[QUOTE=Vodkavia;51811241]They really need to revert Torb closer to the TF2 engineer he's a port of, his turret specifically. It's like they made a really half assed effort differentiate him from the Engineer, but in the process took away most of his design strength and had to gimp the turret and nix the dispenser to make up for it.
The turret has instant lock on and instant turn speed probably to make up for all the mobility in the game, so if you don't have the mobility pretty much can't deal with the turret unless you're behind a shield, at which point it would have been insta gibbed by spam, because the OW engineer doesn't have a dispenser to give him the sustain to keep the turret up.[/QUOTE]
I feel like allowing for heroes to heal the turret wouldn't be incredibly imbalanced. His turret can already be healed by health packs if you build on top of them, why not allow like Ana or Mercy to heal it too? It would promote more teamwork, and they can make Ana's nade prevent its healing as well.
[QUOTE=Furnost;51810805]i dont get it, its just normal hanzo gameplay[/QUOTE]
it has become an inside joke in my usual group "don't worry, daigennki will use his ultimate every second" :v:
also
[video=youtube;vduWiOMwY24]https://www.youtube.com/watch?v=vduWiOMwY24[/video]
[QUOTE=daigennki;51811858]it has become an inside joke in my usual group "don't worry, daigennki will use his ultimate every second" :v:
also
[video=youtube;vduWiOMwY24]https://www.youtube.com/watch?v=vduWiOMwY24[/video][/QUOTE]
Im sorry but that play of the game font is Sexy as fuck
Why can't that be our POTG font?
[QUOTE=Stroheim;51811913]Im sorry but that play of the game font is Sexy as fuck
Why can't that be our POTG font?[/QUOTE]
You can manually enable the Japanese font in Battle.net by going into settings, game settings, and scroll down where you'll find text language and spoken language under Overwatch. The Japanese one is 日本語.
Downside to this is that you'll get Japanese overall though, which is mainly menus.
[editline]12th February 2017[/editline]
[t]http://68.media.tumblr.com/f2763be467214d8067329bdad5a3ac51/tumblr_ol7zolyLQS1rzt84ro3_1280.png[/t]
[t]http://68.media.tumblr.com/2d0e2a1f3cf6dff8a558fdaa5ea1cd97/tumblr_ol7zolyLQS1rzt84ro4_1280.png[/t]
[t]http://68.media.tumblr.com/d9c8b7deaecd21bd911b25e31c3b5df6/tumblr_ol7zolyLQS1rzt84ro2_1280.png[/t]
[t]http://68.media.tumblr.com/9073a224e212e11b7ec043b48082aedb/tumblr_ol7zolyLQS1rzt84ro1_1280.png[/t]
[url]http://glysaturn.tumblr.com/post/157113031247/i-love-playing-as-a-healer[/url]
Decided to try the pocket phara strat, 46 kills as the pharah.
We still lost, 3dps and the last guy just sits there till the round starts then picks genji.
To all the people complaining about people complaining more about Roadhog's hook than Scattershot, at least in my experience Scattershot is barely a threat. I've died to it literally twice in all the time I've played this game, and neither time was at full health.
I suppose there might be some slight random element to it that might make dying to it quite frustrating occasionally, and that's not great, but in my experience the requirements for using it effectively are incredibly strict and thus you don't get one-shot by it very often.
In order to get oneshot by Hanzo's arrow, you need to be in a tight enclosed space, Hanzo needs to be at a good angle to shoot into this space, he needs to hit somewhere very close to you while absolutely not hitting you or a teammate or a barrier, and then he still needs to hope a sufficient number of his arrows will strike you. If you're either not alone, not a huge target, or not literally right next to where he landed his shit (or in a VERY tight space), this doesn't seem very likely. And this is on an actual DPS class, with low HP, no self healing, and who is generally rather easy to dispatch if you get close enough to him. I should also note that even if every single one of his arrows hit that's not enough to one hit a 500 hp class, it falls just slightly short at 450 damage.
Then you have Roadhog. The requirements for getting hit by his hook are: being anywhere within his line of sight and within 20 meters of him for a few seconds. Unless you're hiding behind something or you're at very long range, you're a possible target. Hitting with it is not especially hard, the cooldown is very generous, and this is all on a character who is extremely tanky, has a self-healing ability, and is rather dangerous to get close to even without his hook.
Maybe scatter arrow is stronger when you hit with it just right, but as someone who has barely played Hanzo, I think I can pretty safely say actually pulling that off is a lot more difficult than Roadhog's hook since I see it so rarely. Roadhog on the other hand is incredibly easy to play as so I see his hook combo literally all the time. It's so easy to pull off, so powerful, and on a hero that's so difficult to counter.
Maybe Hanzo's scatter arrow does deserve a nerf, honestly I can't really say on account of almost never seeing it used effectively. But either way I'd prioritize Roadhog any day of the week.
[QUOTE=elowin;51812275]
In order to get oneshot by Hanzo's arrow, you need to be in a tight enclosed space, Hanzo needs to be at a good angle to shoot into this space, he needs to hit somewhere very close to you.[/QUOTE]
Your do know that hanzos can shoot it at your feet causing all the scatters to hit you which is enough to kill a tank
[QUOTE=HiddenShadow;51812291]Your do know that hanzos can shoot it at your feet causing all the scatters to hit you which is enough to kill a tank[/QUOTE]
No because like I said that's literally impossible, it does 450 damage and doesn't headshot. There's no way for it to oneshot a 500 HP character, much less one with armor.
Either way, pulling that off must be extremely difficult because I've never seen it done at all.
[QUOTE=elowin;51812293]No because like I said that's literally impossible, it does 450 damage and doesn't headshot. There's no way for it to oneshot a 500 HP character, much less one with armor.
Either way, pulling that off must be extremely difficult because I've never seen it done at all.[/QUOTE]
When I said a tank I meant zarya also it's surprisingly common practice with the hanzos I deal with
[QUOTE=HiddenShadow;51812316]When I said a tank I meant zarya also it's surprisingly common practice with the hanzos I deal with[/QUOTE]
Well, I can't comment on how common it is for you, all I can say is it's something I've literally never even seen done, thus why I'm not complaining about it. Perhaps if I encountered it more often I would complain about it, but I simply don't.
[QUOTE=Vodkavia;51812351]I don't know where you're getting this tight enclosed space thing, I've been OHK'd by scattershit in the open. Moreso I've intentionally one shotted people with scattershit by shooting at an enemy's feet with a decent 50/50 success rate.
Scattershit doesn't need a nerf so much as it needs a heavy overhual to make it consistant and less abusable. Personally I don't really care that much because Handjob is a bit of a joke of a hero.[/QUOTE]
You're probably right about that, more consistency is always a good thing. Like I said though, unlike Roadhog it isn't constantly annoying me, so for me it's not a very high priority.
To anyone who's complaining about hanzo being able to one shot you;
No, really, go try to pull it off in an actual match. "Just shoot it at their feet" is a wild oversimplification. It's less difficult by far to just plink someone in the head and kill them instantly by firing a tree at them than it is to shoot the TINY, HIGHLY SPECIFIC location you need to shoot to one shot someone with scatter.
I'd approximate that the head hitbox on most characters (and with the trees that hanzo shoots) it's at least 4-5 times larger than the ricochet sweetspot.
[QUOTE=Oliolio;51812450]To anyone who's complaining about hanzo being able to one shot you;
No, really, go try to pull it off in an actual match. "Just shoot it at their feet" is a wild oversimplification. It's less difficult by far to just plink someone in the head and kill them instantly by firing a tree at them than it is to shoot the TINY, HIGHLY SPECIFIC location you need to shoot to one shot someone with scatter.
I'd approximate that the head hitbox on most characters (and with the trees that hanzo shoots) it's at least 4-5 times larger than the ricochet sweetspot.[/QUOTE]
For me it's not how difficult it is, it's how cheap it feels.
Getting one shot as a tank especially just feels wrong.
It's never fun to die instantly or die from something that wasn't actually fired towards you.
I think scatter arrow is fine, it's just frustrating to get killed by.
[QUOTE=Grandzeit;51812495]It's never fun to die instantly or die from something that wasn't actually fired towards you.
[/QUOTE]
This is actually just my feeling about Hanzo in general to be honest
[editline]12th February 2017[/editline]
I love being killed instantly as a support only to see the kill cam is just the Hanzo mindlessly firing arrows in my team's direction and hitting me in the head right as I come around a corner
Sometimes the POTG algorithm picks the stupidest shit.
[video]https://youtu.be/IQ88QgTlwTA[/video]
But sometimes it doesn't. Sometimes it fuckin' works.
Currently at rank 2700
Every game I've played today has had at least 1 person throw. CS:GO had a less toxic community than this.
I don't know what happened but about four days ago I've hit this streak where I get a shitty widow on my team LITERALLY every single game, often with a group that absolutely refuses to fill major roles; Like, having no tank or healer half the time.
Did the game just suddenly get flooded with idiots or what?
[QUOTE=Oliolio;51812754]I don't know what happened but about four days ago I've hit this streak where I get a shitty widow on my team LITERALLY every single game, often with a group that absolutely refuses to fill major roles; Like, having no tank or healer half the time.
Did the game just suddenly get flooded with idiots or what?[/QUOTE]
I've had the most success recently playing at times when people would normally have school
-snip-
Can we ban players who don't know how to defend from behind choke points instead of right outside their spawn/play widowmaker or Torbjorn when on attack/ play Sombra at all in competitive
[QUOTE=unlimi_Ted;51812531]This is actually just my feeling about Hanzo in general to be honest
[editline]12th February 2017[/editline]
I love being killed instantly as a support only to see the kill cam is just the Hanzo mindlessly firing arrows in my team's direction and hitting me in the head right as I come around a corner[/QUOTE]
Sniper characters in general are kind of annoying, but I'd have to say Widowmaker annoys me more than Hanzo. Again possibly because I just don't really encounter a lot of really good Hanzos.
Year of the Rooster ends tomorrow.
Hope everyone got the [url=https://facepunch.com/showthread.php?p=51720852#post51720852]best skin.[/url]
[QUOTE=Oizen;51813418]Year of the Rooster ends tomorrow.
Hope everyone got the [url=https://facepunch.com/showthread.php?p=51720852#post51720852]best skin.[/url][/QUOTE]
I just want Chang'e Mei. Luna would do too, but I like purple a lot more.
Haven't had a single of the skins yet unfortunately.
[QUOTE=Medevila;51813425]Won't be accessible tomorrow or as in tomorrow is last day?[/QUOTE]
Pretty sure its tomarrow is the last day, which means the lootbox reset would also be rooster boxes.
Is there a specific time of when the event will end tomorrow? I want to get the most out of my loot boxes before I buy a skin.
[QUOTE=NoobSauce;51813483]Is there a specific time of when the event will end tomorrow? I want to get the most out of my loot boxes before I buy a skin.[/QUOTE]
They've ended it an hour or two before they said they would before. I wouldn't count on any time estimates.
Overwatch clearly just wants me to lose today.
3 losses in a row. Puts me in a 4th, lose instantly.
Welp, time to play something else.
i really want that DVA skin but i dont have time to play at the moment
kill me
[editline]12th February 2017[/editline]
worst thing is i have like 2400 gold
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