• Far Cry 5 - Shoot Dirty Cultish Hipsters in Montana with guns and stuff
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Weird question but does anyone have a clean picture of the hud for Far cry? Can be any of them, just without all the other stuff in the game. Going to use it for a screenshot and can't find anything about the hud anywhere.
It more has ti do with how the game handled it in the first place, unless you got a heads up that it was going to happen, there's no reason for the nukes to go off. I've already got the nuked treatment with hotline miami 2, but the dream sequences, flash backs, character dialogue, and the comics depicting the political atmosphere help show why it happened. FC5 all you got is the random radio headline that i got way after beating the game, and the cult (which no one should believe a bunch of screaming psychos for the truth). Also I think the fact that joseph seed lived after all that bullshit, and the retarded excuse to why your friends died (really, a fucking car crash from a tree kills everyone, but falling 10 stories in a helicopter into a forest doesn't) left a massive sour taste in your mouth. And that's ignoring the horseshit reason that ALL YOUR FRIENDS GOT BLISSED WHEN JOSEPH IS STUCK TO HIMSELF ON HIS COMPOUND. I really thought, "hey, at least the story/ending cant be worse than 3" but by god they pulled it off somehow.
Man, Far Cry 6 is gonna be pretty weird now that I think about it. The ending to 5 may be shitty for the story line in that game, but for the rest of the series it could make things kinda interesting. One thing is for sure, the world isn't going to be the same.
I really couldn't care less about the world for the future of the series. It needs to work within its own game, not within other theoretical games.
wait are they making blood dragon cannon with that ending
Considering Blood Dragon takes place in 2007, I doubt it.
its not like the nuke ending has to be canon, they could easily just say "walk away is canon" and have the 6th game take place somewhere else
Blood Dragon is a movie series in the Far Cry universe. Look for Guy Marvel in Henbane.
That still doesn't change how stupid the endings at all.
To be fair it's unknown what is the "canon" ending of pretty much every Far Cry. They state that the events of each game happened, but the final choice of each of the games is up in the air. Basically,For example Vaas and Hoyt were killed by Jason. However we don't know if he stayed on the island or reintegrated into society. Or we know that Pagan Min no longer controls Kyrat, but we don't know who is in charge; Ajay, Sabal, or Amita could be in charge. They do this to make sure that each player's choices aren't stamped on. We don't know who was even the protagonist of Far Cry 2, we know that the refugees left the UAC but we don't know if the Jackal or the player delivered them the Diamonds. I don't think the ending is stupid, I just think the radio broadcasts were rare enough to be hidden from the player. Thus compounding the fact that the player is ENDING SPOILERPride. You are Pride because you don't like that you'll never shoot Joseph in the face. You think you deserve to kill him. That you are mad that you technically lost the game despite everything you did. You feel as though everything you did was for nothing. I think it's a nice touch actually, I think that Ubisoft nailed that sense of sinful Pride.
I can imagine a follow-up DLC to the ending being the protagonist breaking free of the handcuffs as Joseph stares at him before, then beating the shit out of him and scrambling to find the other resistance members who fled. The Whitetails were already in a bunker to begin with so I imagine they would still be alive.
Far Cry Arcade on PS4, Xbox One, PC | Ubisoft I've been working on a Team Deathmatch map. It's based off of an old game mode for Halo 2, called Tower of Power. Both teams spawn on one end of the map, and they race to the tower at the other end of the map that has a mounted M60, armor, and health kits inside the tower. There are four classes in my version. Rounds are Totaled, example Spas-12 w/ Extendos = 9+27 = 36 Frontline - Diversions / Tank Spas-12 Extended Mags w/ 36 shells, P226 w/ 30 rounds, 2 Smokes, a Grenade, and a Shovel. Armor, 3 Medkits. Homeo: Ultimate Survivor. Rusher - Grappler / Speed Side By Side w/ 12 shells and 12 slugs, 1911 w/ 24 rounds, 2 Molotovs, a Throwing Knife, an Aluminium Bat, and a Grappling Hook. No armor, 2 Medkits. Homeo: The Fast. Sapper - Heavy / Explosives Flamethrower w/ 300 Fuel, A99 w/60 rounds, 2 pipe bombs, a Remote Explosive, Bolted Pipe, and a Repair Torch. (Useless I know.) Armor, 2 Medkits. Homeo: The Furious. Ranger - Sniper / Defender .45/70 w/ 20 rounds, 8 piercing rounds, D2 w/ 10 shells, two Dynamite, a Proximity Explosive, a Paddle, and Binoculars. 1 Medkit. Homeo: Ultimate Hunter. Dunno if this'll be fun, but I wanted to see if anyone was interested around here with a Tower Power Map.
for some reason i felt there was meta-message about the game The way Faith told you whenever it was up to you if Joseph was right or wrong, all the dialogues about how joseph never wanted to be leader but was chosen to. It would seems as if game is self aware about your progression - when you're facing Joseph and beat him, your final boss, you "finish" the game and trigger the end of the game's world in a full sence of it. Each and everyone is over, while protagonist and antagonists sit it out staring at each other, awaiting sequel.
Dear god who thought making a live event on Arcade, which relies on that piece of shit Uplay was a good idea ? Guess that vector will wait.
Was this event supposed to unlock the regular vector as well? I'm really not a big fan of the paint job on this special one.
I would accept a pride explanation but it doesn't even give you a chance to be anything else. Its not pride. Its insulting.
I've had no problems with Uplay
Sure, the ending won't work for everyone. For the story, I don't think it's insulting. You are the Lamb and the game is a retelling of the Book of Revelation afterall. You refusing to listen and fulfilling the prophecy is part of that.I think the game sets you up to bepride from the beginning. You as the player assume you'll kill the guy on the box. Far Cry 3, and 4 gives you the option. But 5 doesn't. 1, 2, 3. Only You. You were conditioned to think that you'd get your way. Plus, EVERYONE telegraphs that you are the protagonist/ Jesus/ the Lamb. Everyone knows and takes note of how special you are. Jacob says, "You did everything he said you'd do." and he alludes to the fact that he knows he's gonna die and thus is Joseph's sacrifice. John isn't even particularly scared when you shoot him down, he just wants you to think about whether or not Joseph could have been right. Almost as if you did something that reaffirmed what Joseph has said before. Notice that he never begs for mercy, he accepts his death and prays God have mercy on YOU. Faith takes note that the choice has always been up to you, it will end where it begins. Foreshadowing the end of the game. Hell, in Faith's region you see a NUKE GOING OFF, in the second cutscene. The game gives you SO MANY CHANCES TO SEE THE END COMING. Joseph knows, and he always knew he couldn't beat you. He calls you the Hell that rides in with the Pale Horse. (Whitehorse) He knows what happens if you win, and he knows what will happen if you lose. If you win he'll be right, and if you lose he'll be right because he defeated you. Technically Joseph cannot lose within the context of the story. Also, seriously. What kind of ending do you really think you deserve? You killed hundreds if not thousands of people. Do you genuinely think that you deserve a happy ending? If anything, I think that thinking the Ending is bad despite everything you did proves to me that youare so blind to think that this could have ended any other way. Thus, Pride is your sin. There's nothing wrong with that. Pride is the most righteous of all sins and is the only one with positive qualities. You wanted to do good, but you ended up doing more harm. "The road to hell is paved with good intentions." Good job, Hero. My conclusion, is that the secret ending may actually be the canon one. It is the only one where the prophecy isn't set into motion, and you aren't involved to enact it.
The secret ending was still pretty dumb. "Let's just walk away. Let the cult continue torturing people to death. Whatever." Everyone still dies at the end, regardless. The only difference being you didn't live out your final moments hitting bears with a truck and throwing shovels at rednecks.
"We're gonna get the National Guard"
My point is if, YOU aren't there the prophecy cannot continue. Thus, Armageddon is avoided. Yes. Not intervening is bad. Not saying that that is the answer. However, you shouldn't see Armageddon as a bad thing. You wiped the slate clean and can now allow the world to start over. This game is trying to tell us a story, and whether or not you liked it is up to you. Just remember, you could have stopped at any time. Sure you're forced to do things in order to progress, but nothing is forcing YOU the player to keep playing. The further you get into the game, the worse the world gets outside. You are more likely to hear the reports the deeper you are into the story. This is to show you that your actions have consequences. As well as, the prophecy is coming to life. Everything Joseph is saying is coming true, every cultist has their beliefs reaffirmed. Which is why they start sending more elite, veteran cultist after you eventually. Trenchcoats, vests, and face tattoos. I say it is possibly the canon one, because it offers the least amount of change to the world at large. While not likely, they may use it as the jumping off point for Far Cry 6, or we could just say the ending was a Bliss related hallucination.
im for the evolution of story telling and finding new ways to tell a story is great but they tried something here and it didn’t work. It just causes extreme dissonance in the story to gameplay aspect that devalues the whole product some how
I disagree. I think you guys are off the mark and didn't see the point of the story at all. YOU are the chosen one. Everyone knows it, except you. Joseph knows it, the citizens of Hope County know it, the Cult knows it. They tell you this in nuanced ways. Everything you do changes an aspect of the world, you're inspiring. Yet you take it for granted, some even disappointed you didn't liberate Fall's End on your terms. Or find the Whitetails before getting captured by Jacob, or being there when the Hope County Jail gets attacked in order to help them out. Perhaps these changes were too subtle, which is causing what seems to be dissonance. I'd bet if you played the game through again, and actually listened to them, you'd see it plain as day. After everything, I'd go so far as say the Ending is perfect for what they were going for. You refuse to see how amazing you are. You did it, you caused the end of the world to happen. Either that, or I concede that I am stupid and don't fully understand why you guys don't like the ending as much as I do.
Or we understand it and think it's stupid, aggravating, and condescending in the highest form. Having a game whose plot is "Ha ha! You shouldn't have bought and played our game! You are a monster! Ha ha!" is fucking stupid. Something like Spec: Ops the line is different, because the whole thing was crafted from the ground up for a similar point, and as a critique of the Call of Duty type of game. And as you play the game, it's blindingly obvious that things are devolving, getting worse, and just generally No Damn Good. In FC5, you spend the whole game having fun, because Far Cry is a pretty breezy arcade-ish game series at this point, so the total whiplash to their forced storyline and ending is immensely distressing and out of nowhere. You don't say, "Oh, you got me, guys! I really was a monster who could've stopped at any point!", you get mad that your over-the-top shooter with action-movie logic is suddenly getting all judgy for trying to stop a cult full of murdering, kidnapping, brain-washing psychopaths by saying, "they were right all along! lol!" Was the general idea for their plot a good one? Maybe. But attached to this particular game it's a fucking slap to the face.
Nothing was sign-posted. If you're going to drop a major change/plot twist on the player/character, then good story telling techniques are generally that you "sign-post" it. You leave little hints, clues, and foreshadowing as to what's actually going to happen. Much of it isn't paid attention to until you go back. The problem is Far Cry 5 doesn't sign-post anything. The radios perpetually play the same cult music, until after you beat the game. I never ran into a radio broadcast from the outside world describing the events. Faith is quite literally a witch, she can alter the real world through a magical alternative dimension. This isn't a hallucination as far as the player can tell(and when you lose that distinction, it stops mattering that such a distinction exists) this is honest to god world breaking magic. Now, if that had been done better, it would lend to the believably of Joseph, but as it is that's not really what happens. She betrays him on her deathbed essentially, telling you she's not the real faith and how he's abused countless people to get to this stage. Personally, this to me is a huge flaw in the story that makes me confused and it could have been handled better. Acknowledging that she is in fact magical/mystical would have given Joseph some more power to fall back on, as it is the game just leaves you wondering whether or not you're too fucking high. The actual order of events as determined by your choices also feels wacky. I'd find it a lot more satisfying if the nukes fell regardless of whether you arrested him, or not. The prophecy Joseph's whole cult revolves around is coming true, which they barely point to outside of direct cutscenes. It needed more in game, player controlled sign posts to be witnessed. The radio chatter you hear after the game ends describing the outside world is good, but that's a poor placement for it, and it's too on the nose. There could have been a lot of value to having a couple of "Radio Tower" missions in the game where you hear glimpses of chaos breaking loose outside of the valley giving you some idea that things aren't right, but again, as it was, I didn't feel that was ever demonstrated. So the ending just feels disconnected from the rest of the gameplay. Not to mention the "WTF" moment of your entire crew of friends being brainwashed right out of the blue, it really does throw into question the whole ending as being "reality" or "hallucination". Far Cry has often treaded into that hallucination area, but never like this, never in a way where the hallucination alters the real world. FarCry 3 and 4 have different sections where you're just transported to a new arena, in this you are, but you also still effect the world as evidenced by faith and the other deputy. I don't "Hate" it, but it's not well done. That's my opinion.
So, since I enjoyed working with the editor so much, I got the game for PC, too. Bought in for PS4 before cause I wanted my girlfriend to also be able to play it. I worked on this assault map for the past few days and I'm very happy with it. To me, its a lot of fun. The "story" is, that some guys are trying to force you off your land, so you got to fend them off. You're unarmed at the beginning, so you'll have to grab your guns from around the house. I tried to put some nice detail in the main map area, so be sure to explore! Far Cry Arcade on PS4, Xbox One, PC | Ubisoft Have some screenshots http://abload.de/img/20180412223238_1f3p2h.jpg http://abload.de/img/20180412223212_11rrxc.jpg
Just played it, great map!
NO. NO. NO. You aren't a monster. You were never a monster. You are literally Jesus. I'm not saying, "Stop playing the game" because you shouldn't keep playing. I'm saying if you don't want to continue going down the path the developers placed in front of you you probably should stop. Also, funny you mention the gameplay in regards to story. Just because the game is fun, it isn't allowed to make the player feel bad about feeling good? Although, likely you never likely saw it coming the first time because you expected, to kill Joseph. But you don't. You were the only one who could enact the end of the world. You ushered in the new world. It's heavily implied that the Governments of the world are corrupt as fuck in the Far Cry Universe. You need to stop thinking Far Cry takes place in our timeline. Don't think of it as you destroyed the world for a bad reason, you wiped the slate clean. I mean hey, all the other Peggies are dead right? Doesn't that count for something? The people that allowed nuclear war to occur are likely no longer around, allowing civilization another chance at getting it right. The point of the story is that, when we are on the verge of Collapse, more violence may not be the answer. Deescalation and stopping to think about how our actions affect others matters. If you don't believe me, go talk to a fisherman in the game, he'll say something similar. Don't feel judged for doing something you felt was right. It was right, in the right context you are the crusader that saved Hope County. I'm trying to get through to you that ultimately, you unknowingly did everything Joseph wanted you to do. Seriously. Play the game again and listen to everyone that talks to you, or about you. I'm not knocking you down. I'm trying to lift you up.
"Ludeo Narrative dissonance" that results in you being seen as Jesus the murder man doesn't feel like good writing. Remember that Jesus's resurrection brings with it the Rapture, by fulfilling the prophecy we're jesus, by turning the other cheek we're jesus. I just don't see that.
So... why is the Vector that the event unlocks not even the -real- one?
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