elves, who have been doing this since the Fourth World, on the behalf of a powerful, almost godlike AI. However, the AI's core programming has conflicted, and it is prioritizing making people happy over generating sales for it's corporate overlords, and they need you to take it down and reinstall it with the true spirit of Christmas (that is, unbrindled commercialism) obviously, with enough searching, the party can find their own christmas presents, on that very plane, but of course, if they take them they would get less karma for being so greedy and opening them before Christmas
[QUOTE=SiberysTranq;51437322]It's run by a collection of stunted elves, who have been doing this [B]since the Fourth World[/B], on the behalf of a powerful, almost godlike AI. [/QUOTE] Imagine being a stunted eternal elf in Earthdawn. Imagine somehow being more of a red-headed stepchild than the fucking [I]blood elves[/I]. :v: [editline]27th November 2016[/editline] [sp]For real, though, I'm taking all of the ideas you guys have posted into consideration. Possibly combining them into one, involving an AI-controlled robot santa, an army of toys, and a sizable amount of Karma.[/sp] :dog:
[QUOTE=SiberysTranq;51437322]clearly it involves a raid on Red Sleigh One, a massive jetliner that orbits the planet, monitoring all the information on the planet and using it to generate targeted advertising and monitor holiday purchasing habits It's run by a collection of stunted elves, who have been doing this since the Fourth World, on the behalf of a powerful, almost godlike AI. However, the AI's core programming has conflicted, and it is prioritizing making people happy over generating sales for it's corporate overlords, and they need you to take it down and reinstall it with the true spirit of Christmas (that is, unbrindled commercialism) obviously, with enough searching, the party can find their own christmas presents, on that very plane, but of course, if they take them they would get less karma for being so greedy and opening them before Christmas[/QUOTE] why was there an AI in the fourth world
[QUOTE=SiberysTranq;51437322]clearly it involves a raid on Red Sleigh One, a massive jetliner that orbits the planet, monitoring all the information on the planet and using it to generate targeted advertising and monitor holiday purchasing habits It's run by a collection of stunted elves, who have been doing this since the Fourth World, on the behalf of a powerful, almost godlike AI. However, the AI's core programming has conflicted, and it is prioritizing making people happy over generating sales for it's corporate overlords, and they need you to take it down and reinstall it with the true spirit of Christmas (that is, unbrindled commercialism) obviously, with enough searching, the party can find their own christmas presents, on that very plane, but of course, if they take them they would get less karma for being so greedy and opening them before Christmas[/QUOTE] And when the PCs open the presents, it's just coal.
[QUOTE=elowin;51437652]why was there an AI in the fourth world[/QUOTE] The original died and uploaded his brain, obviously Try to catch up [QUOTE=Nerts;51437702]And when the PCs open the presents, it's just coal.[/QUOTE] But this is Shadowrun, giving PC's flammables is exactly what they want
my game died to rip fun christmas runs
[QUOTE=Mellowbloom;51440085]my game died to rip fun christmas runs[/QUOTE] That's really annoying me, you put a ton of thought and effort into that.
i ran a christmas special once where the group learned of a frost giant that had been stealing all the villager's stuff leading up to the winter skip ahead to the encounter, and the bard crits on their Suggestion spell roll, and the frost giant crit fails long story short they invent christmas and santa claus
[QUOTE=EXPLOOOSIONS!;51440528]i ran a christmas special once where the group learned of a frost giant that had been stealing all the villager's stuff leading up to the winter skip ahead to the encounter, and the bard crits on their Suggestion spell roll, and the frost giant crit fails long story short they invent christmas and santa claus[/QUOTE] Oh, I thought you were going to say the frost giant's heart grew three sizes that day.
[QUOTE=Nerts;51440324]That's really annoying me, you put a ton of thought and effort into that.[/QUOTE] yeaaah not that it went to any use, literally not a single one of them posted on the board anyway I had halloween stuff planned but that went unused too because one of the sessions we missed was the halloween one
[QUOTE=Mellowbloom;51440797]yeaaah not that it went to any use, literally not a single one of them posted on the board anyway I had halloween stuff planned but that went unused too because one of the sessions we missed was the halloween one[/QUOTE] I was still checking that board occasionally hoping someone would finally post in it.
Meanwhile in the magical world of another Shadowrun game, the party comes across a magical wall blocking their way. Shooting walls is stupid, so in order to break it down, the resident stealth specialist decides to throw a couple of throwing knives at it. Somehow, the knives completely destroy the wall.
Sorry, you need to Log In to post a reply to this thread.