• The Elder Scrolls Megathread XX: Might as well be XXX
    3,795 replies, posted
That's really pretty.
[QUOTE=DiscoInferno;52591937][img]http://i.imgur.com/Ywjrdan.jpg[/img] In lieu of a proper Sheva post, have a Sheva shitpost[/QUOTE] IIRC, you have to adjust your NearDistance values in your SKSE_EnhancedCamera.ini in your SKSE/Plugins folder. You have to adjust it higher. That or you disable the head node in first person, which is also another option in that INI
[QUOTE=ClarkWasHere;52593722]IIRC, you have to adjust your NearDistance values in your SKSE_EnhancedCamera.ini in your SKSE/Plugins folder. You have to adjust it higher. That or you disable the head node in first person, which is also another option in that INI[/QUOTE] What does the NearDistance thing do? I heard that's what causes the mountain flicker that goes on in my game.
[QUOTE=Pappi_man;52593179]Yay, first time killed a dragon in stealth and... [video=youtube;L4gP-WBiJCU]http://www.youtube.com/watch?v=L4gP-WBiJCU[/video] oh...[/QUOTE] Was that a gunshot at the end?
[QUOTE=_charon;52593408][img]https://pbs.twimg.com/media/DHqr6xxXcAAhKdX.jpg[/img] hot DAMN that looks good[/QUOTE] looks like a screenshot from arma 3
[QUOTE=DiscoInferno;52593940]What does the NearDistance thing do? I heard that's what causes the mountain flicker that goes on in my game.[/QUOTE] I can't really describe it, so I'll tell you what it does. Low NearDistance means things closer to the camera don't get cut off when rendered, while also having z-fighting occur at distance, and the inverse is true with a high NearDisance, where Z fighting stops, but things close to your camera get cut off like this shelf in this image: [t]https://i.imgur.com/AcmSjgk.jpg[/t] From what i can tell from your screenshot, your camera height in 1st person isn't right. It seems to be too low for your character, which is probably why you can only see the mask whenever you should be able to see fine. Try using Immersive First Person, it should be an easy and safe conflict-less swap between the two. Uninstall EC, Install IFPV, then load a save and see if you like it or not.
[QUOTE=Menien Goneld;52594046]Was that a gunshot at the end?[/QUOTE] One of the crazy destruction spells, not sure which one but it's from [URL="http://www.nexusmods.com/skyrim/mods/54387/?"]Immersive Sounds[/URL] mod.
Does anyone know of a tool that allows me to see what assets an ESP uses and then moves those assets from my skyrim installation to a folder? I was planning on using creation kit's create archive function but it crashes when I use it since there are probably too many files or I made the mistake of moving all of skyrim's base files to my installation directory.
[QUOTE=ROFLBURGER;52596374]Does anyone know of a tool that allows me to see what assets an ESP uses and then moves those assets from my skyrim installation to a folder? I was planning on using creation kit's create archive function but it crashes when I use it since there are probably too many files or I made the mistake of moving all of skyrim's base files to my installation directory.[/QUOTE] You've confirmed that the create archive function works when using a different mod, right? Also, you've probably just tried waiting, right? Or does it give you "This program has stopped responding" right away?
[QUOTE=ClarkWasHere;52596664]You've confirmed that the create archive function works when using a different mod, right?[/QUOTE] Yes, I ran create archive for an hour and it worked. It's a 600MB file. My mod will probably be like 100MB when I'm finished with it. Lots of uncompressed sounds and textures that are WIP.
[QUOTE=ROFLBURGER;52596678]Yes, I ran create archive for an hour and it worked. It's a 600MB file. My mod will probably be like 100MB when I'm finished with it. Lots of uncompressed sounds and textures that are WIP.[/QUOTE] And you are using mod organizer to load the CK? For both create archives? I read up somewhere that when you try to include facegen related files into the archive it crashes for some reason. I'm trying to test right now with mods to see if this is true.
[media]https://www.youtube.com/watch?v=WHb5ElEXYCA[/media]
It's been a while since this thread had any excitement, so I think it's time to bring out the big guns. It's a project that I've been working on for a while with some help from a helpful helper. Ladies and gentlemen, I present to you... a list of the [URL="http://en.uesp.net/wiki/Skyrim:Inns"]inns in Skyrim[/URL] but with their names turned sexual. [quote][URL="http://en.uesp.net/wiki/Skyrim:Sleeping_Giant_Inn"]The Seeping Giant (Cock)[/URL] [URL="http://en.uesp.net/wiki/Skyrim:The_Bannered_Mare"]The Buggered Mare[/URL] [URL="http://en.uesp.net/wiki/Skyrim:The_Drunken_Huntsman"]The Dunkin' Cunts, Man[/URL] [URL="http://en.uesp.net/wiki/Skyrim:Frostfruit_Inn"]Prostit-fruit Inn[/URL] [URL="http://en.uesp.net/wiki/Skyrim:Candlehearth_Hall"]Handlehard Ball[/URL] [URL="http://en.uesp.net/wiki/Skyrim:New_Gnisis_Cornerclub"]New Gnipple Cornerclub[/URL] [URL="http://en.uesp.net/wiki/Skyrim:Braidwood_Inn"]Laid-wood Inn[/URL] [URL="http://en.uesp.net/wiki/Skyrim:Dead_Man%27s_Drink"]Dead Man's Dick[/URL] [URL="http://en.uesp.net/wiki/Skyrim:Four_Shields_Tavern"]Whore Shields Tavern[/URL] [URL="http://en.uesp.net/wiki/Skyrim:The_Winking_Skeever"]The Winking 'Beaver'[/URL] [URL="http://en.uesp.net/wiki/Skyrim:Moorside_Inn"]Whoreside Inn[/URL] [URL="http://en.uesp.net/wiki/Skyrim:Windpeak_Inn"]Window-peak Inn (and see someone naked)[/URL] [URL="http://en.uesp.net/wiki/Skyrim:Nightgate_Inn"]Quite-gay-te Inn[/URL] [URL="http://en.uesp.net/wiki/Skyrim:The_Stumbling_Sabrecat"]The Fondling Sabrecat[/URL] [URL="http://en.uesp.net/wiki/Skyrim:Silver-Blood_Inn"]'On the pill'-ver-blood Inn[/URL] [URL="http://en.uesp.net/wiki/Skyrim:Old_Hroldan_Inn"]Bold, Hold'n Cum Inn[/URL] [URL="http://en.uesp.net/wiki/Skyrim:The_Bee_and_Barb"]The Bees and Birds Talk[/URL] [URL="http://en.uesp.net/wiki/Skyrim:Vilemyr_Inn"]Piledrive-'re Inn[/URL] [URL="http://en.uesp.net/wiki/Skyrim:The_Frozen_Hearth"]The Frozen Hard (Cock)[/URL] [URL="http://en.uesp.net/wiki/Dragonborn:The_Retching_Netch"]The Rutting Netch[/URL][/quote] Thank you for your time.
So...this is what SKYRIM has... become... A wild amusement park for sexually frustrated people.
[QUOTE=Peon Greenjoy;52611357]So...this is what SKYRIM has... become... A wild amusement park for sexually frustrated people.[/QUOTE] Become?
Yes... YES.
I thought it was called the Bee and the Barb because that's where queen Barenziah was fucked unconscious by a khajiit's thorny cock.
[QUOTE=fulgrim;52611497]Become?[/QUOTE] Zug Zug.
Does ESO have good seasonal events?
[QUOTE=BusterBluth;52616235]Does ESO have good seasonal events?[/QUOTE] Yes, they do white elephant gifts and just give everyone another copy of skyrim.
[QUOTE=BusterBluth;52616235]Does ESO have good seasonal events?[/QUOTE] They only started doing them last year I believe, the halloween event last year, it was ok.
[media]https://twitter.com/superbunnyhop/status/901111954076553218[/media] [media]https://twitter.com/superbunnyhop/status/901112293903265794[/media] Looks like I won't be getting Skyrim again. You almost had me Todd
"movement is all wrong, handled by teleporter" what
[QUOTE=ROFLBURGER;52621666]"movement is all wrong, handled by teleporter" what[/QUOTE] Basically the standard movement mechanic in VR. Someone enjoys puking their guts out I guess :v:
[QUOTE=Dom Pyroshark;52621680]Basically the standard movement mechanic in VR. Someone enjoys puking their guts out I guess :v:[/QUOTE] IMO the option to move freely in an open world is a bit of a obvious thing to have even if a majority of users would rather teleport. IIRC even Fallout 4 VR lets you decide what to use.
Isn't Skyrim VR just for PS4 VR right now? I wouldn't be surprised if some of the problems and limitations are because of that.
[QUOTE=Omolong;52622140]Isn't Skyrim VR just for PS4 VR right now? I wouldn't be surprised if some of the problems and limitations are because of that.[/QUOTE] I mean, you got a PS4 controller, it shouldn't be that hard to make it an option.
If Bethesda's track record is any indication, I'm pretty sure the only movement system will be cut for time meaning the game ends with the Dragonborn getting decapitated.
[QUOTE=jonu67;52622285]I mean, you got a PS4 controller, it shouldn't be that hard to make it an option.[/QUOTE] I always forget you can use the regular controller with it. Perhaps the only control option with the demo was the Move controllers? Based on the other tweets it sounds like it was a pretty controlled experience, so I wouldn't be surprised if they only had the Move controllers.
[QUOTE=DiscoInferno;52622302]If Bethesda's track record is any indication, I'm pretty sure the only movement system will be cut for time meaning the game ends with the Dragonborn getting decapitated.[/QUOTE] Later to be fixed by mods.
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