• The Elder Scrolls Megathread XX: Might as well be XXX
    3,795 replies, posted
For some reason, I don't feel like bringing back weapons and armor from older games works as well for Elder Scrolls as it does for Fallout. I'm not sure why, though.
How about actual creation club things that make the game better by adding new mechanics, oh wait, of course they won't do that.
[QUOTE=Pax;52719667]For some reason, I don't feel like bringing back weapons and armor from older games works as well for Elder Scrolls as it does for Fallout. I'm not sure why, though.[/QUOTE] art styles are usually completely different. Compare glass armor from Morrowind to Oblivion then to Skyrim's glass armor to see what i mean. [t]http://images.uesp.net//3/30/MW-item-Glass_Armor.jpg[/t][t]http://images.uesp.net//4/47/OB-item-Glass_Armor.jpg[/t][t]http://images.uesp.net//f/fe/SR-item-Glass_Armor_Male.jpg[/t] Morrowind has that overly detailed textures to compensate for the lack of polys, Oblivion is just silly fantasy, skyrim is a more realism-fantasy whatever it's called.
[QUOTE=ClarkWasHere;52719869]art styles are usually completely different. Compare glass armor from Morrowind to Oblivion then to Skyrim's glass armor to see what i mean. [t]http://images.uesp.net//3/30/MW-item-Glass_Armor.jpg[/t][t]http://images.uesp.net//4/47/OB-item-Glass_Armor.jpg[/t][t]http://images.uesp.net//f/fe/SR-item-Glass_Armor_Male.jpg[/t] Morrowind has that overly detailed textures to compensate for the lack of polys, Oblivion is just silly fantasy, skyrim is a more realism-fantasy whatever it's called.[/QUOTE] To be fair, the glass armor from each game is something different; Morrowind glass is some unnamed metal with actual glass added purely for decoration, Oblivion glass armor is a hideous enigma, and Skyrim glass armor is some metal (likely the same as Elven armor) with a glass-like material for added protection, not mere decoration. There's also racial styles to it; Morrowind glass has that rugged-but-elegant look the Dunmer love, Oblivion glass is still a hideous enigma, and Skyrim glass has bird-like patterns as it is likely an Altmeri design and they pattern things after Auriel as an eagle-god. that said, you'd definitely have to update designs to look right in newer games; i.e. making the Morrowind glass less solid neon-green; earlier i was trying to think of a way to make it look good in Skyrim since every attempt has failed, and realized the equivalent with modern graphics would probably be for the glass to be highly refractive rather than just a solid bright green [editline]26th September 2017[/editline] Daedric is probably a better example since there's no stated reason why it looks different in every game (except the masks/helmets in Morrowind which, based on the notes on the concept art, are apparently Dunmeri-styled as they represent their gods) [t]http://images.uesp.net//0/03/MW-item-Daedric_Armor_Male.jpg[/t][t]http://images.uesp.net//7/7a/OB-item-Daedric_Armor.jpg[/t][t]http://images.uesp.net//e/ef/SR-item-Daedric_Armor_Male.jpg[/t][t]https://us.v-cdn.net/5020507/uploads/editor/b6/wt88xoaz8dev.jpg[/t][t]https://eso.mmo-fashion.com/wp-content/uploads/sites/2/2015/08/eso-xivkyn-corundum-heavy-armor-set-male-4.jpg[/t] worth noting that ESO has no real Daedric armor set, just normal armor patterned after Daedric armor and Xivkyn armor (which is the style that looks more like the Skyrim set) edit: oh yeah also, Divayth Fyr (the kinky omnipotent wizard in Morrowind, who has already made one appearance in ESO) has been updated in the Clockwork City DLC to wear a new Daedric armor set that appears to be a recreation of the Morrowind Daedric armor, consistent with his appearance in TES3 [t]https://esosslfiles-a.akamaihd.net/cms/2017/09/737174f455b787b1d33f4bb64a04322f.jpg[/t]
I thought the glass in glass armor was some kind of meteorite "metal," though I can't say where I got the notion. I do usually read all the books in game, though. [editline]26th September 2017[/editline] [QUOTE=Peon Greenjoy;52719764]How about actual creation club things that make the game better by adding new mechanics, oh wait, of course they won't do that.[/QUOTE] One of the pictures on the release page is just a logo with the word "SURVIVAL" written under it, so maybe they're selling a Fallout 4-style survival mode?
[QUOTE=Pax;52719954]I thought the glass in glass armor was some kind of meteorite "metal," though I can't say where I got the notion. I do usually read all the books in game, though. [editline]26th September 2017[/editline] One of the pictures on the release page is just a logo with the word "SURVIVAL" written under it, so maybe they're selling a Fallout 4-style survival mode?[/QUOTE] Meteoric iron is a thing in TES but we haven't seen any armor made out of it; it is used in the construction of Ayleid ruins though. Morrowind glass is just volcanic glass, Skyrim glass is called malachite and isn't really glass. Oblivion glass is just gross. Glass and Elven armor in Skyrim requires moonstone iirc, which we have no lore on but doesn't seem to be anything more than a particularly rare metal; probably what you're thinking of. [editline]26th September 2017[/editline] [QUOTE=Omolong;52719545]It looks like the update with Skyrim's version of the Creation Club will be out soon, seeing as there's already a [url=http://store.steampowered.com/app/598120/The_Elder_Scrolls_V_Skyrim_Special_Edition__Creation_Club/]page up to buy credits[/url]. The screenshots look like they're showing what'll be available as part of the first set, seeing as that's how the screenshots are on the FO4 page. Survival Mode, Mudcrab Armour, a bow and a sword, and a Knights of the Nine Crusader set.[/QUOTE] oh look they're gonna sell a Chrysamere remake [B]paid DLC:[/B] [t]http://cdn.akamai.steamstatic.com/steam/apps/598120/ss_e61aca490a585e7379bfaaabea55c5b3623d5619.1920x1080.jpg?t=1506445283[/t] [B]free mods that have been around for years:[/B] [t]https://staticdelivery.nexusmods.com/mods/110/images/63223-2-1425135148.jpg[/t][t]https://staticdelivery.nexusmods.com/mods/110/images/73007-2-1454025606.jpg[/t][t]https://staticdelivery.nexusmods.com/mods/110/images/15545-1-1334933566.jpg[/t] good job bethesda
[QUOTE=_charon;52719922][t]https://eso.mmo-fashion.com/wp-content/uploads/sites/2/2015/08/eso-xivkyn-corundum-heavy-armor-set-male-4.jpg[/t][/QUOTE] I didn't know the Psycho Rangers were in ESO.
[QUOTE=_charon;52719971]Meteoric iron is a thing in TES but we haven't seen any armor made out of it; it is used in the construction of Ayleid ruins though. Morrowind glass is just volcanic glass, Skyrim glass is called malachite and isn't really glass. Oblivion glass is just gross. Glass and Elven armor in Skyrim requires moonstone iirc, which we have no lore on but doesn't seem to be anything more than a particularly rare metal; probably what you're thinking of.[/QUOTE] I went to the UESP wiki to try and prove myself on this, but you are entirely right. What the hell, brain? Feeding me incorrect information like that... wait, when did Nelson Mandela die in this universe?
Anyone who throws shade on my glowy, neon green armor has another thing coming, I tell you what.
[QUOTE=Captain;52720234]Anyone who throws shade on my glowy, neon green armor has another thing coming, I tell you what.[/QUOTE] Can you throw shade at something which reflects light in all directions?
[QUOTE=Captain;52720234]Anyone who throws shade on my glowy, neon green armor has another thing coming, I tell you what.[/QUOTE] I hated Morrowind glass until I really thought about what it would look like in real life Oblivion glass is still shit though [sp]I am exaggerating but Oblivion glass really is my least favourite, especially since it looks like it's supposed to be literal glass like the Morrowind set but it's all over the entire armor where it would just shatter on impact???[/sp]
[QUOTE=Janus Vesta;52720240]Can you throw shade at something which reflects light in all directions?[/QUOTE] Blind your enemies with shine of your armor. The perfect strategy.
[QUOTE=ClarkWasHere;52719869]art styles are usually completely different. Compare glass armor from Morrowind to Oblivion then to Skyrim's glass armor to see what i mean. [t]http://images.uesp.net//3/30/MW-item-Glass_Armor.jpg[/t][t]http://images.uesp.net//4/47/OB-item-Glass_Armor.jpg[/t][t]http://images.uesp.net//f/fe/SR-item-Glass_Armor_Male.jpg[/t] Morrowind has that overly detailed textures to compensate for the lack of polys, Oblivion is just silly fantasy, skyrim is a more realism-fantasy whatever it's called.[/QUOTE] Oblivion's actually has the most sound armour design. Skyrim's glass is overly complicated larp shit that'd only work if you were using flexible material like rubber. In morrowind, Glass is really hard to work so it's basically held together with metal (the high quality fantasy kind) Though it's some rare cousin of ebony found near red mountain, and like ebony, it's named after what it looks like even though people are well aware the green material isn't glass and the black material isn't wood. In oblivion, they scrap the part where it's hard to work and make shaped plates out of it, I guess. In skyrim, they retcon glass into machalite [URL="https://en.wikipedia.org/wiki/Malachite"]https://en.wikipedia.org/wiki/Malachite[/URL] with no lore explanation on how the fuck that works (or even an explanation that "it's just a name) since the material is blatantly inappropriate. I guess someone thought they were being clever because you can see the same thing with quicksilver, moonstone and corundum AND NONE OF THEM FUCKING WORK. For Daedra; Daedric should basically change depending on what daedra's involved in the magic or whatever. I suspect that every bit of daedric armour should be unique, but I think there's some obvious resource issues with attempting that.
[QUOTE=The Jack;52720315]Oblivion's actually has the most sound armour design. Skyrim's glass is overly complicated larp shit that'd only work if you were using flexible material like rubber. In morrowind, Glass is really hard to work so it's basically held together with metal (the high quality fantasy kind) Though it's some rare cousin of ebony found near red mountain, and like ebony, it's named after what it looks like even though people are well aware the green material isn't glass and the black material isn't wood. In oblivion, they scrap the part where it's hard to work and make shaped plates out of it, I guess. In skyrim, they retcon glass into machalite [URL="https://en.wikipedia.org/wiki/Malachite"]https://en.wikipedia.org/wiki/Malachite[/URL] with no lore explanation on how the fuck that works (or even an explanation that "it's just a name) since the material is blatantly inappropriate. I guess someone thought they were being clever because you can see the same thing with quicksilver, moonstone and corundum AND NONE OF THEM FUCKING WORK. For Daedra; Daedric should basically change depending on what daedra's involved in the magic or whatever. I suspect that every bit of daedric armour should be unique, but I think there's some obvious resource issues with attempting that.[/QUOTE] this is all headcanon stuff and they didn't retcon glass in Skyrim, it's something entirely different that exists simultaneously actually, just remembered; the Morrowind expansion for ESO includes a [URL="http://en.uesp.net/wiki/Online:Buoyant_Armiger_Style"]Buoyant Armiger motif[/URL] that is based on the Morrowind glass armor (as it was mentioned as being their uniform in Morrowind) and it names the glass involved as being "Volcanic Viridian" [t]https://img.imgur.com/O9Dr1h1.png[/t] and ebony isn't volcanic glass, it's (crystalline?) metal that is [I]literally[/I] the solidified blood of Lorkhan; plenty of evidence supports this malachite, corundum, moonstone, and quicksilver all fall under fantasy metallurgy rules, i.e. they just work
It is a volcanic mineral, as you can see from the areas you can mine it. By the way, before you go on a pedantic tirade like that, remember that glass is called in Spanish in real life, more often than not, "cristal". You know, the very thing glass ISN'T by definition. Or the fact that the malachite you find so obscenely named is usually found near a mineral named ebony. Which is a goddamn tree in real life.
Morrowind had best glass armour because the armour is actually made out of metal and glass itself is ornamental. Oblivion looks retarded as fuck, Skyrim one is kinda meme.
[QUOTE=Eriorguez;52720421]It is a volcanic mineral, as you can see from the areas you can mine it.[/QUOTE] Are you talking about Ebony? Ebony is most plentiful on Vvardenfell because the Red Mountain contains Lorkhan's literal heart. All known Ebony deposits elsewhere fall more or less on a line stretching from the Direnni Tower in High Rock, where Lorkhan's heart was torn from his body, to Red Mountain where it landed; stretching across the northern provinces as if his heart bled down on the rocks as it passed over them. It's also plausible that volcanic activity can dig up ebony deep below the surface; after all, Lorkhan's heart is the heart of the world, and he gave his life to create it, so why wouldn't it course with his own blood? The fact that nearly every extremely powerful magical artifact uses ebony also strongly suggests that it has innate magical properties that one would expect from literal god blood metal, as well as the fact it is apparently the only metal that Daedric vestiges can be bound to in order to create Daedric armor edit: i guess calling it a volcanic mineral isn't really [I]wrong[/I], it's just kinda a misleading understatement edit: also a note from the Skyrim book Light Amor Forging on Malachite glass: [QUOTE]Elven and Glass are metallic light armor. You may be surprised to think that Glass can be thought of as metallic, but appearances are deceiving. What we call Glass is nothing like the windows [sic] panes you see in houses. The greenish material is far stronger and has a much higher melting point.[/QUOTE] it's some kind of metal that just happens to look like glass, though [QUOTE]The trickiest of all is Glass. Hammer blows struck across the grain run the risk of shattering the armor. It's principle [sic] ingredient is Malachite, although it also requires Moonstone to give it the right strength.[/QUOTE] it is apparently still somewhat brittle
[QUOTE=_charon;52719971]good job bethesda[/QUOTE] [url]https://www.nexusmods.com/skyrim/mods/1002[/url] Don't forget JaySuS Swords [t]https://staticdelivery.nexusmods.com/mods/110/images/1002-1-1329568492.jpg[/t]
[QUOTE=_charon;52720364]this is all headcanon stuff[/quote] I am certain I read this all from ingame books, though i can't remember which ones in particular.
[QUOTE=The Jack;52721216]I am certain I read this all from ingame books, though i can't remember which ones in particular.[/QUOTE] There's no lore on Oblivion's glass armor whatsoever, and it has never been said ingame that Malachite and Morrowind glass are the same thing; they're lumped together on UESP but that's mostly just an assumption based on their similar gameplay function. And while I'm not certain if it's stated anywhere in lore that glass is typically found near ebony, I'm 100% certain that it has never been suggested that ebony and glass are related.
[QUOTE=_charon;52721267]There's no lore on Oblivion's glass armor whatsoever, and it has never been said ingame that Malachite and Morrowind glass are the same thing; they're lumped together on UESP but that's mostly just an assumption based on their similar gameplay function. And while I'm not certain if it's stated anywhere in lore that glass is typically found near ebony, I'm 100% certain that it has never been suggested that ebony and glass are related.[/QUOTE] It's definitely a volcanic material in Morrowind though, it is found typically in ashland/red mountain caves and mines, and is found in the volcanic style rocks that the game has for caves, in large crystalline formations (which is generally not how ordinary glasses occur when they occur naturally). Glass of the latter games would appear to be distinct from it.
[QUOTE=Peon Greenjoy;52719764]How about actual creation club things that make the game better by adding new mechanics, oh wait, of course they won't do that.[/QUOTE] [URL="https://bethesda.net/en/article/5lz4Q7F4li6kwKmakkgWww/skyrim-survival-mode-coming-soon"]Well, uh...[/URL] Not that this changes anything for me, and honestly I'll just stick to free mods
Like with Fallout 4, the exe for this beta contains the plugin names for what they're going to be releasing over the next few months, though there's a smaller list for Skyrim than Fallout 4. Assumedly because Bethesda can't just sell things like Pip-Boy and Power Armour paints. [quote]ccBGSSSE002-ExoticArrows.esl ccBGSSSE003-Zombies.esl ccBGSSSE004-RuinsEdge.esl ccBGSSSE006-StendarsHammer.esl ccBGSSSE007-Chrysamere.esl ccBGSSSE010-PetDwarvenArmoredMudcrab.esl ccBGSSSE014-SpellPack01.esl ccBGSSSE019-StaffofSheogorath.esl ccMTYSSE001-KnightsoftheNine.esl ccQDRSSE001-SurvivalMode.esl[/quote] Most of this stuff we already knew or people have guessed, but some of it seems obscure. I do wonder if we'll see some of the game jam content that never got released through this, seeing as the Exotic Arrows one makes me think of the arrows they showed in that video.
[QUOTE=Elv02;52722626][URL="https://bethesda.net/en/article/5lz4Q7F4li6kwKmakkgWww/skyrim-survival-mode-coming-soon"]Well, uh...[/URL] Not that this changes anything for me, and honestly I'll just stick to free mods[/QUOTE] The mod kinda looks cool but at the same time there are free ones too. I don't understand why they only make it free for one week for everyone. When it comes to paid mods. I'm thinking about actual things such as new interactions within the game world, or maybe just new interesting npcs, quest lines, new locations. Basically DLC tier content but with actual effort put into it. If Bethesda was smarter they would have worked at finishing the quest lines or making more things that matter or alter the world. Would be dope if they just released fixes aimed at PC version of the game too, fixing animation system being one too.
[QUOTE=_charon;52720364]and ebony isn't volcanic glass, it's (crystalline?) metal that is [I]literally[/I] the solidified blood of Lorkhan; plenty of evidence supports this malachite, corundum, moonstone, and quicksilver all fall under fantasy metallurgy rules, i.e. they just work[/QUOTE] iirc Ebony isn't only Lorkhan's blood but pretty much any godlike entity with a corporeal form. It's something that materializes whenever aedra and daedra are involved. And then there's that weird fucking legend where Ysgramor cried tears of ebony when he saw his city get violated by the snow elves, which implies Ysgramor was a deity of some sort, was inhabited by one, or the nords are just full of shit.
[QUOTE=Ganerumo;52722902]iirc Ebony isn't only Lorkhan's blood but pretty much any godlike entity with a corporeal form. It's something that materializes whenever aedra and daedra are involved. And then there's that weird fucking legend where Ysgramor cried tears of ebony when he saw his city get violated by the snow elves, which implies Ysgramor was a deity of some sort, was inhabited by one, or [B]the nords are just full of shit[/B].[/QUOTE] hey #notallnords the skaal are the best folks on tamriel
The skaal came up with a sword that shoots laser beams so frankly they're pretty cool in my books
Apparently some dude leaked the 0.3.3 build of skyblivion and uploaded a video of the map. Don't want to post directly incase something bad happens.
Does anyone know the stability of [URL="https://www.nexusmods.com/skyrim/mods/12525/?"]Dynavision[/URL]? I remember having it installed a couple years back but uninstalled it thinking it caused savegame problems. Now that I'm smarter with modding and whatnot I no longer have that problem so I'm wondering if the mod is good because I remember people saying it was likely the cause.
I've been wanting to do a pure mage character in Skyrim and was wondering what mods are there to make the magic better overall. Mostly looking for more simpler QoL changes and balance tweaks, rather than new spells and whatnot.
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