• The Elder Scrolls Megathread XX: Might as well be XXX
    3,795 replies, posted
[QUOTE=Intoxicated Spy;52555416]I want OpenRim now[/QUOTE] dats nasty
Anyone know what might be causing this. [t]http://i.imgur.com/pXBvRvF.jpg[/t] Using Brigandage with Tempered Skins.
[QUOTE=jonu67;52555577]Anyone know what might be causing this. [t]http://i.imgur.com/pXBvRvF.jpg[/t] Using Brigandage with Tempered Skins.[/QUOTE] Quick question: Are you naked? If not, tell us the armor you are using.
[QUOTE=jonu67;52555577]Anyone know what might be causing this. [t]http://i.imgur.com/pXBvRvF.jpg[/t] Using Brigandage with Tempered Skins.[/QUOTE] Having two models for 1stperson_____body.nif
[QUOTE=ClarkWasHere;52555616]Quick question: Are you naked? If not, tell us the armor you are using.[/QUOTE] I'm using the non-nude variant of Tempered Skins, mostly for the better fidelity and removal of seams, but this is the armour I have equipped from [URL="http://www.nexusmods.com/skyrimspecialedition/mods/5933/?"]Brigandage[/URL] [t]http://i.imgur.com/8utQgbD.jpg[/t] [QUOTE=27X;52555637]Having two models for 1stperson_____body.nif[/QUOTE] And how would I deal with that? just delete the extra ones? [editline]edit[/editline] I may just bite the bullet and switch back to Immersive Armours despite it's magnitude of problems it's a solid enough pack, it's a shame not very many armour compilation/armour pack mods exist because I honestly wanted something different this time and I actually quite liked the look of Brigandage, it seemed to add some much needed variation to the bandits of Skyrim without going massively overboard.
Yep. Just find it and delete it.
[QUOTE=Intoxicated Spy;52555416]I want OpenRim now[/QUOTE] I want Opelivion first. Opelivion and TES4MP along with it afterwards.
[QUOTE=Intoxicated Spy;52555416]I want OpenRim now[/QUOTE] ill show you an open rim you sunnuva gun
I wonder, is Skyrim SE still not so good? And does it still lack all the mods regular old Skyrim had? I haven't played either in like a year.
[QUOTE=DaWhatTheFox;52557569]I wonder, is Skyrim SE still not so good? And does it still lack all the mods regular old Skyrim had? I haven't played either in like a year.[/QUOTE] Lacks everything that needs SKSE because its still not released. There are hacky solutions and its still plagued by terrible stock UI because even though SKYUI will work without SKSE, everytime someone posts it, it gets quickly removed.
[QUOTE=DaWhatTheFox;52557569]I wonder, is Skyrim SE still not so good? And does it still lack all the mods regular old Skyrim had? I haven't played either in like a year.[/QUOTE] That's both completely loaded and completely generic question. Define good. It runs faster than 32 provided you have the right hardware, and that's about the only clear advantage besides 64bit memory allocation and a SLIGHT cleanup of threading issues due to papyrus and threading alike being dependent on frametime resolves. The graphics are objectively worse except for godrays and shadow dithering, and both of those can be fixed with ENB and SKGE respectively on 32, the only distinction is 64 has a much higher ceiling on running at a higher base framerate due to dx11 because of both the graphic pipeline changes and papyrus resolves being about 60% faster. 32 will always look better than 64 until such time as the someone is able to literally replace parts of the rendering pipeline through injection and shader rewrites. Since everything in 64 is precompiled currently no one is willing to put in the time to do this. The same applies to physics, as 32 has moved away from havok completely and it's now a proprietary locked api. Data mods run fine with 64 after being run through the CK, scripted mods do not and will not. When and if SKSE is released papyrus will have all the issues it used to with script congestion and bad resolves as mods pile up in the load order, and in addition because of the frametime improvements in dx11, more badly scripted mods are likely to simply get a pass because the user doesn't notice the issues until their saves and papyrus is right fucked. 64 will overtake 32 simply because beth refuses to offer 32 for sale anymore, so attrition will take its toll. 32 looks better and has more content, 64 runs far more stably and for now is faster.
[QUOTE=27X;52557890] 64 will overtake 32 simply because beth refuses to offer 32 for sale anymore, so attrition will take its toll. .[/QUOTE] I didn't know that. that's really fucking lame.
[QUOTE=_Maverick_;52557906]I didn't know that. that's really fucking lame.[/QUOTE] They do actually offer it for sale, but it's hidden. So if you aren't looking for it specifically and the average consumer won't be, then yeah it's technically been removed in that sense.
So, let's say a Daggerfall open source engine thingymabob does get completely finished. What would be the future of the game? I mean it already has titties without any mods so what's left?
daedric titties
I've learned to never doubt the TES modding community in how far they can push the envelope in disgusting me.
I haven't been disgusted by sexuality in a long time, I've become too jaded for disgust.
[QUOTE=DiscoInferno;52559027]I haven't been disgusted by sexuality in a long time, I've become too jaded for disgust.[/QUOTE] the only thing that makes me curl my upper lip these days, elder scrolls related, are those hyper amazon monstrosities with tiny heads but thankfully I dont go on lovers slab enough to see those often
[QUOTE=Naught;52559035]the only thing that makes me curl my upper lip these days, elder scrolls related, are those hyper amazon monstrosities with tiny heads but thankfully I dont go on lovers slab enough to see those often[/QUOTE] that's a pretty niche thing anyway. on LL anyway. The necro-beastiality-vore-incest-NTR-cuckhold-crossdressing threads are more active.
[QUOTE=_Maverick_;52559102]that's a pretty niche thing anyway. on LL anyway. The necro-beastiality-vore-incest-NTR-cuckhold-crossdressing threads are more active.[/QUOTE] As ever, your in-depth knowledge of what's currently in vogue on LL never ceases to amaze/amuse :P
[QUOTE=Craigewan;52559183]As ever, your in-depth knowledge of what's currently in vogue on LL never ceases to amaze/amuse :P[/QUOTE] Though to be fair, no-one of us go there. He could be making it all up for all we know.
[QUOTE=DiscoInferno;52559201]Though to be fair, no-one of us go there. He could be making it all up for all we know.[/QUOTE] [sp]These all exist. just separate.[/sp]
[QUOTE=DiscoInferno;52559201]Though to be fair, no-one of us go there. He could be making it all up for all we know.[/QUOTE] Ahem.
[QUOTE=27X;52559275]Ahem.[/QUOTE] oh god its spreading you'll never take me alive!
The SKSE team really should hand the project off to someone else if they are too busy, or at least make its fully open source. Skyrim64 is really missing a fuckton of mods since of this shit, and since beyond skyrim is only going to release for Skyrim64 from now on, we really need skse64.
Anyone got a list of armours that are shit to disable in Immersive Armours?
[QUOTE=jonu67;52559410]Anyone got a list of armours that are shit to disable in Immersive Armours?[/QUOTE] ImmersiveArmors.esp [QUOTE]The SKSE team really should hand the project off to someone else if they are too busy, or at least make its fully open source. Skyrim64 is really missing a fuckton of mods since of this shit, and since beyond skyrim is only going to release for Skyrim64 from now on, we really need skse64.[/QUOTE] Incredibly obtuse idea for at least three reasons, one of which is a legal issue.
[QUOTE=27X;52559656]ImmersiveArmors.esp[/QUOTE] Name one expansive armour pack other than this and I would. (And trust me, I've looked) But really though, legitimate question.
[QUOTE=DiscoInferno;52559201]Though to be fair, no-one of us go there. He could be making it all up for all we know.[/QUOTE] Theres a lot of non-sexual stuff on LL that can't go on nexus because of their dumb rules. Be surprised, also a few rather good quest mods.
[QUOTE=Reagy;52559939]Theres a lot of non-sexual stuff on LL that can't go on nexus because of their dumb rules. Be surprised, also a few rather good quest mods.[/QUOTE] Can you give an example of this? Not that I doubt you, I'm just curious about what content other than the obvious can't be on the nexus.
Sorry, you need to Log In to post a reply to this thread.