Dark Souls + Demon's Souls + Bloodborne Megathread XIII. The Ringed City
5,001 replies, posted
[QUOTE=Arbys Watcher;52088515]You called it a cheat and the only way I could think of it as a cheat would be "easy covenant items" (even though the only covenant item you could get from it is shackles), therefore I pointed out that I already have that covenant maxed therefore how is it cheating???[/QUOTE]
I think you're really trying to convince yourself too hard
But just keep pretending they are patching it because they don't like you having ~fun~
[QUOTE=Arbys Watcher;52088515]oh yeah guys, keep a covenant COMPLETELY IRRELEVANT instead of doing anything about it being basically useless since the month after release!!![/QUOTE]
That's literally the risk they played when they made the covenent
Sometimes experiments just don't go right and that's fine
[QUOTE=Arbys Watcher;52088515]OK, name some specific bosses. Really want to hear the easy mode bosses with 0 associated characters who are so pathetically weak and probably earlygame that the invader is STILL at a disadvantage instead of having an even playing field with a mutual foe.[/QUOTE]
"Made" bosses, not modified bosses. They could still make new DLC, we never know. You also have Spear of the church if you want a boss invasion.
They could also fix the issues we clearly see in DS3 with mad's, and I hope they do
[QUOTE=Arbys Watcher;52088515]-snipped pointless remark about completely unrelated series of threads-[/QUOTE]
So when is this getting posted in shit that gets you mad?
[QUOTE=UntouchedShadow;52088495]What would you guys say about just giving Purpals the ability to invade bosses, but only at a specific new game plus level? In doing so, they'd be adding an actual new level of difficulty to NG+ levels that isn't just enemy damage sponges who slap you into the atmosphere with a small brush of their hands. On top of that it'd encourage more players to go into higher NG+ levels...
...Or is that just another dumb idea? ¯\_:s:_/¯[/QUOTE]
The majority of the dark souls community is not the type to voluntarily make the game harder. Just look at how much babyrage gets on the steam forum daily. This is why boss invading should NOT be a covenant on the HOST's part, and why tying boss invasions to voluntary summons/network settings is a terrible idea.
Also i wish there would be a Champion covenant.
Make it you can't summon, no seed but be invaded even in bosses. Reward on killing bosses/specific enemies and invaders is a covenant item.
As well adding enemies phantom
[QUOTE=Arbys Watcher;52088531]Okay, so remove being able to cosplay, say, artorias and fighting alongside the abyss watchers. I guess we're forever doomed to stay at pontiff's and locked out of being able to further immerse ourselves into the character, huh?[/QUOTE]
Get friends together, get them to dress as Abyss Watchers and you yourself dress as Artorias. Gank like that. Yay. Problem solved.
[QUOTE=Arbys Watcher;52088535]The majority of the dark souls community is not the type to voluntarily make the game harder. Just look at how much babyrage gets on the steam forum daily. This is why boss invading should NOT be a covenant on the HOST's part, and why tying boss invasions to voluntary summons/network settings is a terrible idea.[/QUOTE]
But lets fuck the majority over by letting people exploit the game. None of the people exploiting are doing it because they care about moundmakers out of the kindness of their heart. They're doing it to fuck with people.
really trying to win the gymnastics here through sheer thought aren't you
it would still very much be a used feature. I also really doubt that the steam forum should be regarded as the majority. People who don't want a challenge wouldn't play dark souls in the first place
[QUOTE=J!NX;52088534]I think you're really trying to convince yourself too hard
But just keep pretending they are patching it because they don't like you having ~fun~
[B]Not trying to convince myself anything, these are my thoughts and they won't be changed.[/B]
That's literally the risk they played when they made the covenent
Sometimes experiments just don't go right and that's fine
[B]Sometimes experiments don't go right, so if they're not gonna bother trying again they just remove them all together. Take a look at the Hydra in Half Life 2.[/B]
"Made" bosses, not modified bosses. They could still make new DLC, we never know. You also have Spear of the church if you want a boss invasion.
[B]1 : Yeah, we know. We've known for a long time there would only be 2 DLCs for dark souls 3. Also, spear of the church doesn't count, the invader IS the boss, and there's no wildcard option for them to assist or hinder because of this.[/B]
They could also fix the issues we clearly see in DS3 with mad's, and I hope they do
[B]You sound rather contradictory to yourself.[/B]
[/QUOTE]
[QUOTE=Arbys Watcher;52088545]You sound rather contradictory to yourself.[/QUOTE]
Now you're just being completely asinine.
No shit mad phantoms have issues
not being allowed to use an exploit to fuck with peoples games isn't one of them
[QUOTE=Arbys Watcher;52088545]Sometimes experiments don't go right, so if they're not gonna bother trying again they just remove them all together. Take a look at the Hydra in Half Life 2.[/QUOTE]
You do realized that Dark Souls 3 is a finished product right???? The hydra was literally a beta enemy in a beta game.
They could remove it in their next game, if they're going to remove it at all. They're not going to just randomly remove an entire feature just like that on a finished product. Imagine if GTA5 just straight up removed the deathmatch gamemode.
[QUOTE=Arbys Watcher;52088545]These are my thoughts and they won't be changed.[/QUOTE]
Big fucking surprise there.
[QUOTE=UntouchedShadow;52088538]Get friends together, get them to dress as Abyss Watchers and you yourself dress as Artorias. Gank like that. Yay. Problem solved.[/QUOTE]
Yep, and then the invaders can just bumrush the host with Great Soul Dregs, RKPGS, Frayed Blades, and....Boom your cosplay squad is over!
I love being a sweaty tryhard invader as much as the next guy, but abusing exploits isn't the way to go.
[QUOTE=Sweater;52088537]Also i wish there would be a Champion covenant.
Make it you can't summon, no seed but be invaded even in bosses. Reward on killing bosses/specific enemies and invaders is a covenant item.
As well adding enemies phantom[/QUOTE]
I've already stated tying boss invasions to a host-bound covenant is a bad idea that would be dead just as quickly as purple summon signs.
Edit : New enemy phantoms does sound good though. I'd make it bound to NG+ like in Dark Souls 2 though.
I think a covenant that is specifically designed around this mechanic would be fine. It'd be just like the Covenant of Champions from DK2. It's something the player can opt into willingly that purposely makes the game more difficult. I also kind of like the idea of making it possible with NG+ cycles but that idea works more on paper than it does in practice. It'd get really annoying real fast and just make people give up on NG+ when they'd otherwise have a good time. I'm already struggling with [sp]Midir[/sp] still and I'd just give up if people invaded me during his fight.
Just make it so that invading in an area gives you a chance to invade someone in the covenant instead of a normal invasion summons.
-muh automerge
[QUOTE=Arbys Watcher;52088556]I've already stated tying boss invasions to a host-bound covenant is a bad idea that would be dead just as quickly as purple summon signs.[/QUOTE]
Considering how many people actually did genuinely use the champions covenant in DS2, this is just wrong
Just because you go out of your way to make the game easier doesn't mean other people don't try and make it harder
[QUOTE=J!NX;52088548]Now you're just being completely asinine.
No shit mad phantoms have issues
not being allowed to use an exploit to fuck with peoples games isn't one of them
[B]So make the exploit a feature and call it a day.[/B]
You do realized that Dark Souls 3 is a finished product right???? The hydra was literally a beta enemy in a beta game.
They could remove it in their next game, if they're going to remove it at all. They're not going to just randomly remove an entire feature just like that on a finished product. Imagine if GTA5 just straight up removed the deathmatch gamemode.
[B]I guess Dark Souls 3 never had a development phase, it was just instantly a finished product with moundmakers included.[/B]
Big fucking surprise there.[/QUOTE]
[QUOTE=Arbys Watcher;52088563]So make the exploit a feature and call it a day.[/QUOTE]
I've literally been saying this but ~no~, making it host bound is just so unthinkable and wouldn't work for you. it has to be forced upon everyone across all boss's.
[QUOTE=Arbys Watcher;52088563]I guess Dark Souls 3 never had a development phase, it was just instantly a finished product with moundmakers included.[/QUOTE]
You've missed my point completely outright.
the only way they could have even tested mad phantoms is by having released the game, seeing how it works out, and buffing it in the next game.
Just look at everything from previous games that aren't in the more recent ones. They didn't think X thing worked and removed it.
[QUOTE=J!NX;52088561]Considering how many people actually did genuinely use the champions covenant in DS2, this is just wrong
Just because you go out of your way to make the game easier doesn't mean other people don't try and make it harder[/QUOTE]
What part about adding a mutual enemy to the invader and host, possibly multiple mutual enemies depending on the boss, is making the game easier for myself?
[QUOTE=Arbys Watcher;52088549]Yep, and then the invaders can just bumrush the host with Great Soul Dregs, RKPGS, Frayed Blades, and....Boom your cosplay squad is over![/QUOTE]
Boy if invaders can take out a gank squad as easily as you're saying they can right there, then can you really say they'd be at a disadvantage when they have a [I]boss[/I] doing part of the work for them? Ergo meaning they should not be able invade boss fights.
[QUOTE=Arbys Watcher;52088535][b]The majority of the dark souls community is not the type to voluntarily make the game harder.[/b] Just look at how much babyrage gets on the steam forum daily. This is why boss invading should NOT be a covenant on the HOST's part, and why tying boss invasions to voluntary summons/network settings is a terrible idea.[/QUOTE]
You're saying that a community comprised of prideful masochistic assholes wouldn't want to willing make the game harder?
Man, I don't know what Dark Souls community you've seen but it sure as hell ain't the same one I've seen.
[QUOTE=Arbys Watcher;52088572]What part about adding a mutual enemy to the invader and host, possibly multiple mutual enemies depending on the boss, is making the game easier for myself?[/QUOTE]
You only have to worry about killing the host. The host has to worry about killing both you and the host. Invaders don't need any more help.
[QUOTE=Arbys Watcher;52088556]I've already stated tying boss invasions to a host-bound covenant is a bad idea that would be dead just as quickly as purple summon signs.
Edit : New enemy phantoms does sound good though. I'd make it bound to NG+ like in Dark Souls 2 though.[/QUOTE]
No? If a covenant has also good rewards, people would play it. You can also do it offline.
I prefer that rather than making every enemy a sponge.
The reason i kept using Champion covenant was for reward (hidden weapn and rings for big naked fist damage), sometimes challenge etc.
A covenant that you know the effects is infinitely better than some fucked up exploit. I don't mind having options to make game harder but as well with nice rewards.
This is also why Darkmoon is still being used, there's a damn miracle spell that is good and serves for completionist. Spears on the other hand can die for lack of good useful rewards.
[QUOTE=J!NX;52088571]I've literally been saying this but ~no~, making it host bound is just so unthinkable and wouldn't work for you. it has to be forced upon everyone across all boss's.
You've missed my point completely outright.
the only way they could have even tested mad phantoms is by having released the game, seeing how it works out, and buffing it in the next game.
Just look at everything from previous games that aren't in the more recent ones. They didn't think X thing worked and removed it.[/QUOTE]
Making it host bound would suck for a multitude of reasons, since you aren't getting it, i'll just provide a list of the reasons.
1 : You would never know whether or not the host you were invading had the covenant on because you can't see the host's covenant, so the only way to figure it out would be to hope he walks through the fog and you don't get kicked.
2 : Even if it did have a filter to only invade people with the boss invasion covenant, matchmaking would be much much longer since 90% of hosts just have Way of Blue on.
3 : You'd almost certainly run into trolls who just have the covenant on and wait at the bonfire or fog wall for invaders who were hoping to do their Vordt cosplay alongside the Dancer boss fight.
4 : Not really an issue with host-bound boss invasions, but invasions are already forced upon everyone who wants to ember up.
[editline]11th April 2017[/editline]
[QUOTE=Mentlegen;52088584]You're saying that a community comprised of prideful masochistic assholes wouldn't want to willing make the game harder?
Man, I don't know what Dark Souls community you've seen but it sure as hell ain't the same one I've seen.[/QUOTE]
Yeah dude, the prideful masochistic people who complain about [sp]Midir's[/sp] gigantic health bar and damage
Almost no one uses Way of Blue unless they're new to Dark Souls.
[QUOTE=Mentlegen;52088603]Almost no one uses Way of Blue unless they're new to Dark Souls.[/QUOTE]
Funny joke. Do you invade often?
[QUOTE=Arbys Watcher;52088572]What part about adding a mutual enemy to the invader and host, possibly multiple mutual enemies depending on the boss, is making the game easier for myself?[/QUOTE]
Considering you've admitted to just going out and attacking the host it's pretty clear that you don't care about thinking about how easier it is for you to invade this way.
Bosses are [B]literally designed[/B] to be a challenge to an upwards of 4 players. Having what amounts to a 2nd boss doesn't help them have fun at all.
It's pretty clear at this point that yes, you're THAT guy.
I'd have been totally fine with you arguing for it if you just openly admitted to being a slime about it (The whole point of invasions and mad phantoms is to be a snarky cunt) but you're pretty much missing the entire point of invasions in the first place.
[QUOTE=Arbys Watcher;52088605]Funny joke. Do you invade often?[/QUOTE]
Do you have to be a prick about it?
[QUOTE=Mentlegen;52088603]Almost no one uses Way of Blue unless they're new to Dark Souls.[/QUOTE]
as a level 200+ I do it mostly because I want to
1. Give blue's shit to do
2. Just play the game
however I also wish I could be invaded while unembered at the same time
[QUOTE=J!NX;52088606]you're pretty much missing the entire point of invasions in the first place.[/QUOTE]
.....which is.....? because apparently i'm wrong that it's supposed to be fun pvp outside of pontiff and the three arenas for the invader and an exciting encounter for the host
[editline]11th April 2017[/editline]
[QUOTE=Nidhogg;52088608]Do you have to be a prick about it?[/QUOTE]
well I mean you're a pretty big prick in-game with your clapping and weapon choices so I don't know why you're talking
[highlight](User was banned for this post ("Threadshitting" - Novangel))[/highlight]
[QUOTE=Arbys Watcher;52088614]well I mean you're a pretty big prick in-game with your clapping and weapon choices so I don't know why you're talking[/QUOTE]
Are you still going on about the paired greatswords? Your logic is incredibly ass-backwards.
Why are we even discussing this, it's such a terrible idea. It's about as much of a sound idea as inviting a band purely made out of trumpet players to blast away beside you while you are trying to focus on math test.
"But the trumpet players just might get annoyed at the sight of the math test too :^)"
[QUOTE=Arbys Watcher;52088614].....which is.....? because apparently i'm wrong that it's supposed to be fun pvp outside of pontiff and the three arenas for the invader and an exciting encounter for the host[/QUOTE]
What is exciting about having some schmuck barge into your boss fight and chew through your estus while you're busy trying to concentrate on a boss. It's more annoying than exciting. I experienced these invasions when the glitch was around. It wasn't fun.
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