• The Elder Scrolls Megathread XX: Might as well be XXX
    3,795 replies, posted
It's important to note that in the official lore (stuff that isn't fan extrapolation or unpublished Kirkbride ramblings) there really isn't anything about space travel, space ships, and definitely not "moon colonies" per se. Rather, the Sun Birds and Imperial Mananauts were (successful) attempts by mortals of the Merethic Era to reach Aetherius, otherwise known as the Aedric realms, like Sovngarde and such. Also, the Khajiit moon thing is basically just a folktale about them stacking on each others shoulders until they reached the moon, because their whole culture revolves around the moon and they're high as shit all the time. I'm sure they really did go to some other realm on a drug trip, but it's more like a spiritual journey thing. Like, that's the thing. You have to remember all of the metaphysical shit that goes on in TES, we think space travel like rockets and all that sci-fi shit, but "space travel" in TES where the other "planets" are just illusory physical manifestations of the gods and their associated realms of existence, space travel is really what you're doing any time you step through a portal to Oblivion or whatever. The people of the Merethic Era had to find ways to physically travel through the "void" only because they didn't know how to directly go there yet, so they used magic to fly through a star or whatever, but there weren't like c0da 10th era sci-fi spaceships and neon-lit dunmer moon cities or anything like that. And anybody that did go to "the moon" is just in whatever Aedric realm they represent, which I don't think has ever actually been stated/shown. [editline]boop[/editline] The floating city that fucked up Vvardenfell from the novels is another of what people would call "spaceships" in TES, but really it's just a big old flying rock with a castle on it that can travel between realms and shit.
I want a game set in the universe of TES but I don't want it to be a BGS game.
I think the insane metaphysical Kirkbride shit going on behind the scenes is one of the only things that takes TES from generic boring "hey look we can do lotr too" fantasy world to something unique and interesting in its own right and I don't fully get people who hate it
Kirkbride touched people. with words. apparently in inappropriate places. Without the stuff he wrote there's pretty much no real backstory to TES at all, save historians speculating their asses and arguing at each other over centuries. Over the next five years you're gonna get enough generic sandbox to choke a fucking horse, so frankly I'd rather "this is batshit" than "omg gais another golden lootcrate".
Kirkbride has done amazing things for the designs and lore of TES to be sure, the Dunmer and Dwemer are my absolute favorite races in both aspects virtually completely thanks to him, but the thing is that typically everything he does that actually makes it into the games is always watered down to be palatable. When nobody filters his ramblings we get shit like c0da, which while neat, is batshit insane nonsense. The problem I've always had personally was that because of his past work on the series, people take whatever shit that flies out of his mouth as fact even to this day, so they start talking about shit that has never been said in any of the games or books or anything like it's lore and then use something he wrote in like 2014 as citation, to the point where the UESP had a big issue a while back where people kept editing Kirkbride shit in there and even wanted special sections for c0da and fancanon stuff, which they refer to as Apocrypha. People just always have issues separating the unofficial stuff he does with the official.
[QUOTE=Pretty Obscure;52832276]It's important to note that in the official lore (stuff that isn't fan extrapolation or unpublished Kirkbride ramblings) there really isn't anything about space travel, space ships, and definitely not "moon colonies" per se. Rather, the Sun Birds and Imperial Mananauts were (successful) attempts by mortals of the Merethic Era to reach Aetherius, otherwise known as the Aedric realms, like Sovngarde and such. Also, the Khajiit moon thing is basically just a folktale about them stacking on each others shoulders until they reached the moon, because their whole culture revolves around the moon and they're high as shit all the time. I'm sure they really did go to some other realm on a drug trip, but it's more like a spiritual journey thing. Like, that's the thing. You have to remember all of the metaphysical shit that goes on in TES, we think space travel like rockets and all that sci-fi shit, but "space travel" in TES where the other "planets" are just illusory physical manifestations of the gods and their associated realms of existence, space travel is really what you're doing any time you step through a portal to Oblivion or whatever. The people of the Merethic Era had to find ways to physically travel through the "void" only because they didn't know how to directly go there yet, so they used magic to fly through a star or whatever, but there weren't like c0da 10th era sci-fi spaceships and neon-lit dunmer moon cities or anything like that. And anybody that did go to "the moon" is just in whatever Aedric realm they represent, which I don't think has ever actually been stated/shown. [editline]boop[/editline] The floating city that fucked up Vvardenfell from the novels is another of what people would call "spaceships" in TES, but really it's just a big old flying rock with a castle on it that can travel between realms and shit.[/QUOTE] See, that's not wrong, and it's kinda the idea. Technology in TES [I]is[/I] magic. It's a universe where the equivalent of space is a metaphysical void full of infinite planes of reality instead of physical planets, spaceships are magical boats powered by the giant holes in the sky called stars that are constantly shitting out magicka, and satellites are rocks suspended in low-orbit between this world and the next. The most advanced technology in Tamriel so far, Dwemer tonal architecture, takes it even further by toying with the fundamental laws of reality to bend it to their will; the same way we study the physical laws of our universe to push our tech even further. Even beyond that are the Hist, otherworldly eldritch trees performing some incomprehensible genetic and metaphysical transformation to create the Argonians, and also apparently fighting a war with time-angel-dragons using 6th dimensional mathematics/really fucking advanced magic in the distant future. It's all just magic being developed and used the same way we do with real technology. And everything is subject to unreliable narrator because everything is told from an in-universe perspective. We're told the Khajiit can literally climb each other's backs to the moon; it's up to the player whether they believe that or not, ultimately. Folk tale? Drug induced delusion? Pure religious symbolism? Who knows! Though there's a fair amount of evidence for it, CHIM itself might not even exist; our primary source for what it is and how it works Vivec, a [I]self-professed liar.[/I] And even then, he's constantly speaking in code and metaphors. also the missions to Aetherius weren't successful; the closer you get to Aetherius, the more magicka you need to burn to keep approaching it, increasing exponentially so you can never actually get there only ways into Aetherius are dying and getting schwooped there by the Dreamsleeve, or very special cases like visiting Sovngarde through that portal in Skyrim, or [URL="http://en.uesp.net/wiki/Online:To_Walk_on_Far_Shores"]a similar gateway to the Far Shores in ESO[/URL] [editline]29th October 2017[/editline] [QUOTE=Pretty Obscure;52832445]Kirkbride has done amazing things for the designs and lore of TES to be sure, the Dunmer and Dwemer are my absolute favorite races in both aspects virtually completely thanks to him, but the thing is that typically everything he does that actually makes it into the games is always watered down to be palatable. When nobody filters his ramblings we get shit like c0da, which while neat, is batshit insane nonsense. The problem I've always had personally was that because of his past work on the series, people take whatever shit that flies out of his mouth as fact even to this day, so they start talking about shit that has never been said in any of the games or books or anything like it's lore and then use something he wrote in like 2014 as citation, to the point where the UESP had a big issue a while back where people kept editing Kirkbride shit in there and even wanted special sections for c0da and fancanon stuff, which they refer to as Apocrypha. People just always have issues separating the unofficial stuff he does with the official.[/QUOTE] Kirkbride stuff doesn't belong on UESP, yeah; if it's not ingame it shouldn't be on the game's wiki, except maybe as a footnote. I would appreciate if there was some other resource for it elsewhere, but for now most make do with the Imperial Library and /r/teslore. It's also important to note that Kirkbride himself doesn't want people enforcing a hard canon; he'd rather everyone interpret TES however they see fit. It's more about what makes a good story than what is canon. It's called apocrypha instead of fanfiction to get away from that idea of it being non-canon; instead it's as canon as you think it should be, because life is too short to worry about strict canons for fantasy universes that started life as a mediocre DnD derivative
I want Sheogorath to just shatter the 4th Wall even harder in TES VI and have him give you a literal lootcrate claiming he legitimately has no fucking clue what's in there, and you can't open it because it requires a key that does not exist in the game files, so you'd have to mod the key itself into the game and then you get the contents, which were programmed and included all along.
[QUOTE=Ganerumo;52832501]I want Sheogorath to just shatter the 4th Wall even harder in TES VI and have him give you a literal lootcrate claiming he legitimately has no fucking clue what's in there, and you can't open it because it requires a key that does not exist in the game files.[/QUOTE] I want, just once, for us to see Sheogorath in a bad mood. He’s supposed to be an unstoppable horror, but because we’re always the hero he wants on his side (and because he started off as a goofy self-insert iirc) we only ever see the bipolar but amiable side of him, that’s more interested in pranks and offbeat poetry than mind-flaying. To a regular citizen of Tamriel, he’s the fucking Madgod; if the mood strikes him, he’ll make pretzels out of your intestines, paint a portrait in blood on your flayed carcass, and use your ribs to build a trampoline while you’re still alive and slowly going insane. Or, he’ll just cut off all your senses, all at once; leaving you to be driven mad by the isolation. He’s not just the Daedric Prince of Ha Ha Cheese Lol, he’s all creative impulses, all intrusive thoughts, and all mental imbalances incarnate. Kinda wish we got more of that side of him.
You always see the good side of the daedric princes because A)they know better than to fuck around with the lowkey champion of the divines and B)there would be no plot otherwise, since you'd basically be guaranteed an instant death (or worse) if you caught any of the princes in a bad mood. The only daedric prince who legitimately fucks with the protag is Clavicus Vile and he does it in obscure meta ways that semi-break the 4th wall, especially in Skyrim (which I thought was still an incredibly clever little twist that not many people necessarily know about)
Is there a way to disable the floating map markers on objectives?
[QUOTE=_Maverick_;52833043]Is there a way to disable the floating map markers on objectives?[/QUOTE] It's in the options somewhere, check either gameplay or display.
[QUOTE=Landclad;52833060]What does he do ? The choice between 2 artifacts?[/QUOTE] Yeah, but he fucks you over with one of them. [sp]The rueful axe is hot garbage. It's the single slowest weapon in the game to begin with, but that's not even how he fucks you over. Turns out, the Rueful Axe is the only weapon given by a Daedric Prince which DOES NOT count as an artifact. Obtaining it in your first run means you fuck yourself out of getting the achievement for collecting them all, unless you start a whole new character, which equates to Clavicus Vile breaking the fourth wall and giving you the middle finger for falling for his deal.[/sp]
That's not breaking the fourth wall. That's just Bethesda not counting one of the possible rewards as a daedric artifact because it kind of isn't.
So here's the painted version of the print : [t] https://i.imgur.com/sL9rWiu.jpg[/t] As for playing, I'm nearing the end of my playthrough. Currently lvl 73, 56 hours played. Finished all quest lines, have all daedric artifacts and all dragon priest masks. I'm missing two achievements, the vampire mastering one and killing a legendary dragon. I installed a mod that allows for faster movement. I'm blazing across Skyrim pretty invincible, casting Unbound Lightning (or whatever it's called), hammering through all dungeons. I keep making destruction Legendary, that's my way of leveling up. Since I'm immune to poison (Vampirism) and my magic resistance is so high, the only thing that can hurt me is physical. But since I'm running so fast (+130% speed) they can't really hit me. When an arrow finally does hit me, I'm at max armor. Only thing that actually kills me is the ground. [t]https://i.imgur.com/7mskzDe.jpg[/t] Anyway, I'm running through all uncleared locations just to have something interesting to do instead of just grinding levels alone. If I run out of locations, I'm gonna go for misc quests. I mark locations in color on my physical map when I've cleared them.
[url]https://rd.nexusmods.com/skyrimspecialedition/mods/13207?tab=description[/url] :q: So basically, SSE is now complete.
[QUOTE=Peon Greenjoy;52834677][url]https://rd.nexusmods.com/skyrimspecialedition/mods/13207?tab=description[/url] :q: So basically, SSE is now complete.[/QUOTE] I've been acquainted with the physics scene for skyrim a bit because I wanted to implement a hair mod with physics, and judging by that mod, I can tell you that SSE won't be complete for those LL folks until they can get their puss to dick physics working with an HDT for SSE.
For me personally, the physics should just be done for cloth, hair, items in general maybe boobs if done right. Most games nowadays have some boob physics anyway.
boob physics are good if they're subtle tbh maybe even more subtle than real life since the eyes are drawn to movement differently when it's all on a screen and it can be uh distracting
It's got booty physics too, right?
I'm making a dumb mod load that's comprised around really weird modern areas, can people help link me some? kinda hard to find them LOL
TES' religion and metaphysics is what makes it special but the newer kirkbride stuff does get a bit silly and obtuse.
So I've been thinking about making a mod... [img]https://i.imgur.com/Ev2QGoF.png[/img] What do you think? Too stupid? Supposed to look like magical magma flowing down. Obviously traced the standard Solstheim Dragon Priest mask.
[QUOTE=war_man333;52837925]So I've been thinking about making a mod... [img]https://i.imgur.com/Ev2QGoF.png[/img] What do you think? Too stupid? Supposed to look like magical magma flowing down. Obviously traced the standard Solstheim Dragon Priest mask.[/QUOTE] I like the idea of the animated lava flow, but the horns are kinda edgy. Like, in a way that I don't think would fit in TES. But then again, the Daedric armor in skyrim exists v:v:v
And Mehrunes Dagon exists. And the Masque of Clavicus Vile. Also Konahrik. But yeah the horns are not a must. I like the flowing lava more. Which would be easier to accomplish since I only know about textures and very little about 3D modeling.
The lava is the part I'm iffy on, personally. Few things in TES ever have details like that, and it stands out too much from the other Dragon Priest masks (assuming that's what it's intended to be still) I think it'd look better if it was just standard metal/gemstone mask with the horns, like the others. Maybe some glowing aura or engravings or something, but nothing as flashy as glowing magma.
Sounds like that calls for a poll. My plan for the mask would be that it's the three Solstheim masks' effects combined. Artistic for both. Agree for horns only. Winner for magma only. Disagree for neither (post alternative suggestion) god dangit guys what is that zing doing there you little rebels
Im delving into morrowind for the first time, and hadnt considered the possibility of mods. Are there any reccomended mods that dont change gameplay? Specifically textures, graphical, maybe quality of life
[QUOTE=Tagger;52840594]Im delving into morrowind for the first time, and hadnt considered the possibility of mods. Are there any reccomended mods that dont change gameplay? Specifically textures, graphical, maybe quality of life[/QUOTE] [url]http://www.ornitocopter.net/morrowind-overhaul/[/url] Also check for a few updates/fixes after that release.
I think she's ok [video=youtube;LXjGNqFck-0]http://www.youtube.com/watch?v=LXjGNqFck-0[/video]
This mod makes everyone look like a crack/heroin addict, especially it makes females look like crack divas. [url]https://rd.nexusmods.com/skyrimspecialedition/mods/13021[/url] [img]https://i.imgur.com/AeGQ6oH.jpg[/img]
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