• All Points Bulletin: Reloaded V8 - when are they gonna nerf stun guns?
    3,811 replies, posted
I don't play a male character :v:
[img]http://apbdb.com/static/img/game/apbmenus_art_weapons/large/icon_rifle_ffa-jb_gold.png[/img] Apparently this is the icon for the Bullshark. I better go make myself a french army/foreign legion/genome soldier uniform.
a three round burst FAMAS converted to a four round burst w/ Banana mag? I like them
This could get pretty interesting. And from the G1 forums, they speculate it will use the pistol reload animation, as they apparently haven't found an animator yet...
[QUOTE=Campin Carl;43173158]This could get pretty interesting. And from the G1 forums, they speculate it will use the pistol reload animation, as they apparently haven't found an animator yet...[/QUOTE] Just like the anubis
Yes, just like the Anubis, that's what they say over at the G1 forums.
[QUOTE=Campin Carl;43173158]This could get pretty interesting. And from the G1 forums, they speculate it will use the pistol reload animation, as they apparently haven't found an animator yet...[/QUOTE] Did they just forget rifle animations were a thing or..?
[QUOTE=Mr. Someguy;43173911]Did they just forget rifle animations were a thing or..?[/QUOTE] The model seems to have a foregrip if that icon is real and for some stupid reason they refuse to use the OPGL animations on any foregrip rifles like any of the ATAC rifles.
They'll probably use that for the firing animation, but use the pistol animations for the reload, as that seems to be the closest there is to a bullpup animation in-game. I was thinking this was that weird Joker S-419 smg thing at first, but if this really is a FAMAS, I'm pleasantly surprised.
[QUOTE=Campin Carl;43174792]They'll probably use that for the firing animation, but use the pistol animations for the reload, as that seems to be the closest there is to a bullpup animation in-game. I was thinking this was that weird Joker S-419 smg thing at first, but if this really is a FAMAS, I'm pleasantly surprised.[/QUOTE] I mean yeah they use the foregrip rifle animations for the firing and stuff but the regular idle is still the pistol animation which I really can't understand.
[QUOTE=Mr. Someguy;43173911]Did they just forget rifle animations were a thing or..?[/QUOTE] Well pistol animations look more like reloading a bullpup rifle than the rifle reloading animations.
I don't know simkas, if they use the pistol idle on the Anubis, then we must be prepared that it's going to happen again.
[QUOTE=Campin Carl;43175110]I don't know simkas, if they use the pistol idle on the Anubis, then we must be prepared that it's going to happen again.[/QUOTE] Oh I'm not saying they won't, they probably will just use the pistol animation, I just can't fucking understand why.
Because that's the most fitting animation of those animations they have done (in thier eyes, I'd say the opgl anim will be better) They don't want to recieve animations from others and they don't have their own animator.
And there might be a non-armas/Joker Tickets/non-JokerBox version too, judging by this icon: [img]http://apbdb.com/static/img/game/apbmenus_art_weapons/large/icon_rifle_ffa.png[/img] I might go for the regular version, as it looks more like the MGS1 FAMAS so I live out my dreams of being MGS1 Meryl in the disguise of a Genome Soldier.
[QUOTE=Campin Carl;43179711]And there might be a non-armas/Joker Tickets/non-JokerBox version too, judging by this icon: [img]http://apbdb.com/static/img/game/apbmenus_art_weapons/large/icon_rifle_ffa.png[/img] I might go for the regular version, as it looks more like the MGS1 FAMAS so I live out my dreams of being MGS1 Meryl in the disguise of a Genome Soldier.[/QUOTE] I'd prefer that one simply because it'd probably actually use a regular rifle idle animation.
Everyone is either laughing at this or angry. I love it. [img]http://i.imgur.com/ShUJgIS.jpg[/img]
I knew that was going to be the description, last year it was OSMAW changes. Now all we can do is guess what's for next, will it be the Nano or PMG?
Speaking of Nano, my friend got the fucking Nano activity twice, another friend has 2 or 3 JMB Nano's. I check that fucking activity thing every day, even when I'm not playing, and never have one. My friend gets on twice and gets it both times. Bullshit!
I had two JMB Nanos, I bought a shittton of boxes during that event where some stuff got doubled, so I put my luck into getting a nano for keeping and a nano for sale so I got some decent cash :v: And I haven't gotten the activity as I'm still a lousy R113 player.
r240, no Nano in sight
It's all about buying enough Joker Boxes :v:
[QUOTE=Campin Carl;43184782]It's all about buying enough Joker Boxes :v:[/QUOTE] Just gotta wait for the Joker Jackpot events and throw money at the screen.
I hope there is one soon, preferably right after they've released the Bullshark so I can get two of it :v: Also, I played Cop for like the first time in atleast a year, maybe two, today. Playing with the stabba is so much fun :v:
This bundle is currently 2.98 USD and contains 15 days of Premium, which is 4 dollars cheaper than premium is with the premium discount in Armas :v: [url]http://www.bundlestars.com/all-bundles/urban-guerilla-bundle/[/url] And it has 4 different 10-day guns, OCA Whisper PR2, Colby CSG-20 PR2, ATAC Bodyguard and N-HVR Scout PR2. So for 2.98, you get like 6 dollars worth of gear EXTRA, and a couple of games too :v:
[img]http://img845.imageshack.us/img845/1835/qo23.png[/img]
Saw that on the forums I suppose Jotunblut would've been much more appropriate :v:
I'm surprised they didn't take it down :v:
I wish the new Famas wasn't an OBIR copy. The role doesn't even fit the model, a short gun doing long range? That's worse than the ATAC being the least accuracy Assault Rifle :v: Right now I could come up with 2 unique ideas that could have been used: Burst-Assault Rifle: This rifle fires a burst every time the trigger is pulled. Holding the trigger fires 'sustained bursts', at the cost of rapidly degrading accuracy. The bursts themselves are moderately accurate, doing modest damage per bullet. Accuracy regain delay is .5, but regain is quick afterward. Assault Automatic Rifle: This rifle starts out inaccurate, but gains accuracy through sustained fire. This is offset by the weapon's above average recoil. At it's most accurate, it is similar to a sustained fire SHAW. Accuracy 'degain' is instant but slow, requiring a balance between re-aim time and sustained fire.
Devs probably bought the FAMAS in CS by mistake during one of their breaks and thought "Hey, let's make this for our burst rifle" :v:
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