The Elder Scrolls Megathread XX: Might as well be XXX
3,795 replies, posted
[QUOTE=ROFLBURGER;52500821][t]http://i.imgur.com/MSQl9hd.jpg[/t]
Typical screenshot of DiscoInferno's Skyrim setup (Colorized)[/QUOTE]
That's a... surprisingly not completely garbage Battletoad model.
[QUOTE=Jetamo;52501072]That's a... surprisingly not completely garbage Battletoad model.[/QUOTE]
I think It's the one from the new killer instinct
If you want a real SpidermanxSkyrim experience, try [URL="https://drive.google.com/drive/folders/0Bzj8ZEkOh_L0LUZuZEtNWnI5ckU?tid=0Bzj8ZEkOh_L0a1JiSHRhTllUWjA"]these armours[/URL], [URL="http://www.nexusmods.com/skyrim/mods/37917/?"]this spell[/URL], and [URL="http://www.nexusmods.com/skyrim/mods/48289/?"]these spells[/URL], and [URL="http://www.nexusmods.com/skyrim/mods/9421/?"]these animations[/URL]. Or you can just use the web spells and [URL="http://www.nexusmods.com/skyrim/mods/67510/?"]this mod[/URL] to make a crazy spider mage if you want a non-Marvelous experience.
To get a proper BattletoadsxSkyrim experience, play a frost mage on Legendary difficulty and never level up Health.
[editline]24th July 2017[/editline]
[QUOTE=Dazzgrace;52501066][t]https://cdn.discordapp.com/attachments/98906497274089472/337946248793292800/20170721091656_1.jpg[/t]
meet punch-cat of cyrodil, one of the many punch cat avatars across the provinces of tamriel[/QUOTE]
Hello Punch-Cat.
[t]http://i.imgur.com/RVkjPgd.png[/t]
I've been working on some of shittier weapons that I don't really like that much. This one used to be "Deal 1 point of damage for every 500 gold on the wielder" but now it's "Transfers <mag> septims to the target from the wielder's inventory, then deals <mag>% of the target's septim count as pure damage. Targets killed under this effect will transfer all septims back to the wielder's owner."
I'm thinking in the name of brevity to making it "Transfers <mag> fool's gold to the target, then deals half of the target's fool's gold as pure damage." and not describing the death transfer effect. I wanted a weapon that scales in amount of hits dealt but I don't want it to be op as hell. Some NPCs and creatures carry 500-1000 gold so that would be a free 100-200 damage right there so I'm thinking of making it based on a new item; fools gold.
[URL="https://docs.google.com/spreadsheets/d/1_gzjhBds8yXl56Nzyu5akqUaGFxMU8qCLgXXxPLfwpo/edit?usp=sharing"]I inputted some numbers in a spreadsheet[/URL] and 6 seems like a good number if the player gets 100 fools gold. I think it would pretty rewarding too for people who are into pickpocketing. Reverse-pickpocket 100 fool's gold on a target and boom you have bonus 50 damage per hit. It would also allow me to rename the sword to "Fool's Goldbrand".
[editline]40[/editline]
[t]http://i.imgur.com/5JhGfnZ.png[/t]
I have a quick Fool's Gold model/texture ready to go for it too. I might remove the mspaint clown makeup and just make his face burned out
So, for hunger and such, do I go with [URL="http://www.nexusmods.com/skyrim/mods/51473/?"]iNeed[/URL] or [URL="http://www.nexusmods.com/skyrim/mods/69306/?"]Complete Alchemy and Cooking Overhaul[/URL]?
iNeed Pros: Its just about the hunger, thirst, and sleep stuff, no extra guff. Apparantly doesn't mess with anything else.
iNeed Cons: Probably bloats your save, I don't know.
CACO Pros: Is apparantly lightweight. Has bombs.
CACO Cons: Needs a bunch of patches for Morrowloot Ultimate. Bombs can be got from Throwing Weapons. Adds new butterflies and such which ROFLBURGER said kills papyrus.
[editline]24th July 2017[/editline]
Would appreciate any personal experiences with iNeed as it's the one I've not used before.
I'm actually using both so maybe it's just me but for some reason CACO the salt piles don't appear, like there's two separate salt piles and no one sells the CACO version of it
[editline]24th July 2017[/editline]
[QUOTE=laarg;52499847]Yep.:v:
[img]https://steamuserimages-a.akamaihd.net/ugc/597000291603291782/78F3E8CA10FA5A5B4199D2D15775A5BCF632E5BF/[/img][/QUOTE]
That feels like an Acrobatics perk you'd get in Oblivion like the water hopping one
[QUOTE=ChicagoMobster;52503108]I'm actually using both so maybe it's just me but for some reason CACO the salt piles don't appear, like there's two separate salt piles and no one sells the CACO version of it[/QUOTE]
There's a MCM options menu to change them around I think, or they get converted when you click on a cooking pot.
I went with iNEED because Gopher uses it and I don't want to faff about with compatibility patches.
[QUOTE=DiscoInferno;52502239]So, for hunger and such, do I go with [URL="http://www.nexusmods.com/skyrim/mods/51473/?"]iNeed[/URL] or [URL="http://www.nexusmods.com/skyrim/mods/69306/?"]Complete Alchemy and Cooking Overhaul[/URL]?
iNeed Pros: Its just about the hunger, thirst, and sleep stuff, no extra guff. Apparantly doesn't mess with anything else.
iNeed Cons: Probably bloats your save, I don't know.
CACO Pros: Is apparantly lightweight. Has bombs.
CACO Cons: Needs a bunch of patches for Morrowloot Ultimate. Bombs can be got from Throwing Weapons. Adds new butterflies and such which ROFLBURGER said kills papyrus.
[editline]24th July 2017[/editline]
Would appreciate any personal experiences with iNeed as it's the one I've not used before.[/QUOTE]
I uninstalled iNeed and it permanently fucked up that save even after reinstalling
[QUOTE=Adarrek;52503272]I uninstalled iNeed and it permanently fucked up that save even after reinstalling[/QUOTE]
I never uninstall mods mid-game, avoiding so is the reason I'm rebuilding my modlist so soon.
I haven't had any problems with iNeed and I've been using it on and off for years. If you don't want it you can just disable it in the MCM which is what you should do.
Right now I'm using it as part of my masochistic Requiem playthrough
[QUOTE=Excalibuurr;52503325]Install succubus mod instead and have your character survive off of semen instead of food.[/QUOTE]
[url=http://www.loverslab.com/topic/42939-sexlab-deadly-drain/#entry1074593]And here is the link[/url]
pro tip - remember to raise your recent dead victims as zombies for that true demon playthrough.
[QUOTE=Excalibuurr;52503325]Install succubus mod instead and have your character survive off of semen instead of food.[/QUOTE]
Feels like a _Maverick_ post tbh
[editline]24th July 2017[/editline]
[QUOTE=_Maverick_;52503362][url=http://www.loverslab.com/topic/42939-sexlab-deadly-drain/#entry1074593]And here is the link[/url]
pro tip - remember to raise your recent dead victims as zombies for that true demon playthrough.[/QUOTE]
Annnnd there it is.
[QUOTE=_Maverick_;52503362][url=http://www.loverslab.com/topic/42939-sexlab-deadly-drain/#entry1074593]And here is the link[/url]
pro tip - remember to raise your recent dead victims as zombies for that true demon playthrough.[/QUOTE]
I'm glad my mutant power was posting crossover mods and not sex mods. But at the same time I'm always at a loss at the inventiveness of Skyrim modders.
[media]https://youtu.be/NjHtkL1WBD8[/media]
why oblivion ai fights are more amusing. especially when multiple people say the same lines simultaneously
[QUOTE=DiscoInferno;52503240]There's a MCM options menu to change them around I think, or they get converted when you click on a cooking pot.
I went with iNEED because Gopher uses it and I don't want to faff about with compatibility patches.[/QUOTE]
They do funny enough just not with salt for whatever reason:v: I'm too scared to uninstall it
[QUOTE=ChicagoMobster;52503606]They do funny enough just not with salt for whatever reason:v: I'm too scared to uninstall it[/QUOTE]
That's rough.
Yeah I'm trying to work with it. But if you're going with needs I never had much trouble with Ineed but you could always try Realistic Needs and Diseases. I never had issues with that and I used that for a good 50 hours of playing.
[QUOTE=DiscoInferno;52502239]So, for hunger and such, do I go with [URL="http://www.nexusmods.com/skyrim/mods/51473/?"]iNeed[/URL] or [URL="http://www.nexusmods.com/skyrim/mods/69306/?"]Complete Alchemy and Cooking Overhaul[/URL]?
iNeed Pros: Its just about the hunger, thirst, and sleep stuff, no extra guff. Apparantly doesn't mess with anything else.
iNeed Cons: Probably bloats your save, I don't know.
CACO Pros: Is apparantly lightweight. Has bombs.
CACO Cons: Needs a bunch of patches for Morrowloot Ultimate. Bombs can be got from Throwing Weapons. Adds new butterflies and such which ROFLBURGER said kills papyrus.
[editline]24th July 2017[/editline]
Would appreciate any personal experiences with iNeed as it's the one I've not used before.[/QUOTE]
I actually used both CACO and iNeed and they're fine tbh. I have a 50 hour save with only 14,000KB save file (I have mods like hunterborn, frostfall installed). The mod adds new butterflies however it doesn't change the amount of butterflies added at once, just different types, and tbh the butterflies aren't that big of a deal.
Only problem is compatibility and balancing. CACO adds its own alchemy perktree which overrides your perk mod's perk tree. CACO also gets a little annoying with the food added if you have iNeed ineed installed; iNeed asks you "ok what did you eat fatty" after every new non-vanilla meal that you haven't eaten before.
iNeed is also pretty trivial when it comes to difficulty since food is everywhere even if you remove food from containers. diseases are probably the hardest part if you have dangerous diseases installed since they will take a bit out of your income.
[QUOTE=ChicagoMobster;52503649]Yeah I'm trying to work with it. But if you're going with needs I never had much trouble with Ineed but you could always try Realistic Needs and Diseases. I never had issues with that and I used that for a good 50 hours of playing.[/QUOTE]
I went with the tamer one since I'm paranoid about breaking stuff. Maybe once Last Seed comes out I'll make a switch.
[editline]25th July 2017[/editline]
[QUOTE=ROFLBURGER;52503655]I actually used both CACO and iNeed and they're fine tbh. I have a 50 hour save with only 14,000KB save file (I have mods like hunterborn, frostfall installed). The mod adds new butterflies however it doesn't change the amount of butterflies added at once, just different types, and tbh the butterflies aren't that big of a deal.
Only problem is compatibility and balancing. CACO adds its own alchemy perktree which overrides your perk mod's perk tree. CACO also gets a little annoying with the food added if you have iNeed ineed installed; iNeed asks you "ok what did you eat fatty" after every new non-vanilla meal that you haven't eaten before.
iNeed is also pretty trivial when it comes to difficulty since food is everywhere even if you remove food from containers. diseases are probably the hardest part if you have dangerous diseases installed since they will take a bit out of your income.[/QUOTE]
Compatibility was the main deciding factor with dropping CACO (for now at least, there's still time) since Morrowloot doesn't like it much. If patching turns out not to be as much of a headache as I imagine I might just re-add it. Like, you just drag and drop the changes across from one plug-in to whichever one is causng the kerfuffle? Or do you make a whole new .esp by copying records? Or alter the bashed patch?
[QUOTE=DiscoInferno;52503660]I went with the tamer one since I'm paranoid about breaking stuff. Maybe once Last Seed comes out I'll make a switch.
[editline]25th July 2017[/editline]
Compatibility was the main deciding factor with dropping CACO (for now at least, there's still time) since Morrowloot doesn't like it much. If patching turns out not to be as much of a headache as I imagine I might just re-add it. Like, you just drag and drop the changes across from one plug-in to whichever one is causng the kerfuffle? Or do you make a whole new .esp by copying records? Or alter the bashed patch?[/QUOTE]
It shouldn't be hard. You just install the patches for it and then run all your auto patches.
[QUOTE=ROFLBURGER;52503681]It shouldn't be hard. You just install the patches for it and then run all your auto patches.[/QUOTE]
There are autopatches now?
[QUOTE=DiscoInferno;52503694]There are autopatches now?[/QUOTE]
Well I mean patchus maximus and wyre bash are autopatchers. You shouldn't need to do any extra work unless the mod tells you to.
[QUOTE=ROFLBURGER;52503716]Well I mean patchus maximus and wyre bash are autopatchers. You shouldn't need to do any extra work unless the mod tells you to.[/QUOTE]
Oh, right, Wrye Bash. Sometimes bashed patches don't do what I want. They're not a cure-all.
[t]https://cdn.discordapp.com/attachments/98906497274089472/339385153229029406/20170725083420_1.jpg[/t]
punch cat is starting to become furry bruce lee
on the topic of oblivion, are there any 'quality of life' or must have mods that still retain the vanilla experience?
[QUOTE=_Maverick_;52503362][url=http://www.loverslab.com/topic/42939-sexlab-deadly-drain/#entry1074593]And here is the link[/url]
pro tip - remember to raise your recent dead victims as zombies for that true demon playthrough.[/QUOTE]
Why did I click on this
Why are they all dick girls
:disgust:
[QUOTE=Saxon;52504868]Why did I click on this
Why are they all dick girls
:disgust:[/QUOTE]
What's the alternative?
Succubuses [I]WITHOUT[/I] 8ft dicks? I understand that it's [I]fantasy[/I] but that's just taking it too far
I bet you want them to have vaginas too
You disgust me.
[QUOTE=_Maverick_;52504918]What's the alternative?
Succubuses [I]WITHOUT[/I] 8ft dicks? I understand that it's [I]fantasy[/I] but that's just taking it too far
I bet you want them to have vaginas too
You disgust me.[/QUOTE]
Classic Maverick move. I love it.
[QUOTE=Dazzgrace;52504847][t]https://cdn.discordapp.com/attachments/98906497274089472/339385153229029406/20170725083420_1.jpg[/t]
punch cat is starting to become furry bruce lee
on the topic of oblivion, are there any 'quality of life' or must have mods that still retain the vanilla experience?[/QUOTE]
If you use horses, try Horse Commands, it's a huge boost to the convenience of horses for me. They follow you when you dismount, come with you into cities, and can be told to do stuff via a command spell (with a whistle sound effect). There's also stuff about gradually gaining ownership over a stolen horse and saddlebags on your horses but I haven't used it. The only caveat I've seen is it crashes the game if you apply armour to a horse affected by the mod.
[url]http://www.nexusmods.com/oblivion/mods/8766/?[/url]
[QUOTE=MegaJohnny;52505369][B]The only caveat I've seen is it crashes the game if you apply armour to a horse affected by the mod.[/B][/QUOTE]
literal trash mod might as well disable the left mouse button
[QUOTE=_Maverick_;52504918]What's the alternative?
Succubuses [I]WITHOUT[/I] 8ft dicks? I understand that it's [I]fantasy[/I] but that's just taking it too far
I bet you want them to have vaginas too
You disgust me.[/QUOTE]
I....I...
I'm sorry
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