D&D V6 - Edition jokes don't really make sense anymore
5,003 replies, posted
I wish pen+paper games were mainstream. They're such a good way to have a good social time, and they'd be cheap if my hobby didn't also happen to single-handedly fund Monster Energy. Ultra Zero is my favourite. This is not an advertisement.
[QUOTE=The Jack;51515780]I wish pen+paper games were mainstream. They're such a good way to have a good social time, and they'd be cheap if my hobby didn't also happen to single-handedly fund Monster Energy. Ultra Zero is my favourite. This is not an advertisement.[/QUOTE]
Nah, the people who think newer editions of games are for casuals and ruined what made the edition they started playing in the 90s good (which was the best edition) are bad enough already :v:
[editline]12th December 2016[/editline]
I bet you can't name what game I'm talking about.
[QUOTE=Nerts;51516724]Nah, the people who think newer editions of games are for casuals and ruined what made the edition they started playing in the 90s good (which was the best edition) are bad enough already :v:
[editline]12th December 2016[/editline]
I bet you can't name what game I'm talking about.[/QUOTE]
you're talking about feng shui rite
More like all of them.
[QUOTE=Nerts;51516724]Nah, the people who think newer editions of games are for casuals and ruined what made the edition they started playing in the 90s good (which was the best edition) are bad enough already :v:
[editline]12th December 2016[/editline]
I bet you can't name what game I'm talking about.[/QUOTE]
I feel like this is some kinda trap, Like I was born in the 90's.
I wanna say WoD. Revised was the stuff, 20th has some less glaring ballance issues but it just doesn't have that child-molesting face-fuck of a priest that revised sometimes pulled. And DAV20 is offensively pussified.
[I]Setites aren't bad. They're just misunderstood. [/I]
Yeah, nah, give me fight-club meets Temple Of Doom and clockwork orange with meth. Thanks.
Maybe if you could at least ACCURATELY get Set's history and mythology right, I'd consider this not the travesty that it is.
Edit: Also. Stop making your pictures look like DnD adventures
Also. Make your pictures represent what you're talking about, rather than whatever the fuck your artists want, clan pages.
Also. You don't need so much female empowerment in a dark and gritty setting.
and 3 salubri pages is excessive.
quietus 1 and obfuscate 1 are not exchangable. New quietus 1 sucks. Vizier quietus sucks. Also why is there so little blood magic?
Why the fuck does a warhammer do bashing [I]THIS IS 2016 GUYS[/I]. You can find out about medieval shit with a few youtube clicks.
There's so much to hate in that book. It's a shame cause it absolutely nails some stuff. But it fucks it with others.
[QUOTE=The Jack;51517291]I feel like this is some kinda trap, Like I was born in the 90's.
I wanna say WoD. Revised was the stuff, 20th has some less glaring ballance issues but it just doesn't have that child-molesting face-fuck of a priest that revised sometimes pulled. And DAV20 is offensively pussified.[/QUOTE]
The joke is that it fits WoD, D&D, Shadowrun, GURPS, nearly all Warhammer RPGs, countless other games :v: It wasn't a trap but you sprung it anyway.
[QUOTE=Nerts;51517363]The joke is that it fits WoD, D&D, Shadowrun, GURPS, nearly all Warhammer RPGs, countless other games :v: It wasn't a trap but you sprung it anyway.[/QUOTE]
I don't think I've ever heard anyone say the older editions of GURPS were better.
That's because gurps has never been good enough to be played
Hey guys, a buddy of mine introduced me to this danish [URL="https://www.kickstarter.com/projects/hobbyte/dungeon-builder-an-isometric-map-maker-for-role-pl"]Dungeon Builder project on kickstarter,[/URL] looks like a fantastic way to design and implement proper dungeons to your campaign. I fiddled a bit with the demo and it's awesome. Throw some money at them!
[QUOTE=elowin;51517679]I don't think I've ever heard anyone say the older editions of GURPS were better.[/QUOTE]
I've seen full blown nerd rage over people even considering anything other than 1st ed GURPS for scifi games
An old friend of mine called another friend a "grognard" for not liking 4th edition, we don't talk anymore.
[img]http://i.imgur.com/Pz2gdHe.png[/img]
I reject this reality.
[QUOTE=elowin;51518650][img]http://i.imgur.com/Pz2gdHe.png[/img]
I reject this reality.[/QUOTE]
It's rejecting you.
Update on BG1: wow this game is kicking my ass into next week.
It turns out that the rote "clear my basement of spiders" quest is NOT suited for a low level party.
EDIT:
A simple task, ah-hyuck-yuck-yuck-yeh
[img]http://image.prntscr.com/image/6d1d27fab0a3458eb84cf15f98c71b2d.png[/img]
D&D 5e dice rolling campaign stats
What's happening, boys?
[QUOTE=MaxisOp;51519304][img]http://image.prntscr.com/image/6d1d27fab0a3458eb84cf15f98c71b2d.png[/img]
D&D 5e dice rolling campaign stats
What's happening, boys?[/QUOTE]
the lord of laser entropy is testing your faith
come back when you've been through a couple combat encounters and then tell us about your good dice luck.
[QUOTE=MaxisOp;51519304][img]http://image.prntscr.com/image/6d1d27fab0a3458eb84cf15f98c71b2d.png[/img]
D&D 5e dice rolling campaign stats
What's happening, boys?[/QUOTE]
No 18's, crap character, reroll
Alternatively play a barbarian-monk and destroy everything
[QUOTE=Broguts;51518536]An old friend of mine called another friend a "grognard" for not liking 4th edition, we don't talk anymore.[/QUOTE]
We used to play 4e all the time.
emphasis on used to.
Just out of curiosity about those who use audio in their sessions, how seriously do you take it? While I myself am DMing I have used tracks for ambience and battle music, I have also used [url=https://www.youtube.com/watch?v=q1Wmmc89jUM]this[/url] when the cleric tried to contact her god while they were in a place that was cut off, and now I'm planning on using the [url=https://youtu.be/61nJl9npJVg?list=PLF2971DA4C3BF1B07&t=637]Initial D First Stage bumpers[/url] for a paired joke.
Since none of my players go here I'll tell you guys the plan: When the session ends I'm going to play the first bumper to close it off, then a week later when the session has just started (and knowing my players they will have forgotten about the first bumper), I'll play the second bumper.
New campaign I've started
Tell me what you think.
Basically, it's our world. Europe, Asia, the Americas, but really high tech and then destroyed.
Something akin to that horizon game coming out on PS4 if it didn't have robots.
Leaders in history are mistaken as gods, statues and paintings of prominent people are seen as lesser deities or prophets long past. Cities are filled with priceless religious artifact, etc etc.
The main plot:
Old world, seeing that it would soon be destroyed built gargantuan walking terraforming entities to fix it, but global war happened thousands of years of silence, they got forgotten, anything left regressed and now it's a race against time to find out 1- who woke the old world up, 2- how... and 3- how to stop it.
Underdark will be the cities tunnels, sewers etc. Intense future science radiation causes magic, stuff like that
I reckon this has potential.
Got any ideas I can steal, any criticism?
[QUOTE=MaxisOp;51519304][img]http://image.prntscr.com/image/6d1d27fab0a3458eb84cf15f98c71b2d.png[/img]
D&D 5e dice rolling campaign stats
What's happening, boys?[/QUOTE]
Ever had a character idea that was multi ability dependent? Now's the time.
I wish I could play in campaigns for longer than 10 sessions, damn Europeans and their different timezones ruining everything.
10 sessions is pretty solid
average game length for me is like 3
[QUOTE=cdr248;51520011]10 sessions is pretty solid
average game length for me is like 3[/QUOTE]
Well the last one I played in was like 2.
Today currently on D&D3.5
"Okay, we started the session, what do you guys do"
"We go our separate ways"
[QUOTE=helpiminabox;51520350]Today currently on D&D3.5
"Okay, we started the session, what do you guys do"
"We go our separate ways"[/QUOTE]
The Rogue returns home to his sprawling urban metropolis and discreetly murders the corrupt guard captain that imprisoned his wife and father before he can gain more power. The group flee to the countryside under new names and foster a small, happy family.
The Cleric is able to overcome their anxiety about an upcoming lifetime in the clergy and returns to their church. Through devotion and faith they aid several dozen individuals before quietly resigning themselves to evenings consoling troubled soldiers in the confession booths.
The Wizard becomes a courtier to a local baron and uses the funding to aid their arcane research. Through careful study in a quiet and safe environment he is able to create an effective countermeasure to the encroaching undead of the north.
The Fighter retires his sword and shield in favor of training new recruits for the reformed local guard. Over the course of several years he is able to grapple with and finally forgive himself for the atrocities he partook in during the war, his teachings inadvertently saving dozens of lives when a small uprising of undead occurs and is swiftly dispatched.
[QUOTE=helpiminabox;51519687]Just out of curiosity about those who use audio in their sessions, how seriously do you take it? While I myself am DMing I have used tracks for ambience and battle music, I have also used [url=https://www.youtube.com/watch?v=q1Wmmc89jUM]this[/url] when the cleric tried to contact her god while they were in a place that was cut off, and now I'm planning on using the [url=https://youtu.be/61nJl9npJVg?list=PLF2971DA4C3BF1B07&t=637]Initial D First Stage bumpers[/url] for a paired joke.
Since none of my players go here I'll tell you guys the plan: When the session ends I'm going to play the first bumper to close it off, then a week later when the session has just started (and knowing my players they will have forgotten about the first bumper), I'll play the second bumper.[/QUOTE]
the videos aren't avaliable in my country, but I do love some initial D :v:
One of my GMs would play certain modern songs when we did crazy or awesome stuff, For example in LMoP one of the players poured oil all over the redbrand hideout and then set it on fire, out gm played [url=https://www.youtube.com/watch?v=vE4VlA_9OrI]This[/url] and I honestly loved it.
More recently one of my players, a bard, decided to play flute to distract some guards (I can't remember if it was a NAT 20 or a really high roll) and [url=https://www.youtube.com/watch?v=KolfEhV-KiA]this[/url] starts playing while the guards are mesmerized by the performance.
I say it depends a lot of the tone of the campaign and the players, While I try to have some fitting ye olde music in D&D, or something like Shin megami Tensei music in a modern day jojo campaign, a song or sound has never gotten anyone mad.
[QUOTE=No Party Hats;51519404]the lord of laser entropy is testing your faith
come back when you've been through a couple combat encounters and then tell us about your good dice luck.[/QUOTE]
I'm his DM, Already making a list "fuck your shit" monsters, here's what I have so far:
*neutronium golem
[editline]13th December 2016[/editline]
[QUOTE=Destroyox;51519927]I wish I could play in campaigns for longer than 10 sessions, damn Europeans and their different timezones ruining everything.[/QUOTE]
Oh man, the group I GMd for consisted of one brit, one polish, 3 north americans from different states and me, an argentinian :v:
I told them the game would last for 4 or 6 sessions, in the end we ended up playing for 18 sessions. This made me realise I am garbage at estimating campaign lenght, and if anything I'm thankful about my group sticking with me to the very end regardless of everything.
The silly thing is is all of us want to continue the campaign, but this is really making it difficult when I have to come up with 3 seperate lines :v:
I'm always weirded out by people who not only have planned campaign lengths, but also have planned campaigns that are so few sessions
Whereas over in my group any game that doesn't go for more than two months of weekly sessions is considered a failure, or at least to have had some sort of fundamental problem somewhere, and we can literally have stuff like our D&D situation where we have spent more than a month in just a single dungeon
though admittedly that last is more the fault of the party spending an hour after every encounter turning over every blade of grass and running into traps, so it's not the MOST unreasonable thing, but it's still like, we've barely finished 1.5 floors of a minimum 4-floor thing in that time
[QUOTE=helpiminabox;51520565]The silly thing is is all of us want to continue the campaign, but this is really making it difficult when I have to come up with 3 seperate lines :v:[/QUOTE]
Nip that in the bud. Reiterate the fact that if they want to peruse individual goals they should do so in the context of the party as a group. It can even make for really interesting stories and drama when character desires conflict or sometimes align. Shopping trips, private RP, and other things are fine to do solo but having the party all splitting up will inevitably just crash down on them as players and you as DM.
If this is a campaign with a lot of urban trekking and intrigue consider still the ever present issue of thugs and mugging. You can tie it into some greater plothook, or just to serve as a reminder that lone wanderers carrying coin in the city are a target for unscrupulous and tight lipped thugs.
Sorry, you need to Log In to post a reply to this thread.