[QUOTE=Serge Ivanov;52322154]Can I just say out of the blue that the box buddy sight is complete garbage? It doesn't slow down your mouse sensitivity like the default scope and it makes it so hard to aim with.[/QUOTE]
Yes, it isn't very good. I don't really have the sensitivity issue you speak of, but for me it's more that somehow manages to appear bigger on sniper rifles than the Theia scope. If you put this thing on the Contractor, a good half of the right side of your screen is going to be eaten up by the damn thing. I suppose it can't be helped though.
Hey I got a quick question, Im trying to buy one of the dlc's or two and i only got enough for one.
My options are either the wolfpack heists which cost 1.07 and the big bank heists which cost 0.59 and gage courier mod which cost 0.50.
Does anybody know which DLC is worth it? please let me know
What's the deal with the spec ops sniper sights? apart from the fact you can put them on anything, it seems worse or the same as existing ones.
[QUOTE=Element45;52322482]Hey I got a quick question, Im trying to buy one of the dlc's or two and i only got enough for one.
My options are either the wolfpack heists which cost 1.07 and the big bank heists which cost 0.59 and gage courier mod which cost 0.50.
Does anybody know which DLC is worth it? please let me know[/QUOTE]
gage mod courier pack is one of the most cost effective dlcs in the game.
[QUOTE=Element45;52322482]Hey I got a quick question, Im trying to buy one of the dlc's or two and i only got enough for one.
My options are either the wolfpack heists which cost 1.07 and the big bank heists which cost 0.59 and gage courier mod which cost 0.50.
Does anybody know which DLC is worth it? please let me know[/QUOTE]
If anything, get the mod courier pack. That is really the only DLC you need.
TIL: you can run out of ink when you're scribbling notes on preplanning.
Also, golden grin casino logo, it's just a dude with bad dental hygiene :(
[QUOTE=Zombie Strider;52322528]What's the deal with the spec ops sniper sights? apart from the fact you can put them on anything, it seems worse or the same as existing ones.[/QUOTE]
The Reconnaissance sight is just a red dot, just a huge model for it though
[QUOTE=Serge Ivanov;52322154]Can I just say out of the blue that the box buddy sight is complete garbage? It doesn't slow down your mouse sensitivity like the default scope and it makes it so hard to aim with.[/QUOTE]
I use it because it's just a Theia with a larger sight picture. I'm never using the Sniper Rifle for hip firing so I just grab that every time.
[QUOTE=SGTNAPALM;52324976]I use it because it's just a Theia with a larger sight picture. I'm never using the Sniper Rifle for hip firing so I just grab that every time.[/QUOTE]
Yeah, it may be gigantic when not aiming, but I'm not going to be firing without aiming 98% of the time anyway.
[QUOTE=Meidi;52319401]These spawn rates don't matter at all when bots one shot almost every enemy in the game at any range thanks to Reinfeld, while rarely going down and inspiring you. They manage to make Goat Sim OD look like a joke.[/QUOTE]
Nah goat is still bullshit difficult. Just tried it again and it felt like the normandy landings. Attempted with both bots and actual people, slaughtered in seconds due to snipers, cops with insane damage, and little cover. Crazy. One thing I'm not a fan of though is when people don't do the objectives asap and just go around shooting, that's not gonna make the heist end any sooner LEL
[QUOTE=Crackodile;52325369]Nah goat is still bullshit difficult. Just tried it again and it felt like the normandy landings. Attempted with both bots and actual people, slaughtered in seconds due to snipers, cops with insane damage, and little cover. Crazy. One thing I'm not a fan of though is when people don't do the objectives asap and just go around shooting, that's not gonna make the heist end any sooner LEL[/QUOTE]
It's tough, yea, but with some planning it can go very smoothly.
On day 1 my advice would be:
1) As soon as the heist starts, tie a civilian to prolong the first control phase;
2) If you're playing with friends, assign the hardest-to-get goats to each other. Those would be the ceiling fan/scaffolding goat, storeroom goat and street light goat. Gotta deploy those drills ASAP;
3) The store you need to drill open is a great camping spot, since cops can't shoot through its metal windows;
4) Use the car. It helps a lot when you're in a tight spot, just dump 4 goats in it, camp until the assault starts fading and quickly drive to the truck. Don't drive alone though, you risk getting downed by a sniper.
As for day 2, it can be very tricky. My advice would be to get the saw, drilling the door at the end is very painful. The rest is just using fade/control phases correctly to move goats. (or you could just let cops do that if you get the cage by the road)
I really hope that they will release the VR beta soon
So, the ultimate edition comes out today. You think they're gonna do anything special alongside of it's release?
There's the desync beta as well as a possibility of the enemy HP rework going live for PC (Supposedly consoles got the HP rework with their latest update)
[QUOTE=DeadMansChest;52327284]There's the desync beta as well as a possibility of the enemy HP rework going live for PC (Supposedly consoles got the HP rework with their latest update)[/QUOTE]
Just as I'm away fom my PC. Darn. Gotta keep tabs on that HP rework.
[url]http://steamcommunity.com/games/218620/announcements/detail/1327847269948344887[/url]
[QUOTE]What's good Heisters?
Today's update is about fixing some smaller issues and preparing the game for our beta update tomorrow where we will release the long awaited Desync Fix!
Desync Fix Beta
Promised during the "Search for Kento" and #StarStream17, we are eager to announce that tomorrow we will release the Desync Fix to beta. But if you think we stopped after working out a new networking model, you guessed wrong! Together with the Desync Fix we will release a new set of 3rd person animations for cops and player characters, new weapon switch animations, new animations for Bullpup and Uzi styled weapons as well as new reload animations for shell fed weapons! For our stealth heisters out there, clients can now launch enemies using shotguns like only the host could do until now. One more big change we'd like to mention is that from now on snipers can only fire while standing still and not while moving into setup position like they used to do before. More information about the Update can be found the dedicated Desync Beta Sub-Forum which will open its gates after the update tomorrow!
Stay tuned,
OVERKILL_symN
Update 147 changelog
Update size: 180,1 Mb
General
Added a back button to the loading screen toggle menu
Fixed some graphical issues with John Wicks neck
Fixed an issue when using the default mask on three AI in crew management
The "Equipped" text for the armor that is equipped will now be localized
Fixed so that AI have the correct masks for drop in clients
Fixed some spelling issues with the Sociopath perk deck
Fixed the description of the sneaky perk
Levels
Beneath The Mountain - Fixed some floating and clipping issues
Beneath The Mountain - Fixed so that converted cops gets removed after you ride the zip-line
Beneath The Mountain - Fixed so you can't get stuck behind a car in the tunnel down by the vaults
Framing Frame - Fixed an issue where the third AI would not stand properly in the train on day 2
Prison Nightmare - Fixed so that you can no longer get an infinite amount of key cards when interacting with the control panel[/QUOTE]
[t]https://i.imgur.com/Ejx0cAt.png[/t]
Some people are actually believing that they nerfed sniper rifles :v:
[QUOTE=Davidn64;52327662][t]https://i.imgur.com/Ejx0cAt.png[/t]
Some people are actually believing that they nerfed sniper rifles :v:[/QUOTE]
[quote]"Snipers are useless now! wow!!!"
"why oh why: snipers can only fire while standing still"
"Wait, did they just ruin sniper rifles?"
[/quote]
You were not kidding
"WHEN ARE YOU GOING TO FIX DESYNC OVERKILL"
"Okay here's a beta for the fix"
"WOW COULDN'T YOU DO THIS SOONER"
There's a reason i am amazed that OVK still seems to try and be supportive to this shitty community
[QUOTE=Davidn64;52327662]-snip-
Some people are actually believing that they nerfed sniper rifles :v:[/QUOTE]
Well for all you know, maybe they like getting mag dumped across the map for 300+ damage a piece :v:
[quote]Together with the Desync Fix we will release a new set of 3rd person animations for cops and player characters[/quote]
Hope that includes animations for the Overkill pack weapons, because this is ridiculous:
[t]http://cdn.akamai.steamstatic.com/steam/apps/348090/ss_e1c7b96bd8ecc07ad1e6b662ca977338add7c034.jpg?t=1447368597[/t]
payday 2 permanently free for whoever downloads it now
makes sense
Now people are complaining about them giving the game away for free because they payed for it
Seriously?
There's always going to be someone complaining about something, and it makes me laugh when I read all the different reasons people complain
[QUOTE=Nickolas;52328569]Now people are complaining about them giving the game away for free because they payed for it
Seriously?[/QUOTE]
I fully understand and kinda agree with people bitching at desync (it's a mainly multiplayer game and the fix came near the end of its life span) but the guys going ham at the game being free are just whiners
I some how missed that month long sale. RIP
People bitching and saying that snipers got nerfed and not realizing that while moving into setup positions the snipers had no lasers but were still fully capable of ventilating your criminal ass with surgical precision, which made finding the sodding bastards before they double tapped you from across the map thanks to some tazer-through-mousehole level of bullshit sightline a complete shitshow.
[QUOTE=Nickolas;52327758]There's a reason i am amazed that OVK still seems to try and be supportive to this shitty community[/QUOTE]
FUCK YES FREE TO PLAY PAYDAY 2
There's going to be a huge surge in new players, please make sure to disapprove of the usage of NGBTO.
Wait, so the Ultimate Edition got delayed, but until when?
[QUOTE=Ph3onix;52328625]People bitching and saying that snipers got nerfed and not realizing that while moving into setup positions the snipers had no lasers but were still fully capable of ventilating your criminal ass with surgical precision, which made finding the sodding bastards before they double tapped you from across the map thanks to some tazer-through-mousehole level of bullshit sightline a complete shitshow.[/QUOTE]actually they're complaining because they think the weapons were nerfed and not the units
...nick's point still stands
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