Dark Souls + Demon's Souls + Bloodborne Megathread XIII. The Ringed City
5,001 replies, posted
[QUOTE=mageye;52241478]Fuck me, I can't take six steps in the ringed city without the game completely crashing and freezing my computer... Anyone else having a problem like that?[/QUOTE]
nope. have you tried validating game files restarting computer etc. etc?
God damn it... y'know, it really sucks that Yhorm is basically a boss you're all but FORCED to fight twice unless you did Siegward's questline. Because you're never going to sift through ALL THE SHIT in your inventory to find and equip this one weapon in the middle of boss combat. It's just not happening. You're vulnerable for too long. Game over man, die, equip, and run back to the boss I guess. Just so annoying that THIS is effectively what I dread about the boss, and not the boss itself.
Your inventory-fu needs work.
I know it's probably been said a thousand times, but not having any intention of building towards pvp (No particular build set) at the time while trying to do close-friend coop and being open to min-maxing invaders is disheartening.
Name of the game, yes; but still disheartening.
EDIT: Oh, and then being harrassed immaturely by the 600+ hour invader afterwards on our steam profiles, compared to us being first timers in the game. Nothing justifies doing /that/ to someone
[IMG]https://puu.sh/vTu9j.png[/IMG]
[QUOTE=Breastigator;52243081]I know it's probably been said a thousand times, but not having any intention of building towards pvp (No particular build set) at the time while trying to do close-friend coop and being open to min-maxing invaders is disheartening.
Name of the game, yes; but still disheartening.
EDIT: Oh, and then being harrassed immaturely by the 600+ hour invader afterwards on our steam profiles, compared to us being first timers in the game. Nothing justifies doing /that/ to someone
[IMG]https://puu.sh/vTu9j.png[/IMG][/QUOTE]
It's all part of the souls experience.
[QUOTE=Breastigator;52243081]I know it's probably been said a thousand times, but not having any intention of building towards pvp (No particular build set) at the time while trying to do close-friend coop and being open to min-maxing invaders is disheartening.
Name of the game, yes; but still disheartening.
EDIT: Oh, and then being harrassed immaturely by the 600+ hour invader afterwards on our steam profiles, compared to us being first timers in the game. Nothing justifies doing /that/ to someone
[IMG]https://puu.sh/vTu9j.png[/IMG][/QUOTE]
Coop with someone who's good at pvp, hell if I know.
[QUOTE=Breastigator;52243081]I know it's probably been said a thousand times, but not having any intention of building towards pvp (No particular build set) at the time while trying to do close-friend coop and being open to min-maxing invaders is disheartening.
Name of the game, yes; but still disheartening.
EDIT: Oh, and then being harrassed immaturely by the 600+ hour invader afterwards on our steam profiles, compared to us being first timers in the game. Nothing justifies doing /that/ to someone
[IMG]https://puu.sh/vTu9j.png[/IMG][/QUOTE]
When someone harasses you about a recent online encounter, just give em the standard Dark Souls cop out:
"Git gud."
Even if you lost. Just fuck it, don't bother letting idiots tell you that you suck or that you're a shitty pvper or whatever.
There's tasteful hatemail, like when someone invites you to a group "Get Shrekt" after you got killed by a guy looking like Shrek. Just something small to get a chuckle.
Steam comments are just boring.
It's just crummy mannerisms smurfing non-NG+ inorder to go after potential first-timers
So, today I decided to investigate Rhea of Thorolund's farewell quote, "Vereor nox", and ended up talking to someone with a PhD in Latin on its construction. It's wrong, and I'll outline why, but it's going to be pretty long and technical and I don't really expect many of you to know or really care about the details, because this is me going on for several hundred words on a grammar mistake the devs made in a dead language.
tldr; "Vereor nox" doesn't make much sense on its own and translates more to "I, the night, stand in awe" or "I, the night, wait in fear". If "Revere the dark" was what the devs were after, it should have been "verere noctem".
I think I have a general idea why it is "vereor nox", however. If you look up "revere" in a Latin dictionary, "vereor" would come up, and that is the first principal part, so it is listed first. In Latin, a verb will have the 4 principal parts listed, because verbs in Latin are heavily conjugated. In the case of "vereor", it is "vereor, vereri, veritus sum, veritum". The first principal part is always the first person singular active (though in this case, "vereor" is a deponent verb, an active verb that takes a passive form, and that's also why is has "sum" in its 3rd principal part, so it has no true "active" form) indicative. If we take the meaning of "vereri" to mean "to revere", then "vereor" means, and can only mean, "I revere", and doesn't hold any other contexts. [url=https://en.wiktionary.org/wiki/vereor#Inflection]Following its conjugation rules[/url], to change anything about it, mood, tense, person, form (as with all verbs in Latin), the entire verb changes, "verebor", for instance, means "I will revere", and "vereris" means "you revere". Therefore, "vereor" means, solely, "I revere".
This isn't a problem on its own. The actual issue is with the second word, and how it just ends there. "Nox" is indeed a proper Latin word meaning "night", though it can also mean "darkness". There's another problem, though, in that Latin nouns decline by case. "Nox" is what you will see if you look up "night", but it only means "night" in the Nominative case, meaning it is the subject of the sentence, meaning that it is the one [I]doing[/I] the verb (rather than having it done to). "Nox" in the accusative is "noctem", so "I revere the night" would be "vereor noctem", and just that would be enough for a totally fine, complete Latin sentence. That isn't what they've done though, so there's a little bit of a conflict in having a nominative noun and a first-person verb in the same sentence. If "Nox" is the one doing the verb, but the verb used is first person, that means that the person doing the verb must [I]be[/I] the night.
Apposition of the nominative like this is apparently quite common in Latin poetry, so I can let that slide. However, there remains another problem. "I, the night, wait in fear" is a really strange thing to say, especially since "vereor" is generally used with an object, and this sentence lacks one. In this case, the object is omitted, and that's also done in Latin writings, but only when you can figure out from context what the object is supposed to be. You can't, in this case. Rhea says this line when you stop talking to her, and the full quote is "Be safe, farewell. Vereor nox", which doesn't give you any contextual clues on what the object might be, and the fact that it is a farewell also makes me think that it should be "verere noctem", because it is quite odd to talk about yourself when you are saying goodbye to someone.
Furthermore, due to its context as a farewell, it leads me to believe that it should be an imperative, the form of a verb you use when you are telling someone to do something. "Be safe" is also an imperative, and it is common for goodbyes in general to be imperatives. The Latin word for goodbye, "vale", is also an imperative, and translates to "be well". The imperative form of "vereor" is "verere", and paired with the accusative form of "nox", would then be "verere noctem", and this translates (more or less) to "revere the darkness", and works fine on its own.
[QUOTE=Samiam22;52244834]Latin stuff.[/QUOTE]
Games make up latin-like phrases all the time
[QUOTE=UzumakaiPatch;52245009]Games make up latin-like phrases all the time[/QUOTE]
Umbasa.
[QUOTE=Samiam22;52244834]post[/QUOTE]
You sure went a long way to state the obvious
I'm thinking for a sorcerer playthrough I want to do something a bit unconventional and try stealth strategies with Hidden Body/Spook/Hush and a good backstabbing weapon. Any suggestions for what I should use against bosses though?
[QUOTE=Raidyr;52245987]I'm thinking for a sorcerer playthrough I want to do something a bit unconventional and try stealth strategies with Hidden Body/Spook/Hush and a good backstabbing weapon. Any suggestions for what I should use against bosses though?[/QUOTE]
Against anything unparryable you could probably get away with a magic buffed Estoc or some such
Anyone else really hate Lothric Knights? I absolutely despise how they constantly keep their shields up and shield bash your skull in repeatedly if you try and attack, then they have insane combos that shred your stamina and health like fucking butter while guarding themselves constantly. Good thing the spear weapon art pierces shields and does loads of damage to them, or else farming embers is gonna be a pain in the ass.
What bothers me the most is that they're able to do some crazy 180 spins.
I love that. It's a direct "piss off" to everyone that went through the first two games with their shield up and circle strafing for backstabs.
You know, regarding shields, all you need to do is 2h your weapon and wail on them until their guard is broken. The Lothric Knights gets stunlocked until you either stop or run out of stamina.
[QUOTE=Brobattington;52246803]Anyone else really hate Lothric Knights? I absolutely despise how they constantly keep their shields up and shield bash your skull in repeatedly if you try and attack, then they have insane combos that shred your stamina and health like fucking butter while guarding themselves constantly. Good thing the spear weapon art pierces shields and does loads of damage to them, or else farming embers is gonna be a pain in the ass.[/QUOTE]
I hate them, but they're easy to stunlock. Gotta get them to start their main combo and hit them right after that third swing. Or parry.
Except the big Lothric Castle Knights with UGS. Fuck those guys.
UGS lothric knights are pansies, because they spend 20 minutes buffing their weapon and you can just R1 them 'til they drop.
[img]https://68.media.tumblr.com/4c4641ce4dacb6eed0b7fcc4b87769bc/tumblr_ooz95j2gO91r63c85o1_1280.jpg[/img]
smol lil' Orney in your pocket
Where and how much $?
[QUOTE=PotatoArmada;52247048]Where and how much $?[/QUOTE]
[url]http://darthasterisks.tumblr.com/post/159983022240/ornsteins-done-cant-see-his-plume-in-this-photo[/url]
No price yet, but there are plans for release in May.
[QUOTE=UzumakaiPatch;52245009]Games make up latin-like phrases all the time[/QUOTE]
It's not latin-like, it [I]is[/I] latin, it just doesn't really make sense. It's just easier, because of how the language works, to make syntactic/grammatical errors that look correct but actually mean something else. An error of this sort in English would be something like, if someone were to say "good morning" to you and instead they said "to have the start of the day be good".
[QUOTE=SebiWarrior;52245830]You sure went a long way to state the obvious[/QUOTE]
The devs didn't find it obvious
[QUOTE=Vigilante2470;52242716]God damn it... y'know, it really sucks that Yhorm is basically a boss you're all but FORCED to fight twice unless you did Siegward's questline. Because you're never going to sift through ALL THE SHIT in your inventory to find and equip this one weapon in the middle of boss combat. It's just not happening. You're vulnerable for too long. Game over man, die, equip, and run back to the boss I guess. Just so annoying that THIS is effectively what I dread about the boss, and not the boss itself.[/QUOTE]
I remember watching a friend who used a mouse/keyboard play who would take fucking forever in menu's
it takes like 3 seconds maybe less to attach the sword. Even with lots of weapons
and also it helps to not have tons of useless tat in your inventory
Welp... confirmed. Lothric Princes are total bitches.
Did them solo, and I don't even think I lost more than a few Estus. It's just too dirt simple. Lorien's only trick is the teleport, and if you're locked on that's never going to surprise you. When his buddy hops on it gets a LITTLE harder I GUESS, but that's only because he fires seeking farron hail at you, but as long as you keep strafing it will never hurt you. Rinse, repeat, dead. Did it in one shot, just like last time. No wonder it was over so fast with two phantoms helping me before.
Then the Spear of the Church boss? I think?
Hardly a boss really. The big guy didn't have time to do anything more than summon an NPC before I killed him, and... then PVP started happening. Some guy called "BeMyFriend" or something.
Regardless, if that WAS PVP, then the invader sucks. Never even really seemed to dodge me much. He died, and then the NPC that got revived faded away... yep.
Then... wow, a Dune Sea of ashes! I'm kinda impressed that From just opted to go for sheer desolation here. There's a bunch of map to explore, but nothing to find, and nothing to fight except the bitch with the hammer. Decent fight, but these things tend to go a certain way...
Oh, but freaking Gael is here!
DS3 is really big on their voiced boss intros, aren't they?
Needless to say... I didn't win. Didn't really expect to, I know the reputation. And I can't even be mad!
He opens by throwing a dude at me, which instantly makes me think of Artorias. Fight starts simple till he's around 3/4 health... and then beast mode... of course.
Shit, I barely got to see all he did, because I was more impressed and in love with his auto-fire crossbow! Okay, it killed the shit out of me when he finally hit me with it, but that's not something I expected to see today!
[img]http://i.imgur.com/JhoPM6B.png[/img]
I can't believe I never showed this old gold here.
[vid]https://my.mixtape.moe/usllnd.mp4[/vid]
"I don't give a fuck."
Should've done some sick spinning and killed them all afterwards.
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