• Insurgency - "Allahu Snackbar"
    1,408 replies, posted
[QUOTE=Watevaman;49026512]I'm an irons guy for most guns but some of the rifles just benefit from a red dot or holo to increase the chance of fitting the whole target in the frame.[/QUOTE] yeah, some guns like the fal you kind of have to use optics on it just so you have some peripheral
Wasn't talking about holos and reddots, nevermind.. This new revolver is cash combined with heavy armour and an RPG!
i kind of agree that any optic suddenly gives tons of pubbies the american sniper mentality. you see so many people just sitting back completely disregarding the objective. and they usually sit so far back that they never even get in to an engagement because they're literally three feet out of spawn a perfect example is every dipshit security ever who stands behind the cliff on, say, sinjar firefight or the sniper tower at panj. they're just not helpful at all, but because the game gives them scopes they instantly go for using them i liked it better in the old days when only DMRs and above were given any kind of ranged optic because it mitigated that. because then it was only two-three players on your team camping right out of spawn and not half of your team
[QUOTE=69105;49029649]i kind of agree that any optic suddenly gives tons of pubbies the american sniper mentality. you see so many people just sitting back completely disregarding the objective. and they usually sit so far back that they never even get in to an engagement because they're literally three feet out of spawn a perfect example is every dipshit security ever who stands behind the cliff on, say, sinjar firefight or the sniper tower at panj. they're just not helpful at all, but because the game gives them scopes they instantly go for using them i liked it better in the old days when only DMRs and above were given any kind of ranged optic because it mitigated that. because then it was only two-three players on your team camping right out of spawn and not half of your team[/QUOTE] i love to shit on those kids and just constantly bust their balls as they try to survive, hell i even tell them where enemies are and they still get rek't because they scope/ads so much. some day they'll learn it isn't call of duty.
M249 SAW is cash
i complained about the 249 earlier but honestly once you use it for about an hour you realize it's literally a 200 round mp5k
Sterling and model 10 is best combo
sterling should be modified so it doesn't have freeaim but it doesn't have iron sights either. same with model ten stormtrooper cowboy for life
Had a 54-17 (straight 3 win rounds) yesterday playing push. Was using the scar-h (mod) with red dot and smoke grenades and wrecking havoc. Love this game. Same team, a guy went 42-0. He was camping in a building the entire game.
[QUOTE=YourBreakfsat;49027099]It sucks that they removed the text of how much each item weighs.[/QUOTE] Most of the weights were just copied and pasted from Wikipedia and bore no resemblance to what they weighed in-game.
[QUOTE=JJ4prez;49040452]Had a 54-17 (straight 3 win rounds) yesterday playing push. Was using the scar-h (mod) with red dot and smoke grenades and wrecking havoc. Love this game. Same team, a guy went 42-0. He was camping in a building the entire game.[/QUOTE] it's funny that brightside has like insider trading and his mods never break during updates now but all of the other mods do (gee i wonder why) it's kind of pointless to bother subscribing to anyone else's content because it'll just break in a couple weeks and most of them never bother fixing them
[QUOTE=69105;49042390]it's funny that brightside has like insider trading and his mods never break during updates now but all of the other mods do (gee i wonder why) it's kind of pointless to bother subscribing to anyone else's content because it'll just break in a couple weeks and most of them never bother fixing them[/QUOTE] my skin mod works fine, just my weapon mods that seem to be on/off.
[QUOTE=69105;49042390]it's funny that brightside has like insider trading and his mods never break during updates now but all of the other mods do (gee i wonder why) it's kind of pointless to bother subscribing to anyone else's content because it'll just break in a couple weeks and most of them never bother fixing them[/QUOTE] I have about 15-20 mods, all are fine after the big updates. Edit: I only have about 3 weapon mods. The socom, scar-h and the sg553.
i have all the anime mods
Moaning gats are the best ~~uggguuu~~
[media]http://www.youtube.com/watch?v=3TmsTA12zjM[/media] Damn this game is realistic
Which sound mod are you using ?
Native language insurgents [url]https://steamcommunity.com/sharedfiles/filedetails/?id=293843274&searchtext=native[/url] Enhanced explosions [url]https://steamcommunity.com/sharedfiles/filedetails/?id=467572854&searchtext=enhanced+and+intense[/url] Urban weapon sounds [url]https://steamcommunity.com/sharedfiles/filedetails/?id=394311779&searchtext=urban[/url]
wow I love it thanks a lot.
Great vid, lol
depends on what server you're on sharker since a lot of co-op servers now have theaters that feature suicide bombers. if they die they can sometimes detonate their ieds. it's pretty funny to see one take out your whole team [img]http://i.imgur.com/fjHYLKr.png[/img] mosin server is getting an upgrade
idk what the mod was called, but I remember playing a 24-32 man coop server with shit like suicide bombers, insurgent snipers and field medics who can revive by being prone next to someone's corpse with their knife out. It also had more attachments for guns like 000 buck shotgun ammo and whatnot. Needless to say it was pretty goddamn fun, especially when a lone RPG insurgent takes out like 12 guys at once :v:
New revolver is so damn good. I'm just sad the manual reload (without speedloader) is broken as shit as is. If you fire one boolet you dump all of them out and have to reload all 6, which makes not taking the loader not an option. The part that makes no sense is that you still keep the 5 other bullets that fall out they just dont stay in the gun. Whereas the speedloader eats any bullets not spent when you reload, meaning you chew through the 30 maximum bullets you can have way too fast if you want to manually reload without firing all 6. It should be a solid trade-off between having to eject all 6 and losing them with the speedloader but getting a faster load-in, or having the ability to load in single spend bullets as you shoot, but sucking dick if you fire off all 6 and don't kill an enemy.
Whipped up a glass sound mod for fun [media]http://www.youtube.com/watch?v=O70wmDND90Y[/media] [url]https://steamcommunity.com/sharedfiles/filedetails/?id=548717859[/url]
[QUOTE=69105;49050753]depends on what server you're on sharker since a lot of co-op servers now have theaters that feature suicide bombers. if they die they can sometimes detonate their ieds. it's pretty funny to see one take out your whole team [img]http://i.imgur.com/fjHYLKr.png[/img] mosin server is getting an upgrade[/QUOTE] Now all we need is bad russian accents for security
steve, tell mikee to do russian accents
So uh, do we have some kind of FP server or something like the Arma guys? Also, anyone got some good sound mods? I already got the explosions, glass and urban weapon sounds, but I just wanna know what you guys have installed.
You have to get the allahu ackbar mod for insurgent nades/molotov/IEDs
Are there any plans for updates that will be made to this game in the future? I know about the audio occlusion system they are working on, which is really awesome, but im genuinely hoping they plan on adding in more maps, modes, and weapons in the future.
[QUOTE=MacD11;49059241]Are there any plans for updates that will be made to this game in the future? I know about the audio occlusion system they are working on, which is really awesome, but im genuinely hoping they plan on adding in more maps, modes, and weapons in the future.[/QUOTE] For the moment it just seems like they're building up modes/maps which is fair because that's what will keep the community running best. Conquest was a really great step forward. In regards to weapons I'm just hoping more class-specific equipment/weapons start showing up. Marksman and Sniper don't really have fuck-all difference at the moment.
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