• Grand Theft Auto Series Megathread V11 - SERIOUS RP ONLY
    5,000 replies, posted
Any CEOs on PS4 doing gunrunning stuff?
[video=youtube;ylm_o2NhUHQ]https://www.youtube.com/watch?v=ylm_o2NhUHQ&t=0s[/video] busting a nut right now. my dreams finally came true. my sweet sweet testarossa is finally here.
I need to ask, if you destroy the weaponized vehicles like the Dune Buggy or APC, do you need to pay for the insurance cost? Please, for the love of Jesus, Buddha, Hitler, and God tell me that I'm wrong on this. Because if not, we can all say goodbye to being able to play without assholes fucking everything up. In other news, Rockstar fucked up [B]HARD[/B] with the modded money corrections supposedly. Legitimate people are having shark-card money removed due to modders dropping small amounts on people, and it's a total shitshow on r/gtaonline.
Rockstar will never revert the fuck up for anyone, at best in the next couple of weeks we'll see MOC mission with double payouts for a bit, maybe discounts on some stuff, maybe a rebate on some stuff, and if someone's god descends from on high, they'll offer a couple of millions in compensations.
is anyone experiencing this really weird bug where if you try to land your helicopter at the entrance of your bunker during a resupply mission, a random ass explosion destroys it?
[QUOTE=Cold Blood;52356053]Damn, is there any other known ways at the moment?[/QUOTE] Hold down alt+enter for a bit to spaz the game in and out of full screen mode then let it go and it will put you in a solo public after a few seconds
Or you could just make a new firewall rule to block the ports that GTA V uses. [QUOTE]Open the start menu and type Network and firewall Select Windows Firewall with Advanced system On the left hand side, you should see inbound and outbound connections. Go into Outbound connections. Create a new rule on the left hand side. Select Port and click next. Select UDP and put in these ports 6672, 61455, 61457, 61456, 61458 These are R* game server ports and select next. Select Block connection and click next twice. Now enter a name Eg GTA:O Blocking (Call it whatever) Now you are done. Right click on that new rule (It should be at the top of the list. If not find it by ABC) Click Disable Rule. Join GTA:O into a pub session. One in right click on that rule again and enable rule. Watch as everyone leaves the lobby. Now enjoy grinding those crates.[/QUOTE]
That's like asking me to figure out the cure for cancer [editline]14th June 2017[/editline] Why would you do that when altenter is way simpler
[QUOTE=Plaster;52357669]That's like asking me to figure out the cure for cancer [editline]14th June 2017[/editline] Why would you do that when altenter is way simpler[/QUOTE] Port blocking completely prevents people from joining which might be a bit more useful for the players who just want to be alone. I'm assuming alt+enter just locks up the game to the point where you lose connection to all the other players so it may not be as effective as blocking ports.
So it just occurred to me that, because the Oppressor Jet Bike is counted for Motorcycle Club stuff near as I can tell, you could have biker gangs in fighter squadrons flying through the skies of Los Santos. That is cyberpunk as fuck.
[QUOTE=SpyWolf;52357159][video=youtube;ylm_o2NhUHQ]https://www.youtube.com/watch?v=ylm_o2NhUHQ&t=0s[/video] busting a nut right now. my dreams finally came true. my sweet sweet testarossa is finally here.[/QUOTE] oh my goodness a Countach AND a testarossa Now where's the delorean/Deluxo rockstar? The ardent is kind of weird, reminds me of a MR2 mixed with a lotus esprit v8
[QUOTE=Lyokanthrope;52357760]oh my goodness a Countach AND a testarossa Now where's the delorean/Deluxo rockstar? The ardent is kind of weird, reminds me of a MR2 mixed with a lotus esprit v8[/QUOTE] it's more of elan/esprit with machine guns
[QUOTE=archangel125;52356780]My baby is the weaponized Tampa. You can upgrade it with a rear-facing mortar, forward-facing rockets, and best of all, DUAL. ARTICULABLE. MINIGUNS. Sure, it folds if hit by explosives, but has very decent damage resistance against everything else.[/QUOTE] Do the rockets have limited ammo?
A bit of info about the damage on the base upgraded guns in Gunrunning(decided to look around the files with OpenIV): - Pistol MK2 upgrades the damage from 26 to 32. - SMG MK2 upgrades the damage from 22 to 25. - Assault Rifle MK2 upgrades the damage from 30 to 40. - Carbine Rifle MK2 upgrades the damage from 32 to 33. - Combat MG MK2 upgrades the damage from 45 to 47. - Heavy Sniper MK2 upgrades the damage from 216 to 230(1.39 damage multiplier on PvP). Spread seems to be the same and fire rate is something I can't figure out as it relies on more than just the TimeBetweenShots value(which appears to be the same for the guns). I think that everything except the Pistol and SMG are worth it for the base upgrades alone. It might not be a bad idea to throw special ammo types on the Pistol and SMG since they don't really do anything special on their own that makes them a better choice than the AP Pistol or other SMGs as far as I know. Also, on an unrelated topic, make sure you do at least all the tier two shooting range challenges in your bunker. You will get an extra five throwables for each type of throwable weapon.
Don't forget the MK2 Sniper with explosive rounds makes it an anti-everything rifle. You can one shot hydras with it for example.
There also seems a bug with refilling all your ammo when you have a MK2 weapon with special ammo during job screens. The game thinks your special rounds are normal rounds and that you have only ~280 rounds left. It presents you with the option to refill everything to your max ammo count. You basically buy ~9700 rounds which do not refill your special ammo at all. This also happens if you already have the maximum of normal rounds you can carry. It is a waste of money. I already accidentally spent 13k for a useless ammo refill.
I'm just sitting here waiting for a scripthook update so I can use these cars in SP :v: Are the cars in the editor in MP?
Anyone else find the progress for stock manufacturing in the bunkers excruciatingly slow? I have the staff and tools upgrade for my bunker for "increased productivity" and it took literally the entire day yesterday to get to 75% full. Not even joking, from an hour after Gunrunning was released to 8pm that night. And apparently it doesn't tick at all if you're offline. So you have to be logged in babying it for anything to occur.
The 'night lights' are floating off the building, wtf rockstar :v: [t]http://i.imgur.com/ag2PPXt.png[/t]
Does anyone know if there are any camo clothing items that fit over a Heavy Utility Vest? I want my Heist outfit to be tactic00l with camo, but so far nothing has been found aside from a horribly unprofessional, barely visible T-Shirt.
[QUOTE=Tuskin;52358406]The 'night lights' are floating off the building, wtf rockstar :v: [t]http://i.imgur.com/ag2PPXt.png[/t][/QUOTE] Are the DLC packs made by Rockstar's core team or do you think there is a small batch of developers who churn out these content packs?
Beyond disappointed with the shirts/tops in GR. Give me the fucking merryweather outfit lol. It cant be that hard to do. Just a chest rig. Please.
[QUOTE=Reagy;52358108]Don't forget the MK2 Sniper with explosive rounds makes it an anti-everything rifle. You can one shot hydras with it for example.[/QUOTE] Just encountered a pubber using the explosive rounds in a sniper and I can safely say that I would've preferred Rockstar adding the Railgun instead. Kinda hope that they nerf it, but given how they rarely push out proper balance changes, I can't really see that happening ever.
Just found out theres a plate carrier in the Work Dispute jetbike mission. Could anyone upload a pic of it? Hopefully theres a way to save it.
[IMG]http://i.imgur.com/11ZNB9d.png[/IMG] yes I fucking get it can you stop sending me these messages right after posting this agent 14 called me and directly after that my assistant called to bug me about the garage rockstar what the fuck
So, you can't trade your bunker in. if you want to buy a different one, you pay full price and lose the first one. No refunds. What the fuck
I was really excited about more gun modifications but I can't say I'm that excited anymore after finding out that you need to pay at least $3.500.000 to gain the ability to research weapon upgrades (which in itself costs a lot of money unless you want to wait 100+ hours).
[QUOTE=riki2cool;52358863]I was really excited about more gun modifications but I can't say I'm that excited anymore after finding out that you need to pay at least $3.500.000 to gain the ability to research weapon upgrades (which in itself costs a lot of money unless you want to wait 100+ hours).[/QUOTE] Yeah I'm really not sure why Rockstar are making this so grindy. I'd understand if this was a Pay-to-Play MMO where they wanted to keep players in the game longer, but it's not. You don't pay to play GTAO so why do they make it so grindy?
Gotta get dem sharkcards. Also, is it easy to do the heists with randoms? I haven't done any of them yet and it seems like a good way to get a large amount of cash relatively quickly.
[QUOTE=markfu;52358988]Gotta get dem sharkcards. Also, is it easy to do the heists with randoms? I haven't done any of them yet and it seems like a good way to get a large amount of cash relatively quickly.[/QUOTE] Hahahaha no, absolutely not. It's among the most painful ways to play this game. Everyone is either braindead or disconnects at a random part throughout the mission.
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