All Points Bulletin: Reloaded V8 - when are they gonna nerf stun guns?
3,811 replies, posted
I just log in, sit in social with my friends for an hour, then log out :v:. Missions just can't keep my attention anymore.
[QUOTE=bloser;42437010]In all honesty, I feel like the game is actually getting somewhere without all the dick head admins. I can maybe see the game being half decent again sometime down the road.[/QUOTE]
As much as I dislike Tiggs, I've got to admit she's doing a good job managing the forums and Armas.
Been playing TONS of GTA Online recently but I just found this in my email....and its not account bound. gg RP.
[IMG]http://i.imgur.com/Ii5u1Jr.png[/IMG]
Eh you're not even missing anything.
It is a horrible HVR. Slow bolt action, shit damage. Takes 4-5 shots to kill.
My regular HVR scout or DMRAV does the trick just fine thank you. Nice getting free guns but we all got better options.
[QUOTE=MR-X;42496745]Eh you're not even missing anything.
It is a horrible HVR. Slow bolt action, shit damage. Takes 4-5 shots to kill.
My regular HVR scout or DMRAV does the trick just fine thank you. Nice getting free guns but we all got better options.[/QUOTE]
You're missing the point.
It's not account bound, which means he can sell it for couple of millions.
[QUOTE=SouthParkMGT;42498968]You're missing the point.
It's not account bound, which means he can sell it for couple of millions.[/QUOTE]
No, it's character bound. He was pointing out that it isn't account bound unlike the previous loyalty reward.
[QUOTE=SouthParkMGT;42498968]You're missing the point.
It's not account bound, which means he can sell it for couple of millions.[/QUOTE]
You can't sell loyalty reward weapons
[QUOTE=MR-X;42496745]Eh you're not even missing anything.
It is a horrible HVR. Slow bolt action, shit damage. Takes 4-5 shots to kill.
My regular HVR scout or DMRAV does the trick just fine thank you. Nice getting free guns but we all got better options.[/QUOTE]
I had a dream that I was playing APB (again) went to the mail box in Social retrieved the loyalty HVR and it had some odd blue mod that made the bolt super fast and that's all that I can remember. I woke up super excited thinking it really happened and just now realized that I was dreaming that. :v:
[QUOTE=Excalibuurr;42503124]Thinking of playing this. Which side should I pick, does it really matter? And I've heard there were lots of hackers in the past, is it still the same?[/QUOTE]
The only real difference is that the enforcers have stun guns that they can use to arrest criminals, everything else is just cosmetics. As for hackers, yeah they're still a problem, but most people that call hacks are just overreacting about being killed a lot.
[QUOTE=Excalibuurr;42503124]Thinking of playing this. Which side should I pick, does it really matter? And I've heard there were lots of hackers in the past, is it still the same?[/QUOTE]
Criminals can make money by using a car to ram into store fronts and taking the resulting items to a fence/contact.
Criminals can mug people for small amounts of money and small ticket items. Though the amount of money per person is small(though having premium activated makes it a bit more), it adds up. Mugging is also a great way to build up notoriety.
Criminals can take pretty much any non player owned car to a chop shop to sell for cash. The type of car and its condition effect how much money you get.
Enforcers cannot ram into storefronts, nor can they mug people. They CAN turn in stolen goods to a contact for money, but that involves somehow getting the stuff away from a Criminal.[sp]You CAN get a friend that is playing Criminal to ram into stuff and let you take it though. Other than it looking kind of odd, there is nothing against doing so . For Role Playing Purposes you could claim you are a crooked cop by doing so I guess[/sp]
Enforcers can take stolen cars and impound them for money. Just as it says, the car has to say "Stolen" when you put your cross hair over it. You can just take NPC cars like a Criminal can, you just can't Chop Shop them.
Criminals have a slower bonus gain to compensate for the fact that they can earn money slightly quicker than an Enforcer by means of they can just do whatever.
Otherwise the only other differences are as it was said.
[QUOTE=Excalibuurr;42503725]Alrighty, I went with Enforcer. Oh boy this character creator.[/QUOTE]
Also, don't make the mistake of being discouraged by other people (possibly) of the same rank or higher beating the snot out of you. While the gun mechanics are the simplest in a game that I can recall, it's more so other things you'll pick up on the way that will make you a better player. The learning curve can be very steep, even if you can shoot decently well.
[QUOTE=Excalibuurr;42504108]Well, I'm having no problem getting some kills so far! And the music player is a nice addition to the game.
And almost won this round, finally managed to clear out enemies camping the delivering area. Didn't deliver bag in time.
[t]http://cloud-3.steampowered.com/ugc/597017099917872435/4EF4034FBD6BCDFD4432A9763AC5F3A93E66435C/[/t][/QUOTE]
Seems like you're doing pretty well for yourself, I'm sure you'll be fine in the long term. Just keep having fun with the game, don't get sucked into making winning be your fun.
What server are you on anyways?
[QUOTE=Excalibuurr;42505644]Joker was the name I believe. I know I picked US East. Met a tough group, I got my butt handed to me...[/QUOTE]
Yeah that's the server, and that's sorta the problem for new people. If you start doing well against the lower ranks on a new account, you'll pretty quickly get boosted up the matchmaking ranks. And it can get really scary at times if you're truly new and inexperienced.
[QUOTE=Excalibuurr;42505644]Joker was the name I believe. I know I picked US East. Met a tough group, I got my butt handed to me...[/QUOTE]
Remember that losing is learning and can be fun too. Also remember that there are way more people with shooting game experience than there are hackers and cheaters. Don't go around claiming everyone that beats you is cheating in some way. It's common sense and all, but exposure to some of the community can wreck serious havoc on a persons common sense.
And if you do well enough that someone starts accusing YOU of cheating, just thank them and move on. Your call on if you should add them to the ignore list. Also, if someone claims they have proof that you are cheating on their stream, a majority of the time its just a ploy to get you to see their stream.
If you want to last more than a couple of days in this game, two things:
1. Make sure to always keep a healthy attitude, try not to take anything seriously, the game can be abnormally frustrating at times, so if you feel like you're just running in and dying, it's best to just drive off somewhere and enjoy the sights, even though your team may be suffering. It might seem like a dick thing to do, but nobody has any kind of morals and San Paro, and neither should you bother to. I know I tried. It didn't work.
2. Find people to play with. Seriously. Get some friends to try it, or find a clan, or just befriend some nicer randoms, it really helps to have people to play with, show off your customization to, watch your 6 in missions, or just offer a shoulder to cry about your problems on. You won't last very long solo.
There used to be a rather large Enforcer clan on Joker, yeah, but I really doubt there's any more active players in it. Used to be pretty good back in the day, though.
[QUOTE=Excalibuurr;42509082]That's a shame, guess I'll try to find another clan then. And is the game usually dead in the mornings? I only see about four other players in the financial district, and one other guy in that other place.[/QUOTE]
That's just the district you were put in to. You can find both full or empty districts at the same time if you look, though you won't be guaranteed to be able to enter due to threat levels. It's a bit of a mess in that regard.
[QUOTE=Excalibuurr;42509082]That's a shame, guess I'll try to find another clan then. And is the game usually dead in the mornings? I only see about four other players in the financial district, and one other guy in that other place.[/QUOTE]
Don't use the big buttons as a rule, it might put you into a dead instance. There's a small tab above those big buttons labelled Financial and so on, click it. It's like a server browser. You can go to any level instance above your rank, but only one down from your own (so if silver, you can only go to bronze minimum etc). Do try to stick to the highest level instances you can find that are populated, it's hardly nice or even fun to stomp people too far below you.
[editline]13th October 2013[/editline]
[QUOTE=Excalibuurr;42508657]Speaking of which, is there a Facepunch clan? The thread op looks pretty outdated so I can't tell by that. And I think I met one of our fellow Facepunchers last night in District chat, forgot his name, it was Bear or Beardy or something... Strange, I can't remember it.[/QUOTE]
Yeah, there used to be a clan. It was only Someguy and I who were active anymore though. I'd recommend finding a clan on your own, even if it's just a casual clan or something (like my Criminalt is in), just so you have people to ask questions to, or to play with.
Anyone got a link to that list of free codes that they keep updating? I was away for the weekend and my friend (Blackhawk up there) who has it is gone. I want to see if it's been updated.
They did send me an offline message with a code for a silenced HVR Scout but it just gives a [I]"This code belongs to another user."[/I] error.
[editline]13th October 2013[/editline]
[QUOTE=Excalibuurr;42512779]Oh okay, didn't notice that the arrow thing was a button. What weapon should I get? I liked the starter weapon, not liking the N-Tech 5 though. Is there any way to get a permanent weapon? I don't like the idea of leasing the guns.
[editline]13th October 2013[/editline]
I bought the bean bag launcher.[/QUOTE]
Weapon depends on playstyle, the easiest to use are probably the SMG's. There aren't any weapons like the STAR though, most weapons are fairly unique in their role with a couple exceptions (mostly with pay or exclusive weapons).
[editline]13th October 2013[/editline]
Quick guide, italics are weapons that are either pay or exclusive.
[B]Assault Rifles:[/B]
STAR: Short-Medium range Assault Rifle; fairly accurate with sustained fire, but accuracy regains slowly.
N-TEC: Medium range Assault Rifle; inaccurate with sustained fire but faster accuracy regain, so can be tap-fired.[I]
ATAC: Short range Assault Rifle; inaccurate but fast firing, has a low ammo reserve. Surprisingly modular.
Scoped N-TEC: Medium-Long range Assault Rifle; very low mobility, but high accuracy and damage at range. Underpowered, not recommended.
STAR LCR: Longe range Assault Rifle; highly accuracy with sustained fire, high mobility. Once the laughing stock of rifles, now the best marksman weapon imo, but still very underrated[/I]
[B]Sub Machineguns:[/B]
OCA: Short range SMG; fast rate of fire, low accuracy, average damage, generic SMG.
PMG: Short-Medium range SMG; low rate of fire but small magazine, hits hard with high damage and good accuracy.[I]
Tommygun: Short range SMG; rapid ROF, low damage and strong recoil, large magazine
ACES: Short range SMG; rapid fire with low range and damage, but very high DPS and fast reload[/I]
[B]Marksman Rifles:[/B]
SR-15: Short-Medium range Battle Rifle; Can be used on the move and outside of marksmanship, highest ROF of semi-automatic weapons.
CR-762: Medium range Battle Rifle; Because of nerfs, it has low range and accuracy degrades too fast to be effective. Don't bother with it.
OBIR: Long range Burst Rifle; Fires a 3 round burst, low rate of fire, high damage, high accuracy, moderate recoil.
[I]OSCAR: Short range Burst Rifle; Fires a 2 round burst, medium rate of fire, high damage, decent accuracy, low recoil.[/I]
[B]Sniper Rifles:[/B]
HVR: Long range Sniper Rifle: Very high damage, accuracy, and recoil. Slow ROF.
DMR: Long range Sniper Rifle: High damage, accuracy and recoil. Semi-automatic, 2 hit kill passed 85m. Not recommended.
[I]HVR Scout: Medium range Sniper Rile: high damage, average recoil, slow rate of fire, highly mobile.[/I]
[B]Shotguns:[/B]
JG: Short range Pump Shotgun; decent rate of fire, high damage, good vs vehicles
NFAS: Very short range Auto Shotgun; moderate rate of fire, low damage, not recommended stock
[I]CSG: Short-Medium range Pump Shotgun; decent rate of fire, very high damage[/I]
[B]Light Machineguns:[/B]
ALIG 762: Medium-Long range LMG; low rate of fire, high damage, accuracy degrades with sustained fire. Very good vs vehicles.
SHAW 556: Medium-Long range LMG; rapid rate of fire, low damage, good accuracy, uncontrollable recoil.
[I]NSSW: Medium range LMG: moderate rate of fire, average damage, good accuracy, decent mobility.[/I]
[QUOTE=Excalibuurr;42515524][t]http://cloud-2.steampowered.com/ugc/597017099953185253/648C72C6FE81E9857BBB1498B48CCB9A29EFAE67/[/t]
:suicide:
damnit the matchmaking in this game.[/QUOTE]
It's likely that it started biased towards you guys, and they called backup (which judging by their threats was scummy in the first place regardless of who did it), and then your team leader didn't reply with backup of their own.
The matchmaking is partially to blame here for sure, cause God knows it's far from perfect, but some blame does lie on your TL when he refuses (or doesn't know how) to call backup.
[QUOTE=Excalibuurr;42515753]I see, I'll just have to keep that in mind so that I won't make the same mistake as the leader. And is there a good pistol or should I stick with default?[/QUOTE]
The best pistol is the default one, it's all around amazing. That's why you start with it. Other pistols are niche, much like the STAR to other primaries.
So the RSA or ACT would be miles better if you chose a short-range primary, or a PDW for sniping.
[QUOTE=Excalibuurr;42516057]Wow, this guy rekted all of us. And one of my teammates was complaining about how they were camping their defense zone, is there some combat etiquette that I need to know about?
[t]http://cloud.steampowered.com/ugc/597017099954267752/92B903217AC34987A0E81E41B461D9FE5ADCEF90/[/t][/QUOTE]
There isn't, that teammate is just an idiot.
Yeah, the above. Some people complain about camping on defense missions, but they're just fuckwits that are angry that they can't break the defense. It's like when people complain you run on that mission where you gotta play keep away with the armoured car.
The FBW is the best pistol though, so stick with that. It's an all-rounder like the STAR. The ACT 44 is a larger pistol that shoots slower but is more accurate and damaging, and the RSA shoots slower still but is basically a pocket-sniper out to mid-long range. On the other hand you have the N-FA 9 and the S-AS PDW. The N-FA is a bullet hose that basically sucks outside of melee range, and the S-AS is a light automatic weapon that's best used at within 15 meters, but can be used further on weaker targets.
More info on those can be given if you want, but I don't feel like writing another gun dictionary right now :v:
I asked a magic 8 ball if I should spend money on APB, It said "DEFINITELY!" Results...
[img]http://i.imgur.com/Dkoebq5.png[/img]
I will forever listen to the magic 8 ball.
Yeah, DMR is one of the few weapons in the game that really just has no place anymore. It became redundant with the release of RP's first balance patch way back in closed beta or earlier. It [I]could[/I] be fixed, but they just don't care to do so. Hell just removing the movement restriction would go far to make it more viable.
[editline]14th October 2013[/editline]
[QUOTE=bloser;42516807]I asked a magic 8 ball if I should spend money on APB, It said "DEFINITELY!" Results...
[img]http://i.imgur.com/Dkoebq5.png[/img]
I will forever listen to the magic 8 ball.[/QUOTE]
Oh man, I forgot this thing even existed. Nobody ever talks about them, I've never seen one in action, or at all :v:
[QUOTE=Mr. Someguy;42516811]Yeah, DMR is one of the few weapons in the game that really just has no place anymore. It became redundant with the release of RP's first balance patch way back in closed beta or earlier. It [I]could[/I] be fixed, but they just don't care to do so. Hell just removing the movement restriction would go far to make it more viable.
[editline]14th October 2013[/editline]
Oh man, I forgot this thing even existed. Nobody ever talks about them, I've never seen one in action, or at all :v:[/QUOTE]
It's such a derpy weapon, its like what the DMR should be.
Such a nice looking gun with such lame stats
[QUOTE=Vegg;42517756]Such a nice looking gun with such lame stats[/QUOTE]
One of the slowest TTK's in the game.
[QUOTE=Excalibuurr;42525069]Around when should I get a new car? Or rather when could I get a significantly better car?[/QUOTE]
When you unlock vehicle modifications and have acces to vehicles with at the very least one empty slot for said modification
The starter car is not a good example, as the mod in it is fixed and cannot be swapped out.
The DMR really only has use if you slap heavy barrel 3 on it and use it as an LTL sniper to get assists/arrests.
I LOVE the NFA, but it's extremely niche. It eats ammo like no other, and is probably the closest thing to a melee weapon we'll ever get.
the DMR can easily be used to countersnipe as long as you have a good position and are only facing the one HVR
if you can aim, and ensuring you have good cover, you can hit the HVR user three times before they can manage to snag a second (or first, if you've managed to suprise them to such an extent that they've yet to shoot you back) shot on you
otherwise, use it on falling enemies - the stamina damage they take from long falls can easily get you a one hit stun, or three hits on a CA3 partially regen'd guy will also stun them. DMR + PIG works, but is silly, DMR + Stun Nades will allow you to stun them with a grenade from further away (or with the DMR if the nade is thrown first and connects)
for the AV, though, it's naturally best against cars. I've shot plenty of vehicles to death before they've managed to reach my position thanks to idiots thinking they'll be able to cross to my position and run me down before the DMR can do the job.
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