[QUOTE=Ghost Prodigy;51559050]A good portion of tanks is RNG. In comparison, aviation takes 10x more skill than tanks[/QUOTE]
not even simulatormode requires 10x more skill
[QUOTE=madmax678;51559521]Expand on this.[/QUOTE]
Aviation actually requires a good amount of skill to be good and successful in
[QUOTE=Ghost Prodigy;51559667]Aviation actually requires a good amount of skill to be good and successful in[/QUOTE]
stop trolling
[QUOTE=Ghost Prodigy;51559667]Aviation actually requires a good amount of skill to be good and successful in[/QUOTE]
No idea if you're being serious or just this...narrow minded?
[QUOTE=madmax678;51559743]No idea if you're being serious or just this...narrow minded?[/QUOTE]
Does aviation not require a lot more skill than tanks?
[QUOTE=Ghost Prodigy;51556772]Tanks don't take skill lol
You can come argue with me in regards to that when you're in the top 50 for teutonic giants[/QUOTE]
I have an e-100 too and I think you're full of shit.
Gud trollan though, ebin/10
Gaijin does it again, the korea map has one of the spawns ontop of a hill with an exit thats so wide open the enemy ATGM's can just move about 50 meters from their spawn and being firing into the enemy team, its literally the same as polands shit with one team having cover and the other having a wide open area of nothing to cross.
Imagine being this bad at map design
[QUOTE=Lupin;51560539]I have an e-100 too and I think you're full of shit.
Gud trollan though, ebin/10[/QUOTE]
Or maybe you're just being ignorant?
I was #27 at the end of tournament and didn't feel like it took any skill at all lol.
As I stated before, it's all strategy..RNG is too big of a factor in performance when it comes to tanks
Don't see as to what would ever take skill in tanks..Being able to compensate for the shell drop or when shooting at an enemy on the move? Doesn't take skill, it's just simple coordination. Skill will always be the defining factor in aviation though
[QUOTE=Ghost Prodigy;51560661]Or maybe you're just being ignorant?
I was #27 at the end of tournament and didn't feel like it took any skill at all lol.
As I stated before, it's all strategy..RNG is too big of a factor in performance when it comes to tanks
Don't see as to what would ever take skill in tanks..Being able to compensate for the shell drop or when shooting at an enemy on the move? Doesn't take skill, it's just simple coordination. Skill will always be the defining factor in aviation though[/QUOTE]
Climb higher than enemy, congrats you are skill.
[QUOTE=Ghost Prodigy;51560661]Or maybe you're just being ignorant?
I was #27 at the end of tournament and didn't feel like it took any skill at all lol.
As I stated before, it's all strategy..RNG is too big of a factor in performance when it comes to tanks
Don't see as to what would ever take skill in tanks..Being able to compensate for the shell drop or when shooting at an enemy on the move? Doesn't take skill, it's just simple coordination.[B] Skill will always be the defining factor in aviation though[/B][/QUOTE]
I mean where is the skill in aviation by that logic? The "skill" in aviation comes from being able to compensate for your targets movement (marksmanship), and strategy (being able to maneuver to get yourself in a position to use your weapons)
vehicle-based games in general are more "strategy" than skill (though IMO the strategy [I]is[/I] the skill)
[QUOTE=archival;51560676]Climb higher than enemy, congrats you are skill.[/QUOTE]
So what would be the decisive factor if you had a duel with someone in the same aircraft, spawned at same alt/speed?
[editline]21st December 2016[/editline]
[QUOTE=Timebomb575;51560757]I mean where is the skill in aviation by that logic? The "skill" in aviation comes from being able to compensate for your targets movement (marksmanship), and strategy (being able to maneuver to get yourself in a position to use your weapons)
vehicle-based games in general are more "strategy" than skill (though IMO the strategy [I]is[/I] the skill)[/QUOTE]
Dogfighting takes a good amount of skill, head-on maneuvers, sniping players, etc
Aviation takes a lot of skill to be good in
[QUOTE=Ghost Prodigy;51560803]Dogfighting takes a good amount of skill, head-on maneuvers, sniping players, etc
Aviation takes a lot of skill to be good in[/QUOTE]
You say it like you can't apply those same tactics to ground forces. In fact, you could say that ground combat is more intense than air combat. ([B]Not[/B] saying that one is harder to master than the other, simply that the "people fighting each other" part is longer and more intense on the ground than in the air)
In ground forces, if both teams have adequate vehicles and skill, a battle can technically drag until the timer runs out. In air combat, a battle can drag on because some fucker decided to climb to space and rush to the remotest corner of the map, even if both teams have the same skill and their vehicles are evenly matched.
Taking on an enemy tank head-on (As in, vs. frontal armor) is a [I][B]terrible[/B][/I] idea most of the time, unless you either know where to shot (With the right ammo, at the right distance and at the right angle), [I]and[/I] have the element of surprise, superior firepower or superior armor.
The difficulty of sniping players from long distances depends not only on your target's vehicle and movement, ground forces also adds the type of shell you use and the enemy's own armor angle. In fact, due to the sheer amount of props and detail present on ground maps, spotting a player and taking a good shot is arguably [I]harder[/I], because your target is not a moving black spot contrasting against the sky.
Fighting other tanks depends not only on who has stronger armor or a bigger gun. It's all about manouvering and timing your attacks with your team. Using terrain for cover while others take potshots at the enemy, and keeping your movements concealed. Moving in groups with each tank checking a different direction for possible ambushes.
You can [B]not[/B] repeat this level of intensity in air combat. While certainly fun on their own, there are breaks in the action when everyone returns to rearm and repair. In ground combat, everyone is at any time fighting someone, chasing after someone or rushing to an objective. There are little pauses in the action.
In aircraft I feel you have better control over your fate, and there is always something you could've done to protect yourself (provided you are in a somewhat competitive fighter) whereas in tanks sometimes you just have to blindly choose between routes to take and hope you don't end up nose to nose with an angry KTH and it's an unavoidable choice unless you're just a campy fucker in which case that's dull as shit. There is also some literal RNG in ammo racks and fires where you are just hoping your shell will do damage this time. That said, there is a clear development of skill, you see players who do consistently garbage and consistently well
What I think tanks kinda lacks for me is duels. You either kill someone or you don't. In aircraft, I've had some pretty incredible twisting, diving duels that have gone for about 10 minutes with neither of us getting on target or ended with no kill at all. Shit like is just impossible to replicate in ground forces. Trading sniper shots doesn't even remotely compare
[QUOTE=T553412;51561003]You can [B]not[/B] repeat this level of intensity in air combat. While certainly fun on their own, there are breaks in the action when everyone returns to rearm and repair. In ground combat, everyone is at any time fighting someone, chasing after someone or rushing to an objective. There are little pauses in the action.[/QUOTE]
Massively disagree. It's pretty regular in RB/SB GF that you're just trundling around looking for someone without much going on (fuck battle maps nobody ever caps unless the other team is being spawn camped). It's less common in RB because of how easy it is to shoot down planes, but in SB (at least, the old SB meta, pre-EC) I've had tons of matches where I've been fighting literally non-stop until the enemy is out of players. 20 minute stretches of being surrounded by allies and enemies, trying to bring your guns over someone without letting anyone do that to you
[QUOTE=madmax678;51559743]No idea if you're being serious or just this...narrow minded?[/QUOTE]
Shitposting for reactions is the more likely answer.
[QUOTE=Ghost Prodigy;51558259]Tiger 2 needs to be 9.0, and t-62 needs a 5 sec reload[/QUOTE]
[editline]a[/editline]
[quote]Fixed the sound of aircraft ordnance striking ground vehicles.
Maximum fire rate of the 150mm Type 4 Ho-Ro cannon mounted on tank destroyers has been changed from 7.7 shots per minute to 3 shots per minute.
A bug, where in some cases large calibre HE shells wasn’t fused when striking low armoured targets has been fixed.
The effect of "camera shake" has been turned off for rework because of user complaints.
Client stability has been improved.[/quote]
[url]http://warthunder.com/en/game/changelog/current/647/[/url]
Holy crap the rate of fire on the Ho-Ro was nuts
Been playing Japanese tanks and the AA spam is absolutely insane
I sorta knew this would happen but I've already had a few games where they camped out our spawn and literally instagib like 3 tanks before they get taken down
How can people refute that aviation takes a hell of a lot more skill than tanks lol? I'd love to see someone on facepunch beat me in a 1v1 duel for RB air if it's so simple to be good at planes
[QUOTE=Ghost Prodigy;51562151]How can people refute that aviation takes a hell of a lot more skill than tanks lol? I'd love to see someone on facepunch beat me in a 1v1 duel for RB air if it's so simple to be good at planes[/QUOTE]
You're sounding like a broken record. Just drop it already.
[QUOTE=G.I.U.L.I.O.;51562399]You're sounding like a broken record. Just drop it already.[/QUOTE]
It's obvious that being good at air RB or Sim takes a lot of skill..Only a clueless idiot would try to debate that lol. I'll wait till someone here beats me in a duel or at least puts up a good fight, till then the people trying to argue are just saying a bunch of drivel. They're either completely inexperienced in aviation or are simply bad at it.
[QUOTE=Ghost Prodigy;51562428]It's obvious that being good at air RB or Sim takes a lot of skill..Only a clueless idiot would try to debate that lol. I'll wait till someone here beats me in a duel or at least puts up a good fight, till then the people trying to argue are just saying a bunch of drivel. They're either completely inexperienced in aviation or are simply bad at it.[/QUOTE]
Are you literally just ignoring the responses that people have given to you explaining their position? I'd give you my opinion, but it'd just be a rehash of T553412's post. Just read their response and you'll have a good idea of the opinion of most of the FP users here on this subject.
If you can't understand that, then just accept that some people think differently from you and move on. It's not that difficult.
[QUOTE=G.I.U.L.I.O.;51562478]Are you literally just ignoring the responses that people have given to you explaining their position? I'd give you my opinion, but it'd just be a rehash of T553412's post. Just read their response and you'll have a good idea of the opinion of most of the FP users here on this subject.
If you can't understand that, then just accept that some people think differently from you and move on. It's not that difficult.[/QUOTE]
It's extremely flawed.. How can you compare the intensity of aviation and ground forces.. Aviation, especially jets are extremely fast paced and intense. The point being is that if someone can beat me in a RB air duel then it'll show that they're very experienced and have a credible argument. As I've stated before, tank performance revolves around RNG. RNG very rarely ever has any effect in an aviation match. When you're in a dogfight, there's no difference whether or not you sparked a shot. Whoever has more skill will simply win assuming both aircraft are formidable opponents
Here you can see that I've attained a high position throughout the e-100 tournament. I ended up getting #27 or #28 when it ended the next day.. From my experience tanks don't take skill it all. It's simply coordination, RNG, and a HUGE portion of it are tactics for each map
[IMG]http://images.akamai.steamusercontent.com/ugc/496890017193219973/1747E17DCBB9D72D1A16AF4B1834D1995B9FD317/[/IMG]
[QUOTE=Ghost Prodigy;51562501]It's extremely flawed.. How can you compare the intensity of aviation and ground forces.. Aviation, especially jets are extremely fast paced and intense. The point being is that if someone can beat me in a RB air duel then it'll show that they're very experienced and have a credible argument. As I've stated before, tank performance revolves around RNG. RNG very rarely ever has any effect in an aviation match. When you're in a dogfight, there's no difference whether or not you sparked a shot. Whoever has more skill will simply win assuming both aircraft are formidable opponents[/QUOTE]
And yet getting my pilot killed on first burst after I pour three to four bursts into the enemy fighter's cockpit and he still manages to fly, no problem, isn't RNG?
I seriously cannot tell if you're just trolling or you're this narrow minded. Either way, just move on.
[editline]21st December 2016[/editline]
So you did well in the E-100 tournament. Your experience doesn't apply to everyone.
Team coordination and map knowledge are a different set of skills that need to be learned/improved upon. Both the air and ground warfare have their form of RNG and their skill sets that make a good player in their respective field. Why can't you at least concede that?
[QUOTE=G.I.U.L.I.O.;51562514]And yet getting my pilot killed on first burst after I pour three to four bursts into the enemy fighter's cockpit and he still manages to fly, no problem, isn't RNG?
I seriously cannot tell if you're just trolling or you're this narrow minded. Either way, just move on.
[editline]21st December 2016[/editline]
Team coordination and map knowledge are a different set of skills that need to be learned/improved upon. Both the air and ground warfare have their form of RNG and their skill sets that make a good player in their respective field. Why can't you at least concede that?[/QUOTE]
RNG in aviation has nowhere near as much of an impact as it does in ground forces. That's not even arguable... If people think that I'm trolling then they must be ignorant as I see they can't make any credible arguments. I'm clearly very experienced in both air and ground forces, easily one of the best air RB pilots on here as well. Until someone can beat me in a duel then their argument is completely worthless as it shows they're inexperienced and clueless about the amount of skill it takes in aviation
Imagine caring this much about skill in a free2play grinding simulator holy shit
[QUOTE=Ghost Prodigy;51562537]RNG in aviation has nowhere near as much of an impact as it does in ground forces. That's not even arguable... If people think that I'm trolling then they must be ignorant as I see they can't make any credible arguments. I'm clearly very experienced in both air and ground forces, easily one of the best air RB pilots on here as well. Until someone can beat me in a duel then their argument is completely worthless as it shows they're inexperienced and clueless about the amount of skill it takes in aviation[/QUOTE]
Alright, let me posit you this: does this matter? Does knowing whether or not RB/SB aviation take more skill than ground forces matter to you in any capacity? Does proving either point impact your own ability to enjoy the game?
If not, then move the fuck on. Holy shit you're being more stubborn than I was with the grass debacle.
[QUOTE=G.I.U.L.I.O.;51562591]Alright, let me posit you this: does this matter? Does knowing whether or not RB/SB aviation take more skill than ground forces matter to you in any capacity? Does proving either point impact your own ability to enjoy the game?
If not, then move the fuck on. Holy shit you're being more stubborn than I was with the grass debacle.[/QUOTE]
That's not the point.. People tried to argue that tanks take more "skill" than aviation.. How can you ever say that lol
Off-topic, this feels like those discussions we had with that Covalent guy about a year ago.
[editline]21st December 2016[/editline]
[QUOTE=Shibbey;51561423]Massively disagree. It's pretty regular in RB/SB GF that you're just trundling around looking for someone without much going on (fuck battle maps nobody ever caps unless the other team is being spawn camped). It's less common in RB because of how easy it is to shoot down planes, but in SB (at least, the old SB meta, pre-EC) I've had tons of matches where I've been fighting literally non-stop until the enemy is out of players. 20 minute stretches of being surrounded by allies and enemies, trying to bring your guns over someone without letting anyone do that to you[/QUOTE]
To be honest, I don't play air RB that much anymore. I've had more intense matches in ground RB, so my opinion is a bit biased over the later. Should've clarified that
Doesn't helps that I [I]am[/I] a certified terrible shot in air RB, and I prefer to fly either ground attackers or the Yak-9T.
[QUOTE=Ghost Prodigy;51562607]That's not the point.. People tried to argue that tanks take more "skill" than aviation.. How can you ever say that lol[/QUOTE] As Giulio said, does it matter?
If skill is a big thing for you why not join the USAF and fly something for real?
IMHO, tanks and planes have pretty much the same level of skill required and have pretty much the same sort of objectives just named different or in a slightly different format. As for skill, tanks do require skill, as a few users in this thread that i know and have played with can tell you that tanks ([URL="https://www.youtube.com/watch?v=6JGjvqOIpto"]depending[/URL] [URL="https://www.youtube.com/watch?v=skrFIk6GSt4"]on[/URL] [URL="https://www.youtube.com/watch?v=TxlwDLaQXPU"]what[/URL] [URL="https://www.youtube.com/watch?v=52-qYd5OdRI"]you[/URL] [URL="https://www.youtube.com/watch?v=qBhVJ6kInRM&t"]use[/URL]) can require a lot of thinking in regards to enemy movements and you're own position as well as where to hit the enemy and knowing whether or not to gtfo if the guy you are facing has superior firepower and/or armour.
Also, judging by the line-up you had in the background when you posted that picture, i assume you're a man that likes the simpler things in life, such as "laser-pointing" tanks, i like them too!
[QUOTE=madmax678;51564233]Also, judging by the line-up you had in the background when you posted that picture, i assume you're a man that likes the simpler things in life, such as "laser-pointing" tanks, i like them too![/QUOTE]
It's missing a Yak-9T for laser-pointing aircraft. I've shot down jets in ground RB with it.
[QUOTE=T553412;51564283]It's missing a Yak-9T for laser-pointing aircraft. I've shot down jets in ground RB with it.[/QUOTE]The 9T is magical.
It's stupid that the game has released when it isn't finished. Where are the rest of the boats? Where's that world war gamemode?
Then again, it was never really felt like a "beta" in the first place, to me it always felt like it was just early access so it could avoid criticism.
Also, [I]why[/I] does the Steam page say it's an MMO?
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