• D&D V6 - Edition jokes don't really make sense anymore
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[QUOTE=_Maverick_;51694135]Dragonkin Perfect 18 all stats OP katana Full plate armour. Just make him an assassin and we are good to go.[/QUOTE] Sorta related but I rolled an Abjuration wizard for my friends game and ended up with 18 str, 18 con, 18 int because of his mountain dwarf status. He wears half plate and has a war hammer and he is wonderful.
[QUOTE=Valon Kyre;51694602] DM is fine with starting with plate, half plate, magic staff, yellow hat, or whatever supports the character instead of having us have cloth shirts and sticks. Most characters start fully geared within reason [/QUOTE] if you're just going to ignore half the rules of an already rules light system why not just throw your books in the trash and ignore the rest of them too, lmao Every class in 5e has perfectly useable equipment by default - of course better shit exists, only your dm's supposed to reward you with it and give it you over the course of your adventures [QUOTE]As for further discussions on how "broken" the sword really is(n't), I'm tapping out. Keep beating the bush, our DM rewards creativity and things that help build characters/promote roleplay versus shitting on them because *mouth foam* "it aint core to the game shadkckenzja" *mouth foam*[/QUOTE] wow really endearing yourself there [QUOTE] In a past campaign he gave our ranger a magic bow that you couldn't break the string for, never ran out of arrows, and had a considerable damage boost. Guess what, he still got his ass handed to him. [/QUOTE] literally all this means is that either your ranger is bad/terminally unlucky or your dm is bad at putting encounters together [QUOTE] He wasn't glaringly overpowered compared to the rest of us, each player had a role to fill and he gave them items to help them in that role. Individually we were nothing special, together we were effective, able to kill (and I mean barely, every time) some pretty tough enemies. It came down to thinking outside of the box instead of just spamming the same shit over and over.[/QUOTE] yeah leaning towards that second one here [QUOTE]We had a deva fighter who's greatsword was possessing them, the greatsword was +2 at level 5 and they still got their ass killed. A steel skinned orc with a greatsword made from the bone of a tesserac(sp?), who was the quickest to die. A warforged paladin in full plate with a tower shield and a racial +1 AC, total AC was 28 or 29 at level 12 (4e) while also having a magic warhammer that had some really cool stats and bonus' Still got his ass kicked [/QUOTE] yeah, sounds like your dm constantly loads you up with shit and then throws overtuned encounters at you because you'd demolish anything else, to the point that you just assume you should be allowed special things because he'll keel over and let you have them 5E is balanced so that you literally never, at any point, are required to have magical bonuses from items - I've played with dm's that didn't understand this and just constantly gave the party shit, and it just ruins the balance of the game edit: I know I'm coming off as literal fun police, it's his game it's upto him how he runs it etc, but if as a group you're gonna ignore the restrictions of a system why not just play a different system square peg round hole etc
I haven't been a DM for long, in truth the campaign I'm running and occasionally post about in this thread is only my third, but it's been going on a while and my players are happy. But I believe that I'm right in thinking that it doesn't actually matter what weapons the players are using whether they be your starting sword or holy dagger of "fukc u uP" +99 late game weapons, if the players are having troubles killing enemies and surviving fights then the fault rests entirely with the DM. [editline]19th January 2017[/editline] [QUOTE=Archimedes;51694908]Sorta related but I rolled an Abjuration wizard for my friends game and ended up with 18 str, 18 con, 18 int because of his mountain dwarf status. He wears half plate and has a war hammer and he is wonderful.[/QUOTE] My party's half orc barbarian has 20STR and 10INT The party bard only has 9INT It's an odd party.
I played a 20 Int 8 Wis Wizard once. She was great. She got chased down a hallway by poltergeists and beaten with doors.
It sounds like his GM just doesn't give a fuck about the rules, and the group is having fun, so who gives a shit. Based mainly on the fact that he lets people have whatever they want and then just throws whatever it takes to challenge them, and the fact that he gave them weapons with +1s and shit, which aren't at all intended to be a thing in 5e. 5e intends magic items to be stuff like 'a sword of fire' rather than 'a sword that is just straight-up better because magic'.
if your DM is throwing enemies at you where you feel that the only way to survive is to [I]start[/I] with powerful equipment maybe you and the DM need to sit down and talk things over. there's nothing wrong with making the game challenging, fighting goblins at level 1 is, as a friend of mine put it, "rocket tag", but if you need to deliberately game/tweak the system to even survive i would say something has gone wrong there.
[QUOTE=Valon Kyre;51694602]words.[/QUOTE] I've gotta be honest with you; These are just more examples you're giving us of your DMs inability to balance the game. If you're all having a blast, that's fine and dandy, but he's still breaking the system over his knee to do it. Just because one of your buddies had a +2 greatsword and it "didn't break the game" Doesn't mean it's balanced. Ultimately though I think everyone is arguing a different point, so the debate is largely irrelevant.
Not to mention that if you need magic items and improved gear to survive encounters which are more difficult than they should be, there's no real difference between a better designed encounter with standard gear. As a side note, I think +X weapons are boring. I love see magic weapons that offer something a little extra or special that is more another option as opposed to just a straight addon.
[QUOTE=_Maverick_;51694975]I haven't been a DM for long, in truth the campaign I'm running and occasionally post about in this thread is only my third, but it's been going on a while and my players are happy. But I believe that I'm right in thinking that it doesn't actually matter what weapons the players are using whether they be your starting sword or holy dagger of "fukc u uP" +99 late game weapons, if the players are having troubles killing enemies and surviving fights then the fault rests entirely with the DM. [editline]19th January 2017[/editline] My party's half orc barbarian has 20STR and 10INT The party bard only has 9INT It's an odd party.[/QUOTE] 10 is a fairly average stat, but among true Orcs your barb must have been a genius. I love low stats on characters tho for role play. A 9 int could just be the product of the bard not caring to learn. A low wis character is just horribly vain, etc. I ran a game where my dad joined in with this low char Dwarf fighter and played him as a gruf to the point jerk. It's great. He grabs people to ask them questions then throws money at them to go away.
[QUOTE=Valon Kyre;51694602]As for further discussions on how "broken" the sword really is(n't), I'm tapping out. Keep beating the bush, our DM rewards creativity and things that help build characters/promote roleplay versus shitting on them because *mouth foam* "it aint core to the game shadkckenzja" *mouth foam*[/QUOTE] Why did you bring the Katana to us if you were gonna get [I]this[/I] upset over criticism. If your DM really valued creativity he wouldn't care about all these stats. Neither would you.
It's alarmingly difficult go find good art of dragonborns because they're either giant monster godzillas in armor or they're lizards stuffed into armor Especially female ones, it seems very difficult to find good art.
[QUOTE=Valon Kyre;51694602]I based it off of the sword from the Anime series "bleach", so yes, it does have red accents on the handle :v: The emblem is from bills sword in "Kill Bill", its an oni mask The character design is based on Mitsurugi from Soul Caliber DM is fine with starting with plate, half plate, magic staff, yellow hat, or whatever supports the As for further discussions on how "broken" the sword really is(n't), I'm tapping out. Keep beating the bush, our DM rewards creativity and things that help build characters/promote roleplay versus shitting on them because *mouth foam* "it aint core to the game shadkckenzja" *mouth foam*[/QUOTE] There's nothing more creative in the world of roleplaying than taking a katana from your favourite anime and trying to justify why it should give you an inherent advantage.
[QUOTE=E = MC Hammer;51695646]Especially female ones, it seems very difficult to find good art.[/QUOTE] Yes. Right. Art, um.
[QUOTE=Glent;51695670]There's nothing more creative in the world of roleplaying than taking a katana from your favourite anime and trying to justify why it should give you an inherent advantage.[/QUOTE] I'm not sure he realizes he could just describe the longsword he starts with as a black katana without requiring it to be adamantine or otherwise special snowflakey.
[QUOTE=Glent;51695670]There's nothing more creative in the world of roleplaying than taking a katana from your favourite anime and trying to justify why it should give you an inherent advantage.[/QUOTE] A stat block folded at least a thousand times! Me automerge!
[QUOTE=gufu;51695804]Yes. Right. Art, um.[/QUOTE] Rrerr.
[QUOTE=gufu;51695804]Yes. Right. Art, um.[/QUOTE] oh there's plenty of THAT art I just want something presentable to give me a rough idea of what they should look like so I can draw my own. I'm not even sure there's official female db drawings, there's none in the PHB
[QUOTE=gufu;51695813]A stat block folded at least a thousand times! Me automerge![/QUOTE] Yeah.. me too. *edit* Woops. I rolled a botch on my automerge, guys.
Like I googled it but all I could find was a 20 page forum argument on whether or not they still have boobs in 5e
Well... Do they?
I really hate how DnD does puncture/slashing/blunt damage, or how GM's do it. Ok, So I hit the skeleton with the flat of my blade. GM. It does more damage! That's not how it works you hack.
[QUOTE=The Jack;51695893]I really hate how DnD does puncture/slashing/blunt damage, or how GM's do it. Ok, So I hit the skeleton with the flat of my blade. GM. It does more damage! That's not how it works you hack.[/QUOTE] I always rule that if you're making an attack with a different damage type than is typical, it functions as an improvised weapon. Whats the difference between smashing with the pommel of a sword vs a stick?
[QUOTE=E = MC Hammer;51695818]oh there's plenty of THAT art I just want something presentable to give me a rough idea of what they should look like so I can draw my own. I'm not even sure there's official female db drawings, there's none in the PHB[/QUOTE] This is from the PHB (4E). [img]https://1d4chan.org/images/thumb/9/94/Dragonborn2.jpg/300px-Dragonborn2.jpg[/img] [editline]19th January 2017[/editline] In previous editions (a publication from 2008) it also mentions that dragonborn nurse their young.
[QUOTE=E = MC Hammer;51695818]oh there's plenty of THAT art I just want something presentable to give me a rough idea of what they should look like so I can draw my own. I'm not even sure there's official female db drawings, there's none in the PHB[/QUOTE] This [URL="https://1d4chan.org/images/9/94/Dragonborn2.jpg"]pic[/URL] was in the 4e handbook if you need something 'official'. Personal opinion: depict 'em however you want. Make their builds slightly more slender or go the opposite route and make them bulkier than the men. Hell, maybe drop any real signifiers and make gender only apparent through clothing or other more abstract means. Or just go with dergen tids if you're really not coming up with anything.
[QUOTE=E = MC Hammer;51695873]Like I googled it but all I could find was a 20 page forum argument on whether or not they still have boobs in 5e[/QUOTE] [QUOTE=Ogopogo;51695961]This is from the PHB. [img]https://1d4chan.org/images/thumb/9/94/Dragonborn2.jpg/300px-Dragonborn2.jpg[/img] [editline]19th January 2017[/editline] In previous editions (a publication from 2008) it also mentions that dragonborn nurse their young.[/QUOTE] [IMG]http://i.imgur.com/M1QHuCp.png[/IMG]
[QUOTE=Funktastic Dog;51695943]I always rule that if you're making an attack with a different damage type than is typical, it functions as an improvised weapon. Whats the difference between smashing with the pommel of a sword vs a stick?[/QUOTE] Smashing with the pommel is like a better punch. Later hilts and the pomel were built with the mind that they too could be used as a weapon. Using the handle part of the sword is a part of swordsmanship. But I was more thinking that the forces of physics mean that hitting someone with the blade of an axe is always more damaging than hitting with the flat or the back. (unless you bat someone into something more harmful, or your axe is angled horribly), and at best you'd hit them with the back if you thought the axe would be damaged if you used the front. A war pick's spike is always better than a featureless club.
Personally I like to think of them more like mushu [IMG]http://66.media.tumblr.com/7926022cfa01d4609998e69a104bb278/tumblr_o7jpm7vUll1rg49wdo2_1280.png[/IMG]
[QUOTE=Ripper Roo;51696006][IMG]http://i.imgur.com/M1QHuCp.png[/IMG][/QUOTE] Well, guess that is that.
[QUOTE=Ripper Roo;51696006][IMG]http://i.imgur.com/M1QHuCp.png[/IMG][/QUOTE] Guess 4e is superior then.
4e dragonborn are terrible, they don't have tails, don't know if 5e do but they're also terrible because they don't have boobs.
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