• Overwatch - Ask me about my D.Va fetish
    4,566 replies, posted
[img]http://i.imgur.com/FEGSutb.png[/img] me after playing the bullshit tank meta
[QUOTE=Annoyed Grunt;51670132]Honestly I'd just give him 6 bombs instead of 5, and two stickies that do half the damage. Thanks to the stickies he's going to be more mobile, but he can still trap a single spot like he used to by placing both stickies. The pills should have a better arc (I feel the current one to be very counteruntiuitive, it is way too low) and deal little damage if they don't do direct hits.[/QUOTE] Oh yeah, now that i think about it, his gun feels very strange to play with and the arc is wayyyys too strange. Why if i shoot the pills on the ground, it is going to explode quicker (making it a close range weapon) than if i shoot them in the air? why do the pills look like they're being launched downward and not upward like the demo in tf2 ? however, i don't think they should buff his ammunition or sticky. The sticky is going to be still as annoying to play against.
I did it :toot: [t]http://i.imgur.com/TCaE4zp.jpg[/t]
this is kinda out there and not necessarily even related to his weaknesses but what if junkrat's mine did more damage depending on how long it's been sitting? I've always found it weird that a "mine" is more commonly used by just throwing it at the enemy's face and immediately detonating it than it is used as an actual trap
I think there's lots of potential for a Greek hero, considering the Ilios map and all the famous gods and monsters of Greek mythology. You could have heroes inspired by: - Zeus: Thunderbolts (electric javelin or crossbow bolts) and stasis traps (Attack) - Medusa: Snake-shaped poisoned arrows or blowdarts and petrifying gaze ult (Defence) - Minotaur: Bull-shaped gear with bull rush and debuff roar (Tank) - Poseidon: healer with healing fountains (think TF2 dispenser) and tidal wave ult (Support)
i feel like junkrat is more effective when you spam though he can wreck shit when he has good aim
[QUOTE=Waffle Lord;51670062]How would you all buff/change Junkrat to make him more useful? From those graphs and my teammates' anger("can we get a 76 instead???"), it's clear he isn't welcome in this meta...[/QUOTE] buff his sticky jump
[QUOTE=Suakeli;51670712]I think there's lots of potential for a Greek hero, considering the Ilios map and all the famous gods and monsters of Greek mythology. You could have heroes inspired by: - Zeus: Thunderbolts (electric javelin or crossbow bolts) and stasis traps (Attack) - Medusa: Snake-shaped poisoned arrows or blowdarts and petrifying gaze ult (Defence) - Minotaur: Bull-shaped gear with bull rush and debuff roar (Tank) - Poseidon: healer with healing fountains (think TF2 dispenser) and tidal wave ult (Support)[/QUOTE] Holy shit dude you don't know how MUCH i want those character! It's really original! Also if Zeus had to have a crossbow, he shouldn't be like Cassie on paladins at all. thanks. [editline]14th January 2017[/editline] [QUOTE=Dazzgrace;51670781]i feel like junkrat is more effective when you spam though he can wreck shit when he has good aim[/QUOTE] yeah right spam junkrat is ways more effective .. 120 damage nade and 100 damage sticky aint good i love going right into the middle of the enemy team, spamming grenade at my feet and then sticky myself back to my team
A healer with the ability to plant a buffed up 76 heal zone would be pretty cool to be honest.
[QUOTE=Suakeli;51670712]I think there's lots of potential for a Greek hero, considering the Ilios map and all the famous gods and monsters of Greek mythology. You could have heroes inspired by: - Zeus: Thunderbolts (electric javelin or crossbow bolts) and stasis traps (Attack) - Medusa: Snake-shaped poisoned arrows or blowdarts and petrifying gaze ult (Defence) - Minotaur: Bull-shaped gear with bull rush and debuff roar (Tank) - Poseidon: healer with healing fountains (think TF2 dispenser) and tidal wave ult (Support)[/QUOTE] If they went with an Omnic for the Greek hero, he could shoot actual lightning from his hands I think the Poseidon ideas are the most unique, though [editline]14th January 2017[/editline] I'm pretty sure if they ended up creating a hero based on a greek arhetype, it'd be hard for them not to in some way base it on a hoplite-type character, though [t]http://www.ancient.eu/uploads/images/152.jpg?v=1431030817[/t]
[QUOTE=RenegadeCop;51670861]Can't tell if you're being genuine or sarcastic[/QUOTE] Mad cassie player spotted right here. Minigun crossbow is not fun to play against. She's the equivalent to hanzo here. Excepted ways more annoying.
Is there a single launch map that everyone agrees isnt bullshit? It seems to me everyone cries about different maps being unfair.
umm [video=youtube;cO3bFHskJVE]https://www.youtube.com/watch?v=cO3bFHskJVE&feature=youtu.be[/video]
[QUOTE=Annoyed Grunt;51670132]Honestly I'd just give him 6 bombs instead of 5, and two stickies that do half the damage. Thanks to the stickies he's going to be more mobile, but he can still trap a single spot like he used to by placing both stickies. The pills should have a better arc (I feel the current one to be very counteruntiuitive, it is way too low) and deal little damage if they don't do direct hits.[/QUOTE] One thing I never understood is how against re-balancing characters blizzard actually is. Theres nothing wrong with nerfing one aspect of a hero and buffing another to change their direction slightly, but they seem to really hate that concept.
Bastion is best grill
[QUOTE=spazthemax;51671067]Is there a single launch map that everyone agrees isnt bullshit? It seems to me everyone cries about different maps being unfair.[/QUOTE] was Ilios a launch map?
[QUOTE=GrizzlyBear;51670855]A healer with the ability to plant a buffed up 76 heal zone would be pretty cool to be honest.[/QUOTE] Quite a MOBA hero, it could choose which "ward" it can put from healing to defense and so on.
D.Va could totally get a Chinese New Year event skin because Korea celebrates the new year on the same date.q
[QUOTE=Snood_1990;51668163]Playing as D.Va, I've seen a surprising amount of Zaryas that will back off when I put up the defence matrix.[/QUOTE] Playing Zarya, I see a suprising amount of D.Va who put up defense matrix when I'm lasering the shit out of them.
[QUOTE=spazthemax;51671067]Is there a single launch map that everyone agrees isnt bullshit? It seems to me everyone cries about different maps being unfair.[/QUOTE] King's Row.
[QUOTE=GrizzlyBear;51671366]King's Row.[/QUOTE] Are you kidding? The first point is hell to get trought. It's like Volskaya and Eichenwalde chokepoint. The most balanced map in the game? The koth map. Best assault map? Anubis. Best payload map? Watchpoint: Gibraltar. The less annoying hybrid map (because they're all shit as fuck)? King's row. Best KOTH map? Oasis. because it has multiple entrance. Reinhardt is less good on this map because you can get flanked from every ways and that's GOOD level design that doesn't force reinhardt AT ALL.
[QUOTE=ApertureXS200;51671385]Are you kidding? The first point is hell to get trought. It's like Volskaya and Eichenwalde chokepoint. The most balanced map in the game? The koth map. Best assault map? Anubis. Best payload map? Watchpoint: Gibraltar. The less annoying hybrid map (because they're all shit as fuck)? King's row. Best KOTH map? Oasis. because it has multiple entrance. Reinhardt is less good on this map because you can get flanked from every ways and that's GOOD level design that doesn't force reinhardt AT ALL.[/QUOTE] He asked about [B][I]launch[/I][/B] maps. Anubis is still meh; Gibraltar at launch was a clusterfuck of chokepoints, it is now better. Especially that very first one, ugh; Oasis just released. [editline]14th January 2017[/editline] I also prefer Numbani to King's Row if you're gonna talk about hybrid maps. Easily.
I wish map filters were a thing for quickplay, competitive, and arcade so I never have to play Hamamura ever.
[QUOTE=Bugga12;51671445]He asked about [B][I]launch[/I][/B] maps. Anubis is still meh; Gibraltar at launch was a clusterfuck of chokepoints, it is now better. Especially that very first one, ugh; Oasis just released. [editline]14th January 2017[/editline] I also prefer Numbani to King's Row if you're gonna talk about hybrid maps. Easily.[/QUOTE] i should have mentioned that, too, the assault map are shit as fuck and that anubis is the one less annoying. Also, how is Gibraltar a clusterfuck of chokepoint? It has so many ways to flank the enemy it's crazy. The first checkpoint is wayyy less chokepoint-y than Kingrows, and the other checkpoint (below the rocket) is really open. Alright, so the best koth map is simply Lijiang.
Numbani is pretty great, I never heard anybody complain about it. Its only flaw really is that the middle part is pretty useless, and it's usually senseless to try and defend it.
I like China tower.
kings row isnt half bad or dorado
[QUOTE=R.M.T.B.;51671459]I wish map filters were a thing for quickplay, competitive, and arcade so I never have to play Hamamura ever.[/QUOTE] At least it's not Eichenwalde.
[QUOTE=ApertureXS200;51671385]Are you kidding? The first point is hell to get trought. It's like Volskaya and Eichenwalde chokepoint. The most balanced map in the game? The koth map. Best assault map? Anubis. Best payload map? Watchpoint: Gibraltar. The less annoying hybrid map (because they're all shit as fuck)? King's row. Best KOTH map? Oasis. because it has multiple entrance. Reinhardt is less good on this map because you can get flanked from every ways and that's GOOD level design that doesn't force reinhardt AT ALL.[/QUOTE] You're in the minority there. King's Row is easily the most well liked map in the game, especially competitively.
Seriously, can someone tell me why I keep getting matched with players that are so much better than me? I keep losing over and over and I don't know what to do
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