The Elder Scrolls Megathread XX: Might as well be XXX
3,795 replies, posted
Yeah, that makes me want to flip when I see stuff like that. I recall some guy doing like 12k dps and instead of telling him how to improve, everyone just tells him that it's no big deal or worse, tells him to get trials gear as if that will magically solve the whole problem.
[QUOTE=Sharker;53139188]Yeah, that makes me want to flip when I see stuff like that. I recall some guy doing like 12k dps and instead of telling him how to improve, everyone just tells him that it's no big deal or worse, tells him to get trials gear as if that will magically solve the whole problem.[/QUOTE]
[QUOTE=VenomousBeetle;53139177]It seems the attitude for the game around its reddit community and such is that "all things are viable, play how you want" and they probably wanted to do spins and shit
Must not realize that that attitude is a bit different and becomes more min-max style when you start doing group raid content[/QUOTE]
This idea that "you can play however you want" is trying to appeal to the idea that stating that there's a slightly better way to do things, is being "anti-fun" but their logic is some snowflake feel-good garbage.
The most fun I have in this game is directing new players and guiding them through a boss, making 4 attempts every time, but watching them improve slowly and listen to how it can be made to work.
The least fun I have is when someone high level just completely misses the easiest tricks in the book. They play very terribly because they refuse to listen, and any new level 20 player that can listen ends up being far more useful than them.
Making a build work for you is way different than trying to force it to work. You have to understand and play with the nuances of every class before it works out.
like i understand minmaxing and wanting to have optimal parties and groups and shit for maximum effectiveness.
but not everyone will bother with that bullshit. some people don't care about being optimal or game experts questioning their build choices
when i play mmos i just grab a netbuild and be done with it because i'm not going to start learning a whole game system inside out everytime i want to play an mmo with friends
[QUOTE=ZoL;53136656]Is the lockpicking still the same? I loved that they basically used the oblivion lockpicking system (which imo is still the best lockpicking system in a game)[/QUOTE]
Daggerfall's was pretty good.
[sp]If you count smashing a door open with an axe as lock picking[/sp]
[t]https://i.imgur.com/NxY7D2s.png[/t][t]https://i.imgur.com/x4LVXnJ.png[/t]
the new pvp meta is joking your enemies to death
[QUOTE=J!NX;53139774]This idea that "you can play however you want" is trying to appeal to the idea that stating that there's a slightly better way to do things, is being "anti-fun" but their logic is some snowflake feel-good garbage.[/QUOTE]
There is definitely an air of anything works in PvE, but Dungeons require some more indepth knowledge in any mmo
[QUOTE=Falchion;53139991]like i understand minmaxing and wanting to have optimal parties and groups and shit for maximum effectiveness.
but not everyone will bother with that bullshit. some people don't care about being optimal or game experts questioning their build choices
when i play mmos i just grab a netbuild and be done with it because i'm not going to start learning a whole game system inside out everytime i want to play an mmo with friends[/QUOTE]
It's more than that though. You can complete about 70% of the game just spamming one skill over and over. You literally don't need a build. Not only is that boring, but it makes people think they can just jump into the end game and do the same thing.
why they make every shoulderpad strut far out and even hover over your shoulders
[t]https://i.imgur.com/4jMcWJb.png[/t][t]https://i.imgur.com/ZJNUfcS.png[/t][t]https://i.imgur.com/AQXI8eE.png[/t]
They should be on the arm itself, flush with it even, not poking out like wings
[t]https://img1.etsystatic.com/046/1/7280890/il_570xN.675134019_1kg4.jpg[/t][t]http://www.stahlgilde.com/image/cache/data/pauldrons/shoulder-gladiator-Sviat5-495x550.jpg[/t]
not only are they [B]hovering over the shoulders[/B] but they're about 80 degree's off
Thank god for ancient elf style
[t]https://i.imgur.com/BigwpL9.png[/t]
I don't understand the issue with the third one. Or is that just a comparison shot ?
And they're poking out because of fantasy MMO logic, they have to be big and visible. It's not realistic but it's easier to rig and does accomplish its goal of giving your character a wider stature. Like I don't think it works in single player games because visibility isn't quite as needed as in online environments (in which big flashy pauldrons often equate to higher levels) but since ESO has a deliberate MMO aesthetic it fits in just fine.
[QUOTE=Ganerumo;53141587]I don't understand the issue with the third one.
And they're poking out because of fantasy MMO logic, they have to be big and visible. It's not realistic but it's easier to rig and does accomplish its goal of giving your character a wider stature.[/QUOTE]
The third ones showing how it looks without it
The way they do it doesn't do good at making a character wide at all, it just looks like a tiny piece of material thats about to fly off.
[t]http://st.gde-fon.com/wallpapers_original/11629_voin_mech_vojna_1280x1024_www.Gde-Fon.com.jpg[/t][t]https://ic.pics.livejournal.com/tatjna/1463047/434383/434383_original.jpg[/t][t]http://1.bp.blogspot.com/-Qk0wHi4KjMQ/VSKxa9kw38I/AAAAAAAA6Tc/Np0kUhsiZaE/s1600/DSC_0223.jpg[/t][t]http://vignette3.wikia.nocookie.net/typemoon/images/2/2f/Gilgamesh_ufotable_Fate_Zero_Character_Sheet_1.png/revision/latest?cb=20141019085536[/t][t]http://img2.mmo.mmo4arab.com/news/2011/01/31/tera/human_s08.jpg[/t][t]https://www.pcinvasion.com/wp-content/uploads/2014/07/lords-of-the-fallen-3-1024x576.jpg[/t][t]https://vignette.wikia.nocookie.net/elderscrolls/images/6/6d/IronArmorSkyrim.jpg/revision/latest?cb=20111129104908[/t]
it wouldn't be hard at all to rig it to a better angle either. They rigged belt attached padding tight to the body, some of them are so close they go into the legs, but then the shoulderpads are basically hovering.
It ruins every light/medium set out there, and even on many heavy armors might look a bit silly. If any thing, if it was angled right it would do a better job of making you look larger than wing-pads
[QUOTE=Ganerumo;53141587] Like I don't think it works in single player games because visibility isn't quite as needed as in online environments (in which big flashy pauldrons often equate to higher levels) but since ESO has a deliberate MMO aesthetic it fits in just fine.[/QUOTE]
It has a much more toned down style than almost any other MMO I can think of so I'm not really sure how that fits in that well.
they're newer designs seem to be going with the 'realistic' design anyways, minus some that are stylistically 'wide'
[QUOTE=Ganerumo;53141587]I don't understand the issue with the third one. Or is that just a comparison shot ?
And they're poking out because of fantasy MMO logic, they have to be big and visible. It's not realistic but it's easier to rig and does accomplish its goal of giving your character a wider stature. Like I don't think it works in single player games because visibility isn't quite as needed as in online environments (in which big flashy pauldrons often equate to higher levels) but since ESO has a deliberate MMO aesthetic it fits in just fine.[/QUOTE]
On top of that the original armors are basically body suits so that pauldrons are practically the only actual 3D part. Maybe some day they will actually update the old armor to not look like shit. It looks embarrassing compared to the newer stuff
[t]https://i.ytimg.com/vi/7S3m6kERcJI/maxresdefault.jpg[/t][t]https://eso.mmo-fashion.com/wp-content/uploads/sites/2/2016/07/Classic-Ordinator-Armor-Male-close-Front.jpg[/t]
Strangely, they have remade a number of assets but refuse to actually replace the old versions
[t]https://sonsofsheogorath.files.wordpress.com/2014/04/screenshot-2014-04-13-20-12-29.png[/t][t]https://eso.mmo-fashion.com/wp-content/uploads/sites/2/2017/09/Sheogortah-Costume-Male-Front.jpg[/t]
Tbh the new stuff they have is supers pretty, including the trials gear
the immortal yokudo set looks just fab
I really wish some of the ESO armors didn't just look like a flat texture with hella normal maps.
Why can't they just be like WoW's??????????????????/
[img]http://i.imgur.com/9ZWduj3.jpg[/img]
[QUOTE=Citrus705;53143023]Why can't they just be like WoW's??????????????????/
[img]http://i.imgur.com/9ZWduj3.jpg[/img][/QUOTE]
Uhm, because it's meant to be fantasy not trying to strive for WoWs ultra realistic universe. God!
Jokes aside realistic pauldrons would be murder to get right because they're solid pieces over a joint, moreso because they're seperate pieces of equipment so they could be put with any combination of torso wear. I don't expect good pauldrons from a game that has stretchy-armour over the belly. (though that's also a common issue, because again it's extra effort to put solid pieces over joints.
[QUOTE=The Jack;53143140]Jokes aside realistic pauldrons would be murder to get right because they're solid pieces over a joint, moreso because they're seperate pieces of equipment so they could be put with any combination of torso wear. I don't expect good pauldrons from a game that has stretchy-armour over the belly. (though that's also a common issue, because again it's extra effort to put solid pieces over joints.[/QUOTE]
It can be done well.
[t]https://assets.vg247.com/current//2017/03/witcher-3-geralt-600x338.png[/t]
See any armour from the witcher.
(some day every armour set from the witcher will get modded over to skyrim... Someday...)
[QUOTE=_Maverick_;53143144]It can be done well.
[t]https://assets.vg247.com/current//2017/03/witcher-3-geralt-600x338.png[/t]
See any armour from the witcher.
(some day every armour set from the witcher will get modded over to skyrim... Someday...)[/QUOTE]
It's probably easier in The Witcher 3's case because Geralt is a fixed model, whereas there are a variety of body types in the Elder Scrolls games
[editline]19th February 2018[/editline]
CDProjekt Red also has slav magic on their side
[QUOTE=Citrus705;53143023]Why can't they just be like WoW's??????????????????/
[img]http://i.imgur.com/9ZWduj3.jpg[/img][/QUOTE]
I forgot how realistic WoW was to real life
[t]https://i.imgur.com/3yvuzw3.jpg[/t]
[QUOTE=The_J_Hat;53143446]It's probably easier in The Witcher 3's case because Geralt is a fixed model, whereas there are a variety of body types in the Elder Scrolls games
[editline]19th February 2018[/editline]
CDProjekt Red also has slav magic on their side[/QUOTE]
actually two bodytypes that are retextured and actors scaled by race.
hands and feet (and tails) are separate parts that are added on only if no full boots or gloves are equipped.
[t]https://eso.mmo-fashion.com/wp-content/uploads/sites/2/2018/02/1.jpg[/t]
The outfit system is nice. Except the part where they charge you shit tons of gold for changing literally anything.
What armor style is that because it looks bitchin'
[QUOTE=Sharker;53144942][t]https://eso.mmo-fashion.com/wp-content/uploads/sites/2/2018/02/1.jpg[/t]
The outfit system is nice. Except the part where they charge you shit tons of gold for changing literally anything.[/QUOTE]
That and the crownification of it is totally fucked. Paying for changes isn't even that bad to me personally, the gold itself is easy to get
to merely have a second outfit, you have to spend the same amount of money that could get you two entire dungeons, an entire skill line, XP scrolls, crown items, faster mounts
All of them are very useful things that will massively improve the game for it, yet having a second outfit slot is only a slight convenience.
[editline]20th February 2018[/editline]
[QUOTE=Citrus705;53145048]What armor style is that because it looks bitchin'[/QUOTE]
[url]http://elderscrollsonline.wiki.fextralife.com/Akaviri+Style[/url]
Plus the crowns are ridiculously high for ANYTHING
Who can spend $15 on 10 riding lessons, or vampire early access?
Who the fuck is paying 500 crowns for the racial motifs
[editline]20th February 2018[/editline]
5000 flr the cool ones
[QUOTE=VenomousBeetle;53145547]Plus the crowns are ridiculously high for ANYTHING
Who can spend $15 on 10 riding lessons, or vampire early access?
Who the fuck is paying 500 crowns for the racial motifs
[editline]20th February 2018[/editline]
5000 flr the cool ones[/QUOTE]
I mean everything you've just mentioned is not worth buying at any crown price.
Riding lessons do take months of real time to acquire (and you need to have nothing better to do than log into ESO at least once a day), but minus carry capacity, the upgrades aren't really that useful. It's nice going sonic speeds everywhere but you really only need like the first 20 days or so for your horse to not feel noticeably slow. Honestly I'd even argue that it's frustrating hitting max speed level because the riding system is very limited and instead of there being multiple stages of gallop, sprinting at 60 speed just makes the gallop animation play really quickly, which looks silly.
I don't even use bear mounts on my 60 speed character because it looks like the poor animal is seizing and about to collapse at any moment.
Paying for the vampire and werewolf skill lines is an absolute con as well. It'd take five minutes for somebody to research how to get either. Actually acquiring the disease is a little more effort (and takes a bit of chance), but once you know the factors it's a sure thing. Besides all that, there are many, many friendly people who are perfectly willing to bite anyone who asks in the chat. Some ask for gold but it's not worth any because in the time it'd take you to acquire any amount of gold they want, you could have sourced it yourself.
Racial motifs are purchasable on pretty much all guild stores for a couple hundred gold each (if that) because they drop from furniture all the time, and if you don't want to touch the guild stores, keep playing and you'll eventually get them all because they're fairly common drops.
The cool motifs, I'd imagine, probably are expensive, but are also available in-game via dungeons and such. Honestly I wouldn't ever touch any of them because even if I didn't want to play the content they drop in, if determined enough I could buy them from the guild stores (although they can get quite expensive there too).
[editline]
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This isn't to say that crown store prices aren't bullshit by the way, they totally are. My problem isn't with overpriced useless items though; it's shit like exclusive, limited time items that are also getting more expensive. Like the elk mount they sold last year at 4500 crowns, or any of the crown houses that cost 10,000 crowns plus.
I would consider buying riding lessons with monthly allotments if it was like 100 crowns for all 60 or even as steep as 2-5 crowns a lesson
Fuck even the CURRENT prices would be passable if it was account collectible, ie if I buy all 180 lessons they dont just get consumed on one character
[editline]20th February 2018[/editline]
dont even get me on the pledge of mara, what a fucking scam that its one time use
consumables are the worst. these things should have pay once prices. Even Star Wars lets you buy something useful then pay again to unlock it account wide.
Combat metrics is hands down the most useful addon in the game, AUI being another one too for tracking buffs/debuffs and abilities
if anyone calls you out and claims they're doing all the work, or your not using certain abilities, you can screencap it, and it'll tell you how much of it you're doing. Like if you're a healer and a DPS says they're doing all the healing, or a tank claims you aren't pulling enough DPS.
And if an ability isn't doing anything for you, it'll tell you, and you can look at 25 fights worth of logs to try and cut the fat off your build. It'll also show you how much you suck too.
[editline]20th February 2018[/editline]
It's amazing to combine with shadowplay too because if a trial or dungeon goes to shit you can see how much you are to blame
Video's aren't as important though
[QUOTE=VenomousBeetle;53146671]I would consider buying riding lessons with monthly allotments if it was like 100 crowns for all 60 or even as steep as 2-5 crowns a lesson
Fuck even the CURRENT prices would be passable if it was account collectible, ie if I buy all 180 lessons they dont just get consumed on one character
[editline]20th February 2018[/editline]
dont even get me on the pledge of mara, what a fucking scam that its one time use
consumables are the worst. these things should have pay once prices. Even Star Wars lets you buy something useful then pay again to unlock it account wide.[/QUOTE]
I think ESO is way better than SWTOR for microtransactions. Everything apart from consumables is unlocked account wide by default, so there's none of that price gauging shit where the more popular the item is that you want unlocked, the more expensive it is to unlock account wide.
Plus there's none of those F2P restrictions where you get stuck permanently hiding all helmets because your sub ran out and the button to toggle the option greys out. And also all of your gear becomes unusable because it's too high level.
I agree that the pledge is real dumb though, always has been. Maybe I'm just a freak because the idea of marrying someone in a video game, even with constant, tangible benefits, creeps me out and gives me Second Life flashbacks.
You can't get a divorce after using a pledge of mara?
[QUOTE=Menien Goneld;53147356]
I agree that the pledge is real dumb though, always has been. Maybe I'm just a freak because the idea of marrying someone in a video game, even with constant, tangible benefits, creeps me out and gives me Second Life flashbacks.[/QUOTE]
It's not that serious. It gives you an xp bonus and that's the only reason most people use it. Also, according to UESP, you can use it with up to 8 other characters :q:
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