[QUOTE=VenomousBeetle;52464357]I told you about overkill merch store bros[/QUOTE]
Well my package came in like 2 days, so I can't complain about that haha.
Is there a mod that shuffles the music after they are done? I can't stand listen to the same song for 30 mins in a heist.
[QUOTE=Davidn64;52464425]Is there a mod that shuffles the music after they are done? I can't stand listen to the same song for 30 mins in a heist.[/QUOTE]
There is an submenu in the heist menu named soundtrack/something musical in which you can pick the random playlist option.
E: I'm dumb
[QUOTE={TFS} Rock Su;52464428]There is an submenu in the heist menu named soundtrack/something musical in which you can pick the random playlist option.[/QUOTE]
All that does it makes it so that the song on heist start is random, which is the default option anyway. It would still loop.
[QUOTE=Davidn64;52464425]Is there a mod that shuffles the music after they are done? I can't stand listen to the same song for 30 mins in a heist.[/QUOTE]
I don't know of any standalones that does this but I know it's a feature of PocoHud.
[QUOTE={TFS} Rock Su;52463917]Wow I got a dozer too, but I can't find the code :suicide:[/QUOTE]
I emailed the guys like 18 mins ago and 9 mins later I already got my email :v:
A friend just found the toast's new location. Is this common knowledge?
...Also and unrelated, it looks like some assets were altered/improved sometime recently in Hoxbreak day 2.
[QUOTE={TFS} Rock Su;52464378]Well my package came in like 2 days, so I can't complain about that haha.[/QUOTE]
Probably related to being an 8-9 hour drive from Germany. (or a drive at all) They have specialized rates and speeds just for those areas due to who's handling their merch store. They aughta just open an Amazon shop so it's good for all areas instead of good in one and awful everywhere else
[video]https://youtu.be/AdM4hjNC-uM[/video]
I'm finally comfortably playing on death wish. This new crook build I'm running isn't too shabby (though I'm aware that I may just be surviving because of the boosts bots now provide)
Kinda wish that OVK would separate the accuracy stat into aimed and hipfire spread. 100 accuracy having perfect spread while hipfiring is so stupid.
Alternatively, don't have 100 accuracy give a 0x multiplier to spread.
[QUOTE=DeadMansChest;52469574]Kinda wish that OVK would separate the accuracy stat into aimed and hipfire spread. 100 accuracy having perfect spread while hipfiring is so stupid.
Alternatively, don't have 100 accuracy give a 0x multiplier to spread.[/QUOTE]
Isn't it already like that for sniper rifles? I'm pretty sure they used to have a special super bad hipfire, at least.
[t]https://steamuserimages-a.akamaihd.net/ugc/832454728738905656/6DDB0248E89D9F163C2B9EBC69FFED87FEAF5193/[/t]
"Let's do a quick heist" - Me
I forgot the update where the guards got buffed to have matrix levels of reflexes.
[t]http://i.imgur.com/1HvpMGr.png[/t]
Look at this guy. Look at him.
Reminded me of this:
[media]https://www.youtube.com/watch?v=C43j14lAZk0[/media]
[QUOTE=DeadMansChest;52469574]Kinda wish that OVK would separate the accuracy stat into aimed and hipfire spread. 100 accuracy having perfect spread while hipfiring is so stupid.
Alternatively, don't have 100 accuracy give a 0x multiplier to spread.[/QUOTE]
They'd better give me an official crosshair option then if they're going to make hipfire artificially worse
Not having a crosshair but giving it the same stats is alright by me because that makes sense. Guns don't just get worse for no reason if you're not sitting your head on it
[QUOTE=gk99;52470308]They'd better give me an official crosshair option then if they're going to make hipfire artificially worse
Not having a crosshair but giving it the same stats is alright by me because that makes sense. Guns don't just get worse for no reason if you're not sitting your head on it[/QUOTE]
I really hate that in games, where not using sights somehow causes bullets to fire out the side of the barrel.
[QUOTE=NoaJM;52470160]Reminded me of this:
[media]https://www.youtube.com/watch?v=C43j14lAZk0[/media][/QUOTE]
Meanwhile...
[media]https://www.youtube.com/watch?v=2VZO4ISniVA[/media]
Is it normal that DLC heists I don't own pop up in my own crimesprees? sound odd
[QUOTE=PaperMartin;52470531]Is it normal that DLC heists I don't own pop up in my own crimesprees? sound odd[/QUOTE]
I noticed it too. I'm wondering if it's intentional?
:shh:
The reason hipfire spread exists is to emulate that firing from the hip will only give you a general impression of where you're shooting.
Killing Floor 2 technically has perfect hipfire spread but they balanced it out by making it so the gun isnt locked to the center of the screen at all times as well as increased recoil due to firing from an unsupported position.
Payday 2 on the other hand doesn't give much reason to use the sights other than to [I]maybe[/I] zoom the screen a bit depending on your optic a.k.a. who gives a shit.
[QUOTE=TacticalBacon;52469861]Isn't it already like that for sniper rifles? I'm pretty sure they used to have a special super bad hipfire, at least.[/QUOTE]
(Hit a rating by accident, fucking tiny phone screens)
Even then, having a spread multiplier of 0 tends to make that not matter
I can't stand iron sights in Payday 2 anyway. I'm actually glad hipfire is pinpoint accurate with the right accuracy, because for some reason using sights kills my FPS for like 2 seconds, and it make target acquisition an absolute pain in the ass.
I'd be more willing to use iron sights again if the general performance issues were remedied,not just the temporary ADS loss, right now for me the game runs like ass on near-full games on basically every fucking heist. I get they were trying to make the game more challenging, but I'm pretty sure the engine they're using is fighting them every step of the way the more they try to make it a horde shooter that it probably isn't. I miss when I could actually run the game without dipping below 70fps.
I see this discussion about hipfire accuracy unfold so I'd like to remind everyone that there's a 2nd tier skill that gives you 12 acc when firing from the hip.
I just don't bother with aiming down sights because it slows me down
I always have to be running and gunning and on the move. Only time I ever ADS is if I need to pick a Sniper in the distance
If anything, keep the perfect hipfire, just bring back the "Mobility" stat that was responsible for spread while moving.
[QUOTE=SGTNAPALM;52470334]Meanwhile...
[media]https://www.youtube.com/watch?v=2VZO4ISniVA[/media][/QUOTE]
A to throw bag, R to pick up bag.
What the hell is this guy's keyboard layout? :v:
[QUOTE=J Shield;52471714]A to throw bag, R to pick up bag.
What the hell is this guy's keyboard layout? :v:[/QUOTE]
Probably using ESDF
[QUOTE=kisaraji;52471755]Probably using ESDF[/QUOTE]
I am.
Re: handcuffs
[video=youtube;FtPyiTbJ_tw]https://www.youtube.com/watch?v=FtPyiTbJ_tw[/video]
I've only ever been cuffed like a couple times before, they're like getting arrested by the police instead of killed in gta v - there's a reason for it existing, but it happens so little that it's surprising when it does happen.
Or when you get cuffed through a window...
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