The 3 in Payday 3 is going to be a €, calling it now.
I feel like Payday 3 will move to be something more open world.
Give me Sydney in Payday 3 and we're good. Love her personality, and by playing as her I don't have to look at the hideous bangs hanging out of her flesh.
[QUOTE=Zadrave;51832217]I feel like Payday 3 will move to be something more open world.[/QUOTE]
If Overkill could actually give me what Rockstar advertised GTAV would be i would buy ten copies.
[QUOTE=Zadrave;51832217]I feel like Payday 3 will move to be something more open world.[/QUOTE]
The requirements for that would be ridiculous and, no disrespect to the Overkill guys but, beyond the scope of their abilities.
I feel like an actual open world wouldn't be great for the pace of the Payday games, but big open maps with lots of entry points, places to sneak through and things like that would be good.
[QUOTE=Dick Slamfist;51831834]I wonder how much of the cast is going to dissappear for Payday 3
My guess is Payday 3 will default have Dallas, Hoxton, Chains, Clover, Sydney and Dragan[/QUOTE]
Dallas, Hoxton, Houston, Chains, Clover, Sokol, Dragan.
[sp]sydney can rot[/sp]
[QUOTE=TalonAran;51832259]I feel like an actual open world wouldn't be great for the pace of the Payday games, but big open maps with lots of entry points, places to sneak through and things like that would be good.[/QUOTE]
A Ground Zeroes type open world level setup would be great.
how can they start work on Payday 3 if I'm not there to write it
what the heck almir I thought we were best buds 4 life
so i just had to download the recent update twice for some reason
i verifyed my cache and i was greeted with
[IMG]http://i.imgur.com/sNqah0G.png[/IMG]
what the christ
well that at least explains why the download was increasing by 0.1GB constantly but how the fuck did this happen?
So, you guys's thoughts on Sharpshooter + Rifleman Aced? Good skills? Bad skills?
IMO they are of great benefit to high ammo count AR-s and SMG-s, for example JP-36, Commando, Compact-5, CMP and the Bootlegger too.
Though 10 points to get permanent 16 accuracy boost. Worth it?
As long as PD3 has Jimmy and/or Rust, I'm happy.
Don't take away my Russian man i can't do without him anymore
Actually, add John Wick in PD3 as well, he's my one and I can't live without him.
Considering latest Starbreeze promo events, I can say that they have good access to at least Eric, Damion and Georgia.
So Dallas, Chains and Sydney at least semi-confirmed.
[QUOTE=Lolnoob1;51831721]Bit late, but apparently in Update 130 they 'fixed' the normal SWAT units spawning from the vents in Undercover.
But you know how they fixed it?
[sp]Disabling the vent spawns entirely! Don't even bother planking them.[/sp][/QUOTE]
Oh my god it's A LITERAL ONE LINE FIX, FUCK
They've not fixed chucking shit out of the third-storey windows on Hotline day 2 though.
I've been lobbing that drill out the window for a year and a half now.
[QUOTE=Dick Slamfist;51831834]I wonder how much of the cast is going to dissappear for Payday 3
My guess is Payday 3 will default have Dallas, Hoxton, Chains, Clover, Sydney and Dragan[/QUOTE]
You forgot Wick. With how big his involvement is at this point and how easy his voice actor is to hire, I doubt they'll drop him
[editline]16th February 2017[/editline]
[QUOTE=TacticalBacon;51831490][url]http://www.overkillsoftware.com/games/johnwickheists/#safe[/url]
Well, these are all really plain. Didn't really expect anything else, but still, black, grey, blue-grey and some silver accents just isn't interesting to look at.[/QUOTE]
I told myself a long time ago I'd buy all the john wick skins when they come out
and then they looked like this
In a way I like the muted and uniform design of the Wick safe skins, but most of the guns they're applied to are already dark enough that you would barely notice a difference.
The standout one I think looks alright is the specops.
Couldn't have done much else skin wise for LEGENDARY HITMAN JOHN WICK™
Hitmen aren't exactly known for a lot more than stealthy black
I mean fuck Wick's whole suit is just black
They could've at least tossed us a little gold
[editline]16th February 2017[/editline]
Also does anyone know if the one down achievement counts achievements instead of contract completions? It's so hard to find a lobby that's still in lobby for OD.
are you asking if you can join a heist that's some portion of the way done and still get credited for the heist?
if so, i'm pretty sure the answer is no if you're aiming for mask checkmarks
Honestly, I prefer skins that are overly bland with simple colors and accents over [URL="https://i.ytimg.com/vi/Gu05kcxQ-ks/maxresdefault.jpg"]this[/URL] [URL="https://i.ytimg.com/vi/gCyL8-mAWjo/maxresdefault.jpg"]sort of[/URL] [URL="http://img00.deviantart.net/fd77/i/2015/349/a/7/payday_2___green_grin_by_panzhen3-d9kb06b.png"]shit.[/URL]
I'm much the same way. I actually like all of these for being very simple and understated. I hate skins that are just wild colors and patterns and look like a clown vomited on a firearm.
the problem is that they're [i]too[/i] plain. They're hardly noticeable differences. alot of them look like their vanilla counterparts with a lion sticker slapped on
[QUOTE=VenomousBeetle;51833722]the problem is that they're [i]too[/i] plain. They're hardly noticeable differences. alot of them look like their vanilla counterparts with a lion sticker slapped on[/QUOTE]
remember when people complained about ZDann's "Throwback" skin for the AMCAR and they said "it looks the same i don't see any difference!!!11!1"
apparently people don't notice the difference from dark black > lightish grey/whatever colour the throwback skin uses
yeah but that ones a recreation
Ok so you guys are in the beginning planning stages, there's still time.
Here's an idea: don't fucking put it on Diesel. I don't give a shit that it is familiar, it is a nightmare to run, looks like trash and you have to cut it open and duct tape it back together whenever you want to change something even minor.
[QUOTE=Demohamtheyum;51833738]remember when people complained about ZDann's "Throwback" skin for the AMCAR and they said "it looks the same i don't see any difference!!!11!1"[/QUOTE]
It was a bit disheartening initially, but then it was absolutely hilarious when I realized people were getting angry over a skin.
It's probably never gonna happen again though, since they changed their process for selecting skins. No more free pass just because the devs liked it.
[QUOTE=Demohamtheyum;51833738]apparently people don't notice the difference from dark black > lightish grey/whatever colour the throwback skin uses[/QUOTE]
I've noticed that the Payday workshop generally loves skins that are flashy and absolutely atrocious (Some flashy skins look nice, though.) No clue if that's the case with the other workshops.
[QUOTE=Zeos;51833853]Ok so you guys are in the beginning planning stages, there's still time.
Here's an idea: don't fucking put it on Diesel. I don't give a shit that it is familiar, it is a nightmare to run, looks like trash and you have to cut it open and duct tape it back together whenever you want to change something even minor.[/QUOTE]
didn't they confirm they were gonna use the Valhalla engine and not diesel though?
i've got a screenshot for you all
[t]http://images.akamai.steamusercontent.com/ugc/96102627873356049/E2F2C4EEA952C00A0CE852D1D912DBC58044F91A/[/t]
it's the :ass: cop
[t]http://images.akamai.steamusercontent.com/ugc/96102627873354617/6B305518B92C948936142B3A6385581B97833AB6/[/t]
"B-But cloaker-san i wanted to be on top!"
Sorry, you need to Log In to post a reply to this thread.