• PAYDAY 2 V11 - Yeah! He's Back! Edition
    5,003 replies, posted
Green Bridge is great, but the amount of spawns seem pretty crazy.
I think they fucked all spawns across the board recently. Are you using beta?
wolf's got the best face with low texture settings in PDTH [t]https://steamuserimages-a.akamaihd.net/ugc/96105795499807614/1D7F80A010AF4DE1A3D5E6575032216F41FC16ED/[/t] also the gang hides their guns inside their stomachs for some reason. can't be good for their health. [t]https://steamuserimages-a.akamaihd.net/ugc/96102627870332259/E52D7C2808B4A1573D1716F660AFD7EC9AB78D52/[/t] you also can't get enemy unit models to twist like this in 2. [t]https://steamuserimages-a.akamaihd.net/ugc/96102470859493114/5ED9206DDD77B4149848276216AC0D217ABD0623/[/t]
[QUOTE=Flubbman;52095197]We just won the heist on OD by having me (client) run past the cops on the last stretch (nobody was shooting at me due to desync) and then camp at the escape while the others killed themselves. When I got to the escape the others were saying I was still at the building What a fucking mess[/QUOTE] Sounds pretty authentic actually. That sounds quite similar to the common strategy used on the original green bridge, where everybody just runs through the gauntlet on the last stretch and ignores everything else. My favorite variation is raising the balloon, and then running for the escape, because the invisible wall is removed on a successful plane pass even before you see it happen.
[QUOTE=VenomousBeetle;52095376]I think they fucked all spawns across the board recently. Are you using beta?[/QUOTE] Nope, main game. I was playing on overkill and it was like DW amount of police spawns for normal enemies.
I wonder if Overkill is going to keep the lucky 200 names on Diamond Heist's office desks, and the DJ lines, or if they're going to remove/replace them with something else. I'm kind of hoping to see/hear name appear when I get to play the remake.
Green Bridge is fun. Great atmosphere and even the remake of Stone Cold is, imo, better than the original tune. However, I too got spooked by Hector's ghost congratulating me on a job well done when I finished the heist.
What's up with the converted cops now? My friends tell me that they die pretty fast on OD yet the dude from the gamehub told me that nothing related to them was changed. I assume this means OVK broke them... AGAIN.
I appreciate that Kazuo doesn't share the original GB prisoner's love of standing still and refusing to move. Also, regarding what everyone was saying a few minutes ago about the enemy spawns being a bit fucky; the second after I sawed up the Swat truck to get to the exit, there was a massive blob of at least thirty-odd greens waiting there for me.
Payday 2 announced for switch [t]http://i.imgur.com/L9XEIXX.png[/t]
Hahaha this is fucking amazing PD2 on the switch I'm eating that shit right up oh god
I can hardly wait for a frame rate of 20 and all DLC up to the release of Wick as a character.
Why the FUCK would you release another console port when all of them have been utter trainwrecks.
[QUOTE=Zeos;52095666]Why the FUCK would you release another console port when all of them have been utter trainwrecks.[/QUOTE] Isn't Payday 2 still the only money maker funding multiple projects?
[QUOTE=Doctor Zedacon;52095661]I can hardly wait for a frame rate of 20 and all DLC up to the release of Wick as a character.[/QUOTE] they did have a clip of undercover at one point so you can be mildly optimistic about which content is gonna get in
With all these console versions, sometimes I wonder how badly cross-platform play would work if it were ever feasible.
Oh look, they've announced [I]another[/I] console version they won't fucking support. [IMG]https://pbs.twimg.com/media/Bw3jqNXCYAA-YDF.jpg:large[/IMG]
I cannot possibly feel bad for people who bought the console versions The game goes on sale like 6 times a year and runs on toasters I have no idea why anyone would choose to play on the version that controls worse doesn't update and has less community
So you condone a literal scam because "Glorious PC Gamer Master Race"? [editline]12th April 2017[/editline] And "Controls worse and doesn't update" is entirely on Overkill's part. They know what they're doing with these cash-grab ports with promises of support that are invariably broken. Blizzard has had no problems whatsoever supporting console versions of Diablo 3 and Overwatch to par with their PC versions.
Jiro is basically Bing. 10 days dedicated to finding his son and instead he grabs some other asian bloke.
I have to assume the event was originally going to have Jiro's son part of Green Bridge. But due to basically everybody saying "That's super predictable, don't be lazy and do that" they decided to change it.
[QUOTE=Lightbulb;52095932]I have to assume the event was originally going to have Jiro's son part of Green Bridge. But due to basically everybody saying "That's super predictable, don't be lazy and do that" they decided to change it.[/QUOTE] The port's development is a bit odd, and probably had nothing to do with a Jiro event in the first place. The prisoner was supposed to be Chinese, like in the original, and the lua still refers to him as a Chinese prisoner. There was even an entirely different escape sequence where you'd have to grab a parachute (which would randomly spawn in a car or in a box), then jump off of the broken part of the bridge onto a boat.
[QUOTE=VintageCat;52094365]I love Serious Sam-style games too, but the thing is, it irks me so much Payday somehow went that way. It feels so unfitting, I would really prefer "small amount of enemies, but they are really strong" approach. Still wish somebody would make a mod that combines Normal amount of cops with DW health/damage values. Oh, and like 50% of cops just standing still is zero fun. I know it's related to my PC being [I]slightly[/I] outdated, but still.[/QUOTE] Maybe it would work in a completely different game, but for Payday I have to disagree. On Normal there aren't so many cops and it's bloody boring. Just a whole lot of standing around to techno music and waiting for more enemies to show up - increasing their health and damage doesn't help either. Payday's mechanics are suited to lots of enemies, it falls flat without them.
The payday gang is pretty slow Despite having acess to the FBIs files and servers they needed Bonnie to tell them where THE RAT lived and that took months of their time
when they work on the eventual DH port they should add pre-planning for C4 and Thermite if the codes don't work. (C4 takes longer to arrive because it takes less time for it to blow a hole in wherever while the thermite takes less time to arrive because it takes longer for it to burn a hole through the floor.) bile/pile will drop them at the roof helipad (or near where ralph's roof spawn is.)
So... where is the son?
[QUOTE=Zeos;52096051]So... where is the son?[/QUOTE] i'm sure we'll find out in the kento heist pack, coming soon to the steam store for only 9.99
[QUOTE=jimbobjoe1234;52095073]It's like L4D vs L4d2. The sequel has more content, but there's something about the original worth checking out. Like, in L4D2 it just feels more atmospheric plus there aren't as many special zeds to make your life hell. It's the same with PDTH I think.[/QUOTE] PDTH also has different gameplay, which is not L4D's case I reckon
[QUOTE=certified;52095779]Oh look, they've announced [I]another[/I] console version they won't fucking support. [IMG]https://pbs.twimg.com/media/Bw3jqNXCYAA-YDF.jpg:large[/IMG][/QUOTE] pretty sure I remember this person getting laid off a long time ago [editline]12th April 2017[/editline] [QUOTE=TWKUK;52096085]i'm sure we'll find out in the kento heist pack, coming soon to the steam store for only 9.99[/QUOTE] *$7.99 [editline]12th April 2017[/editline] [QUOTE=Lightbulb;52095932]I have to assume the event was originally going to have Jiro's son part of Green Bridge. But due to basically everybody saying "That's super predictable, don't be lazy and do that" they decided to change it.[/QUOTE] I highly doubt they had the time to fully replan the days and the level
[QUOTE=Lolnoob1;52095970]The port's development is a bit odd, and probably had nothing to do with a Jiro event in the first place. The prisoner was supposed to be Chinese, like in the original, and the lua still refers to him as a Chinese prisoner. There was even an entirely different escape sequence where you'd have to grab a parachute (which would randomly spawn in a car or in a box), then jump off of the broken part of the bridge onto a boat.[/QUOTE] That would be cool as heck
Sorry, you need to Log In to post a reply to this thread.