How much detail do you plan on putting into vehicles
Are working speedometers/gas meters etc planned?
Threw in a pledge. Everything that's been shown thus far looks promising.
[QUOTE=Kylel999;52575942]How much detail do you plan on putting into vehicles
Are working speedometers/gas meters etc planned?[/QUOTE]
I did a temp spedometer for later today.
[t]http://i.imgur.com/i0Q9LTz.png[/t]
[QUOTE=Steven :D;52547427]We're getting ready to release a gameplay video sometime soon. There'll be a post here with it as soon as it's ready.[/QUOTE]
Quite the wait.
[QUOTE=plunger435;52737269]Quite the wait.[/QUOTE]
We just released our second dev diary which details some of our delays. We're still working on putting together a solid and satisfying gameplay video.
[url]https://playdeadmatter.com/forums/index.php?/topic/861-development-diary-2/[/url]
[editline]3rd October 2017[/editline]
[media]https://youtu.be/x0EX1gmIdYM[/media][media]https://youtu.be/bnjA7MaU5zQ[/media]
[QUOTE=Steven :D;52742778]We just released our second dev diary which details some of our delays. We're still working on putting together a solid and satisfying gameplay video.
[url]https://playdeadmatter.com/forums/index.php?/topic/861-development-diary-2/[/url]
[editline]3rd October 2017[/editline]
[media]https://youtu.be/x0EX1gmIdYM[/media][media]https://youtu.be/bnjA7MaU5zQ[/media][/QUOTE]
So probably done by now right?
Judging from the screenshots it looks great.
I got Crysis 2 years ago just so I could try your mod, wasn't much to do in it though, havn't touched the game every since :v:
Can't wait to try this out tho!
Looks interesting but I must admit all the pre-made PolyPixel assets are throwing me off a little, everything looks too clean.
That porosity driven weather stuff is cool as hell. I don't know anything about modding so does that make it any more difficult to import custom models?
Anything new on this?
[QUOTE=lekkimsm;52980582]Anything new on this?[/QUOTE]
I decided to go ahead and check out the official forums they have listed in the OP, and as it turns out [url=https://playdeadmatter.com/forums/index.php?/topic/1120-development-diary-6/]they happened to just post a new dev diary today[/url] so it looks like the project is still alive amd kicking, alluding to 2018 being a big year for them so we'll see.
Well I just went onto youtube and had a random video recommended to me, though i've not really watched anything to do with this game apart from what's in this thread [video=youtube;N0SpiVB2BXU]http://www.youtube.com/watch?v=N0SpiVB2BXU&t=90s[/video]
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