• The Elder Scrolls Megathread XX: Might as well be XXX
    3,795 replies, posted
[QUOTE=jonu67;52750958]Honestly, I gave ESO a try, played it for like a month and I just kind of find it boring.[/QUOTE] I wish I could get a month out of it. There's nothing that really pulls me in every time I reinstall it.
I must have an allergy to MMOs or something because I can only ever play them for ~two weeks before getting too bored.
[QUOTE=AntorkaDelta;52752142]I must have an allergy to MMOs or something because I can only ever play them for ~two weeks before getting too bored.[/QUOTE] I think a fair few people are like this, they aren't for everyone, I would say though that if you only played for two weeks then you are likely to still be in the leveling stages, which can be quite tedious. If you can bring yourself to pass that stage it's like a whole new game at max level.
Figure somebody here would be interested in this... [B]The Elder Scrolls: Legends: 2 Card Packs (Skyrim) 1 Event Ticket 100 Gold 100 Souls[/B] [B]2A9X-Q7PA-C3GR-H4QG-N74N[/B]
[QUOTE=Greetings;52753405]Figure somebody here would be interested in this... [B]The Elder Scrolls: Legends: 2 Card Packs (Skyrim) 1 Event Ticket 100 Gold 100 Souls[/B] code[/QUOTE] Just as a warning people have bots that troll through the forum to automatically nab steam codes. You should really put it in an image somewhere to link in a post rather than put it in the text box.
Or just 'PM me if you want a code for X' and then edit your post when it's been taken. Don't know if that's too much work but that wouldl be safer.
by the way, any tips for speed running skyrim? I've played through the guild quest lines so many times, so some of the things I just want to rush through. So far my best trick is the famous 'head butting to interrupt dialogue' movement. I'm planning to build a glass cannon mage that just tries to illusion and sprint his way through dungeons, resorting to destruction and cheap tricks when forced to enter combat. I plan to get the full whirlwind sprint asap. Joining the Dark Brotherhood early will also be good to get muffled shoes. Any tips for getting through dungeons and quests fast is appreciated. I don't want to install mods that allow cheating, except for alternative start. [b]Edit:[/b] By the way, another bad part about Bethesda's paid mods is that they didn't even test it. One of the spells in the collection of spells for 100 points is very broken. It allows you to aoe freeze enemies around you, you can tap-cast it to instant-freeze your foes. And you can get this spell at level 1 very easily.
[QUOTE=war_man333;52755223]by the way, any tips for speed running skyrim? I've played through the guild quest lines so many times, so some of the things I just want to rush through. So far my best trick is the famous 'head butting to interrupt dialogue' movement. I'm planning to build a glass cannon mage that just tries to illusion and sprint his way through dungeons, resorting to destruction and cheap tricks when forced to enter combat. I plan to get the full whirlwind sprint asap. Joining the Dark Brotherhood early will also be good to get muffled shoes. Any tips for getting through dungeons and quests fast is appreciated. I don't want to install mods that allow cheating, except for alternative start.[/QUOTE] Research all the puzzles of the dungeons before hand. For instance bleakfalls barrow is something like: Twisty rock puzzle is (left to right) 1turn, 2turn, 3turn open leaver. Gold claw puzzle (top to bottom) 1twist, 2twist, 3twist insert claw Just have a little note before hand and you'll never have to look at the actual puzzles again.
[QUOTE=yellowoboe;52741757]Christ I forgot how long modding oldrim took. I'll be finished in a week if I'm lucky.[/QUOTE] 3 days down 4 to go. Still haven't finished modding.
I usually just install mods as I play, like whenever I spot something I want to see done differently or when I get bored of my equipment I pop in a different mod. Doing an entire mod install before even playing the game usually means I'll barely play the game at all.
I've just optimized the crap out of grass in Special Edition. They actually bumped the resolution of all grass sprites to 1-2k, including normal maps for some, it's ridiculous. None of the grass sprites belongs to one sprite sheet, each single grass is a separate file, so imagine 3-4 grass types on your screen being seen at 2k res and absolutely demolishing performance for no reason. I downsized all texture resolution to 256x256 and reduced the mesh sizes to match the res more. Now I can actually max out grass distance slider and it's way more fluid. [img_thumb]https://i.imgur.com/gvUbz53.jpg[/img_thumb] For GTX760 user like me it makes a whole lot of difference.
I reckon bethesda has a quite a few model and texture guys that're absolute hacks. The shit they fuck up is incredible. There are a lot of models/textures that just aren't optimised, don't look good, and have some kind of error to them. A lot of model improvement mods aren't just better made models, they're fucking [I]fixes[/I]. From the directing standpoint, there's a lot of detail in shit you'll never see, and a lack of detail in shit you'll see all the time.
[QUOTE=Peon Greenjoy;52756759]I've just optimized the crap out of grass in Special Edition. They actually bumped the resolution of all grass sprites to 1-2k, including normal maps for some, it's ridiculous. None of the grass sprites belongs to one sprite sheet, each single grass is a separate file, so imagine 3-4 grass types on your screen being seen at 2k res and absolutely demolishing performance for no reason. I downsized all texture resolution to 256x256 and reduced the mesh sizes to match the res more. Now I can actually max out grass distance slider and it's way more fluid. [img_thumb]https://i.imgur.com/gvUbz53.jpg[/img_thumb] For GTX760 user like me it makes a whole lot of difference.[/QUOTE] Could I get a copy of that? I need some more frames.
[QUOTE=Intoxicated Spy;52756886]Could I get a copy of that? I need some more frames.[/QUOTE] I've uploaded it on Nexus. Should be an easy install through mod manager. [url]https://www.nexusmods.com/skyrimspecialedition/mods/12763/?tab=1&navtag=https%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fmoddescription%2F%3Fid%3D12763%26preview%3D&pUp=1[/url]
So is this creation club stuff about to ruin the modding community or is it flopping as hard as last time?
[QUOTE=BusterBluth;52758755]So is this creation club stuff about to ruin the modding community or is it flopping as hard as last time?[/QUOTE] Currently feels like flopping. I actually feel tempted to make some mods now but I think I would still rather do it free and give people just a link for donation, and that's it.
[QUOTE=Qbe-tex;52758651]Oh wow, first the bugs have their own AI, next the grass is 1k-2k. Fucking amazing Thanks my man! Now I can finally play the special edition without a rollercoaster framerate.[/QUOTE] Woah what, Bug AI? Please elaborate.
I thought you meant that errors have some sort of AI. Like the game invents new excuses to crash or something.
[QUOTE=DiscoInferno;52758961]I thought you meant that errors have some sort of AI. Like the game invents new excuses to crash or something.[/QUOTE] The next feature for Bethesda games.
I feel like I have all these cool mod ideas that I could make, but Creation Kit editor is just a shitty mess to work with, absolutely hate using it.
[url=https://www.nexusmods.com/skyrim/mods/87105?] We knew the world would not be the same. A few people laughed, a few people cried, most people were silent. I remembered the line from the Hindu scripture, the Bhagavad-Gita; Vishnu is trying to persuade the Prince that he should do his duty and, to impress him, takes on his multi-armed form and says, "Now I am become Death, the destroyer of worlds."[/url]
[QUOTE=27X;52762327][url=https://www.nexusmods.com/skyrim/mods/87105?] We knew the world would not be the same. A few people laughed, a few people cried, most people were silent. I remembered the line from the Hindu scripture, the Bhagavad-Gita; Vishnu is trying to persuade the Prince that he should do his duty and, to impress him, takes on his multi-armed form and says, "Now I am become Death, the destroyer of worlds."[/url][/QUOTE] flllyyyyin flyyyying in the sky cliff racers fly so high
You guys wanna know how backwards Bethesda is? In 2007 Crysis came out, the game had shader toggle to make objects look wet or covered in ice and snow. In 2011 Skyrim has half assed snow shader that isn't a toggle plus barely working wetness shader, you need separate model versions with each shader applied, not as simple as toggling it in editor. The things CryEngine was doing in 2007 was pretty advanced for the time. Bethesda can't even make their editor work well. Programmers must be underpaid or something. Everything about this engine screams inconsistency.
CryEngine is possibly the worst example you could have pulled however since it is infamously one of the most difficult engines to work with due primarily to a lack of proper documentation and Crytek simply not caring enough to write one.
After the mention of Vishnu, I'm still mad that Alduin the world eater was a black dragon as opposed to Dragon-Galactus and that the plot didn't involve some guren-lagen like shouting match after the player'd finished a long series of alligning the dragons, daedra and what else against the world eater. Alduin was the fucking Vishnu of TES, and they fucked him up.
[QUOTE=Ganerumo;52762519]CryEngine is possibly the worst example you could have pulled however since it is infamously one of the most difficult engines to work with due primarily to a lack of proper documentation and Crytek simply not caring enough to write one.[/QUOTE] You went offtopic. I was comparing the engine is from 2007 and Skyrim's engine can't even do half of what CryEngine did in 2007 4 years later.
Most games couldn't do what Crysis did in 2007, it's kind of an unrealistic and over the top standard to hold games to and, once again, an awful example.
You're also ignoring that Crysis and Skyrim are two very different games, and their respective engines work to do those roles. Furthermore, Crysis upon it's release was only available on PC, therefore the developers had almost unrestricted levels they could work to, whereas Skyrim was a multiplatform release, therefore they had to make sure that the game looked good while also running smoothly on mechanically inferior machines. Funnily enough, Crysis released on the Xbox 360 in the same year of Skyrim's release, so console technology had only just caught up to the PC standard of four years ago :v: Don't get me wrong, there's plenty of bad things about the Creation Kit and the corners Bethesda cut to release the game but singling out snow shaders based upon a PC-only release game (that had a habit of annihilating people's graphics cards/CPUs it was so intense) is like comparing a brand new hatchback to an 18 year old supercar.
[QUOTE=Ganerumo;52762585]Most games couldn't do what Crysis did in 2007, it's kind of an unrealistic and over the top standard to hold games to and, once again, an awful example.[/QUOTE] You still don't understand. Especially considering in 2011 we had Witcher 2 which looked really good at the time. Plenty of other games in 2011 that looked better. Bethesda is backwards.
I wonder how a modern PC only BETHESDA game would be.
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