D&D V6 - Edition jokes don't really make sense anymore
5,003 replies, posted
Fighting for the loot is usually worse than that in my experience.
what kind of party lets the WARLOCK be party leader
those guys are the definition of untrustworthy
[QUOTE=elowin;51684769]what kind of party lets the WARLOCK be party leader
those guys are the definition of untrustworthy[/QUOTE]
Warlocks are Charisma-based.
They probably define "party leader" and "face" as the same thing.
[QUOTE=_Maverick_;51684600]DM: "You come across an injured Monk who upon seeing the Ranger (ME) runs up to him."
[I]"Thank God you're here! Loesin... (my starting adventure hook character) might be dead! all we found was a broken staff and this, his [U]silver leather bracelet[/U]!"[/I]
Rogue: "Cool I'll take that thanks."
Warlock: "No as leader I'll take it."
Me: "NO.. as I'm his friend and the only one in this party who actually knows him, as well as being MY HOOK I'll take it!"
Rogue: "let's roll for it, 7"
Warlock: "12"
DM: "It belongs to the Ranger. (Me)"
Warlock to rogue : "Steal it from him later tonight so we can sell it."
Rogue : "Yeah good idea."
:why:[/QUOTE]
It honestly feels like DnD conditions people into sociopaths
[QUOTE=_Maverick_;51684600]DM: "You come across an injured Monk who upon seeing the Ranger (ME) runs up to him."
[I]"Thank God you're here! Loesin... (my starting adventure hook character) might be dead! all we found was a broken staff and this, his [U]silver leather bracelet[/U]!"[/I]
Rogue: "Cool I'll take that thanks."
Warlock: "No as leader I'll take it."
Me: "NO.. as I'm his friend and the only one in this party who actually knows him, as well as being MY HOOK I'll take it!"
Rogue: "let's roll for it, 7"
Warlock: "12"
DM: "It belongs to the Ranger. (Me)"
Warlock to rogue : "Steal it from him later tonight so we can sell it."
Rogue : "Yeah good idea."
:why:[/QUOTE]
this is your cue to kill them both and steal their stuff
they clearly don't care if the party steals from eachother, after all
[QUOTE=Rats808;51684824]Warlocks are Charisma-based.
They probably define "party leader" and "face" as the same thing.[/QUOTE]
He's just always been the party leader because nobody else wants to fill that roll.
His girlfriend is his pocket druid who works for him
The rogue works for him too
I'm the Ranger I would rather work alone anyway
Our paladin plays hearthstone whenever we drop out of combat, content to be ordered around and throws dice silently, he doesn't even have a paper character sheet, he does everything on his tablet.
And the monk is actually insane.
This is not a word of a lie, there is no exaggeration when I say this so please keep that in mind when I say:
He has killed 17 people, and has collected a piece from each of their faces to build another head.
An eye from one, a second from another, three lumps of brain matter etc.
So as it stands, the warlock can stay the party leader.
You should put the monk in charge, he seems like he has a good head on his shoulders.
[QUOTE=Nerts;51684967]You should put the monk in charge, he seems like he has a good head on his shoulders.[/QUOTE]
if his head is so good why is he building a replacement
[QUOTE=Nerts;51684967]You should put the monk in charge, he seems like he has a good head on his shoulders.[/QUOTE]
[IMG]https://images.encyclopediadramatica.se/thumb/7/76/Bahdumtish2.png/180px-Bahdumtish2.png[/IMG]
No but seriously..
His name is guybrush threepwood, He joined to avenge the death of his parrot and he wants them to build a flesh golem.
Two heads are better than one. Double the pleasure. Triple the fun.
Allegedly
[QUOTE=_Maverick_;51685012] No but seriously..His name is guybrush threepwood, He joined to avenge the death of his parrot and he wants them to build a flesh golem.[/QUOTE]
He names his character Guybrush Threepwood and he's not even a pirate?
that party sounds like a real ray of sunshine to play with
[QUOTE=Hey I'm Grump;51685260]He names his character Guybrush Threepwood and he's not even a pirate?[/QUOTE]
He is.
He's a "pirate monk". Even made a point of asking where the nearest port was because that was where he docked his ship
I remember upsetting my party over way less than forming a second head with body parts. Are you running some kind of evil-game?
[QUOTE=The Jack;51685433]I remember upsetting my party over way less than forming a second head with body parts. Are you running some kind of evil-game?[/QUOTE]
No, just the "hoard of the dragon queen" campaign
Apart from the druid, (who is neutral good) we are all chaotic neutral.
filthy neutral party, only thing worse than evil is a neutral
me and my boys just killed a beholder in our campaign, we've never made it this far, never been anywhere near this powerful, and it feels very... dnd. boss battles are cool.
So I'm still working on my 5E samurai. I dont believe there are Katanas in the game so I've had to come up with the stats.
Katana 1D8 Versatile (1D10), finesse, Light.
Tanto 1D8, Light.
Instead of 1H the katana, I'll be having my character switch to the tanto, pretty well making the Katana a dedicated 2H weapon. A greatsword does 2D6, would that be a better damage to go off of for the katana? Then have the versatile property be 1D8 for flavor should he have to 1h it?
I was going to give the tanto silver plating to make it a more attractive alternative for the situations where it would be needed
Uh, that is an incredibly OP pair of weapons
you're probably going to want to clear that with your GM, because standard D&D procedure was basically to treat them as exotic weapons or identical to normal longswords, and with 5e's removal of that, that means you should probably be sticking with existing stuff
And neither of those should be light with those damages. Being able to off-hand a weapon that power is a massive damage boost to any class. At best, you should be thinking 1d8/1d10 versatile for the katana, maybe able to sneak the finesse in because then it's basically a counts-as rapier that does slashing damage.
As for the Tanto, there is no reason a light-sized weapon should do that much damage. If you really want to one-up it, you could have it counts-as a scimitar, but as a dagger it would probably be more in keeping with the kind of weapon it actually is
[QUOTE=Valon Kyre;51685801]So I'm still working on my 5E samurai. I dont believe there are Katanas in the game so I've had to come up with the stats.
Katana 1D8 Versatile (1D10), finesse, Light.
Tanto 1D8, Light.
Instead of 1H the katana, I'll be having my character switch to the tanto, pretty well making the Katana a dedicated 2H weapon. A greatsword does 2D6, would that be a better damage to go off of for the katana? Then have the versatile property be 1D8 for flavor should he have to 1h it?
I was going to give the tanto silver plating to make it a more attractive alternative for the situations where it would be needed[/QUOTE]
That's it. I'm sick of all this "Masterwork Bastard Sword" bullshit...
Katana 1d8 (Versatile)
Tanto 1d4 (Versatile, finesse, light)
Imo
[QUOTE=SiberysTranq;51685848]Uh, that is an incredibly OP pair of weapons
you're probably going to want to clear that with your GM, because standard D&D procedure was basically to treat them as exotic weapons or identical to normal longswords, and with 5e's removal of that, that means you should probably be sticking with existing stuff
And neither of those should be light with those damages. Being able to off-hand a weapon that power is a massive damage boost to any class. At best, you should be thinking 1d8/1d10 versatile for the katana, maybe able to sneak the finesse in because then it's basically a counts-as rapier that does slashing damage.
As for the Tanto, there is no reason a light-sized weapon should do that much damage. If you really want to one-up it, you could have it counts-as a scimitar, but as a dagger it would probably be more in keeping with the kind of weapon it actually is[/QUOTE]
Yeah thats why I posted on here because I'm a player firsthand so balance is something I've still yet figured out.
I could make the katana a wakizashi as a reskinned greatsword to give it 2D6, or just say its still a katana but strictly 2h.
Although making it equal to a longsword and adding finesse seems the best balance.
The tanto could be bumped down to a 1D6 then, keep it as an upclose weapon.
[QUOTE=Valon Kyre;51685888]Yeah thats why I posted on here because I'm a player firsthand so balance is something I've still yet figured out.
I could make the katana a wakizashi as a reskinned greatsword to give it 2D6, or just say its still a katana but strictly 2h.
Although making it equal to a longsword and adding finesse seems the best balance.
The tanto could be bumped down to a 1D6 then, keep it as an upclose weapon.[/QUOTE]
A big ass katana used with two hands would be a nodachi I think.
The monk section talks a little about reflavouring weapons to suit a more eastern style. Like Clubs becoming nun-chucks or darts becoming Shurikans. My recommendation would be to just describe your Longsword as a Katana, a Scimitar/Short Sword as a Wakizashi, and a Dagger as a Tanto. I've regularly created weapons for my players that are described as being Khopesh's or Kriss Blades but are just the standard weapons.
Alternative choice is to talk to your DM and ask if you can take the Rapier and change the damage type to Slashing. 1d8 damage with the option of Finesse is comparable to what you're aiming for and you can use your off hand to grapple, cast spells from Magic Initiate/Multiclass, wield an off hand weapon etc.
[QUOTE=Valon Kyre;51685888]Yeah thats why I posted on here because I'm a player firsthand so balance is something I've still yet figured out.
I could make the katana a wakizashi as a reskinned greatsword to give it 2D6, or just say its still a katana but strictly 2h.
Although making it equal to a longsword and adding finesse seems the best balance.
The tanto could be bumped down to a 1D6 then, keep it as an upclose weapon.[/QUOTE]
[URL]http://www.sageadvice.eu/2015/03/25/katana/[/URL]
a tanto would have stats equivelant to a dagger - you get the idea
I don't have the weapon table on me. Here I go
A katana is a longsword, which might be called a bastard sword.
I think that's a D8 with the versatile property. It's a martial weapon. It may or may not come in excellence, since in real life katanas,like European swords, were of variable quality and were of varying price. Japanese weapons are hardly any more finesse than their european counterparts.
Also, DnD, especially 5e, thrives on it's simpleness. Being a little bit better at cutting at the expense of stabing, and thus being a little worse against armour but better against
You'll find that literally every japanese weapon can just copy a european weapon's stats.
I would however argue that armour is a little different. Full,late samurai armour wasn't as protective as late plate armour. It was lighter, but not enough for any stats change. I'd say you go for splint stats (maybe slightly higher costs for a little less weight) or half plate. If you want to go earlier, (like, genpei armour) Scale, hide and studded leather equivelents might be alright. The large shoulders of the armour might have a +1 for a shield (Not really, or shouldn't be, a thing for later armours.
DnD armour table is a mess and I hate it.
Speaking of weapons
How can I justify my V.high INT BBEG using a halberd?
She's got dick-all STG 2 ( -4) so can't realistically wield melee, but my players have made a point of teaching her in these weapons which will REALLY come back to bite them in the ass later when she "goes evil" but coincidentally made my dick rock hard because halberds are my absolute favourite weapons and now I can't/nor want my BBEG to have anything else.
Maybe having it as a summoned halberd of magical energy.
That way I can have it as an INT based melee weapon?
[QUOTE=_Maverick_;51686083]Speaking of weapons
How can I justify my V.high INT BBEG using a halberd?
She's got dick-all STG 2 ( -4) so can't realistically wield melee, but my players have made a point of teaching her in these weapons which will REALLY come back to bite them in the ass later when she "goes evil" but coincidentally made my dick rock hard because halberds are my absolute favourite weapons and now I can't/nor want my BBEG to have anything else.
Maybe having it as a summoned halberd of magical energy.
That way I can have it as an INT based melee weapon?[/QUOTE]
If this is 5e, check the Mordenkainen's Sword wizard spell and reflavour it to a halberd. It's not a very good spell, though. 3e has a similar spell.
There could also be an item the character uses to boost their strength up to wield a conventional halberd.
Levitate the halberd. (is that a thing?) There's an animated objects monster, right? something like that?
Sorry, you need to Log In to post a reply to this thread.