[QUOTE=Lolnoob1;52072396]Figured out how to attach character models to other characters (sorry for the low quality screenshot):
[t]https://steamuserimages-a.akamaihd.net/ugc/81470188888958727/D675E985EC8BFFBF20533A5CF7C1160DFE529C17/[/t]
Lot of possibilities with this.[/QUOTE]
Is that a straight port of the XM29 from the hl2 leak?
[QUOTE=Lolnoob1;52072760]Works on player models now (excuse the clipping):
[t]https://steamuserimages-a.akamaihd.net/ugc/81470188889297369/4A5F95D4C50ED907AB1E9FCCDEBE63441D3C6BCD/[/t][/QUOTE]
[t]https://steamuserimages-a.akamaihd.net/ugc/81470188889317627/44C7C73C48D31B3D57021C477B7B00B6E3E55C49/[/t]
This is the last thing you see before you die.
T-1000 special unit confirmed?
[QUOTE=doommarine23;52072270]Its a fun system but I'm not entirely sure if its rewarding, I mean I'd have to go play these heists by themselves and compare but I feel like I basically made the same amount of EXP and Money that I would have normally. The only real benefit being like 2 extra cards and some coins.[/QUOTE]
It's definitely not for getting xp or money, its more about the coins which will be useful for long time players later when they add infamy boosts. Not sure how much coins you get per minute compare to safehouse raid it's but much less boring than doing safehouse raid no stop.
It still greatly annoys me that you can get an escape on transport harbor, and downtown, even when you're escaping via boat, or helicopter. Your escape vehicle will inexplicably become a van destroyed in a crash despite that.
[QUOTE=Dick Slamfist;52072090]hundred + for a 1/6th that looks trash yes[/QUOTE]
well at least it's not a funko pop
[QUOTE=Notanything;52072943]It still greatly annoys me that you can get an escape on transport harbor, and downtown, even when you're escaping via boat, or helicopter. Your escape vehicle will inexplicably become a van destroyed in a crash despite that.[/QUOTE]
It's even more hilarious when you play Diamond Store and get the escape where the van crashes RIGHT IN FRONT of the Diamond Store.
I know I don't post here that much anymore (since I don't really work with Payday anymore, I'm more on DBD now), but I do wanna take a moment to give some [B][I]massive [/I][/B]credits to my coworkers in the Payday 2 team for being able to work tirelessly on the update and hotfixes [I]despite [/I]the terror attack here in Stockholm earlier today.
The attack was literally just around the corner from the Starbreeze/Overkill office, many of us passing by the area & shops there on a daily basis either on lunch or on our way to and from work. With police officers hovering outside our building, the lower floors being evacuated, security key-cards getting disabled for safety reasons and a lot of siren- and helicopter-sounds we definetely felt a lot of distress in the air during office hours and I really want to just commend the team despite all of this.
[QUOTE=Notanything;52072282]I don't think I should hide my disappointment that it looks like a quarter of the days in this event are looking to just be about the Paper Gang stuff..
Oh well.[/QUOTE]
I don't mind so much considering that we're getting as much stuff as previous spring breaks (or more.)
For example, look at spring break 2015. One day was minor heist updates, the other was a preview of a DLC, the other was a crossover, etc.
[url]http://www.overkillsoftware.com/springbreak/[/url]
Altogether, not too amazing.
Now, look at 2017. Day 2 is Heat Street, which everyone has been hyped about for a while. Day 4 is Crime Spree (a really neat replacement for Pro Jobs), Payday 1-esque filters, and armor skins, something everyone seems to be a fan of. For previous years these would all be spread out over a day. More to come, with multiple cool shit each day, resulting in a greater amount of new features for free than previous years.
On top of that there's no dumb gimmick like buy dlc or complete objectives, aside from that neat puzzle thing that apparently has no bearing on what we unlock, it's just there for fun. We just get the shit. Seems to me that this is the best of these events yet by a long shot.
Okay, this is really annoying me. I still can't view the Day 5 content for some reason. Every time I check it with my standard Chrome browser, the site only shows Day 4 as the latest date available. I can see Day 5 when I go into incognito mode, but I can't see it in standard mode. I've tried deleting my cookies, and I've had to close and restart Chrome once today, but those haven't fixed the issue. Anyone have an idea of what's happening?
I guess it's something to do with the flash or whatever behind the website's working and Chrome's browser's memory, I assume, but I haven't heard of a similar case yet.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=900538152"]Custom heists are supported by crime sprees[/URL]
anyone got a full list of modifiers?
[editline]8th April 2017[/editline]
so far:
For loud:
1x Cloakers drop smoke on kick
1x Shields reflect projectiles
1x No enemy staggers from damage
1x SWAT unit upgrade
1x Dozer explosive immunity
1x Skulldozer upgrade
2x Additonal medics (2/4)
2x Additonal dozers (2/4)
2x Lower medic heal cooldown (-20%/-40%)
Repeating: Enemy health/damage upgrade (+n20% health, +n30% damage)
For stealth:
3x Killing X civs triggers alarm (10/7/4)
4x Less pagers allowed (3/2/1/0)
Repeating: Increased detection (+n*3)(edited)(edited)
So uh, doubleclicking the heist thumbnails in Crime Spree crashes my game. Is that an issue with mods or an issue with the game?
[QUOTE=MartinPL;52075868]So uh, doubleclicking the heist thumbnails in Crime Spree crashes my game. Is that an issue with mods or an issue with the game?[/QUOTE]
Most likely mods. Do you have Lobby Player Info installed? It caused a similar crash for me
And with the new incendiary grenades, my TF2 Pyro loadout is finally complete.
Oh yeah and day 6 is out I guess :v:
Seeing how we got armor skins, and the next thing is "comsetic feature", I feel like suit colors are coming.
Hell yeah I'm so fucking excited, we have magnifiers.
[QUOTE=Zadrave;52076197]Seeing how we got armor skins, and the next thing is "comsetic feature", I feel like suit colors are coming.[/QUOTE]
new customization option: suit ties
Seems like it's not kenzo we're breaking out
[editline]8th April 2017[/editline]
"Riktpunkt is releasing a brand new Mod Pack. With a strong focus on sight and optics"
and by that they meant the mod pack is just 2 sights
so... are the incendiary grenades just re-skinned molotovs that can bounce like grenades?
[QUOTE=kibbleknight;52076225]so... are the incendiary grenades just re-skinned molotovs that can bounce like grenades?[/QUOTE]
Yeah I'm not too sure why we got another flame-related throwable when we already have 2, I was hoping for something like tear gas.
friendship ended with ENFORCER
now PISTOLS are my best friend
[QUOTE=Zadrave;52076229]Yeah I'm not too sure why we got another flame-related throwable when we already have 2, I was hoping for something like tear gas.[/QUOTE]
They work differently. Molotov is a area of denial while the Incendiary works like a normal grenade, but instead of exploding it sets them coppers on fire. Makes sense right?
also I'm pretty sure freebies don't have incendiary weapons
[QUOTE=TonisGaming;52076233]They work differently. Molotov is a area of denial while the Incendiary works like a normal grenade, but instead of exploding it sets them coppers on fire. Makes sense right?[/QUOTE]
I guess, but meh. I wanted something more interesting and unique I guess. It does make sense for non-dlc people to get it though.
[url]https://www.reddit.com/r/paydaytheheist/comments/6477tw/green_bridge_in_crime_spreeclassic_overkill/[/url]
what a surprise
About time we got a Five-seveN.
you know that'd be great if they made us wait more for a kento breakout heist, and polish it as much as possible
it'd be great to get a big fucking heist with good preplanning, multiple viable escapes including vehicles, etc since we're getting near the end of the game's support
[QUOTE=PaperMartin;52076266]you know that'd be great if they made us wait more for a kento breakout heist, and polish it as much as possible
it'd be great to get a big fucking heist with good preplanning, multiple viable escapes including vehicles, etc since we're getting near the end of the game's support[/QUOTE]
All I can hope for is that near the end of the life of Payday 2 they introduce workshop support for mods instead of just skins
They wouldn't have to do anything except make BLT official
It would be interesting to try pistolero build for 1D
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