The Elder Scrolls Megathread XX: Might as well be XXX
3,795 replies, posted
So I'm at the point in Morrowind where you can exploit a certain effect to boost your stats above 100. I'm wondering, should I boost up to 500 or up to 1000? What do you all think?
I found one that was similar to Dragonporn (which is always great to see open on a tab ) but most of the links led to a Russian website you had to sign up for so I didn't trust it. I tend to windowshop mods occasionally so I'll post some sites if I find some!
Sidenote: using Google translate to go through Dragonporn was an adventure in it's own right, I couldn't stop laughing at the way some things we're being translated.
Round 2 of my fantastick art.
https://i.cubeupload.com/L7gTQm.gif
Ah karma at its best, you ain't sending me to the moon anymore boi, Saying the bow is op is no kidding, I think I killed like 10 dragons with it and also these shouts that these bearded dudes call them are like candy with different flavors. Maybe there's one shout related to chocolate cake as well.
I already got a boring idea for the next panel, but most of time has been going from shops to shops to sell everything, I forgot I also got drunk and somehow managed to get from winterhold to markar?market? whatever look my attention span is kicking in. Just take this mead and coin (for da next poster).
Your pictured story, along with this video
https://www.youtube.com/watch?v=zq6h85VFfEU
is making me want to roll that Khajiit rogue-like Skyrim character I've been thinking about since the first (and only) time I finished Skyrim.
It does help that, despite my strong Imperial affiliations, the Khajiit were my favorite race of NPCs from the game. I find them incredibly endearing despite their criminal habits
How can you not love the puckish rogue's of the elder scrolls universe?
https://www.youtube.com/watch?v=vB7-etz0DOI
for all khajiitposting
depends on the stat. you wouldn't wanna whizz around with speed 1000 all the time, right?
I went with a happy 5000 strength and endurance. Now when I punch something it stays down.
/Rant/
I'm getting really sick and tired of seeing people think, that changing the dragons in skyrim to Thomas the tank engine is the be all and end all of modding.
Reddit is the fucking worst for this.
"I made the Dragon at the start Thomas lol rofl xDDDD!!"
"omg who else uses Thomas the tank engine"
Its so God damn boring.
Every list that's "top 10 skyrim mods you need" or something similar inevitably feature it.
I'm not against having fun, nor am I against Trainwiz, he's made some amazing stuff *
But I dearly wish that, that mod wasn't held as the height of modding. **
/rant/
* I'm aware that Trainwiz isn't the actual uploader of "really useful dragons" but he's credited in the page as "created by Trainwiz and friend" and I also know that he's on the forum very occasionally
So if you read this, I don't hate you, I hate your creation's popularity.
** a bigger problem is the fact I do t know what could replace it as, thee top iconic and most recognised mod.
The Randy Savage one is better anyway
Mount and blade Viking conquest is what skyrim should have been. Seamless integration of open world and fast travel map, Vikings, Piracy, BOATS YOU CAN FUCKING PILOT., Fleets of said boats you can fucking pilot, pagan and christian cultures colliding, tales of a great city called Mikligard, and no shitty damage scaling with upto 750 man battles...
I mean, I love Mount and Blade, and love TES (except for skyrim) but I think they offer quite different experiences. If you wanna play mount and blade, just play mount and blade
skyrim should have been the first undertale
Mount and blade sex mods aren't nearly as good as skyrim's
No one's sex mods are as good as Skyrim's, so that's not really comparison unless we're talking about Honey Select (which really isn't a game at all) and since you can't beat a dragon to death with a dwemer dildo for interrupting your Molag Bal Dramatic Reenactment Cosplay in Honey Select... *shrug*
I'm so glad that my JoJo memey mod didn't get too popular. Every now and then I keep getting notifications from my youtube vids of people going "ZA WARUDO" or "WRRRRRY" or "MUDAMUDAMUDA"
Beat Morrowind for the second time. Played with Darknut's Better Dwemer Ruins this time. They were not actually better. Cryptic, unsignposted puzzles with instant, unsignposted deathtraps, needless padding of levels and went for 10 years without a walkthrough. I never figured out how to unlock Dagoth Ur's ground entrance and TCL'd my way through most of the ruins. But to the mod's credit the room Dagoth Ur himself is in, and the sequence up to the end of the main quest is pretty well enhanced. I don't like the voice change to Dagoth Ur though, it's not to my taste.
I applaud the effort but would not personally reccommend the mod for a first time or casual player of Morrowind.
Now onto doing Tribunal for the first time, I hope Sotha Sil Expanded is less work but considering its Trainwiz I'm not going to be surprised if you need to know the Morrowind engine inside
and out and a doctorate in Kirkbride's school of chatting complete bollocks.
https://i.imgur.com/jjPO8Aj.jpg
btw i installed one of the pose mods
its christmas come early
I could kill for far less
how big is your kill list :worried:
says the person with a naked av
Your alien is naked too, though
I'd describe it as non-existent.
I'm a staunch believer in any form of cruel mercy and fate worse than death
As god intended
Spells still can be broken in oblivion. It just requires a little bit of spell recasting maintenance.
https://files.facepunch.com/forum/upload/112970/02146d41-e2d8-4c43-b84b-f22ea0de4361/SmartCrot.png
With this willpower and intel, I can easily recast all of the spells again when I need to. Now to make ridiculously op spells and be able to cast them :v
Share with us your wisdom
Seriously, I'm going to do a mage run in Oblivion soon and want to see how this works out
Basically, spells with the same effect but different names can stack effects.
I made 20 Fortify Willpower Magnitude 100 for 120 second spells, and 5 Fort Intel Mag 100 for 120 sec spells.
I also made 2 "Prep" 100 intel spells that lasts for 5 seconds and 20 seconds. This was so that I could build enough magicka in my pool to cast the 20 willpower and 5 intel spells fast enough to keep casting the rest of the spells.
It's kind of hard to set up, but once you start casting the spells, you'll regen magic fast enough to be able to cast the spells within a few seconds of each other. Once all 25 spells are casted and applied to you, you can cast all of them without any delay to maintain the bonuses.
This all requires 100 restoration though, and restoration is the worst magical school to max the skill. It takes 10 times longer to max than the fastest school, Conjuration.
The worst part is the timer limit. 120 seconds means that you have to take some time in preparing all the spells if you want to create and use OP spells. I would say you get 100 seconds total of what is essentially unlimited magicka.
I am SO glad that Skyrim does magic leveling a bit more intelligently by factoring spell costs into skill exp.
Only just switched to Mod Organizer 2 for the original Skyrim why is the manage archives function nonexistent anymore?
Tannin apparently removed it, for some reason.
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