• The Elder Scrolls Megathread XX: Might as well be XXX
    3,795 replies, posted
Fair enough to both posts, I didn't really watch the conferences live, just the trailers
I know there's going to be a PC VR version, but I hope there's also a GearVR/Cardboard/Daydream version.
There is, was in the announcement
Never played a MMO can I play elder scrolls online solo like we can in fallout 76
Well, I've played most of ESO alone, but other people will still be there running around you doing their quests aswell. Most of the time it'll probably be pretty quiet though unless you're in one of the hub towns
76 and ESO are completely different. ESO is just a traditional MMO with an Elder Scrolls plaint job.
I haven't gotten necessarily very far in ESO but from what I've played you can very much approach it as a singleplayer experience with extra people walking around if you want to. It's really fun in close coop as well because the game actively rewards just dicking around and doing typical TES things like clearing random dungeons you ran across, taking literally fucking everything that's not bolted down either in nature or in people's homes, and waste time with the crafting system (aka laundering your stolen items by smelting them into ingots and reforging them into weapons you then sell for a profit).
Is this still the best option for seeing your cleavage body in first person?
EC is good for when you don't want the head bob of a 3rd person body in first person. Some 3rd person idle animations that use animation objects (brooms, food and drink) don't have the object show up with EC in first person however. I remember discovering this when using the "dovahkiin relaxes too" mod Immersive First Person View is the other one. That one is just straight up taping the camera onto the player's head. IFP seems to have the best compatibility with the idle animations I mentioned above, but also has the head bob issue.
Rather than the region, I'm more dreaded by the likelihood of new TES having less and less fundemental freedom. Until it became just a open world hack n slash
Never played a TES game, should I get Oblivion for ten dollars or wait for the summer sale?
Ten dollars for a game you may end up playing for literally a hundred hours or so if you end up being amiable to it is a very good price.
There's plenty of story content to keep you going, that said the graphics and gameplay have aged poorly, but thankfully mods can alleviate that somewhat
Probably the thing that's aged the worse about the game in the technical department is LODs, but there's mods that drastically improve them (if your PC can handle it). Everything else from the potato faces to the bad armor design has kind of a nice stank charm to it.
Oblivion has very good "main" quests in general
It probably won't go lower during the summer sale.
Oh shit Morrowind is half off too.
It's on sale at gog.com
Somebody once told me Winter is Coming is a problematic mod but wouldn't qualify their statement and they have thusfar proven themselves to be an iffy source. Anyone able to corroborate or disprove what they said?
Probably has to do with how the cloaks are implemented in the leveled list. The description implies they're added manually instead of through a script but I'm pretty sure any conflicts can be solved with a merged patch which you should do anyway.
Should I use Morrowind Patch Project or Patch for Purists for a first time playthrough with only bug fixes and minor visual improvements?
I'm using Patch for Purists because then Hackle-Lo has its old street value. Beyond that I don't remember what the differences are...
Winter is coming is super scripty and not particularly optimized
What do the scripts do?
It's what they don't do, which is end nicely and permanently when npcs are no longer in a cell.
Got a source on that because I've not found anything saying the same?
I trust 27X on technical details of mods. If 27X says a mod does something dirty/unoptimized, 27X found that out via taking apart the mod or from other modders taking apart the mod.
Nor probably wold you, since most of the folks using it are the folks using RN+Ds, iNeed and/or FF, so it's not even a high offender on the list. It's not a mess by any stretch, and if you don't have much else it's fine, provided you have the correct set of patches. It's not like legacy or Duel where you save is irreversibly screwed, but as far npcs having and not having cloaks and hoods in the Cell of Death and the like, you'll probably get papyrus spam, which should probably go away at the end of the cleanup cycle, and any other levellist mod will interact accordingly. The addendum to that is the HDT version(s) tend obe both unfinished and badly written, so really the only alternative is 360 Walk and Run. TLDR papyrus spammy but not a save killer, unless your load order has some other aggregate shit in it that it interacts badly with.
it's for your own good. the worst part is, is that those mods would probably be okay if they actually were made right. Sure, it'd be intense script-wise, but it wouldn't corrupt your save or anything like that.
Play it for 20-40 hours and don't be sad when it explodes.
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