• PAYDAY 2 V11 - Yeah! He's Back! Edition
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[img]https://scontent-lht6-1.xx.fbcdn.net/v/t34.0-12/17409668_10154968923855619_1066319201_n.jpg?oh=f3768f03fd15ff9df84a4c16adaefc0b&oe=58D2F1A4[/img] Found this at the shops
[QUOTE]Hey heisters! Hope you like the second comic strip above! We've partnered up with Electricbunny Comics! Everyone, we're excited to have partnered up with Electricbunny Comics to give you weekly laughs about anything PAYDAY through a lighthearted comic strip. Here's a short word from the creator: "Hi everyone! My name’s Dingo, I’m a Canada-gal and the creator of Electricbunnycomics.com, a hilarious and rather ridiculous webcomic. I'm really excited to join the PAYDAY community, and provide you ladies and gents with weekly laughs about your favorite game. I'm obsessed with games and jokes, so this is a match made in heaven for me. Love you all, see you in-game." Welcome to the community, Dingo! You can check out all her other comics at: [url]http://electricbunnycomics.com[/url] The next comic strip is out next Friday! Have a great weekend everyone. (I know there's a lot of you eager to know more about PAX, getting to it soon :)) Almir OVERKILL - a Starbreeze Studio.[/QUOTE] [t]http://www.overkillsoftware.com/ovk-media/2017/03/comic2.jpg[/t] This is what Overkill sees as "Comedy", apparrently. Also, who the fuck is supposed to be the guy on the right? Hoxton? I can see the guy on the left is Chains (I think) but I really don't know who that other guy is.
The melee perks are actually super legit. Being able to insta kill anything when your mag is empty is the best, then tiny reload to resolve the initial issue. Also, Nagant bayonet is actually two hit kill (head stab) on Overkill, with only pumping iron, it feels great lol
[QUOTE=RaraKnight;51988261][t]http://www.overkillsoftware.com/ovk-media/2017/03/comic2.jpg[/t] This is what Overkill sees as "Comedy", apparrently. Also, who the fuck is supposed to be the guy on the right? Hoxton? I can see the guy on the left is Chains (I think) but I really don't know who that other guy is.[/QUOTE] The artist's description thing sound like your typical attention whoring "gamer girl" to add on top
I'm afraid I'm going to have to pass up on using the two-panel method for this comic, not even it can save this.
If you pick all the perks from the Melee tree, you can throw a spear against the visor of a Green Bulldozer, then follow it up with a charged melee punch from the Overkill Boxing Gloves and pam! no more 'dozer.
Newspaper comic-level humor, with a generic, cookie-cutter artstyle seen 410,757,864,530 times. Reminds me a lot of Owlturd. Just less "DEPRESSION LOL" and slightly worse art. She has 56 patrons, and makes a measly $284 per month. From my benefits, I make £300 a month. My disabilities are worth more money than her fucking art.
thats an insult to newspaper comics [editline]20th March 2017[/editline] I don't think it worked like that I think the artist asked them tbh and got lucky
[t]http://images.akamai.steamusercontent.com/ugc/159156011997104312/D59455D4B763F6655A46DEAC74EE2A14BEA002EB/[/t] This is so useless but I love it. also [sp]adjusting sight positions is suffering[/sp]
4 new teaser achievements were added, with the codename 'grv'. Wonder where I've seen that before: [quote]wpn_fps_snp_siltstone wpn_fps_ass_flint[/quote]
when am I gonna get my ass flint already [editline]21st March 2017[/editline] tbh I wouldn't be surprised if this is a raid promotional dlc now that the trailer is out
GRV? G-R-V. GAR-V. Garvey. We're going to steal an entire settlement
[QUOTE=Hatley;51992403]GRV? G-R-V. GAR-V. Garvey. We're going to steal an entire settlement[/QUOTE] Raid promotional featuring Preston Garvey hes already dressed appropriately
Another safehouse needs your help, Bain. I already marked it on your Crime.net map.
[QUOTE]it’s like PAYDAY in World War II, but instead of robbing banks you rob nazis and steal their gold. In stealth and loud. In co-op. With authentic WW2 weapons. And tons of customization options, [U]dialogue between the characters, limbs being able to be shot off[/U][/QUOTE]
[QUOTE=VenomousBeetle;51992335]tbh I wouldn't be surprised if this is a raid promotional dlc now that the trailer is out[/QUOTE] StG 44 when?
[QUOTE=Lolnoob1;51992015]4 new teaser achievements were added, with the codename 'grv'. Wonder where I've seen that before:[/QUOTE] Folks have mentioned the achievement names are a line commonly spoken by goblins in WoW.
[QUOTE=Lolnoob1;51992015]4 new teaser achievements were added, with the codename 'grv'. Wonder where I've seen that before:[/QUOTE] Time Is Money Friend doubt it's HS and GB due to the small number unless it's just a single map of the two?
[QUOTE=HiddenShadow;51993604]Time Is Money Friend doubt it's HS and GB due to the small number unless it's just a single map of the two?[/QUOTE] Even for a single map it'd be six or seven, with 3 difficulty achivements, 1 general completion achivement and then 2 or 3 "Do X thingy" achivements. Most likely related an upcoming weapon pack.
The number of achievements in the tease doesn't have to match the number in the DLC, I believe.
So, apprently infamy 3.0 is finally coming soon? [url]http://steamcommunity.com/app/218620/discussions/8/135512133549393601/[/url]
[QUOTE=Cuervo66;51995513]So, apprently infamy 3.0 is finally coming soon? [url]http://steamcommunity.com/app/218620/discussions/8/135512133549393601/[/url][/QUOTE] I hope it's a rework of the current system, rather than "add more levels lol" kinda thing. If this shit doesn't give me any reason for going beyond the infamy level I'm currently at besides cosmetics, it's bogus for me. Others may like it, that's for sure, but I wont touch that.
They could just do a similar system to badass points in Borderlands 2 without it fucking over the game.
[QUOTE=Zadrave;51996156]They could just do a similar system to badass points in Borderlands 2 without it fucking over the game.[/QUOTE] Are you outta your mind?
Infamy directly influencing builds was a huge, huge, huge mistake and they should stay far, far away from doing anything like that again. An Infamy 2.0-esque addition would be fine, as in the bonuses have no major effect to in-heist gameplay. That's as far as it should have ever gone in the first place.
[QUOTE=Zadrave;51996156]They could just do a similar system to badass points in Borderlands 2 without it fucking over the game.[/QUOTE] You say that but every little addition you make with badass points eventually add up and without them you'd be insanely weaker in that game
Infamy is kind of in a weird place for me. It feels kind of pointless since the current rewards are just masks (of which I'm not really a collector), and experience boosts so I can hit the next infamy level even faster. I somewhat like the idea of infamy giving permanent boosts to players, [B]BUT[/B] I can completely understand why it isn't a good idea overall. Is there even anything they could add that would make infamy worthwhile without breaking the game?
half of me wants whatever the infamy 3.0 equivalent of 25-100 to still be 25-100 so I don't have to do anything more and just reap the rewards of whatever's new half of me wants some sort of grind back that isn't occasional achievements or trivial safehouse trophies
The XP boosts are fine, the tree bonuses are not though. Infamy V being requirement to make optimal builds is stupid as hell. OVK now has a lot of things they could give through infamy that won't directly affect gameplay. On top of what 2.0 brought, they could also provide extra skillsets, skill profiles, player locked skins, safehouse shit and if it ever becomes a thing, suit/armor customization (as in you can pick a certain outfit regardless of heist, like using Green Bridge's raincoat on Big Bank or w/e.)
One of the problems is that it'd be difficult to trash the current system because it's so established. They'd have to do something about the achievements and masks to include them in the new system, else they're lost.
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