• PAYDAY 2 V11 - Yeah! He's Back! Edition
    5,003 replies, posted
I'm in love with those skins, this is the first safe I genuinely enjoy.
[QUOTE=DeadMansChest;52211668]Wouldn't Hila be like the 3rd person in the gang to have any form of military background? The others being Chains and Wick.[/QUOTE] It'd be cool if her unique weapon was an uzi. Or would that be too on the nose? :v:
We've already got a micro-uzi and big uzi, though.
That still leaves the middle child, the mini uzi. Once that's added the tri-force of uzis will be complete.
give me tavor or give me death
I want my dang HK G11 already
are pics of everything in the new safe out yet?
[QUOTE=VX-79;52215439]It'd be cool if her unique weapon was an uzi. Or would that be too on the nose? :v:[/QUOTE] We already have a full size Uzi and a Micro Uzi doe...
[QUOTE=VX-79;52215439]It'd be cool if her unique weapon was an uzi. Or would that be too on the nose? :v:[/QUOTE] while I follow the joke, we've already got both an Uzi and a Micro Uzi as it stands. If you want some Jew Guns that we don't already have in game, your options are fairly limited. Your choices pretty much come down to the [URL="https://en.wikipedia.org/wiki/IWI_Tavor"]Tavor[/URL] or the [URL="https://en.wikipedia.org/wiki/IWI_Negev"]Negev.[/URL]
the tavor would be awesome
Boy, I sure love it when OVK just changes a value type used EVERYWHERE out of the blue, requiring modders to have to update several hundred lines to make their shit work again. Edit: All just to make akimbo revolvers work with pistol skills
[QUOTE=Hatley;52215062]Remember the part in John Wick where he does an escort mission and then has a nightmare about being a Counter-Strike rats map?[/QUOTE] Remember how John Wick isn't actually a reluctant ex-hitman, just a bank robber who kills cops with his flamethrower?
I want an HK 33/53. Complete the HK family tree.
If you wanna get real fussy there's no way jacket would be ok working on a team with sokol
[QUOTE=Dick Slamfist;52216771]If you wanna get real fussy there's no way jacket would be ok working on a team with sokol[/QUOTE] honestly there's no way jacket would be ok being on a team with anyone, by the events of hm1 he's kind of a lone wolf
[QUOTE=Judas;52216871]honestly there's no way jacket would be ok being on a team with anyone, by the events of hm1 he's kind of a lone wolf[/QUOTE] He worked with his spec ops team, but jacket himself is kind of crazy. He's not just into crime for the sake of crime, hes a very politically charged sociopath
[QUOTE=Dick Slamfist;52216923]He worked with his spec ops team, but jacket himself is kind of crazy. He's not just into crime for the sake of crime, hes a very politically charged sociopath[/QUOTE] well jacket was clearly unstable when he was with the spec ops team, but after [sp]san francisco got nuked[/sp] he really went off the edge into madness, after that point I really couldn't see him doing anything as coherent as working with a team to rob banks that brings me to another point, jacket's actions in HM1 are motivated by [sp]san francisco getting nuked and his best friend dying[/sp], which sent him over the egde, but we can assume that didnt happen in the payday universe, so jacket's basically a completely different person who just dresses the same
nah, I would say that we can assume that [sp]the respective canons of Payday and Hotline Miami are mutually exclusive to each other and Jacket is just a non-canon for funsies crossover character that you shouldn't think too hard about.[/sp]
holy fuck I've been gone for so long no one told me you could throw bags at bots and now they'll kinda carry them, despite the occasional fumble/drop :incredible:
[QUOTE=TWKUK;52217313]nah, I would say that we can assume that [sp]the respective canons of Payday and Hotline Miami are mutually exclusive to each other and Jacket is just a non-canon for funsies crossover character that you shouldn't think too hard about.[/sp][/QUOTE] I agree, if we could go for this route i wish we had Th Son, The Henchmen or The Father [sp]the HM1 Boss[/sp] as a character instead of Jacket, it would be more fitting for the game
[QUOTE=Lone_Star94;52216512]I want an HK 33/53. Complete the HK family tree.[/QUOTE] This reminds me i should finish the HK51b mod....
[QUOTE=KayoDuck;52217507]I agree, if we could go for this route i wish we had Th Son, The Henchmen or The Father [sp]the HM1 Boss[/sp] as a character instead of Jacket, it would be more fitting for the game[/QUOTE] I don't, because I want to be able to play as tape recorder chicken man
Biker would've been a cool fit.
[QUOTE=KayoDuck;52217507]I agree, if we could go for this route i wish we had Th Son, The Henchmen or The Father [sp]the HM1 Boss[/sp] as a character instead of Jacket, it would be more fitting for the game[/QUOTE] The Son is the perfect fit because [sp]he loves heistin' with his buddies.[/sp] The Russian mob ties are also a plus.
[t]http://i.imgur.com/pItw66d.jpg[/t] new update system when?
when peoples will stop talking about it every 10 mn
People are wondering what weapons Ethan and Hila will be introduced with, but I'm really interested in new perk decks. Would be cool to have some kind of deck that emphasizes on two-player cooperation, say you could regenerate health if you stay close to your partner, or restore their health by killing enemies/doing damage/etc.
A two player deck would be really interesting. Question is how to you choose your partner? Will Ethan just deploy Hila in a corner?
[QUOTE=VintageCat;52218620]People are wondering what weapons Ethan and Hila will be introduced with, but I'm really interested in new perk decks. Would be cool to have some kind of deck that emphasizes on two-player cooperation, say you could regenerate health if you stay close to your partner, or restore their health by killing enemies/doing damage/etc.[/QUOTE] Ethan will probably have that perk deck they made for the April Fools update and the Vape as the melee
[QUOTE=SlickBlade;52218937]A two player deck would be really interesting. Question is how to you choose your partner? Will Ethan just deploy Hila in a corner?[/QUOTE] The most obvious I can come up with is have it activate by both players equipping the decks; or add a single deck that activates when both players equip it. A seemingly random question to modders, since the bots are very alike to the cops, can cops in the Henchman beta be equipped with any weapon, just like the bots?
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